TouchArcade's Scores

  • Games
For 4,638 reviews, this publication has graded:
  • 52% higher than the average critic
  • 23% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Game Dev Tycoon
Lowest review score: 20 QUByte Classics: Thunderbolt Collection by PIKO
Score distribution:
4661 game reviews
    • 62 Metascore
    • 70 Critic Score
    The story mode is long and throws enough novelty out in the form of equipment upgrades and new visual themes to keep things interesting, and the survival mode is a lot of fun
    • 62 Metascore
    • 60 Critic Score
    Superfrog HD isn't a bad platformer, but it's not a very good one, either.
    • 62 Metascore
    • 60 Critic Score
    Its stylish comic book-style visuals look great, the voice acting is top-notch, and you definitely get the feeling of being on a Jurassic Park adventure. What hurts the game is the overall lack of variety in the gameplay and how far it tries to spread what is here. The gameplay is just too simple. The cheap scares get a little old, and the cheap deaths get very old. Not a complete disaster, but ultimately only of interest to fans.
    • 62 Metascore
    • 40 Critic Score
    And that's what Tempo is: pointless. It aspires only for pointlessness and reaches those shallow goals.
    • 62 Metascore
    • 50 Critic Score
    The actual gameplay is, as I said, fun in short bursts, and when the cash is rolling, it's fun to upgrade your gear and get new weapons
    • 62 Metascore
    • 50 Critic Score
    And so, again we have a truly excellent console title that falls sadly short of the mark in making its way to the iPhone.
    • 62 Metascore
    • 60 Critic Score
    I was expecting something with a little more depth.
    • 62 Metascore
    • 70 Critic Score
    The game you can buy today is a solid one in its own right, even if only for its unique, rhythmic combat.
    • 62 Metascore
    • 60 Critic Score
    For Sword And Poker fans who have been waiting years for a new installment, this is something of a bitter start to the Konami era of management.
    • 62 Metascore
    • 70 Critic Score
    In its current state, I’d recommend picking up Hokko Life on another platform over Nintendo Switch if you have the option. The long load times and performance issues even in early parts hold it back. The developers have said that they are still working on the game and bringing more to it, and Hokko Life has the potential to be much better on Switch. Right now, I can only recommend it with the caveat about technical issues and assuming you like the aesthetic. I enjoyed my time with this blend of elements from Animal Crossing and Story of Seasons.
    • 62 Metascore
    • 60 Critic Score
    Moonglow Bay has a lot of good aspects to it that unfortunately are balanced against some balancing and pacing issues. All of this is overshadowed by the game’s buggy, unpolished state here on the Switch. Between framerate issues, crashes, collision mess-ups, and other bizarre bugs, it’s hard to properly get into the world the game is trying to build. I’m hoping the game can improve with some updates, because there is something here that compelled me when the problems weren’t pushing me away.
    • 62 Metascore
    • 60 Critic Score
    Seed is a lengthy RPG that may appeal to the diehard fans of the genre, but will likely prove too frustrating and tedious for those looking for a refined and accessible RPG experience.
    • 62 Metascore
    • 60 Critic Score
    It's certainly not the most interesting revival we've ever seen, and neither does it forge any new ground in terms of a standalone iOS title. I'd never accuse it of being a bad game -- far from it -- but it's simply too pedestrian to get remotely excited about.
    • 62 Metascore
    • 40 Critic Score
    For all its tapdancing there just isn't anything interesting going on here.
    • 62 Metascore
    • 70 Critic Score
    Nakama really is a great action experience, even if there's not a whole lot to do. With so much potential in the game's combat system, I hope a full sequel or even a content update really takes advantage of the solid engine.
    • 62 Metascore
    • 50 Critic Score
    There's just too much work for too little fun for anyone who isn't already attuned to what Blood Bowl is about.
