UploadVR's Scores

  • Games
For 443 reviews, this publication has graded:
  • 31% higher than the average critic
  • 30% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 5.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Pistol Whip
Lowest review score: 20 Heavy Fire: Red Shadow
Score distribution:
  1. Negative: 43 out of 443
546 game reviews
    • 69 Metascore
    • 75 Critic Score
    Thanks to 360 degree tracking and a superior button layout (as well as improved visuals), Doom VFR on Vive is a noticeably better experience on PC than on PSVR. The lack of smooth locomotion with the Vive controllers definitely hurts, but the game sets its own unique pace with the teleportation-based combat that regularly succeeds in making you into a demon-murdering action star. That said, there’s still no getting around the fact this is a short game with recycled content that feels cut down and repackaged rather than fresh and innovative. There’s a fun afternoon of thrills here, but we want VR to take us even deeper into hell.
    • 69 Metascore
    • 80 Critic Score
    Just like its PC counterpart, The Mage’s Tale on PSVR is one of the best examples of how to take a tried-and-true existing gaming genre and adapt it for the new VR medium. While it retains plenty of design decisions that make it clear where its roots lie, The Mage’s Tale iterates on principles that truly move the first-person dungeon crawler RPG sub-genre forward in big ways. Despite the hardware limitations of the PSVR and PS Move controllers, the inclusion of improvements such as smooth locomotion, an Arena mode, and optimization fixes all together for launch on this new platform helps The Mage’s Tale on Sony’s headset remain a must-play for RPG fans.
    • 69 Metascore
    • Critic Score
    Vader Immortal Episode II has the odd tone of a mid-game tutorial, more concerned with laying the foundations for what’s to come narratively and stubbornly determined to explore less-exciting gameplay mechanics. With those foundations established, though, there’s a hope that ILMxLAB has removed some of the hurdles it might have otherwise encountered in Episode III.
    • 68 Metascore
    • 70 Critic Score
    Starblood Arena isn’t a profound expression of the power of VR, but it’s hard not to appreciate a rock solid shooter that will provide hours of multiplayer battles for those willing to put the time in. Ultimately it’s a little too niche to become the definitive multiplayer PSVR game, and the struggles to get into matches aren’t going to please people that threw down $39.99 to play it. But if you’ve got the patience the game will regularly ask of you, you won’t come away disappointed.
    • 68 Metascore
    • 65 Critic Score
    Marvel: Powers United VR is a hard game to score, because its best characters make it feel like an 8/10 while the majority of cookie-cutter heroes bring it closer to 5/10. Ultimately it’s a little more of a muted take on the superhero VR genre than we were hoping. It’s carried by its best characters, heroes with truly unique abilities that evoke sheer blockbuster comic book joy you’ll keep coming back for. But much of its cast struggles to stand out from a set of templates that limit their capabilities and the repetitive mission structure and forgettable boss battles put a ceiling on the fun.
    • 68 Metascore
    • 80 Critic Score
    Espire 1: VR Operative is unquestionably the best expression of the stealth action genre we’ve seen in VR yet. The small touches of polish go a long way towards selling the immersion and opening your mind to the creativity on display to complete missions and the inventive VR-focused mechanics make it a pleasure to play actively in a roomscale space. While a larger budget, more time, and overall more resources could have elevated Espire 1: VR Operative to the status of being a landmark VR game that pushes the boundaries and redefines the genre even further, it’s still extremely good and certainly worth playing.
    • 68 Metascore
    • Critic Score
    If you're seeking a new VR puzzle adventure, Firmament can certainly fit the bill and long-term Cyan fans will likely find plenty to enjoy here. I wanted to like it more but with all above caveats, I can't outright recommend it.
    • 68 Metascore
    • 60 Critic Score
    Overall, Clash of Chefs VR is a solid game and one that can provide plenty of entertainment, particularly in multiplayer, but it fails to do anything groundbreaking or extraordinary with the genre and it does have some niggling issues that need to be resolved. If you’re after Overcooked VR, we still say go with Cook-Out: A Sandwich Tale, but this is a decent addition to the genre all the same.
    • 68 Metascore
    • 80 Critic Score
    Deracine’s initially dulcet tone certainly won’t be for everyone but scratch below the surface and you’ll discover a VR adventure that heads in some fascinating new directions. It’s a bizarre beast, placing the ambiguity From Software is known for in the front and center but, despite its often ham-fisted dialogue, it finds genuinely powerful moments of connection as it weaves a memorable yarn.
