TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Game Dev Tycoon
Lowest review score: 20 QUByte Classics: Thunderbolt Collection by PIKO
Score distribution:
4661 game reviews
    • 73 Metascore
    • 80 Critic Score
    If you can deal with its shortcomings, SoulCalibur on iOS is actually an excellent port. It looks great, runs smoothly, controls as well as a fighting game can without buttons, and offers a decent amount of single player content to play through.
    • 73 Metascore
    • 70 Critic Score
    The game is basically a trippy combination of Asteroids and Space War! played on the screen of the iPhone or iPad and marks the first in a series of Llamasoft games that are part of the "Minotaur Project," an effort by the developer to release numerous titles featuring retro gameplay, progressing forward from the Atari VCS aesthetic to the VIC 20, Commodore 64, and beyond.
    • 73 Metascore
    • 60 Critic Score
    Though the puddings themselves would object to this characterization, think of Pudding Monsters as a tasty snack-it might not keep you fed for long, but it'll get you through a break or two. ZeptoLab has executed the recipe beautifully; it's just too bad it was rather bland from the start.
    • 73 Metascore
    • 90 Critic Score
    It's nice to see developers using touch controls in new and innovative ways, especially when it involves car chases, 360 degree burn-outs, ramming, and slow motion vehicle smashes.
    • 73 Metascore
    • 70 Critic Score
    I wouldn’t call Splintered Fate a must-have in general, but TMNT fans will probably enjoy this twist on the usual fare. The multiplayer is well-implemented, and it’s good to see that important TMNT element wasn’t passed over despite this being the kind of game that is usually played solo. Those without an affinity for the Turtles can find better roguelite games to play on the Switch, but with this being such an intensely competitive genre on the platform it’s to the credit of Splintered Fate that it can manage to keep pace at all. Not bad.
    • 73 Metascore
    • 70 Critic Score
    DNF Duel: Who’s Next is an enjoyable one-on-one fighter that does its IP proud. While I wouldn’t recommend it over the likes of Dragon Ball FighterZ or Persona 4 Arena Ultimax, it serves as another solid entry in the genre on Switch. Those who have the option to play it on another platform would probably be better to do so, particularly if they mean to play online. The delay-based netcode and slightly muddy visuals are enough to make this version the clear lesser choice unless portability is a make-or-break feature for you. Still, taken on its own merits, this Switch version is not a bad game at all.
    • 73 Metascore
    • 80 Critic Score
    Despite some wonky design choices in regards to the monetization scheme, Rayman Adventures is still a perfect gateway into the series for beginners and Rayman fans alike.
    • 73 Metascore
    • 80 Critic Score
    Madcoaster doesn't stray too far from the endless runner formula, but it does do a good job executing most of the elements we love in the genre.
    • 73 Metascore
    • 70 Critic Score
    Tiny Plane eschews some of the newer innovations found in recent endless runners. You won't find any mission or leveling systems, and there isn't much in terms of actual progression (other than collecting coins, of course). As such, if you're looking for a cute, well-done endless runner and you're not too concerned with longetivity, I highly recommend Tiny Plane.
    • 73 Metascore
    • 70 Critic Score
    t's not a replacement for Bust-A-Move, but just think of it as some free extra modes you can fire up now and then for something a little different.
    • 73 Metascore
    • 70 Critic Score
    Paradigm Paradox is a shorter than expected visual novel given Otomate’s usual fare, but I enjoyed many aspects of the experience. Going against the norm is risky, and I applaud the developers for trying that here, but the pacing issues hold Paradigm Paradox back from being an easier recommendation. It isn’t the best otome visual novel I’ve read recently, but is worth checking out if the premise interests you. Just don’t expect the quality of Piofiore or Cafe Enchante here.
    • 73 Metascore
    • 70 Critic Score
    All I can really say is that the game is fine. Navigating the world was alright, there were some secrets to look for, the controls didn’t let me down, and it made me smile from time to time. If you have people to play it with, I think it’s definitely worth looking at. If you love these classic Disney characters, you’ll have a good time with the game. For anyone else, it’s a bit difficult to recommend Disney Illusion Island with too much vigor.
    • 73 Metascore
    • 70 Critic Score
    Fatal Frame: Maiden of Black Water should please fans of the franchise who missed out on the game due to its previous Wii U-exclusive status, but not everyone is going to be pleased with some of its clunkier elements. While you aren’t helpless enough to make the game as terrifying as it could be, it’s certainly an unsettling and fascinating experience with plenty to offer those who want a hearty meal of fear on their Nintendo Switch system.
    • 73 Metascore
    • 70 Critic Score
    If you're the kind of gamer that digs Asteroids and Breakout and are into the retro aesthetic, Breakeroids is one you'll probably want to grab.
    • 73 Metascore
    • 70 Critic Score
    In its current state, I’m not happy about a new playable character being sold as paid DLC day one, but almost everything else The Lamplighters League does is very good. It has some camera issues in specific modes and I don’t care for the stealth implementation, but I ended up enjoying my time with The Lamplighters League on Steam Deck quite a bit. I’d recommend getting it on sale if you aren’t sure it is for you, but those who enjoy the developer’s prior work will find something very interesting here.
    • 73 Metascore
    • 80 Critic Score
    I really, really like Mad Skills BMX, and keeping in mind its challenge and somewhat steep learning curve, I still totally recommend giving it a try.