    • 62 Metascore
    • 80 Critic Score
    Subdivision Infinity is a slick-looking shooter that offers excellent action and accessible, arcade-style gameplay. It's a straightforward game that has a few nasty difficulty spikes here and there, and it will definitely test both your skills and patience at times. That said, the pure thrill of zipping around and shooting down a pack of enemies more than balances out those frustrating moments. It isn't much more than a weekend's worth of joy, but it's a weekend well-spent, to be sure.
    • 62 Metascore
    • 60 Critic Score
    The challenge here is strong enough for an adult, but I'm not sure an adult is going to be able to tolerate the monotony of both the humor and the gameplay for as long as the game is asking the player to.
    • 62 Metascore
    • 60 Critic Score
    World’s End Club is an odd thing. It feels like it’s trying to tell a more family-friendly version of the now-common Death Game tale, but in doing so a lot of the tension and fascinating character work is tossed to the side. I like a good twist in a game, but most of the ones in this game just feel like they came out of nowhere. The platforming bits are somewhere between atrocious and irritating. It’s not without its merits, but if you aren’t completely opposed to playing the game on Apple Arcade that is probably the wisest course of action.
    • 62 Metascore
    • 60 Critic Score
    I could imagine some people getting into Monster Menu. As I said, it’s not as though it doesn’t work as a game. But its signature mechanic isn’t fleshed out enough to carry an otherwise rote affair with so many other far more interesting roguelike games out there to enjoy. I would like to see a sequel hammer some of the ideas in here into something a lot better, because there is almost something to it. For here and now, it’s hard to generate much enthusiasm for this particular title.
    • 61 Metascore
    • 70 Critic Score
    Given the amount of games in the genre hitting Switch lately, Paleo Pines does enough to stand out with its dinosaur and ranching elements. After a few patches iron out some of the performance issues, Paleo Pines will be an easier recommendation, though it is quite good even in its current state. The relaxed pace and ease of play make this a great entry point game for a younger audience as well.
    • 61 Metascore
    • 70 Critic Score
    If you're in love with the Ace Combat series and don't mind a rather short campaign, then you may enjoy having a copy of the game with you at all times on your phone. If you don't have any particular ties to Ace Combat games, you're probably better off exploring the few other aerial combat games or waiting to see how Gameloft's HAWX turns out.
    • 61 Metascore
    • 70 Critic Score
    To summarize, Muscle Run is a gorgeous looking, redneck sounding, enjoyable game.
    • 61 Metascore
    • 60 Critic Score
    As it stands, give this cute, and fairly harmless shooter a try if you're itching for some competitive combat on your mobile device.
    • 61 Metascore
    • 80 Critic Score
    All in all, Nobleman: 1896 has an extremely unique blend of ideas and mechanics that show their potential at the beginning of the game but don't quite hit their stride until the latter half of the game. However, if you learn the game's various mechanics and press forward through its slightly repetitive beginnings, there is a unique and strategic experience to be had. Remember, it's free and you have nothing to lose by trying it out.
    • 61 Metascore
    • 60 Critic Score
    The battle system is simple, but reasonably engaging and strategic. On the other hand, exploration is basically just moving from node to node on a map, fighting the occasional battle or watching an event play out. The visuals are okay, but they feel very budget. Indeed, that’s the feeling I get from the game as a whole. When you consider what twenty dollars can get you RPG-wise on the eShop, that’s not a good thing.
    • 61 Metascore
    • 70 Critic Score
    The ongoing mystery of Poisonette and your own situation made for a compelling overarching plot, one good enough that I wanted to play through to the end in spite of the somewhat unimpressive mechanics.
    • 61 Metascore
    • 60 Critic Score
    Qualia is a visual novel that can’t seem to settle on what it wants to be. A sweet little romance with a quirky premise? A piece of science fiction? An excuse for lewd scenes that have been cut from this version? At times it is all of these things, but it fails to nail down any of them to the degree that I would have preferred. It’s not entirely without its charms, but Qualia ultimately doesn’t live up to its potential in any regard.
