TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Game Dev Tycoon
Lowest review score: 20 QUByte Classics: Thunderbolt Collection by PIKO
Score distribution:
4661 game reviews
    • 57 Metascore
    • 50 Critic Score
    Fightback is a game that will let you have some fun, but for only less than ten minutes at a time, and only if your character's stats and gear are up to date
    • 59 Metascore
    • 50 Critic Score
    Aquarist is probably a really enjoyable game on PC. On Switch, its severe interface problems combined with a few technical issues makes it really difficult to just chill out and enjoy the simple pleasures of building the aquariums of your dreams and taking care of your fish. Nearly unreadable text, especially in handheld mode, combines with clumsy controls that were obviously designed for a mouse, and the result is very hard to recommend.
    • 65 Metascore
    • 50 Critic Score
    I am a sucker for ARPG games, and I really was hoping Uprising would be able to evoke some of the feeling I get when playing my favorites. I think with some updates it has the potential to improve but until then Uprising is going to be in the 'miss' column for me.
    • tbd Metascore
    • 50 Critic Score
    These design issues are really a shame, considering how much potential the underlying game actually has. Unfortunately, in its current state, I can't recommend BridgeTheGap for anyone other than the most diehard of puzzle fans that are willing to look past all the problems. For everyone else, it's best you steer clear.
    • 68 Metascore
    • 50 Critic Score
    What's baffling is that this game is so tilted against being fun and accessible, and that's the polar opposite of what Radiangames' games do.
    • tbd Metascore
    • 50 Critic Score
    Those who are buying up every EGGCONSOLE release don’t have much need for a review. Go ahead, it’s another one. Others who are being more selective would do well to look at other titles in the line, as Marchen Veil simply has little to offer anyone who doesn’t already have some degree of nostalgia for it. All this game really does for me is make me look forward to the upcoming EGGCONSOLE release of Ys, and it can do that perfectly well for you without spending your money or time on it.
    • 52 Metascore
    • 50 Critic Score
    It all adds up to a game that is frustrating for all the wrong reasons. It’s not unplayable, and it’s fair to say the Souls series has suffered its own share of technical issues over the years, but it’s awfully hard to recommend Hellpoint in this particular state.
    • tbd Metascore
    • 50 Critic Score
    Destiny Fantasia is basically a microwave pizza JRPG. It's almost devoid of taste and you probably shouldn't eat it, but if you're hungry and want something that vaguely resembles real pizza, it will probably hold you over.
    • 48 Metascore
    • 50 Critic Score
    Session: Skate Sim is a great game I recommend on literally any other current platform. It is a shame about how it turned out on Nintendo Switch. I still found myself having fun on and off, but I cannot recommend Session: Skate Sim on Nintendo Switch in its current state. You’re missing out on too much of the atmosphere by playing a subpar version on Switch right now.
    • 69 Metascore
    • 50 Critic Score
    Punch Hero's invisible paywall feels terribly mean-spirited.
    • tbd Metascore
    • 50 Critic Score
    I don’t dislike the game. It’s serviceable. There’s a reasonably interesting job system to tinker with, and while the soundtrack is a bit thin what’s here is very good. Dragon Lapis is the kind of game that I could recommend to some if it were half the price it’s going for on Switch, but at fifteen dollars I don’t think it does anywhere near enough to justify its cost.
    • tbd Metascore
    • 50 Critic Score
    While I can feel the appreciation dripping from the visuals and the overall game design, the lack of attention to the core gameplay makes Arcane Ghosts feel less like a love note and more like a poison pen letter to the games it admires so clearly.
    • 63 Metascore
    • 50 Critic Score
    Although it's clear a lot of thought was put into it, TITAN - Escape the Tower ends up being considerably more bitter than sweet, particularly for fans of the original.
    • tbd Metascore
    • 50 Critic Score
    If the floaty jumping and difficult dashing are things you can live with, then Super Heavy Sword might be worth your attention. Otherwise, you're better off giving this one a pass and hoping, like me, that Monster Robot Studios are someday able to address the chronic problems that are holding back their excellent ideas and enthusiasm.
