TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Game Dev Tycoon
Lowest review score: 20 QUByte Classics: Thunderbolt Collection by PIKO
Score distribution:
4661 game reviews
    • 74 Metascore
    • 80 Critic Score
    A fun, easy going, RPG with a heavy coating of 80s nostalgia. With an upfront cost of "free", it's hard not to recommend it.
    • 74 Metascore
    • 80 Critic Score
    You might not find a challenge, but you'll find a lot of charm.
    • 74 Metascore
    • 70 Critic Score
    Sure there are a lot of running games out there, but why not try running with your friends for a change?
    • 74 Metascore
    • 80 Critic Score
    Princess Peach: Showtime! sometimes feels a little too scattered for its own good, but the gameplay variety and usual Good-Feel relaxed atmosphere make this a nice game to chill out with over the course of a weekend or two. If you’re not interested in replaying stages to find hidden goodies, this might be a bit too brief and breezy a game. The game also sorely needs an option to skip the lengthy cutscenes when going back into previously-cleared plays. Overall, this is a solid outing for gaming’s most famous princess, one that easily out-does her Nintendo DS star debut. Here’s hoping it’s just the start of her adventures.
    • 74 Metascore
    • 80 Critic Score
    Overall, there's some good and some bad, but--as I said--it's still Worms.
    • 74 Metascore
    • 80 Critic Score
    I ended up enjoying Winter’s Wish: Spirits of Edo more than I expected. It is a more traditional otome game, but one that never overstayed its welcome. I remain impressed with how creative the developers and designers get with bringing aspects of the setting into the game’s interface as well. If you’ve been wanting more like Hakuoki on Switch, Winter’s Wish: Spirits of Edo is worth your time and money.
    • 74 Metascore
    • 80 Critic Score
    In its current state, Ooblets is an easy recommendation at its discounted launch price if you enjoy life and farming simulation games despite the performance issues. While it isn’t perfect even when played on Xbox Series X going by the bit I played there to compare, Ooblets does a great job of blending creature collecting and life simulation elements together with a ton of its own charm. I hope potential future updates can address the performance issues on Switch because Ooblets feels like a fantastic fit for the Switch’s library, and I look forward to seeing how it evolves over time.
    • 74 Metascore
    • 50 Critic Score
    With only one of the two excellent games on here being playable from start to end, I can’t give this set as a whole anything better than half a score. I sincerely hope NIS patches this and takes more care with its quality control in the future.
    • 74 Metascore
    • 80 Critic Score
    The game is set in a nicely animated koi pond environment with some very nice touches.
    • 74 Metascore
    • 80 Critic Score
    There are a bunch of castle vs castle strategy games on the App Store, but few can come close to rivaling the look and feel of Battle of Puppets.
    • 74 Metascore
    • 80 Critic Score
    Fans of Puzzle Quest and Magic: The Gathering will likely find Orions 2's gameplay pretty irresistible. The learning curve is a bit steeper than the aforementioned titles, but after a few rounds with the card battles, you'll find yourself right at home.
    • 74 Metascore
    • 80 Critic Score
    It's the type of game a nine-year-old on a Surge bender would design, but Thunderbow is vivid, imaginative, and well-executed, even if its conceits are well-established by now. It's simultaneously childish and childlike, but it's so pure in its vision that I couldn't help but enjoy it.
    • 74 Metascore
    • 60 Critic Score
    The biggest issue I have with Ion Racer is that the game never really evolves beyond what you see at the onset. You can buy different skins and upgrade attributes, but the gameplay never really feels different. Even the environments hardly change, with the same futuristic tunnels with each run. It's a shame, because the visuals are excellent and, when combined with the framerate and sense of speed, look very much like Wipeout.
    • 74 Metascore
    • 100 Critic Score
    Right now, Minecraft - Pocket Edition is just a pretty block-building game. It's getting better, and I'm really rooting for it to, but it doesn't give me any sense of adventure. Survivalcraft does, and it does it in impressive fashion for a mobile device. For that reason and the reasons listed above, it's the mobile Minecraft that I'm sticking with.
    • 74 Metascore
    • 80 Critic Score
    Chillaxian is still an arcade game and a clear homage to Galaxian. Despite the increased variety and addition of “save points” it cannot escape its highly simplistic yet entirely classic roots.
    • 74 Metascore
    • 90 Critic Score
    I have seen better looking games, and I have heard better sound tracks, and I have played more complex arcade games. But not very many at all that have managed to combine them half as well as Imps in Tokyo.
