TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Game Dev Tycoon
Lowest review score: 20 QUByte Classics: Thunderbolt Collection by PIKO
Score distribution:
4661 game reviews
    • 53 Metascore
    • 50 Critic Score
    I can’t praise Bounty Arms for much more than visuals because it’s apparent these graphics where what was most important to this game. Unfortunately, that leaves me only recommending it to those of you who love showing off how good a game can look on your iPhone. If you’re that kind of person: enjoy the show. To everyone else: avoid this game. It rests with mediocrity on nearly all fronts, barely granting it a recommendation.
    • 62 Metascore
    • 50 Critic Score
    There's just too much work for too little fun for anyone who isn't already attuned to what Blood Bowl is about.
    • 46 Metascore
    • 50 Critic Score
    In its current state, the Grand Theft Auto: The Trilogy – The Definitive Edition is only worth getting if you can get it at a large discount and assuming you’re willing to put up with many technical issues on Switch. While a lot of the major bugs I ran into have been addressed in patches, this is still nowhere near as good as it should be given how important these three games are to gaming in general. It also doesn’t help that the Switch patches are delayed compared to other platforms.
    • 74 Metascore
    • 50 Critic Score
    With only one of the two excellent games on here being playable from start to end, I can’t give this set as a whole anything better than half a score. I sincerely hope NIS patches this and takes more care with its quality control in the future.
    • 53 Metascore
    • 50 Critic Score
    Minecraft: Pocket Edition could potentially be an awesome thing someday. Until that day comes, though, it is best purchased by the curious, the affluent and the hardcore fan.
    • 70 Metascore
    • 50 Critic Score
    So, I'm sure the very perceptive among you have figured out how disappointed I am with FIFA 16 UT. EA has turned the best football series on the App Store into a game about menus with the occasional basic ball-kicking.
    • 60 Metascore
    • 50 Critic Score
    Unfortunately, nice looking visuals aren't enough to propel Crash Birds Islands above the rest of the 3D platformers on iOS. For fans of platformers, Crash Birds certainly has enough to satisfy any itches for a new game. However, the iffy tilt-controls, suspect upgrade system and lackluster objectives do little to appeal to anyone else.
    • 64 Metascore
    • 50 Critic Score
    Aesthetically, Evertales is pretty good. It looks great, sounds good, and has some cute cosmetic upgrades for its heroes. Otherwise, it's bland and boring. I've always been pleasantly surprised by these studios in the past. Evertales was a surprise, but it wasn't pleasant.
    • tbd Metascore
    • 50 Critic Score
    I appreciate Hit-Point trying to shore up their weak points and work outside of their comfort zone, but Valkyria Soul just doesn't work very well.
    • 52 Metascore
    • 50 Critic Score
    After spending more time with the international release over the last week, it seems safe to take a pass on this game.
    • 58 Metascore
    • 50 Critic Score
    I’m a huge fan of both Star Wars and Tower Defense, so a game like this seemed like a slam dunk in my mind. Unfortunately, the game feels more like a cash grab of a true TD game in the Star Wars universe that actually focused on gameplay or story.
    • tbd Metascore
    • 50 Critic Score
    Lightning Duru has some basic shooter mechanics going for it, but beyond that, I'd only recommend it to someone who has played everything in the genre, and then some.
    • tbd Metascore
    • 50 Critic Score
    Taken as a stand-alone effort, it's probably the best thing Sony's released on iOS so far, though that should be taken as the faint praise it sounds like.
    • tbd Metascore
    • 50 Critic Score
    Sloppy collision detection and tepid attacks mean that you’re going to be taking a lot of unexpected hits. There’s a bit of wiggle room thanks to your character having a life meter, but if you run out you’ll be punted all the way back to the start of the often lengthy stage. I’ve played far worse, but I can’t find much enthusiasm for Together, especially so if you mean to play it solo.
    • 77 Metascore
    • 50 Critic Score
    Granted, Initiative is a perfectly capable Infinity Blade clone for folks that are fans of the Marvel universe. However, for everyone else there's really nothing here from a gameplay perspective that hasn't been seen before or implemented better.
