TouchGen's Scores

  • Games
For 1,054 reviews, this publication has graded:
  • 35% higher than the average critic
  • 11% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Dead Space
Lowest review score: 10 Dragon's Den The Official Game
Score distribution:
1054 game reviews
    • 68 Metascore
    • 80 Critic Score
    Creavures is definitely one of the more original platformers on iOS, and stands out amongst the plethora of cookie-cutter rivals by the strength of its visuals, cutesy sound and teamwork gameplay.
    • 68 Metascore
    • 50 Critic Score
    Liberation Maiden received praise on the 3DS, but in losing the element of physical control it seems that a crucial component of this brisk-paced shooter has been lost.
    • 68 Metascore
    • 50 Critic Score
    It would’ve been nice if there were more tables – say 20, with five of them being free, or even if Sony had licensed more than just rock and included several more genres from a catalog of music that surely must reach into the bajillionty-trillions in terms of album sales
    • 67 Metascore
    • 60 Critic Score
    Overall, its a solid shooter. For fans of Minigore that thought the gameplay was lacking, you'll certainly getting more out of Pirate's Treasure. But despite the campaign adding longevity to proceedings, it manages to become very samey after a short time.
    • 67 Metascore
    • 70 Critic Score
    ‘The God’s: Rebellion’ is the game equivalent of fast food – pretty (tasty), not exactly good for you (not much depth), but you can’t help having more. It might not be the most sophisticated title, but there’s a thousand other App Store games for that. If you’re in the mood for the simple act of putting pointed steel to soft demon flesh, you could do far worse.
    • 67 Metascore
    • 50 Critic Score
    I expected much more from the iPad Sam & Max than I got.
    • 67 Metascore
    • 70 Critic Score
    If you can hack the grind, stick with it and it does actually become more interesting. On the plus side, I lasted longer playing Suspect In Sight than I did with my first and only helicopter experience even before I got to that point.
    • 67 Metascore
    • 60 Critic Score
    Fundamentally Gameloft need to focus more on the story delivery, pacing, and most importantly remove the shackles of the helping hand, to give gamers more exploration and a feeling of achievement.
    • 67 Metascore
    • 60 Critic Score
    Trouble in Tin Town is not a strategy game suitable for the seasoned TBS gamer. It can be highly entertaining as a time waster if you just ignore the strategy, and go for large melee battles.
    • 67 Metascore
    • 50 Critic Score
    Tactical Soldier – Undead Rising combines a lengthy eight hour campaign, decent storyline and good presentation with some awkward controls, linear gameplay and annoying pace. To me the game ended up being boring due to the linearity.
    • 67 Metascore
    • 50 Critic Score
    This game is not terrible. The controls work well, the mechanics put a new spin on word games, and it has a decent art style. However, it just isn't much fun. It is a shame, because a new take on word games could make for a good time. As I said, mechanically, there is nothing wrong with this game, and you might love it; for me, it was just boring and monotonous.
    • 67 Metascore
    • 60 Critic Score
    Ash II: Shadows is a mixed bag of witty dialogue, interesting story, nice 16-bit graphics, technical issues with the sound, too little challenge and too little character development. I think those who have already invested time in the first game should consider continuing.
    • 67 Metascore
    • 70 Critic Score
    Bridge Odyssey doesn't bring anything new to the table, and the challenges found in the opening tutorial basically show you what you will see throughout the game.
    • 67 Metascore
    • 80 Critic Score
    It's a great overall package which, for the most part, feels like it's been built as much as a personal passion of one man and his love of retro, than simply a product for consumption by iOS gamers.
    • 67 Metascore
    • 60 Critic Score
    Overall, as a tool to wet your appetite for the movie's release, Wreck-It Ralph does a good job of offering up some decent gameplay, especially when compared to other blatant movie or product tie-ins out there. It's a little inconsistent in its quality, both in content and visuals. But, the star of this compilation is undoubtedly Fix-It Felix, which even as a standalone title would be worth a $0.99 punt.
    • 67 Metascore
    • 70 Critic Score
    If you are looking for an extensive online multiplayer, this isn't your game. But for the price, it is worth picking up for the campaign experience.
    • 67 Metascore
    • 50 Critic Score
    Gameloft have proved again and again that they are the masters of technicality, pushing the games that appear on iDevices onward with great graphics and touch-based controls (Modern Combat 3 and Tin Tin are the latest great releases)... but too often they stumble to combine their technical output with their creative output, resulting in a severely lackluster experience (Sacred Odyssey and Silent Ops are examples of this). Gangstar Rio: City of Saints falls into this camp.
    • 67 Metascore
    • 60 Critic Score
    A cash-in? yes! But once more it raises a smile.
    • 67 Metascore
    • 60 Critic Score
    Boy Loves Girl is a perfect start to a niche series that could include Girl Loves Boy, Boy Loves Bunnies and Girl Loves the Neighbour. For Valentine´s Day it is a perfect gift with an icon showing your love. It will of course work well at other times, as well and I think it is a good title to have in your arsenal of gifts.
    • 67 Metascore
    • 70 Critic Score
    Save Them All has some neat ideas that at times become too ambitious. It tries to combine the arcade action running found in Don't Run With a Plasma Sword, and the skill based patient running of Canabalt. When it works it is brilliant, but too often a cluttered screen with too much going on, and a hero that melts into the background hindering the brilliance.
    • 67 Metascore
    • 80 Critic Score
    Tin Man Can combines great presentation with simple to grasp controls, and an excellent multiplayer mode.
    • 67 Metascore
    • 60 Critic Score
    Minigame Paradise will hook quite a few with the cute characters, easy to get into minigames, and collection aspect. The fact that the minigames are too simple in design not offering more than a way to spend a few minutes deters me slightly.
    • 67 Metascore
    • 70 Critic Score
    It feels important, and interesting to complete a level. The story, and how it is presented is pure brilliance. If the game had been longer, and had some variation to the gameplay it would have shone even brighter.
    • 67 Metascore
    • 70 Critic Score
    FiveADay didn't grab me the same way that earlier Llamasoft games have, and somehow the subject matter feels more corny than wacky. Still it is a Llamasoft game, and as such has a high level of appeal to me both as a gamer and as a person with interest in game design. And I can't help but laugh at the messages between levels, as those are hilarious and changes depending on your performance.
    • 67 Metascore
    • 10 Critic Score
    Let's face it, even calling Monster Life a game is a stretch, so much so that I am uncomfortable scoring it as one. As a gamer, I can only imagine how frustrating it must have been to work on Monster Life. While the groundwork for making it a beautiful, and potentially creative Pokemon-meets-Animal-Crossing is in plain sight, it is ignored in favor of a carrot-and-stick approach to player psychology with little reward.
    • 67 Metascore
    • 60 Critic Score
    If you are a fan of iOS experiences that are largely a riff on a single mechanic, give Pangolin a chance on iPhone.
    • 66 Metascore
    • 70 Critic Score
    Dungeon Defenders is a creative leap for the tower defense genre, and one that I would like to see followed up by more refined sequels.
    • 66 Metascore
    • 80 Critic Score
    There is definitely room to grow from here, but Gravity Runner has stepped up the bar for past and future platformers and it is a game that anyone, from any age and era, can definitely enjoy.
    • 66 Metascore
    • 60 Critic Score
    Dark Shrine offers many hours of hack n slash linear action. It is not a role-playing game, but rather a quite limited brawler with the odd RPG element.
    • 66 Metascore
    • 40 Critic Score
    If you are looking for a word game to play against a friend on the same device it is still a decent investment, as it is more or less the only option available as of today. It is not recommended if you intend to play it by yourself.

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