    • 61 Metascore
    • 60 Critic Score
    There's something truly special at the core of The Deer God, but it's doled out in moments of sublime pleasure surrounded by long stretches of frustration and disappointment.
    • 61 Metascore
    • 70 Critic Score
    Fans of rail shooters and Cotton should get what they want from it, but others may want to find better options for their action kicks.
    • 61 Metascore
    • 60 Critic Score
    Like Andro Dunos 2 earlier this year, Ganryu 2 is a faithful sequel to a game that few ever expected to get a sequel to. In terms of gameplay, it goes well beyond the relatively humble design of the original, resulting in a title that fans of Shinobi and Strider will almost certainly take an interest in. It’s unfortunate, then, that even after at least one patch dedicated to addressing issues, this Switch version of Ganryu 2 has a number of problems that interfere with the gameplay. I’d love to give this a strong recommendation on the basis of the solid game behind the wonky performance, but I really can’t muster more than a weak nudge.
    • 61 Metascore
    • 70 Critic Score
    Broken Roads has improved quite a bit since I played it in early April, but still needs a bit more work to be an easy recommendation. In its current state, I can recommend it, but it is a few updates away from being something special. It definitely needs a demo because I can’t imagine many people will give it a shot at its current asking price given the launch reception.
    • 61 Metascore
    • 60 Critic Score
    If DevilDark had a more cohesive story accompanied by randomized maps and a little more complex battle system, it would be at the top of my list on iOS. As it currently stands, the visual engine and sense of progression are enough to merit a recommendation, but there is potential for it to be much more.
    • 61 Metascore
    • 60 Critic Score
    For each of the game's faults, there's usually something else that's equally deserving of your attention, and that means it's definitely worth your time to at least check out.
    • 61 Metascore
    • 40 Critic Score
    Curse of the Sea Rats has a nice presentation and I like the multiplayer support, a rare sight in a game like this. Unfortunately, the dreadful controls knock this game on its tail before it even gets up to speed. Slow, fussy, and prone to losing out to animation priorities, the very act of moving your character around and attacking feels unpleasant. Even if you stick with it long enough to get used to all of that, the game that awaits you is a decidedly average entry into its genre. Let this one sink with the ship.
    • 61 Metascore
    • 80 Critic Score
    The bottom line is, Gangstar Vegas is a great open-ended game, with lots of variety and lots to do, and will keep you playing.
    • 61 Metascore
    • 80 Critic Score
    The action has a great, chaotic feel to it, the stages are fast-paced, and between the missions, the hefty assortment of weapons, and the level-up perks, you're always just a step away from getting some cool new reward.
    • 61 Metascore
    • 60 Critic Score
    Long term, In Fear I Trust has great potential with an awesome story- Particularly as they figure out where the plot is going in future episodes. In its current form, it's pretty buggy, and would have benefitted greatly with even a little bit of extra time baking inside of the proverbial development oven.
    • 61 Metascore
    • 50 Critic Score
    It's worth a pass unless you're the most die-hard fan of Crescent Moon games.
    • 61 Metascore
    • 50 Critic Score
    I found enough things to like in Hell Pie that I could probably see my way to recommending it on other platforms. On Switch, there are just too many technical issues dragging down the experience for my liking. If you’re very tolerant of that kind of thing, you might still enjoy the game. It has some fun ideas, a crass but amusing sense of humor, and some interesting levels. But it’s hard to enjoy any of that when you miss a jump because the framerate took a dive and the camera went wacky at a critical moment.
    • 61 Metascore
    • 60 Critic Score
    In the end, Cracking Sands ends up being a title recommended to racing fans that are looking for a title with a wealth of content. That's pretty much all it has going for it as the visuals aren't particularly inspiring, the controls aren't as precise as I'd like, the weapons-based gameplay, while fun, can easily become too hectic.
    • 60 Metascore
    • 70 Critic Score
    I still think the underlying game in Brother in Arms 3 is worth playing, but there are a lot of potential players that will be instantly turned off by all the freemium aspects. Sadly, I can’t say I particularly blame them in this case.
