Vandal's Scores

  • Games
For 6,588 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Journey
Lowest review score: 10 Make it indie!
Score distribution:
6591 game reviews
    • 43 Metascore
    • 48 Critic Score
    There were some promising things in Quantum Theory: its story, its narrative and even the relationship between characters. But the game has constant ups and downs, and the global result is not worthy.
    • 43 Metascore
    • 47 Critic Score
    Behind an interesting concept, there's too much emphasis on in-app purchases and little on strategy, creating a disappointing experience.
    • tbd Metascore
    • 46 Critic Score
    World of Zoo is a mediocre simulator, both considering it a zoo management simulator as treating it within the "animal care" genre, like the Nintendogs series.
    • 47 Metascore
    • 46 Critic Score
    A failed game, whose initial idea was attractive and different, and might have become an alternative to the two dominant series. Unfourtunately, 505 Games has failed implementing it, resulting in a lackluster game with a very bad control.
    • 49 Metascore
    • 46 Critic Score
    A failed game, whose initial idea was attractive and different, and might have become an alternative to the two dominant series. Unfourtunately, 505 Games has failed implementing it, resulting in a lackluster game with a very bad control.
    • 54 Metascore
    • 45 Critic Score
    This is a wasted opportunity. Not only an empty gameplay, but also a confusing interface, lots of adds and in-app purchases from the very beginning.
    • 49 Metascore
    • 45 Critic Score
    The idea is good, and it manages to entertain, but the experience is extremely shot, so you might want to wait for an offer to buy it.
    • 53 Metascore
    • 45 Critic Score
    Die by the Blade captures the essence of Bushido Blade with its lethal combat and limb-targeting mechanics, offering a unique blend of strategy akin to soulslike games, though it lacks key aspects of any combat style, such as depth and longevity. The game's realism in weapon-based combat shines through intense duels, yet its brief matches undermine strategic potential, and this, together with its lack of content, makes it hard to recommend.
    • 46 Metascore
    • 45 Critic Score
    Brawls has an interesting idea for a video game, but its gameplay is so simple that stops being fun after a few hours.
    • 44 Metascore
    • 45 Critic Score
    The game disappoints with its lack of content and subpar combat mechanics, failing to capture the essence of the anime despite its appealing character roster. Additionally, its online-focused approach limits its longevity, making it a hard sell even for die-hard fans.
    • 42 Metascore
    • 45 Critic Score
    Blades doesn’t live up to the expectations players have for this franchise. It has some interesting features, but its gameplay and an old-fashioned free-to-play design make it very forgettable.
    • 55 Metascore
    • 45 Critic Score
    This is a missed opportunity to make something memorable.The franchise has a lot of potential, but the result is a mediocre experience and its fans deserve a better game.
    • 56 Metascore
    • 45 Critic Score
    Cooking Mama 4 is a wasted opportunity. There are no remarkable new features in gameplay, the graphics have not been revised to make the most of 3D, and it makes no difference to the Nintendo DS entries, which is a shame. It will only result interesting for those who are newcomers to the series.
    • 25 Metascore
    • 45 Critic Score
    This Box Office Bust is a sample of how to change what worked completely for the worse.
    • 49 Metascore
    • 45 Critic Score
    A very poor game, only recommendable for kids who love the series and would love to throw some punches and kicks while playing as the characters they watch on TV. A video game that would not live up to the expectations set by Kinect or Dragon Ball Z.
    • tbd Metascore
    • 45 Critic Score
    It's a pity this innovative proposal for DSiWare has so few content.
    • 61 Metascore
    • 45 Critic Score
    This is an interesting proposal, and Voodoo Dice might have offered a superior final result with good level design. But the games doesn't get to achieve what it intended for a variety of flaws.
    • 38 Metascore
    • 45 Critic Score
    It was a good opportunity to reinvigorate and polish the series and adapt to the final adventures of this characters. But the changes have been executed poorly, and that results in gameplay defects.
    • 34 Metascore
    • 45 Critic Score
    Agony has good ideas, but the developers have underrated the complexity of the survival horror genre, and delivered a frustrating experience. Add its poor performance and bugs and you get a forgettable game.
    • 55 Metascore
    • 45 Critic Score
    To sum up, we can say that despite having more than average graphics and a decent fighting system, Naruto Ninja Destiny 2 doesn't meet expectations. Its only notable improvement in comparison with the previous game is the varied character roster we can choose from.
    • 62 Metascore
    • 45 Critic Score
    Tempo becomes a victim of its own idea. It's such a spectacular experience that forgets about what makes a game fun: the gameplay.
    • 38 Metascore
    • 45 Critic Score
    It was a good opportunity to reinvigorate and polish the series and adapt to the final adventures of this characters. But the changes have been executed poorly, and that results in gameplay defects.
    • 39 Metascore
    • 45 Critic Score
    As a game it's just ok, but there are some quite frustrating issues –as the cover system– that end up weakening the final experience.
    • 25 Metascore
    • 45 Critic Score
    As an experiment is a total failure. It's boring and repetitive, and its in-app purchase system is sometimes abusive. No matter if you like the series or not, there are better other options out there.
    • 20 Metascore
    • 45 Critic Score
    This Box Office Bust is a sample of how to change what worked completely for the worse.
    • 45 Metascore
    • 45 Critic Score
    Infinity Runner tries to adapt a mobile concept to new platforms, but it just doesn't work as it should. It's just a different take on a mobile game, but if you're ok with that, then it'll satisfy you.
    • 54 Metascore
    • 45 Critic Score
    We don’t think Minecraft-ish graphics are a great choice for a horror game, but even leaving that aside, The Padre is very confusing and dull. It might have been a good comeback for the classic survival horror, but all its good ideas get lost in its very poor design.
    • 56 Metascore
    • 45 Critic Score
    This is a very limited version, where you barely find any management options, and that doesn’t live up to what you would expect from this franchise.
    • tbd Metascore
    • 45 Critic Score
    This is an interesting proposal, and Voodoo Dice might have offered a superior final result with good level design. But the games doesn't get to achieve what it intended for a variety of flaws.
    • 43 Metascore
    • 45 Critic Score
    There are some positive features, but the negative things take over the whole experience creating a game much worse than its predecessor.

Top Trailers