Vandal's Scores

  • Games
For 6,612 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 10 Make it indie!
Score distribution:
6615 game reviews
    • 33 Metascore
    • 45 Critic Score
    Alekhine's Gun hardly does anything right. The gameplay feels ancient and the AI is not particularly intelligent. It's based on a concept we enjoyed in the past, but in a shape that doesn't make it enjoyable anymore.
    • 45 Metascore
    • 45 Critic Score
    Although it has some interesting ideas, but the execution isn't that good. It's may feature, the rewinding mechanic, doesn't really work as it should, and it lacks other accomplishments to make up for it.
    • tbd Metascore
    • 45 Critic Score
    It's a great strategy game, but the 3DS version doesn't work as the original one. Plus, removing the multiplayer mode is an error way too significant to be forgotten.
    • 45 Metascore
    • 45 Critic Score
    You don't really get to know if Stop Stress wants to liberate you from stress or generate it.
    • 49 Metascore
    • 45 Critic Score
    It's a game without a purpose. VR can be a great medium if you have the right idea, but this is not the case. If you are a big fan of the franchise, you might enjoy it, but if not, there are better options out there.
    • 44 Metascore
    • 45 Critic Score
    Bubsy hasn't improved much in all these years. It's short, not very well designed and the main character doesn't have much charisma. With so many options in the market right now, it's hard to recommend Bubsy's new adventure.
    • 54 Metascore
    • 42 Critic Score
    This is a remaster of a game that hasn’t aged particularly well, and it’s hard to recommend unless you’re a big fan of the original and want to play it on modern platforms.
    • 59 Metascore
    • 40 Critic Score
    Players expecting a Pokémon gauntlet will be disappointed. Players expecting a good Pokémon game will also be disappointed.
    • 52 Metascore
    • 40 Critic Score
    The underlying experience is a good card-based game, but it's way too focused on the "pay-to-win" model. This is somehow understandable when those games are free, but not when paying €9.99 for it.
    • 33 Metascore
    • 40 Critic Score
    LOTR: Gollum is a failure on almost every level. Beyond an interesting story, it’s hard to salvage anything worth your time in this adventure.
    • 41 Metascore
    • 40 Critic Score
    Dollhouse has some interesting ideas, but currently there are to many bugs, including some game-breaking bugs. When it works, its repetitive nature shows up, and even if the developers fix the bugs, we don’t think we would have a particularly good game. At least for now, if you’re interested in the game, wait for a few patches.
    • 55 Metascore
    • 40 Critic Score
    The game is affected by several problems that make gameplay repetitive, through a hard level design and a flawed control. The atmosphere is great, but the experience is not.
    • 40 Metascore
    • 40 Critic Score
    The art design is amazing, but that's pretty much all that it is. Performance and gameplay issues prevent this game from being something much better.
    • 41 Metascore
    • 40 Critic Score
    The last thing we will do in Seduce Me is seduce someone. This is a card game that will show us naked ladies, but there's little value to our actions or decisions. We think there's plenty of better options out there, no matter if you're looking pro a card-based, erotic or even pornographic games.
    • 51 Metascore
    • 40 Critic Score
    Fighting with giant robots is not always as fun as you would imagine.
    • 53 Metascore
    • 40 Critic Score
    I Want to Be Human is not the game we expected. It's not that original, and the controls aren't as responsive as a game like this one requires. It's not terrible, but it feels old –and not in a good way.
    • 68 Metascore
    • 40 Critic Score
    Deadly Premonition lacks a lot of things to be a good game. It needs a well defined gameplay, good control and a better pace. Its technical flaws are even more obvious. But it hides something interesting in its story, its narrative and some loose ideas spread through its design.
    • 42 Metascore
    • 40 Critic Score
    It might be interesting at a low price for low expectations, but experienced players should stay two meters from it.
    • 41 Metascore
    • 40 Critic Score
    If only it had added some more content (for example, the second installment or Space Ace) it would have worth the 800 MS Points it costs, but adding Kinect compatibility doesn't justify its price. Its nostalgia value can compensate for it, but its gameplay is almost nonexistent.
    • 40 Metascore
    • 40 Critic Score
    Maybe Motionsports original idea, to make use of Kinect possibilites to offer a varied set of sport challenge. was a good one, but ultimately it has been poorly developed and executed, and control doesn't work well enough.
    • 39 Metascore
    • 40 Critic Score
    Broken Porcelain has a great foundation, but it is soon ruined by its terrible combat, it’s trial-and-error design, bugs and, overall, poor gameplay.
    • 48 Metascore
    • 40 Critic Score
    It might be interesting at a low price for low expectations, but experienced players should stay two meters from it.
    • 43 Metascore
    • 40 Critic Score
    If you played Octodad, you know that having bad, unresponsive controls on purpose can be funny. Surgeon Simulator tries that, but it does it in a way that makes you think the controls are broken. It isn't fun, but frustrating. The team has promised a patch to fix this, so you might want to wait for it before buying it.
    • 54 Metascore
    • 40 Critic Score
    Follia could’ve been an interesting game, but its gameplay is just not good enough. It feels like we’ve played this game too many times, and it doesn’t do anything well enough to recommend it over the dozens of alternatives available. We understand the limited resources this small Italian team had; however, the core mechanics are just not fun.
    • 38 Metascore
    • 40 Critic Score
    It’s a shame the final version of Hello Neighbor isn’t what we wanted it to be. The great concept is poorly executed, with plenty of issues, ranging from the physics to the AI or the puzzle design.
    • 35 Metascore
    • 40 Critic Score
    The ideas are good, but not their implementation. There are some serious issues when it comes to the difficulty and level design that sadly ruin the general experience.
    • 57 Metascore
    • 40 Critic Score
    Without being a complete disaster, it's a game with too many shortcomings in a genre with too many masterpieces.
    • 68 Metascore
    • 40 Critic Score
    As a visual novel we wouldn't say it's "bad", but it's definitely a joke not everyone would get. If you want to play it, make sure to understand what it is before paying for it.
    • 35 Metascore
    • 40 Critic Score
    This 3D shoot'em up has relative freedom of action and good graphics, but lacks in gameplay mechanics.
    • 45 Metascore
    • 40 Critic Score
    Maybe Ubisoft has hurried up to have it ready for PlayStation Move launch, and it has resulted in a below-avarage control, missing the opportunity to give players a lesson of tennis, badminton and the rest of the sports included in the game. What a pity.

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