Vandal's Scores

  • Games
For 6,601 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Make it indie!
Score distribution:
6605 game reviews
    • 38 Metascore
    • 65 Critic Score
    There are many, many issues in PixART, but it is also accessible and deep. A good crafting game for younger players.
    • 37 Metascore
    • 20 Critic Score
    Technically past-gen, horrible gameplay and with annoying sound, the only virtue we can find is as an example of how not to make a game.
    • 37 Metascore
    • 48 Critic Score
    There were some promising things in Quantum Theory: its story, its narrative and even the relationship between characters. But the game has constant ups and downs, and the global result is not worthy.
    • 37 Metascore
    • 60 Critic Score
    Left Alive has many good ideas. Some of them are well-executed and many others are not. It’s a shame that many of these issues are on the gameplay side, but if you really like the concept, you can manage to enjoy it.
    • 37 Metascore
    • 60 Critic Score
    If everything else worked as expected, it would be a great game, but at the moment all its good intentions fall behind too many technical issues.
    • 37 Metascore
    • 30 Critic Score
    Lucha Fury is hardly recommendable, even for diehard beat'em up fans.
    • 37 Metascore
    • 50 Critic Score
    Past Cure does many things well, but it fails where it's more important: at its core mechanics. Dull and repetitive shootings and boring and unfair stealth make some sequences almost unbearables, but there are some good moments too. Let's hope a few patches can improve the adventure.
    • 36 Metascore
    • 55 Critic Score
    Flashback 2 shines in its cyberpunk world and holds potential for a worthy sequel, but technical issues, numerous bugs, occasional poor design choices, and overly simplistic mechanics hinder its ability to be as memorable as the original.
    • 36 Metascore
    • 40 Critic Score
    Kung Fu Rider seems an incomplete videogame. A game which could have worked if only its release hadn't been so determined by PlayStation Move launch. It reminds a no-brainer PlayStation Network game.
    • 36 Metascore
    • 38 Critic Score
    Summing up, the first game of the moviemakers of Blue Omega is not as good as they expected. They have to work hard to polish the errors committed in this game, which better argument is the Steampunk aesthetics so enjoyed in underground genres.
    • 36 Metascore
    • 35 Critic Score
    It may be fun if we play with friends for a few hours… but it may be not. There are many games fighting in the FPS genre, and it's very hard to find something worth highlighting in this one.
    • 36 Metascore
    • 38 Critic Score
    Summing up, the first game of the moviemakers of Blue Omega is not as good as they expected. They have to work hard to polish the errors committed in this game, which better argument is the Steampunk aesthetics so enjoyed in underground genres.
    • 35 Metascore
    • 30 Critic Score
    It's a shame that a game with so many good ideas has been rushed onto consoles. At the moment is a technical mess, and it's a shame because we know it was meant to be a long-time project and many users won't give it a second chance. So far, we would recommend you to wait.
    • 35 Metascore
    • 40 Critic Score
    This 3D shoot'em up has relative freedom of action and good graphics, but lacks in gameplay mechanics.
    • 35 Metascore
    • 40 Critic Score
    The ideas are good, but not their implementation. There are some serious issues when it comes to the difficulty and level design that sadly ruin the general experience.
    • 34 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 34 Metascore
    • 45 Critic Score
    Agony has good ideas, but the developers have underrated the complexity of the survival horror genre, and delivered a frustrating experience. Add its poor performance and bugs and you get a forgettable game.
    • 34 Metascore
    • 30 Critic Score
    Even though the idea is all right, there are many weaknesses that ruin the gameplay experience, like the AI or the simplicity of the combat.
    • 33 Metascore
    • 40 Critic Score
    LOTR: Gollum is a failure on almost every level. Beyond an interesting story, it’s hard to salvage anything worth your time in this adventure.
    • 33 Metascore
    • 20 Critic Score
    AMY
    AMY could have been one of those cult games if it wasn't for its tremendous flaws. Its controls are terrible, and its gameplay is very repetitive. It tries to frighten the player, but it is too full of used cliches and hardly will achieve it.
    • 33 Metascore
    • 45 Critic Score
    Alekhine's Gun hardly does anything right. The gameplay feels ancient and the AI is not particularly intelligent. It's based on a concept we enjoyed in the past, but in a shape that doesn't make it enjoyable anymore.
    • 33 Metascore
    • 30 Critic Score
    The will to innovate crashes against almost every other part of the game. A "rebirth" the X series does not deserve. Hard work usually pays off, but it feels like there's a lack of it in this game.
    • 33 Metascore
    • 49 Critic Score
    It feels unfinished and rushed through development. We really think it could've been polished to make it a better game, but unless an important patch comes out, it's really hard to recommend taking into account all the constant crashes when playing online and the extremely short single player modes.
    • 32 Metascore
    • 40 Critic Score
    If you like Sonic, don't even try it. It might work as a platformer for kids, particularly if they're also watching the TV show. Still, we can see there are some good ideas behind it, but the execution isn't the right one.
    • 31 Metascore
    • 30 Critic Score
    Nostalgia can't hide all the problems this game has. It's a shame we're not getting a more finished product, because at its current state it feels like a project that just came out of a game jam.
    • 31 Metascore
    • 35 Critic Score
    A mediocre and bad conceived game that results in a terrible game experience. It tries to mask its flaws offering lots of cars and tracks, and it also offers a multiplayer mode (both online and offline) that doesn't actually has anything new. It can be an attractive idea, but the execution is not.
    • 30 Metascore
    • 35 Critic Score
    Neither of the five games is ultimately bad, but no one is good either.
    • 29 Metascore
    • 30 Critic Score
    This is a forgettable game. It is short, boring, easy and has no ambition. The game should have stayed in limbo instead of taking advantage of the renewed appeal of Duke.
    • 29 Metascore
    • 30 Critic Score
    he negative criticisms of 'The Walking Dead: Destinies' are more than deserved—it is an infamous and resource-lacking clone of action-adventure games that fails to engage as an adaptation, with poor graphics, performance, and gameplay.
    • 29 Metascore
    • 35 Critic Score
    An empty world, without story, repetitive and full of microtransactions. Unless you really, really love the setting and you are looking for this exact concept to play with friends, there is no reason to play this game.

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