TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Game Dev Tycoon
Lowest review score: 20 QUByte Classics: Thunderbolt Collection by PIKO
Score distribution:
4661 game reviews
    • 66 Metascore
    • 60 Critic Score
    This Switch version of the game is decent enough, though it does make some expected concessions in its visuals when compared to the PlayStation 4 original. If you’ve set your mind on playing Crystar, this is a fine enough way to do it. There’s certainly something here to enjoy, with a twisting narrative that keeps on delivering to the bittersweet end. But you’re going to have to deal with some lengthy stretches of truly dull gameplay between those story nuggets, and I can’t really make a strong case that it’s worth it.
    • tbd Metascore
    • 60 Critic Score
    There are no clever abilities to unlock here. No memorable boss battles. No unusual set pieces or challenges. It’s the Metroidvania equivalent of a bowl of plain corn flakes. That doesn’t make it a bad game and I’ve thrown more money at worse things, but it’s just so very bland.
    • 65 Metascore
    • 60 Critic Score
    I really love War of the Zombie. I just wish it didn’t have so many flaws and broken features. The game is clearly a victim of its own lofty ambition to create as comprehensive a squad based tactical RTS game as possible on the iOS platform for under $3. It is extremely playable but it has a tendency to fail you in rather inopportune ways.
    • 71 Metascore
    • 60 Critic Score
    In the end, your likelihood of having a great time with Frontline Commando is directly proportional to your opinion of freemium elements in action games. There's nothing inherently wrong with Frontline; it's just that games based on free-to-play economies tend to become long and drawn out (if you don't pay).
    • tbd Metascore
    • 60 Critic Score
    All in all, Lost Civilization is a fairly gentle gaming experience, perhaps aimed at the majority of families or the younger generation of gamers.
    • tbd Metascore
    • 60 Critic Score
    Stuck somewhere in the middle, it feels more like a filler step on the way to its best features landing in Arcane Quest 3.
    • 66 Metascore
    • 60 Critic Score
    I just really wish that ideas like the random potentially timer resetting events and the energy 'gameplay' mechanic didn't make the choice harder than it already had to be.
    • tbd Metascore
    • 60 Critic Score
    Stay Alive does offer enough in terms of fast-paced gameplay and replayability to warrant checking out.
    • 68 Metascore
    • 60 Critic Score
    I imagine Rōnin will probably only pique the interests of either dedicated endless runner gamers or fans of its Asian-influence art style. Otherwise, there isn't much here to explore.
    • tbd Metascore
    • 60 Critic Score
    If you're a gamer prepared to put in the hours and have already checked out Retro Racing, GP Retro could well be your next pit stop. If you're simply after something you can pick up and play without having to engage in lengthy practicing of your fine motor skills , best steer clear, or at least pick up the free version to test the waters.
    • 63 Metascore
    • 60 Critic Score
    iOS games can be made with love and joy, they can be funny and charming. Those are things the Katamari series has had in spades, and it's a shame they're missing here.
    • TouchArcade
    • 64 Metascore
    • 60 Critic Score
    If you enjoyed the first Koumajou Remilia game and want another serving of the same, here you go. If you’re a big Touhou fan, this is above average in terms of the spread available on Switch. Perhaps you have happy memories of the original release from back in the day? Well, you might appreciate the few extras that have been added here. For everyone else, this is a very average side-scrolling action game with a very good soundtrack. There are better ways to spend your time and money.
    • 75 Metascore
    • 60 Critic Score
    Excluding the wonky jumping mechanic, I like all of the ideas in Pixel Ranger. Its look and style, its enemies, its attrition-based vertical shooting, and its power-ups are strong parts of a whole that, unfortunately, doesn't feel cohesive.
    • tbd Metascore
    • 60 Critic Score
    The unusual mechanics make MetaHuman Inc. interesting from a gameplay point of view, but overall, I found this to be one of the weaker recent releases from Choice Of Games.
    • tbd Metascore
    • 60 Critic Score
    I struggled with this game, despite being attracted to it. Your mileage may vary, of course, but I wonder if the concept is just a little too abstract for the average puzzle player. If geometric puzzle games are your thing—or you're a big-time puzzle aficionado looking for a challenge—noded will provide you with plenty of challenging levels for a very low price.
