Vandal's Scores

  • Games
For 6,588 reviews, this publication has graded:
  • 69% higher than the average critic
  • 7% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Journey
Lowest review score: 10 Make it indie!
Score distribution:
6591 game reviews
    • 60 Metascore
    • 55 Critic Score
    We expected more from a game that ended up being too focused on ‘fan service’. The roster is great, but the gameplay isn’t deep or complex enough.
    • 57 Metascore
    • 55 Critic Score
    It's quite repetitive, and even if visually pleasant, there's little fun to be found here. Somehow it feels incomplete and we can't really recommend it unless you try it first for yourself.
    • 49 Metascore
    • 55 Critic Score
    It does a few things right, but it also fails to build an engaging experience, feeling basic and repetitive. Still, if you really love the genre, it can be fun.
    • 57 Metascore
    • 55 Critic Score
    It's not a bad game, but there's nothing new here or worth highlighting. There are some good ideas, but it's probably recommended for those who want to take a break from the 'big' shooters.
    • 53 Metascore
    • 55 Critic Score
    You would think 20 years later this game would be polished and almost perfect, but it isn't, and it makes it harder to get into if you're not a fan of the original title. It keeps the essence, but it can end up being too challenging.
    • 43 Metascore
    • 55 Critic Score
    This new Star Wars videogame doesn't make the most of the new generation power, but also is a boring and dull action game, with no variety in its contents.
    • 44 Metascore
    • 55 Critic Score
    It would have been wise to delay the game for some months in order to create enough content, as what is included in the game is just too limited. Requiring permanent connection to make the most of the game is also a poor decision.
    • 58 Metascore
    • 55 Critic Score
    Good ideas that fail to materialize. That's the summary of this title, that ends up being simple and repetitive. It has some positive things, but it won't keep us playing for too long.
    • 43 Metascore
    • 55 Critic Score
    Evil Inside does not do anything new or original, but if you’re after that sort of P.T. feeling, you’ll get it here.
    • tbd Metascore
    • 55 Critic Score
    Blade Prince Academy attempts to blend RTS elements with roguelike dynamics, resource management, and innovative features but falls short in execution, resulting in a gameplay experience that struggles to be enjoyable. The game's cluttered mechanics hinder its potential, making it only recommendable for die-hard genre fans.
    • 38 Metascore
    • 55 Critic Score
    Although it is simple, direct and fun, it still doesn't live up for the absolute lack of polish of other aspects.
    • 59 Metascore
    • 55 Critic Score
    A game with good intentions and some interesting ideas, but its depth and variety of options are shadowed by its slow gameplay, few intuitive controls and flawed grpahics. However, hardcore strategy fans might find an interesting product here thanks to its many possibilities.
    • 59 Metascore
    • 55 Critic Score
    It gets stuck someone between an RPG and an action game, and in the end none of them really works. It has some interesting ideas, but the gameplay fails to deliver.
    • 47 Metascore
    • 55 Critic Score
    The game will be too complicated for most of the people, but those willing to give it more than one chance may ultimately enjoy it.
    • 43 Metascore
    • 55 Critic Score
    This new Star Wars videogame doesn't make the most of the new generation power, but also is a boring and dull action game, with no variety in its contents.
    • 71 Metascore
    • 55 Critic Score
    Telltale has struggled to tell an interesting story with this episode. A very slow-paced chapter where only the new villains shine.
    • 60 Metascore
    • 55 Critic Score
    Nintendo delivers an original and daring basketball game with an innovative motion-based wheelchair control system that feels fresh and surprisingly deep, but the awkward ergonomics, lack of rewarding gameplay, scarce content, and uninspired presentation make it more of a technical curiosity than a fun or lasting experience.
    • 49 Metascore
    • 55 Critic Score
    SuperMash is like a dream come true… if it worked. The idea of having some sort of randomized retro game sounds great, but none of the mini-games work very well, and ends up being a little bit disappointing.
    • 60 Metascore
    • 55 Critic Score
    Although it isn’t a bad walking simulator, the lack of ambition prevents it from being something bigger and more memorable.
    • 55 Metascore
    • 55 Critic Score
    We don't really think Akiba's Beat is a bad game, but it isn't very good either. It's too simple and has lost its own identity, which was one of the keys of the franchise.
    • 56 Metascore
    • 55 Critic Score
    This movie-inspired videogame is simply an ordinary arcade, wasting a story which could have been better exploited.
    • 57 Metascore
    • 55 Critic Score
    Aegis of Earth has potential, but it fails to deliver an engaging experience. It's not a bad game, but it's a good choice of you've played all the other main tower defense games.
    • 60 Metascore
    • 55 Critic Score
    This remaster doesn’t really do justice to a beloved classic game that, to be honest, hasn’t aged very well either.
    • 47 Metascore
    • 55 Critic Score
    Showdown is a disappointing spin-off of a very unique franchise. It has some fun moments, but it ends up being dull too soon.
    • 50 Metascore
    • 55 Critic Score
    Bolt is without doubt on of the most enjoyable animated movies in the last years, both for its plot and its production. Unfortunately, its console adaptation can only tarnish its good name, with a poorly adapted gameplay, almost unacceptable graphics and which becomes very repetitive.
    • 50 Metascore
    • 55 Critic Score
    It's aimed at old-school players, and although it's fun, it is a missed opportunity to do something great, as the series deserves.
    • 67 Metascore
    • 55 Critic Score
    Champions of Anteria has too many problems to become relevant as a strategy game. It's enjoyable and it can be a good option if you're new to the genre, but if not, there's plenty of better options.
    • 51 Metascore
    • 55 Critic Score
    Disaster Report 4 feels like a game made ten years ago… and not particularly in a good way. There are some good ideas, but design and gameplay-wise it feels too obsolete.
    • 60 Metascore
    • 55 Critic Score
    Maybe it's too late for karaoke games to succeed, or maybe it's hard to bring something new to the genre. Yes, it's better than the Wii version, but even the use of the GamePad doesn't really help it to make it stand above other similar games.
    • 67 Metascore
    • 55 Critic Score
    The game has an interesting artistic design and quite an original gameplay concept, but it has its limitations, lacks a tutorial and becomes simple and repetitive soon.

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