    • tbd Metascore
    • 50 Critic Score
    This is a textbook example of how a poor port can ruin what a game is trying to get across. The Switch version of As Far As The Eye suffers from numerous bugs that significantly impede attempts to play it, and decisions like tiny text and not allowing touch controls would cause issues even if everything was running smoothly. These problems stack on top of a game that already had its fair share of flaws in its original form to wash away most of the goodwill from its more clever moments. If you’re looking for a unique strategic survival game, you may want to give As Far As The Eye a chance, but I can’t recommend doing it on Switch.
    • 69 Metascore
    • 50 Critic Score
    There's just no reason to go back to something that might have been an okay (if slightly familiar) title two years ago when there are so many fantastic games coming out right now.
    • 60 Metascore
    • 50 Critic Score
    Dusk Diver 2 builds on the original in its scope, visuals, and music, but is held back by its dungeons, quests, and some aspects of the combat. The Nintendo Switch version especially feels far too sluggish compared to the original. If you enjoyed Dusk Diver and want more of the world, Dusk Diver 2 on Switch is something you can consider when it gets a price drop. I would really recommend checking it out elsewhere though in its current state.
    • tbd Metascore
    • 50 Critic Score
    Jet Point is a visual treat and has loads of potential but at this stage it's just too darned hard for the average gamer. A few small fixes and Jet Point could easily attract a stronger recommendation.
    • tbd Metascore
    • 50 Critic Score
    In the here and now, it's hard to come up with any compelling reasons to play this instead of just running through a better game once more.
    • 57 Metascore
    • 50 Critic Score
    Paper Cut Mansion has a good sense of style and I love the premise, but it just doesn’t work well as a roguelite-style game. It’s too obvious when the puzzles start repeating, and they quickly do, and the whole thing gets a little too rote before long. At the same time, the procedural generation keeps the design from being as tight as it could have been if it were hand-made. It’s a game that is very much at odds with itself, and that comes through clearly in the gameplay.
    • tbd Metascore
    • 50 Critic Score
    There’s a half-decent game buried somewhere in Arcadia: Colony, but the unreliable controls and overall bad feel of the fundamental mechanics make it hard to find. If you’re incredibly patient and find the idea of a character-swapping Metroidvania particularly appealing, you might enjoy it more than I did. Nevertheless, I find this difficult to recommend.
    • tbd Metascore
    • 50 Critic Score
    The fallout of the failed kickstarter is currently too toxic for this die hard fan of the board game, but the future is still bright for this juggernaut.
    • tbd Metascore
    • 50 Critic Score
    Sage's Sky isn't a bad game, it's collection and reward method is just noticeably unbalanced.
    • 54 Metascore
    • 50 Critic Score
    The awkward controls, annoying mission design, and a sense of humor that tries way too hard all add up to a game that would be tough to love even without any technical issues. And I’m afraid to say that there are plenty of those to go around. Good concept, but that only takes you so far.
    • 68 Metascore
    • 50 Critic Score
    While I have high hopes that the developers can eventually optimize and patch in improvements to make it truly playable, at this point it’s really hard to recommend NBA 2K15 in its current form.
    • tbd Metascore
    • 50 Critic Score
    I hope the team works on fixing the issues and expanding on progression, because I want more from this world. Right now Infinite Guitars feels like playing an electric guitar with rusted strings. Despite being down on on Infinite Guitars in its current state, I’d definitely buy the soundtrack on vinyl and an artbook. Those aspects are lovely. It is just a shame that it was released with the story and some mechanics in this state with technical issues.
    • 46 Metascore
    • 50 Critic Score
    Ultimately, for such a short game, the replay value relies on how much fun you had playing the first time through, but given some twitchy controls and slowly paced gameplay, we didn't see much reason to go back. Aside from the movie tie-in, there isn't much to make the game stand out.
    • tbd Metascore
    • 50 Critic Score
    You certainly could pick your way through the game's many levels, and you might even find it passes the time nicely. I suspect, however, that most players would have a better time with one of the more traditional examples in the genre.
    • 51 Metascore
    • 50 Critic Score
    With enough practice, some people may warm up to the style of multiplayer battling in Resident Evil Mercenaries VS, but with so many far superior online multiplayer experiences on iOS already it doesn't seem worth the effort.
    • 58 Metascore
    • 50 Critic Score
    Can you have some fun with Adventure Academia? Sure. It’s not that there isn’t anything here to like. But it gels together so badly and is such a troublesome game to play that I really can’t recommend it. I’m happy to see Class of Heroes is still alive in some form, but I hope the next time it pops its head up we get something better than this.

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