    • 60 Metascore
    • 60 Critic Score
    If you have a iPhone 3G of previous device, and haven't played Sonic 2 before, don't let this be your first experience with the game.
    • 60 Metascore
    • 60 Critic Score
    While Treemaker is a lot of fun to play and really lovely to look at, I have to admit that I was disappointed with the lack of variety when it came to the appearance of the levels.
    • 60 Metascore
    • 70 Critic Score
    Movie tie-in's can sometimes be terrible games, rushed out to promote a movie, but this near-future robotic boxing game is reasonable– Mostly because robots fighting makes for a decent game.
    • 60 Metascore
    • 60 Critic Score
    Unless you're just dying to play Brick People with someone you're sharing a room with, though, multiplayer doesn't really make up for a lackluster single-player experience.
    • 60 Metascore
    • 50 Critic Score
    But... as far as fundamentals go, the fact that Judge Dredd vs. Zombies's combat rocks is a pretty big boon to what is otherwise a fairly competent, yet occasionally annoying game. The bad parts, and particularly the greedy free-to-play hooks and the barrage of Dredd-isms, are the big stains.
    • 60 Metascore
    • 60 Critic Score
    In the end, Ice Rage really is a game about tempered expectations. If you go into it expecting any kind of depth, prepare to be disappointed, as that's not the intent of this title. However, if you go into it knowing that it's a simple arcade hockey game, you should have a good time, particularly with its multiplayer.
    • 60 Metascore
    • 60 Critic Score
    The over-the-top weapons and graphical effects look great, but even those aren't implemented perfectly. Regardless, outside of those features you're still left with a competent arcade dual-stick shooter.
    • 60 Metascore
    • 80 Critic Score
    Still a fantastic game, and I had a great time playing it. What it's missing in variety it makes up for with heaps of charm, and for the amount of content you get, it's worth way more than a buck.
    • 60 Metascore
    • 70 Critic Score
    There are very few games like this on the App store, which makes it worth playing if you care even a little bit about the adventure genre. It'll make for a nice breath of fresh air between all those physics puzzlers out there.
    • 60 Metascore
    • 50 Critic Score
    Bop It! Smash isn't a bad game. It's a different take on a popular formula, albeit one that holds less appeal and staying power than the original.
    • 60 Metascore
    • 50 Critic Score
    Unfortunately, nice looking visuals aren't enough to propel Crash Birds Islands above the rest of the 3D platformers on iOS. For fans of platformers, Crash Birds certainly has enough to satisfy any itches for a new game. However, the iffy tilt-controls, suspect upgrade system and lackluster objectives do little to appeal to anyone else.
    • 60 Metascore
    • 60 Critic Score
    It’s a pity – Gravity Duck has such style, and the four-way-gravity gameplay holds a lot of potential for puzzle-solving. Unfortunately, unlocking unchallenging levels never feels like much of an accomplishment, and difficulty levels remain ho-hum throughout the entire game.
    • 60 Metascore
    • 80 Critic Score
    The balance at work in Fist Face Fight is one between challenge and length. It's further confused by an IAP system that doesn't take into account the lack of consumable uses. If you can set that aside, however, and rise to the challenge, there is a great lot of fun to be had.
    • 60 Metascore
    • 70 Critic Score
    At the end of the day, Kavinsky is a shiny, shallow, yet highly enjoyable romp through the 1980s and well worth picking up, especially considering that the game is totally free and there is no IAP to speak of.
    • 60 Metascore
    • 60 Critic Score
    I appreciate a lot about 8bit Doves: I just know it needs a lot more to be the best game it can be.
    • 60 Metascore
    • 70 Critic Score
    Given the lack of competition, hockey fans looking for a mobile fix have little choice but to skate up for this one, and the core gameplay makes it more than worth your time and money. Still, I'd love to see less second period slacking and more third period hustle from these boys in the future.
