TrueGaming's Scores

  • Games
For 485 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Elden Ring
Lowest review score: 30 Generation Zero
Score distribution:
  1. Negative: 10 out of 485
486 game reviews
    • 62 Metascore
    • 70 Critic Score
    You need to have an acquired taste to enjoy Super Neptunia RPG, but my first experience with this series satisfied me in general: solid combat system with varied skills and abilities, gorgeous art direction and nice music. however, it is a shame that Switch version suffers from frame rate drops and inconsistency in terms of its technical performance.
    • 72 Metascore
    • 70 Critic Score
    Steelrising is an ambitious Soulsborne game but unfortunately its not polished enough, and it doesn't reach its full potential.
    • 74 Metascore
    • 70 Critic Score
    Semblance is a unique game about reshaping the world to solve puzzles and to reach new places, but it doesn't push the concept to its true potential.
    • 76 Metascore
    • 65 Critic Score
    Assassin's Creed Mirage recreates the city of peace wonderfully in terms of architecture, visuals, and audio presentation. Though storytelling isn't free of Orientalism and its stereotypes guilt. However, its the gameplay where Mirage falters in our opinion, as the AI is weak and swordplay is mediocre. The whole game loop is repetitive overall.
    • 57 Metascore
    • 65 Critic Score
    Wanted: Dead, put simply, is mediocre through and through.
    • 62 Metascore
    • 65 Critic Score
    The Falconeer introduces us to the unique world of the Ursee, but while the setting is there to draw you in, the experience fails to provide the variety needed to keep you intrigued and falls into a cycle of repetitive missions.
    • 77 Metascore
    • 65 Critic Score
    Pac-Man Championship Edition 2 did not take the direction everyone would have preferred. But great respect goes to the development team for trying to do something different than the usual formula.
    • 65 Metascore
    • 65 Critic Score
    Minecraft Legends has its own share of frustrations, and the Arabic translation is horrible, it is fun for a few hours, however.
    • 70 Metascore
    • 65 Critic Score
    Just Cause 4 presented some interesting new elements but failed to use them properly and frequently. overlooking the technical shortcomings and repetitiveness, the game still presents an action-packed experience.
    • 71 Metascore
    • 65 Critic Score
    Death's Gambit is an enjoyable experience, but with the shortcomings it has and the lack of distinguishing elements it's decent at best.
    • 67 Metascore
    • 65 Critic Score
    Chronos: Before the Ashes isn't bad and isn't good either, it's somewhere in between where you don't have a reason not to play it, but you don't have a reason to play it either.
    • 77 Metascore
    • 65 Critic Score
    Sherlock Holmes Chapter One satisfies the need for an immersive detective simulator but fails to provide a conclusive result that shows the truth behind some of its mysteries.
    • 69 Metascore
    • 65 Critic Score
    Sea of Solitude is an interactive experience that succeeds in what it set out to do, and we welcome its positive message. However, the storytelling is a bit weak and not as subtle as we would've preferred as it is conflicting with the game's artistic direction, and if you can't relate to the game's topics then there is not much left for you.
    • 71 Metascore
    • 65 Critic Score
    Song of Iron is a short journey that struggles to keep us entertained, but in the end, it has some qualities that signify the potential that its lone creature has for creating better experiences in the future.
    • 68 Metascore
    • 65 Critic Score
    Recompile succeeds where it doesn't need to and fails where it should, the story is unexpectedly intriguing, yet the gameplay is dull and frustrating.
    • tbd Metascore
    • 65 Critic Score
    At its core its a fun and stimulating experience, although it's plagued by its technical shortcomings and the absence of challenge from a certain point in the experience.
    • 61 Metascore
    • 65 Critic Score
    Astor: Blade of the Monolith is a fun and simple experience that doesn't set itself apart from the others, but that doesn't prevent the player from enjoying it.
    • 69 Metascore
    • 65 Critic Score
    Gameplay is good and technical and sometimes can recreate the thrill of the sport, but it is not easy to pick and play and AI can be really cheap. Content is rich and varied, but the game is missing stars like the Swiss maestro.
    • 66 Metascore
    • 65 Critic Score
    Mafia II isn't the definitive edition we would want for such a great game as its filled with bugs and suffers in performance, although the story is still a good enough to reason to try it if you didn't play the original.
    • 74 Metascore
    • 65 Critic Score
    Nuclear Blaze is an expertly crafted game that can keep you thrilled fighting fires and discovering secrets the whole way through, but it sadly ends when it becomes really interesting.
    • 71 Metascore
    • 65 Critic Score
    Destroy All Humans! is a fun game but that fun doesn't last for long.
    • 67 Metascore
    • 65 Critic Score
    INDUSTRIA starts strong with many questions and mysteries that, unfortunately, remain to be answered.
    • 61 Metascore
    • 65 Critic Score
    Wasted potential: I don't think I can find any better description for this game. Summer Catchers is a gorgeous looking game with an outstanding atmosphere, but it had to ruin all that with a weak gameplay.
    • 76 Metascore
    • 65 Critic Score
    Super Mario Party is a unique game for the Switch. It could've been the best game in the whole series, but the simplified boards and the friendliness nature of the game lessened the tension between players that made Mario Party very memorable in the first place.
    • tbd Metascore
    • 65 Critic Score
    Episode 4 continues to provide the same atmospheric experience presented by the previous episodes and we are interested in the next episode already.
    • 75 Metascore
    • 65 Critic Score
    Attack on Titan 2 will offer good entertainment for the series fans, but it feels like more of the same instead of being a true sequel.
    • 64 Metascore
    • 65 Critic Score
    The focus went to combat which is fun and refreshing but enemies aren't varied enough for it to carry the whole game. There are many weak points in Forspoken... be it the mediocre side-content, or the repetition, or how unimpressive the game looks, etc. Storytelling disappoints too. Sure the game is ambitious, but the end result is far from being satisfying. Still, combat-focused lovers may find something to like here.
    • 74 Metascore
    • 65 Critic Score
    A Hat in Time is a decent game that suffers from some technical issues, and while it doesn't present anything new for the platforming genre, it has the potential to provide a better experience future installments if it thinks out of the box more and more.
    • 74 Metascore
    • 65 Critic Score
    Loot River feels like an unfinished product as some mechanics don't work probably on many occasions, and the content doesn't do much to encourage beginning another cycle.
    • tbd Metascore
    • 65 Critic Score
    Juicy Realm has a great audio visual presentation that is very colorful and full of charm and personality, shooting is also fun with a variety of weapons.However, the game feels very limited, there is no real progression system and soon you will have the feeling that you saw everything the game has to offer.It is a good game, but the replay value isn't there.

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