    • 68 Metascore
    • Critic Score
    Despite my issues, overall Pixel Ripped 1978 remains a worthwhile addition to your library, especially for those seeking a dose of retro gaming nostalgia. [Recommended]
    • 68 Metascore
    • 80 Critic Score
    Killing Floor: Incursion isn’t the best zombie game I’ve played in VR (that would still go to Arizona Sunshine) but it does a lot right. The unsettling atmosphere is pervasive through each level and the excellent gameplay mechanics between melee and gun combat feel visceral and satisfying. While it does clock in a bit shorter than I’d have liked with only four levels, they are each large and fun to explore.
    • 68 Metascore
    • 75 Critic Score
    On the gamut of magic-based first-person action games, The Wizards: Enhanced Editions is definitely one of the better ones. Its spell-casting system is interactive without being too cumbersome and the campaign mode packs a solid amount of content. Plenty of collectibles, a replayable Arena mode, and lots of mission augmentations add up to this being a really fun journey. But some of the repetition, relatively short length, and recycled wave-shooter-style mission structures left us wanting a bit more creativity. I absolutely enjoyed my time with The Wizards, but with a few additions it could have been the definitive VR spell-casting game.
    • 68 Metascore
    • Critic Score
    If you’re able to optimize your setup and come in with the right expectations, I’d still say Gorn is an easy recommendation for PSVR fans. No, you’re not getting an epic adventure comparable to the bar-raising The Walking Dead: Saints & Sinners, but there’s still some of VR’s most entertaining combat on offer here.
    • 68 Metascore
    • 60 Critic Score
    At its heart, Yupitergrad’s brand of VR vaulting offers a clean and thrilling sensation, but its obstacle courses can frustrate as much as they do entertain. It’s not a game to master so much as it is to survive as you subject yourself to the mercy of its gauntlet and the finicky arsenal that helps you navigate it. Take it short strides, keep your patience and there’s fun to be had with Yupitergrad. It just gets strung up by its own plungers from time-to-time.
    • 68 Metascore
    • 80 Critic Score
    Sniper Elite has always been a bit of a b-movie treat by normal gaming standards and, while that’s still true of Sniper Elite VR, some of the series’ staple elements are really enhanced by the platform. Aiming down the scope, steadying your sights and pulling the trigger before readying the next round is a calculated and convincing process with perfectly streamlined authenticity. Throw in a variety of other objective types across a decent-length campaign, including comprehensive stealth segments and brilliantly rustic street shootouts and you’ve got a VR FPS that will tick a lot of boxes for a lot of headset owners. It’s not the platform’s most groundbreaking shooter, but Sniper Elite VR is proof you can teach an old dog new tricks, and that’s more than enough.
    • 68 Metascore
    • 60 Critic Score
    Journey to Foundation tells a compelling story with no shortage of ambition in its methods to make you a part of it, ultimately shaping its outcome. This doesn't always come together, and many of your actions in between make the experience feel like a time capsule of a bygone VR era in which studios still experimented with this space. That period might be in the past now, but in a time where many VR games continue to bet on spectacle and feel rather than worlds and characters leaving a mark, I'm glad that Archiact committed to the premise's strengths from the beginning.
    • 68 Metascore
    • 60 Critic Score
    If only Seeking Dawn had more of the former and less of the latter, this review would have been written very differently. As it stands, it’s a flawed — but absolutely gorgeous — VR FPS that struggles to find its footing.
    • 68 Metascore
    • 65 Critic Score
    VR Invaders is a rock solid example of the wave shooter genre that is flooding the industry right now. It’s not original or even particularly memorable, but its mechanics are refined and its gameplay is entirely reliable (it gets extra points for a competent PlayStation VR port, too). It’s soon forgotten but appreciated while it’s there.
    • 68 Metascore
    • 80 Critic Score
    Even Down The Rabbit Hole’s sheer existence seems like lunacy. It’s as strange a VR game you’ll find, one that refuses to be pegged down to any one demographic or tick any certain box. There might be a touch of tameness to some of its puzzles and the adventure is over a little too soon, but when the game tips its box of ideas upside down, magic usually falls out. Down The Rabbit Hole is as Mad as a Hatter, and that’s exactly what you’d want it to be.
    • 67 Metascore
    • 40 Critic Score
    Doom 3: VR Edition is a serviceable port of a decent shooter that was never intended to be played in VR. While there’s undeniable novelty to seeing id’s spookier take on the series realised in full 3D and some combat sequences do work better inside the headset, the game’s unable to separate itself from its flatscreen foundations and never plays to the platform’s real strengths. It’s a bit of VR junk food, then; easy to digest and enjoyable while it lasts but, in the grand scheme of VR gaming, you can do a lot better. Maybe it’s time we accepted Doom’s demonic antics are best left on our PCs and consoles.