    • 60 Metascore
    • 70 Critic Score
    If you thought Race the Sun looked too minimalist for your tastes or you didn’t like the tilt controls in Kayos [$1.99], maybe give Breakneck a try.
    • 60 Metascore
    • 80 Critic Score
    Forge And Flame is quite good, especially considering its scope, but it's not quite great.
    • 60 Metascore
    • 60 Critic Score
    RWBY: Arrowfell reminds me of a lot of WayForward’s other licensed games in that it’s amusing enough to play but not much more than that. It has a few interesting elements but nothing big enough to help the game stand out. It’s certainly better than the average licensed game, but it’s not up to the level of the developer’s best fare in this genre. RWBY fans should have a nice time, at least.
    • 60 Metascore
    • 50 Critic Score
    With a lot of great RPGs on the Switch to choose from, Mato Anomalies really shouldn’t be on anyone’s radar. That’s unfortunate, because there are a lot of promising elements here that could have added up to something neat. Execution is key, however, and that is where Mato Anomalies seems to fail in every category. Even without the significant performance issues, the underlying design flaws result in something that I really can’t recommend to anyone except those who enjoy picking apart misfires.
    • 60 Metascore
    • 70 Critic Score
    Overall, Man of Steel is a solid game.
    • 60 Metascore
    • 60 Critic Score
    Keeping the legacy of Flash games alive is important, and in that sense I’m glad Rose & Camellia Collection exists. But its slight nature and clumsy controls make it hard to recommend with much vigor despite its charming presentation. Apart from adding some standard button controls I can’t imagine someone making a better Rose & Camellia collection than this, so if you loved the series on your computer back in the day by all means go for it. Otherwise, I’m not sure there’s enough here to chew on at the price it’s commanding.
    • 60 Metascore
    • 50 Critic Score
    Overall, the game feels like a series of mediocre mini-games tied together by scenes from the original movie.
    • 60 Metascore
    • 60 Critic Score
    It’s unfortunate that a niche series has finally made a return after so many years in a market that should be more receptive to its charms, only to make some big changes that significantly weaken the overall package. There’s still something to Endless Ocean Luminous, things you can’t find in this exact form anywhere else, but the loss of a properly designed world to explore and the sometimes tedious nature of the tasks it requires of you make this a difficult game to recommend with much vigor.
    • 60 Metascore
    • 60 Critic Score
    While I’m happy that this remake turned out better than expected and there is now an easily accessible way to play Snow Bros., Snow Bros. Special feels like it’s caught between the couch cushions of a straightforward re-issue and a full-blown revival. It’s a bit pricey to be the former and a bit light on features to be the latter. Snow Bros. fans who don’t mind dropping twenty bucks to have a decent remake will be happy with what they get here, but others may find there isn’t quite enough here to make a decent snowman.
    • 60 Metascore
    • 50 Critic Score
    Dusk Diver 2 builds on the original in its scope, visuals, and music, but is held back by its dungeons, quests, and some aspects of the combat. The Nintendo Switch version especially feels far too sluggish compared to the original. If you enjoyed Dusk Diver and want more of the world, Dusk Diver 2 on Switch is something you can consider when it gets a price drop. I would really recommend checking it out elsewhere though in its current state.
    • 59 Metascore
    • 40 Critic Score
    A great idea for a game that ultimately is ruined by frustrating controls and gameplay which is too easy to get bored of.
    • 59 Metascore
    • 50 Critic Score
    As it is, while Battlestone may provide you with a handful of hours of entertainment, you'll most likely reach a point where the game has nothing left to give.
    • 59 Metascore
    • 60 Critic Score
    The imprecise controls, and surprisingly small song selection hold the game back.
    • 59 Metascore
    • 60 Critic Score
    If you're a fan of dual-stick shooters and you're looking for something new to play, Cowboy Guns is certainly worth a try. However, newcomers to the genre or folks that can't stand cheesy Western stories may not get as much satisfaction out of it.
