TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Teenage Mutant Ninja Turtles: Shredder's Revenge
Lowest review score: 20 Dexter The Game 2
Score distribution:
4661 game reviews
    • 54 Metascore
    • 60 Critic Score
    Glo Flo is a bit too casual for its own good. If you like puzzle games but generally find them frustrating, this could be a great little time waster. But if you're looking for a mind-bending challenge, you probably won't find one here.
    • 78 Metascore
    • 80 Critic Score
    If you enjoy games like Angry Birds or Crush The Castle, but want something slightly different, Siege Hero is for you. The first person perspective is a neat change, and seeing how they differentiate themselves from the competition in future updates will be interesting to see.
    • 77 Metascore
    • 80 Critic Score
    Even with the trial-and-error style gameplay, Nano Panda does a good job of taking the increasingly standard, single screen, star based physics puzzler and adding in enough innovation to keep you entertained.
    • 67 Metascore
    • 80 Critic Score
    There are frustrating levels – you try climbing over a sheer wall using only your arm – but most of the current levels are great. Some are even delightful.
    • 76 Metascore
    • 80 Critic Score
    The high production values and ridiculously in-depth history, bestiary and other reading material alone is enough to make Dofus: Battles an easy recommendation, so it's nice the game itself is actually enjoyable.
    • 90 Metascore
    • 90 Critic Score
    Online multiplayer is the proverbial cherry on top of numerous other great features, making First Touch Soccer an effortless recommendation.
    • tbd Metascore
    • 90 Critic Score
    If you like dice games, drop/match games or high-score competitions, I'm not sure how you've made it this far without hitting that "BUY" button.
    • 69 Metascore
    • 70 Critic Score
    Spoing gave me hours of fun that always stayed challenging, and that's the core of a great gaming experience. Hopefully games2be will have the chance to improve the game around that core in future updates.
    • 71 Metascore
    • 60 Critic Score
    I just can't escape the feeling that I'm being nickel and dimed for upgrades, ammo, and IAP doesn't seem anywhere near as optional as it should be in a PvP-driven online game where investing real-world dollars can make such a difference, essentially making the game less about skill and more about who has either spent more money or invested more time grinding up coins.
    • 89 Metascore
    • 90 Critic Score
    Casey's Contraptions is a joy to play.
    • tbd Metascore
    • 70 Critic Score
    iQuarterback 2 is definitely a lot of fun. The gameplay is simplistic, but the upgrading aspect is a real hook, and the crazy items you can unlock along the way are great motivation to keep playing.
    • 86 Metascore
    • 100 Critic Score
    The real magic lies in the emotional attachment to the characters and the whimsical sounds and visuals that permeate every inch of the touch screen.
    • 53 Metascore
    • 60 Critic Score
    Overall, TNA Wrestling Impact seems to have a lot of potential, but ultimately fails in overall execution, which seems to be par for the course for most wrestling games– Especially in the mobile world.
    • 91 Metascore
    • 90 Critic Score
    Ticket to Ride is a sharp game that has all the charm of the board game minus a lot of mess. It is as challenging as you can make it and rarely unsatisfying.
    • 80 Metascore
    • 80 Critic Score
    Solely for diehard fans of Chaos Rings and with the first game currently on sale, you'll be better of starting there if you're just a curious passerby. It's not bad by any means, but it doesn't even pretend to offer anything different or new.
    • tbd Metascore
    • 80 Critic Score
    The simplicity of 7 Little Words' gameplay is a strength, but the whole package might be a bit too simple.
    • tbd Metascore
    • 90 Critic Score
    For a simple puzzle game, it doesn't get much better than this. The graphics are both bright and colorful, and as expected, gameplay is a ton of fun.
    • tbd Metascore
    • 80 Critic Score
    It's super cute, it's fun, and it's free. Is there a better recipe for success?
    • 80 Metascore
    • 80 Critic Score
    All that's missing is a good story.
    • tbd Metascore
    • 60 Critic Score
    Kung Fu Panda 2 delivers two games which, although not as good as the originals, are well implemented casual games, which are fun to play.
    • 82 Metascore
    • 80 Critic Score
    But by and large, everything plays quite well. The game also looks good, with a nicely designed vault-cracking theme for each puzzle - although I'm not quite sure how the zen garden stylings of the Sudoko-like puzzles relate to cracking vaults.
    • tbd Metascore
    • 80 Critic Score
    Like any good game, Firefly Hero's strength lies in its level-design and its pacing. The difficulty certainly ramps up quickly, but at no point does a screen feel impossible to pass.
    • 81 Metascore
    • 90 Critic Score
    It might sound a bit like this is a case of style over substance, but while House of Mice's wrapper is certainly its most delicious part, the gameplay inside still gets by as an enjoyable, easy to grasp concept that offers enough of a challenge to keep it interesting.
    • 80 Metascore
    • 80 Critic Score
    A well-visualized game that's a ton of fun with a skill curve that will keep you playing for ages.
    • 77 Metascore
    • 90 Critic Score
    Illusion Labs has taken the concept of multi-touch manipulation of an object to the next level, and has fleshed out a great gaming experience around it. It takes a lot of practice for the controls to click, but that process is also part of the fun.
    • 55 Metascore
    • 60 Critic Score
    A solid representation of the original game that stands as a well done, albeit somewhat abbreviated (no online play, for example), version of the recent console release.
    • 82 Metascore
    • 80 Critic Score
    The touch screen controls really do work remarkably well and To-Fu: The Trials of Chi does a great job of working with the touch screen, not against it. The depth of challenges here works well, but it would be nice to have some type of meta-game or leaderboards so you could track your progress against others.
    • 82 Metascore
    • 80 Critic Score
    It's hard to shake the feeling the game is missing something - it's a well-executed genre game, but it lacks character. It's not going to fundamentally change what we expect from the genre, it's not going to shift mountains or alter the collective consciousness, but it will give tower defense nuts a deep and nicely packaged experience– And really, what more can you ask for?
    • 83 Metascore
    • 90 Critic Score
    As a Universal release with Retina support, Anodia looks lovely on any device. I'm not sure it actually reinvents the brick breaker, but it's certainly an exciting and beautiful example of the genre.
    • tbd Metascore
    • 80 Critic Score
    Minor gripe aside, you get a ton of bang for your buck with Mexiball, which has basically become synonymous with all of Donut Games' releases.

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