    • 67 Metascore
    • 60 Critic Score
    Dreamworks Voltron VR Chronicles is surprisingly not terrible. In fact, it’s actually a fun, faithful, and polished love letter for fans of the franchise with some awesome moments that anyone would enjoy. What a shame, then, that the experience is completely let down at the end by robbing you of the chance to actually play as the titular machine. But, if you can accept that this is a Voltron experience without actual Voltron gameplay, there’s some Saturday morning thrills to be had here.
    • 67 Metascore
    • 40 Critic Score
    Good Goliath does what it sets out to do; it’s a simple VR game with an arcade flavour and easy to learn controls. It’s accessible, and that’s good, but it’s also very basic, and that’s bad. The moment to moment gameplay can often feel frustrating as you simply duck and dodge incoming objects and throw them back, but in the boss fights it gives you a glimpse of the technical skill and excellent design that the team is capable of. If Good Goliath had been a boss rush only game it would be far easier to recommend, but it’s sadly just a little too limited to be worth your time if you’ve played much else in VR.
    • 67 Metascore
    • 60 Critic Score
    Wallace & Gromit In The Grand Getaway does a fine job adapting Aardman's classic films for VR, though a few smaller issues mean there's room for improvement. While Jamtastic! could be more exciting and the main adventure suffers from occasional jank, this charming little adventure nails the spirit of the series, packed with humor and personality. I'd love to see more of these tales and if you grew up watching Wallace & Gromit, it's an easy recommendation.
    • 67 Metascore
    • 80 Critic Score
    Mini-Mech Mayhem is likely destined for the same kind of obscurity as FuturLab’s Tiny Trax before it, but there’s endless joy to be found from its frantic mash-up of tabletop gaming and VR. This is an untamable, often hilarious bit of strategy that’s to be enjoyed just as much when you’re throwing your hands up in defeat as it is in victory. I just wish I had more people to play it with.
    • 67 Metascore
    • 60 Critic Score
    Zombie Army VR has a decent foundation with a tense atmosphere and enjoyable gunplay, but that's let down by the main campaign offering little more than a repetitive shooting gallery. Playing with a friend can only do so much to hide core issues, which is unfortunate when the game mechanically feels good. What's here is fine, Zombie Army VR has its moments, and it'll serve if you're after a new co-op campaign. Just don't expect much else.
    • 66 Metascore
    • Critic Score
    Winds & Leaves is an untroubling little VR game, both in the restorative nature of its farming mechanics and, ultimately, how simple and inoffensive it is. Soothing and wholesome, it’s a game about losing yourself in the satisfaction of honest work and clean living. But, even with the game’s angle of relaxation considered, it’s ultimately just a little too straightforward for its own good and some clunky elements end up holding it back. Winds & Leaves is a breezy remedy for a VR’s otherwise action-packed summer, but it’s only a temporary retreat.
    • 66 Metascore
    • 60 Critic Score
    Medal of Honor: Above and Beyond can be both frustrating and captivating at the exact same time, but underneath it all is a fun and engaging VR shooter that nails several facets of being a successful AAA game. It’s not quite enough to solidify the experience as a must-play, but there are plenty of bright spots. If you’re eager to dive into a VR version of WWII with exciting set piece moments, authentic historical footage, and an addictively fun online multiplayer mode, then you should come away satisfied. But if you were looking for an immersive narrative wrapped up in a cutting-edge evolution of VR game design with expert pacing — don’t hold your breath.
    • 66 Metascore
    • 75 Critic Score
    Though it has its issues, the eerie atmosphere, incredible sound design, and surprisingly unique theme of the game make it one of the better horror experiences that I’ve had on the PSVR. If you’re into atmospheric horror and looking for something to scare you this month, then this is definitely worth a try.
    • 65 Metascore
    • 50 Critic Score
    Dino Frontier has a great concept behind it and the foundations for an entertaining city-building game, but it never gets deep enough. The single town you’ll build provides very little room for personalization and the game is so easy that you’ll stroll through to its unexpected ending in no time. This feels like a concept demo for a much bigger and better experience, the one I suspect that Uber Entertainment first dreamed of when starting out. Sadly, Dino Frontier is far from being that game.
    • 65 Metascore
    • 60 Critic Score
    I also had some of the usual online play issues during my time with Dark Eclipse: Matchmaking sometimes took more than 3 minutes, and the occasional dropped session that ends a match prematurely. Such issues will hopefully be ironed out for Season 1. But for those who want to try another genre, or mashup to be more specific, and think they might like a slower game where players take their time to implement a strategy, than Dark Eclipse is worth a look.

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