Vandal's Scores

  • Games
For 6,601 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Make it indie!
Score distribution:
6605 game reviews
    • 41 Metascore
    • 30 Critic Score
    Real Steel is not a noteworthy videogame. It is a shame, because the idea could have been great if it had been well executed. It has a very limited and repetitive gameplay, and a lackluster appearence.
    • 41 Metascore
    • 40 Critic Score
    Dollhouse has some interesting ideas, but currently there are to many bugs, including some game-breaking bugs. When it works, its repetitive nature shows up, and even if the developers fix the bugs, we don’t think we would have a particularly good game. At least for now, if you’re interested in the game, wait for a few patches.
    • 41 Metascore
    • 35 Critic Score
    Apart from its many issues, it fails to entertain, which the worst thing that could happen to any game.
    • 40 Metascore
    • 60 Critic Score
    Slain! hasn't met our expectations because of a poor level design and unresponsive controls. It's enjoyable, but at the same time, it's a little bit disappointing because it could have been a modern masterpiece.
    • 40 Metascore
    • 40 Critic Score
    Quantum Error is too ambitious for its own good, and try to polish the least interesting aspects while abandoning its original ideas. The result: something that feels repetitive and unsatisfying.
    • 40 Metascore
    • 40 Critic Score
    The art design is amazing, but that's pretty much all that it is. Performance and gameplay issues prevent this game from being something much better.
    • 40 Metascore
    • 40 Critic Score
    Tamarin is boring, repetitive and full of issues. Unfortunately, this team of ex-Rare members have been unable to replicate the glories of their past.
    • 40 Metascore
    • 50 Critic Score
    We know there's a lot of talent in this studio, but this time they offer a mediocre experience where, even though the main mechanic works, it's hard to highlight something.
    • 40 Metascore
    • 40 Critic Score
    Maybe Motionsports original idea, to make use of Kinect possibilites to offer a varied set of sport challenge. was a good one, but ultimately it has been poorly developed and executed, and control doesn't work well enough.
    • 40 Metascore
    • 30 Critic Score
    Real Steel is not a noteworthy videogame. It is a shame, because the idea could have been great if it had been well executed. It has a very limited and repetitive gameplay, and a lackluster appearence.
    • 39 Metascore
    • 35 Critic Score
    Easy, short, linear and with embarrasing flaws in AI, this game is a huge disappointment.
    • 39 Metascore
    • 57 Critic Score
    It has lost a good opportunity to become one of the surprises of the year because it has good ideas in its proposal, between a movie and a game. The story is typical, but able to engage us, but its gameplay is too lackluster and repetitive.
    • 39 Metascore
    • 45 Critic Score
    We were kinda excited about this one, but unfortunately all its good ideas are hidden behind a poor execution. In its current state, it's a game hard to recommend.
    • 39 Metascore
    • 45 Critic Score
    As a game it's just ok, but there are some quite frustrating issues –as the cover system– that end up weakening the final experience.
    • 39 Metascore
    • 40 Critic Score
    Zombies, women and blood: a cocktail which hasn't come off as it should have in this poor action game.
    • 39 Metascore
    • 40 Critic Score
    MindsEye offers an original narrative and a powerful level creator tool within a dystopian open world, but it suffers from repetitive, uninspired gameplay and poor technical performance, especially on mid-range PCs and Steam Deck. Despite well-crafted cutscenes and a promising concept, the lack of polish, outdated design choices, and insufficient support for the creation system greatly limit its appeal.
    • 39 Metascore
    • 40 Critic Score
    Broken Porcelain has a great foundation, but it is soon ruined by its terrible combat, it’s trial-and-error design, bugs and, overall, poor gameplay.
    • 39 Metascore
    • 50 Critic Score
    The core idea, getting some inspiration from Dead Nation, is good, but the execution isn’t. As usual, playing with friends is fun, but that’s about it.
    • 39 Metascore
    • 50 Critic Score
    THPS5 is not the game we deserve. We don't know what happened there, but it's a messy game in many aspects. Still, when its gameplay gets to shine we get some of the feelings we expected from it, so we can only hope for some patches to help it get closer to what it should be.
    • 39 Metascore
    • 45 Critic Score
    And yet another game based on a movie that feels like it has been developed in a hurry, and does too many things wrong and just a few right.
    • 38 Metascore
    • 50 Critic Score
    Sometimes beauty is just not enough.
    • 38 Metascore
    • 55 Critic Score
    Although it is simple, direct and fun, it still doesn't live up for the absolute lack of polish of other aspects.
    • 38 Metascore
    • 40 Critic Score
    It's probably one of the worst spin-offs of the Resident Evil franchise. There's nothing worth highlighting, and we would only recommend trying it if it were free-to-play.
    • 38 Metascore
    • 69 Critic Score
    Even though it has some issues, it tries to bring back the soul of the arcade, and manages to offer a game full of action that those who play it with friends are definitely going to enjoy.
    • 38 Metascore
    • 30 Critic Score
    If it wasn't for its technical and gameplay problems, Rock Revolution could have been an interesting musical game, with some things to contribute to the genre. But nothing it tries managed to work well; its quality is mediocre at best in music and graphics, and it doesn't offer anything new. Maybe years ago we wouldn't miss more options and content, but its rivals are well ahead. This time Konami has not achieved its purpose.
    • 38 Metascore
    • 65 Critic Score
    As a game it's good, but the in-app purchases are so abusive that it ends up ruining the experience.
    • 38 Metascore
    • 45 Critic Score
    It was a good opportunity to reinvigorate and polish the series and adapt to the final adventures of this characters. But the changes have been executed poorly, and that results in gameplay defects.
    • 38 Metascore
    • 40 Critic Score
    It’s a shame the final version of Hello Neighbor isn’t what we wanted it to be. The great concept is poorly executed, with plenty of issues, ranging from the physics to the AI or the puzzle design.
    • 38 Metascore
    • 40 Critic Score
    It's definitely a tribute to Godzilla, and the biggest fans of the monster will enjoy many of its moments, but as a game there are to many failed aspects.
    • 38 Metascore
    • 45 Critic Score
    It was a good opportunity to reinvigorate and polish the series and adapt to the final adventures of this characters. But the changes have been executed poorly, and that results in gameplay defects.

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