    • 74 Metascore
    • 70 Critic Score
    It's just a little too insubstantial on the whole for me to give it a really strong recommendation.
    • 74 Metascore
    • 80 Critic Score
    It’s a clever idea that works pretty well on the touchscreen, and there’s plenty of content to keep you engaged in the form of extra modes with slightly tweaked game mechanics.
    • 74 Metascore
    • 70 Critic Score
    While some might prefer the new aesthetics and a stand-alone version of an app does have merits in and of itself, it's hard to make a strong case for buying Super Gridland over simply playing the browser version on those qualities alone. I choose to look at this as an opportunity to pay Townsend for the fun I had with the browser version of Gridland, with Super Gridland serving as something of a bonus. You'll certainly get your value out of the money spent, even if it doesn't offer quite the same impact or replay value as some other games in the genre on iOS.
    • 74 Metascore
    • 80 Critic Score
    Dice Legacy could probably have been a little more adventurous with its take on the genre, but it’s novel enough where it counts and hits the mark on the fundamentals where it needs to.
    • 74 Metascore
    • 70 Critic Score
    Ultra Kaiju Monster Rancher sticks very close to the original Monster Rancher concept, perhaps too close. Adding in giant monsters and Ultraman appearances provides a bit of spice, but it would have been nice if there were more of an effect on the gameplay just to liven things up a bit for veterans. As is, it’s another Monster Rancher, albeit one with a little more charm than usual for fans of large rubber-suit creatures.
    • 74 Metascore
    • 70 Critic Score
    Potion Permit is fine. Occasionally quite good. It certainly makes an effort to do some different things, to varying degrees of success. Apart from some performance problems in this Switch version, the biggest thing dulling Potion Permit‘s shine is just how familiar its structure is. When you take into account the somewhat grindy nature of this sort of affair, the lack of any particularly inspiring derivations makes it one best consigned to fans of the genre looking for another hit.
    • 74 Metascore
    • 80 Critic Score
    The game isn’t timed, so you can take as long as you want to hem and haw, but unless you have a chess-master’s mind, you probably will need to dive in and just start square-swapping to crack how to best survive the world of Mosaique.
    • 74 Metascore
    • 80 Critic Score
    If you enjoy unique adventure games and charming stories, RPG Time: The Legend of Wright is an easy recommendation on Switch. It feels great to play in handheld mode, and I can’t get over how good the animation work and aesthetic is throughout the adventure. It initially might seem confusing in the screenshots, but this is the real deal. The only downside for some will be the game length at under 10 hours long.
    • 74 Metascore
    • 80 Critic Score
    While Sonic Origins certainly could have been a more thorough and polished celebration of the early days of the Most Famous Hedgehog, I think it’s still worth recommending. If I earnestly ask myself if I would pay ten dollars a pop for standalone Retro Engine Sonic games on my Switch, the answer is yes. The minor differences don’t bother me much at all, but I can see them getting on the nerves of others. The music replacement is disappointing but understandable. But with four exceptionally enjoyable platformers included and a wealth of extra goodies to sift through, Sonic Origins makes for a compelling package.
    • 74 Metascore
    • 80 Critic Score
    At first glance, Z might scare off people, but once you figure out how it works it's perfect for fans of both casual and deep RTS games, it's just too bad there isn't a little more handholding from the outset to bring in new fans.
    • 74 Metascore
    • 80 Critic Score
    If you were a Rampart fan back in the day and have wanted a portable version on the go, nothing else in the App Store even approaches Zen Wars.
    • 74 Metascore
    • 70 Critic Score
    My only concern is I don't think that Endless Road's visuals do enough to carry the game to lofty heights. Sure, the game looks and sounds great, but the three-lane style of play and supplemental upgrades/power-ups feel pretty basic and somewhat mundane.
    • 74 Metascore
    • 80 Critic Score
    If you're new to the series, I'd actually recommend checking out They Need To Be Fed 2 first, since it's a bit more friendly in its difficulty progression and it's not missing anything important that you would find here. If you've played a game in this series before and enjoyed it, then you'll want to go ahead and pick this one up right now.
    • 74 Metascore
    • 80 Critic Score
    What it adds up to is a fresh version of Asteroids with a few additions and alterations to keep things spicy for those who have exhausted the original while still retaining the core elements that made the game worth revisiting forty years later in the first place. Asteroids: Recharged is a great score attack game, but even those who can’t get into chasing those higher numbers will find enjoyment in clearing its tough set of challenges. Another solid success for the Recharged line, a series of games I’m increasingly finding worth paying attention to.

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