    • 58 Metascore
    • 50 Critic Score
    If you really enjoy stories with that kind of vibe, you might get your money's worth here, but you're going to have to be patient with the game's many deficiencies.
    • tbd Metascore
    • 50 Critic Score
    It's hard to recommend Bug Invasion for anyone but the most diehard of tower defense fans looking for their next fix (and even then, I'm sure there are some classics you may have missed). For everyone else, it's probably best to avoid this infestation.
    • tbd Metascore
    • 50 Critic Score
    I suppose the lucky thing is that you can download Pinball M for free and try out the included table to see how much the heavy technical issues bother you. It hits some tables worse than others, but you’ll at least get a taste for the situation. As for the Death Save Bundle, I would heartily recommend picking up these tables elsewhere. Here on the Switch, I found them to be scarcely playable with the app in its current form.
    • 56 Metascore
    • 50 Critic Score
    Lords of the Fallen is simply a sub-par clone in a genre that requires perfect execution to be worth playing.
    • tbd Metascore
    • 50 Critic Score
    The extremely reasonable price makes it hard for me to say you shouldn't even consider buying Wolf of the Battlefield: Commando Mobile. If you think you can deal with the control quirks, this is a good technical conversion of the arcade game. Provided that's all you're looking for, I can think of worse ways to spend a couple of bucks. Between the control issues, the relatively low amount of content, and the inconsistent difficulty settings, Commando Mobile is probably the hardest one of these releases to recommend so far, however.
    • 63 Metascore
    • 50 Critic Score
    It’s bizarre that something that looks and reads like it comes from the younger generation comes off so utterly… boomer-ish. I normally get on well with Serenity Forge’s stuff, but this one just didn’t work for me. Maybe you’ll find it more relaxing than I did.
    • 80 Metascore
    • 50 Critic Score
    Much like the Walking Dead game and other iOS Telltale titles, if your iOS device is the only way you have to experience them then they're worth checking out, but if you've got any other piece of kit capable of running these games you'll have a substantially better experience regardless of whether you're playing on a PC or home console.
    • 71 Metascore
    • 50 Critic Score
    If Snoopy's Street Fair is a game for nostalgic adults, it's not interesting enough to hold any attention. If it's a game for children, the aggressive focus on IAP is distasteful.
    • 65 Metascore
    • 50 Critic Score
    Mighty Dungeons is hard to recommend in its current state.
    • tbd Metascore
    • 50 Critic Score
    Mists of Noyah is in such a buggy state that I can only hope the developers are going to swing back around and fix things up. Even if that happens, however, the game is still a long way from achieving the potential it reaches for. Enjoyable in the moment but tedious over the long haul, this is the kind of game that needed a lot more polish and testing before it was ready for prime time. Perhaps it will get hammered into shape after release, but what’s here now is rather disappointing.
    • 57 Metascore
    • 50 Critic Score
    My first impression of this game was how pretty it was. It’s got a nice sense of style to it, and I love the odd creatures that inhabit this world. My second impression involved getting stuck in a piece of the environment and having to reset the game. My third impression of the game is that while it’s relatively short it somehow manages to wear out all of its tricks well before it ends, and alternates between being boring and irritating in its back half. That first bug wasn’t the only one to rear its head either. There’s something worth getting into here, but there’s just too much dragging the overall experience down.
    • tbd Metascore
    • 50 Critic Score
    There's a great game buried here behind the initial good idea, but as it is it's just too short-lived and samey to justify the price-tag to all but the most keen strategy buffs.
    • tbd Metascore
    • 50 Critic Score
    With so many choices at your disposal in this genre, it's very hard to make a case for spending your time or money on Soul Savior, no matter how cool it looks.
    • 62 Metascore
    • 50 Critic Score
    And so, again we have a truly excellent console title that falls sadly short of the mark in making its way to the iPhone.
    • 59 Metascore
    • 50 Critic Score
    As it is, while Battlestone may provide you with a handful of hours of entertainment, you'll most likely reach a point where the game has nothing left to give.

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