    • 73 Metascore
    • 80 Critic Score
    I enjoyed Diamond and Pearl back in the day, I enjoyed Platinum a little while later, and I enjoyed Brilliant Diamond and Shining Pearl here and now. It hits the notes most would want from a Pokemon game, and with this being a remake and Legends being right around the corner, I think its conservative approach can be forgiven.
    • 73 Metascore
    • 60 Critic Score
    Phoenix Spirit is a cool game of exploration, filled with well drawn pixel art, immersive music, and a neat game concept that any fan of Metroidvania side-scrollers shouldn't miss.
    • 73 Metascore
    • 80 Critic Score
    I've been having a great time with Catan, although I was disappointed with the lack of anything other than hot seat multiplayer.
    • 73 Metascore
    • 70 Critic Score
    Pocket Creatures is a charming pet sim with a lively, sandbox world that promotes exploration and experimentation.
    • 73 Metascore
    • 70 Critic Score
    Coldfire Keep isn’t going to overthrow the likes of The Quest as the premier iOS dungeon crawler, however it still offers an experience worth playing through.
    • 73 Metascore
    • 80 Critic Score
    Ultimately, if you approach Egglia on its own terms, you'll find a fun, fresh take on the social RPG genre, one whose premium price tag means you can expect things to be a little fairer than we usually see with this sort of model. Certain design choices may chafe, but the overall experience is well worth the price of admission. Just keep in mind that you will need internet access at all times while playing the game. That could be a legitimate deal-breaker for some of you. Otherwise, I'd recommend gritting your teeth through the timers and the occasional difficulty spike, because the juice is assuredly worth the squeeze.
    • 73 Metascore
    • 80 Critic Score
    I think it’s very safe to say that if you like Fire Emblem, particularly the Game Boy Advance era of the franchise, you will almost certainly enjoy Dark Deity. It has some technical flaws, with some seriously lengthy loading times and the odd bug here and there, and it’s not quite as polished as Nintendo’s efforts. But it probably goes farther than any other indie effort I’ve seen in capturing that particular feel, and it’s very, very easy to start playing and find yourself unable to step away until you have just one more battle.
    • 73 Metascore
    • 70 Critic Score
    You can see the games that influenced Togges in its design in a lot of places, but as a whole work it is certainly its own thing. It has a lot of interesting ideas, and it gives the player a lot of agency in how they want to achieve their goals. It’s also very cute. That said, its hefty levels are probably too big for their own good, making for a very overwhelming experience that is probably going to turn some players off. You probably know yourself how you would feel about that kind of set-up, so if you think you’re fine with it, you’ll probably be won over by Togges‘ charms.
    • 73 Metascore
    • 60 Critic Score
    I could see myself recommending Virgo Versus the Zodiac if it weren’t for the technical issues in this Switch version, but they’re the worst sort as they interfere with the gameplay in a very real way. Perhaps the developer will patch it some day, but in its current form as of this writing, I can only commend the writing and suggest players perhaps check it out on other platforms.
    • 73 Metascore
    • 70 Critic Score
    On the whole, Haunted House isn’t bad. Its greater focus on stealth gives it a bit of distinction compared to the typical roguelite action game, and the presentation is quite good. It doesn’t quite nail the pacing of its grind, and the isometric perspective can cause serious and fatal visibility issues at critical moments. Still, there’s something here that kept me coming back, even if it took more than a few gameplay sessions to push through it all. Hardly a homerun for the genre, but if you’re looking for something spooky to play during this Halloween season, you could do a lot worse.
    • 73 Metascore
    • 70 Critic Score
    Gunvolt Records Cychronicle is a confusing release, but one elevated by its amazing music and solid gameplay. I wish it had more game modes and in-game content outside the core rhythm game though. On Steam Deck, Gunvolt Records Cychronicle looks and plays amazing even with touchscreen controls. I don’t see myself bothering with the game on Xbox or PS5 after how good it feels on Steam Deck out of the box.
    • 73 Metascore
    • 70 Critic Score
    I certainly didn’t have a bad time going through A Void Hope. It has a lot of things going for it, from the slick presentation to the strong atmosphere to the decent puzzles. At the same time, the toothless challenge, sometimes-clumsy platforming set-ups, and less-than-satisfying story progression and resolution manage to hold back the game from being as great as it could be. I think it’s worth playing if you like the look of it, but I can’t see many people revisiting it after the initial four or five hour playthrough.
    • 73 Metascore
    • 90 Critic Score
    I’ll admit that I came into Nintendo World Championships: NES Edition a bit cynical, but it really did win me over in the end. The game’s presentation and modes are very well-built towards the end of funneling the player back into trying to better their best times, and it can even help improve your skills at the included games. I wish there was a little bit more meat on the bone, but the live modes are going to keep me coming back to this game for a while. Those without any interest in time-attacking won’t have their minds changed, but otherwise I would call this release a champ.
    • 73 Metascore
    • 80 Critic Score
    As someone who played a ton of Need for Speed II SE back in the day and loved Need for Speed Underground, I’m glad to finally have experienced a modern game in the series that has been a joy to play. Even as the first current-generation only entry in the series, Need for Speed Unbound is a joy to play on Steam Deck. It might’ve released too close to the holidays for most, but if you enjoyed older Need for Speed games, you need to grab this one.

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