TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Game Dev Tycoon
Lowest review score: 20 QUByte Classics: Thunderbolt Collection by PIKO
Score distribution:
4661 game reviews
    • 54 Metascore
    • 40 Critic Score
    As a fan of this series, I've gotten used to being disappointed in recent years. Still, I expected better from Ratchet & Clank: Before the Nexus.
    • tbd Metascore
    • 40 Critic Score
    In the interests of masochistic science, I attempted to hit the IAP to unlock the three remaining schools only to get an error every time.
    • tbd Metascore
    • 40 Critic Score
    The controls are laggy. The load times are horrendous, sometimes as long as a minute and a half to start a simple exhibition game. It crashes sometimes. The AI for your teammates and goalkeeper is utterly incompetent. The classic controls ape the EA NHL Genesis layout, but map the A/B/C to B/A/X, putting a key action on the most awkward button on the controller. But the real kicker? Even when everything is going right, Bush Hockey League just doesn’t feel good to play. There’s so much obvious love put into this game by a team I am sure is full of big hockey fans, but that doesn’t change the end result.
    • tbd Metascore
    • 40 Critic Score
    If all Dance Wars did was take the standard DDR gameplay and music selection and infuse it with some social features, I would have happily played it without much complaint. The problem is its excessive freemium system not only prevents you from playing, but blatantly puts monetization ahead of any semblance of balance between unlocking songs and having to pay for IAP items. It's really a shame and is a far cry from the previous DDR offering.
    • 59 Metascore
    • 40 Critic Score
    A great idea for a game that ultimately is ruined by frustrating controls and gameplay which is too easy to get bored of.
    • tbd Metascore
    • 40 Critic Score
    It's an interesting experiment, but I don't feel the results turned out terribly well.
    • 57 Metascore
    • 40 Critic Score
    This game has gorgeous art and an awesome soundtrack. I love the whole setting and theme, too. I’m sorry to say that those are the only nice things I have to say about Orangeblood. The story is barely there and not all that interesting when it decides to pop up. The dialogue is dreadful. In terms of mechanics, the game is all over the place. If you’re lucky, you’ll get a gun early on that will carry you through the whole game. If you’re unlucky, you’ll be spending a lot of time banging your head against the wall. The game can be cleared in under ten hours, but I’d be surprised if many people feel like it’s worth giving it even that much time. Nice to look at and listen to, but a game needs a lot more than that to get by.
    • tbd Metascore
    • 40 Critic Score
    Neo Monsters might lead to something enjoyable in the future, but for now, it's an awkward mess that doesn't seem to know what it wants to be.
    • 53 Metascore
    • 40 Critic Score
    It's unfortunate and surprising that such a beloved franchise received such poor treatment.
    • tbd Metascore
    • 40 Critic Score
    A storied franchise like Garfield could actually work in a racing game, even if the reasons for such are convoluted at best and at this point, its scraping at the bottom of pop culture's barrel for a reason to make another racer. However, its execution is too stiff and dull to work in this context.
    • tbd Metascore
    • 40 Critic Score
    The best part of this whole game, is that no dragon would ever invest in it. Also, if your primary region is the US App Store, you can't even download this game if you wanted to.
    • 62 Metascore
    • 40 Critic Score
    And that's what Tempo is: pointless. It aspires only for pointlessness and reaches those shallow goals.
    • tbd Metascore
    • 40 Critic Score
    My understanding is that Magikiras is this author's first gamebook, which at least provides some explanation behind some of its issues. While I applaud the author's creativity and certainly respect the effort that must have gone into creating such a large adventure, I hope any future efforts are handled a bit more elegantly than this one.
    • 70 Metascore
    • 40 Critic Score
    The visuals are absolutely captivating, and are an excellent inexpensive way to showcase just how beautiful games could be on the new iPad. However, as a game, Dead Trigger just falls flat in terms of implementation offering the same dull freemium-based experience that we've seen before.
    • tbd Metascore
    • 40 Critic Score
    Ultimately, Justice Monsters Five feels less like a game meant to stand in the long term and more like a promotional app. That very well may be all it's meant to be. If that's its aim, it fails to accomplish the goal of generating excitement for Square's impending big bet. It's neither a very interesting game nor a window into the universe of Final Fantasy 15.
    • 54 Metascore
    • 40 Critic Score
    There's an embarrassment of riches for anyone looking to have some fun with this genre on the platform, leaving little room for half-hearted efforts like this one.
    • tbd Metascore
    • 40 Critic Score
    Even the most diehard of gamebook fans is going to be hard-pressed to get much out of Gamebook: Pocket RPG.
    • 66 Metascore
    • 40 Critic Score
    For seven bucks you could purchase a handful of objects that instill the same sense of simple, gleeful play that The Amazing Spider-Man evokes at its very best, without any of the baggage. Like a an action figure. Or a jumping-jack.
    • 48 Metascore
    • 40 Critic Score
    It's repetitive, it's missing its final world, and it's buggy.
    • 41 Metascore
    • 40 Critic Score
    All in all, Monty Python's Cow Tossing is full of wasted potential.
    • tbd Metascore
    • 40 Critic Score
    I suppose Elio isn't outright terrible, but it is well below average. There are a lot of interesting pieces that fail to come together into something decent, and I can't honestly say any part of it is particularly fun.
    • 52 Metascore
    • 40 Critic Score
    Zombie High Dive holds the reins too tightly for me to sit back and enjoy the simple physics game this could have been.
    • tbd Metascore
    • 40 Critic Score
    It might seem like I'm being overly harsh on Shelterra The Skyworld, but with all of the decent-to-great RPGs available on the App Store, weak efforts like these are really unnecessary.
    • 54 Metascore
    • 40 Critic Score
    While there are a few positives to it, such as nicer graphics, speedier play, the fever mechanic, and the idea of a time-based endless mode, it's ultimately an inferior game to its already-questionable predecessor.
    • tbd Metascore
    • 40 Critic Score
    It's going to take an awful lot of fixes before I'd recommend this game to anyone, even the most die-hard of RPG fans.
    • 47 Metascore
    • 40 Critic Score
    Family Guy: The Quest for Stuff may appeal to fans of the show; it’s hard to say with certainty that if you like the show, you’ll like the game.
    • tbd Metascore
    • 40 Critic Score
    If you really must see how the latest Unreal Engine plays on iOS, then feel free to try it, but I really don’t think it’s worth it at this point.
    • tbd Metascore
    • 40 Critic Score
    As a test of reflexes it's not the worst game in the world by any means, although there's an overwhelming feeling that the game has missed a few opportunities in the execution: varying grids, stage selection, or the ability to enter the training mode to practice against specific mechanics (rather than the basic "lights-out" gameplay). All or even some of these would have made the game far easier to recommend.
    • 59 Metascore
    • 40 Critic Score
    All of these systems combined make for a game that's unfriendly to the point of being opposed to the player, when it could have been so much more fun if turned down the heat a bit.
    • 53 Metascore
    • 40 Critic Score
    In theory, it should be awesome, but in practice nothing works like it should. Legends is a sloppy, unimaginative game that isn't ready for primetime.

Top Trailers