    • tbd Metascore
    • 60 Critic Score
    Fearmonium‘s creative premise and interesting themes help it stand out in the crowded sea of Metroidvania-style action-adventure games on the Switch. In practice, however, it’s never as cool to play as it is to describe. In isolation I could forgive its awkward writing, somewhat clumsy gameplay mechanics, or troublesome bugs. But taken all together, it hamstrings what would otherwise be a genuinely fascinating game. I feel confident a patch will fix the bugs, but the rest of it will proably have to lay as-is. A little disappointing given how much it got its claws into me with its set-up.
    • 57 Metascore
    • 60 Critic Score
    It's really a shame because outside of this frustrating facet of the game's story mode (as well as the pop-up) Dream Chaser isn't that bad of an endless runner. As it stands, genre fans will probably still find it worth checking out, if anything for its style and story mode. For everyone else, it's probably worth a pass.
    • 69 Metascore
    • 60 Critic Score
    You should download this if you have a 3D Touch device, just to see what's possible in games with that functionality. And if you love the Warhammer universe, giant robots, or just want an action game you can play for quick bursts, you will enjoy some time with this game. But the constant monetization attempts, while fair, do wear down your nerves. And that energy system is a killer that keeps this from being a good game and a solid recommendation.
    • 72 Metascore
    • 60 Critic Score
    If Madfinger can fix the crashing and save-game deletion issues with a patch, they're still left with a repetitive, but lovely looking shooter. There are hints of true quality in the boss fights and some minor sections of the campaign, but the majority relies on a simple, corridor design that's hard to find engaging for very long.
    • 55 Metascore
    • 60 Critic Score
    Once the performance issues are addressed and some tweaks are made to the actual soccer during matches, Soccer Story will be an easy recommendation on Nintendo Switch. If you’d rather not wait, you are better off playing it on Steam Deck right now. Having tested it on Switch, Steam Deck, and Xbox Series X over the last few weeks, the Switch version definitely needs more optimization. Right now, I enjoy the open world and exploration aspects of the game a lot more than the actual soccer. There is a lot of potential here, but Soccer Story is a few updates away from being a great experience.
    • 57 Metascore
    • 60 Critic Score
    My only real complaint about the title is that, when next-move hints are enabled, they appear after just five seconds of idle time.
    • 72 Metascore
    • 60 Critic Score
    An average tower defense game with small twists on the gameplay that don't particularly propel it above mediocrity.
    • 67 Metascore
    • 60 Critic Score
    If you missed Lightning Fighter the first time around and can look past the somewhat greedy IAP system, Lightning Fighter 2 is certainly worth checking out.
    • tbd Metascore
    • 60 Critic Score
    Movement is stiff, you can’t see very far ahead of you, enemies fly at you almost out of nowhere, and the level designs are more perfunctory than interesting. An interesting relic of the past, but not much more than that outside of its original context.
    • 74 Metascore
    • 60 Critic Score
    The biggest issue I have with Ion Racer is that the game never really evolves beyond what you see at the onset. You can buy different skins and upgrade attributes, but the gameplay never really feels different. Even the environments hardly change, with the same futuristic tunnels with each run. It's a shame, because the visuals are excellent and, when combined with the framerate and sense of speed, look very much like Wipeout.
    • tbd Metascore
    • 60 Critic Score
    When you get Battle Golf going with a friend, it's fun to play. But those moments are often fleeting, and that enjoyment will likely plummet once you're alone with it.
    • 59 Metascore
    • 60 Critic Score
    The imprecise controls, and surprisingly small song selection hold the game back.
    • 54 Metascore
    • 60 Critic Score
    I can really only recommend Everybody 1-2-Switch! to those who regularly entertain large groups of friends who aren’t averse to playing games. Even then, there are so many better party games to play, with Nintendo itself offering several that are better than this. Not even a wacky horse head guy can save it, and I didn’t think I would ever say that about anything.
    • tbd Metascore
    • 60 Critic Score
    One of the biggest concerns I have with Hired Gun 3D is the overall lack of variety.
    • tbd Metascore
    • 60 Critic Score
    Tin Man Games did their best here, but there's only so much you can do when the source has this many issues.

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