    • 59 Metascore
    • 80 Critic Score
    It's not the most complicated game, but Trial By Survival makes up for it with feeling, making it well worth checking out in my book.
    • 59 Metascore
    • 80 Critic Score
    Seashine is a game with a lot of spirit, great artistic direction, and a clever blend of wonder and terror.
    • 59 Metascore
    • 80 Critic Score
    "Dungeon crawling roguelite plus Dark Souls" is an idea that could have gone horrifically wrong, but it by and large comes together in a solid way here. An unusual flavor that I expect will go down well with roguelite fans.
    • 59 Metascore
    • 60 Critic Score
    Super UFO Fighter is enjoyable for a short while, but in testing this with my family we’d had our fill after about a half hour. The gameplay got stale quickly, and every match started to feel the same. The single player mode exhausts its ideas equally quickly, and while I appreciate that there is an online multiplayer mode here, I wasn’t able to find a single opponent in all of my attempts. I didn’t have a bad time playing the game, but it’s all just too thin to recommend regardless of whether you mean to play alone or with others.
    • 59 Metascore
    • 60 Critic Score
    I’ve played worse turn-based tactical RPGs than Redemption Reapers, and perhaps some of my disappointment was on me for expecting more. But I can’t help but feel like there could have been something special here if the story was properly fleshed out and its various design choices worked better together. Instead we have a game that pushes against you in a lot of unpleasant ways, almost to the point where it feels like it wants you to stop playing. With how many solid entries in this genre the Switch has in its library, it’s hard to recommend this one with any real vigor.
    • 59 Metascore
    • 60 Critic Score
    So, if you're a fan of WWE and its brand of muscle-bound entertainment or just a dude tweaking over the lack of Angry Birds content, I'd say go ahead and give this one a go. I dug it and I'm the kind of guy who often rolls his eyes at Angry Birds references.
    • 59 Metascore
    • 80 Critic Score
    An enjoyable experience, and one that does the adventure strategy genre proud.
    • 59 Metascore
    • 70 Critic Score
    The Switch and PS5 versions of Bright Memory: Infinite ship with the cosmetic DLC included from the start, which definitely helps compared to the PC version that has them sold separately, but it is worth keeping in mind that you should expect about 2 hours for the campaign here and a story that isn’t really anything special. If that is ok with you, Bright Memory: Infinite is an impressive release for a one-man studio with its visuals and fun combat. It might be worth waiting on a discount, but if you’ve wanted something to satiate your desire for a new short FPS on Switch, Bright Memory: Infinite will give you that.
    • 59 Metascore
    • 50 Critic Score
    Aquarist is probably a really enjoyable game on PC. On Switch, its severe interface problems combined with a few technical issues makes it really difficult to just chill out and enjoy the simple pleasures of building the aquariums of your dreams and taking care of your fish. Nearly unreadable text, especially in handheld mode, combines with clumsy controls that were obviously designed for a mouse, and the result is very hard to recommend.
    • 59 Metascore
    • 60 Critic Score
    For optimal enjoyment of Ultima Forever, it’s best to play on an iPhone 5. Party members may still lag out and disappear, but you’ll have less frame issues. For the freemium price, I’m all on board for this Ultima MMO. When I’m in a solid party, I can’t put this game down. There’s too much to do and tons of reasons to go back into old dungeons and farm for better loot. Hopefully, with subsequent patches the frame issues will slowly disappear.
    • 59 Metascore
    • 40 Critic Score
    All of these systems combined make for a game that's unfriendly to the point of being opposed to the player, when it could have been so much more fun if turned down the heat a bit.
    • 59 Metascore
    • 60 Critic Score
    NBA 2K14 is a decent game and if it wasn't for the prequel, I'd more than likely suggest snapping it up. As it stands, however, I seriously recommend purchasing NBA 2K13 instead - It's the same price and the commentary and up-to-speed court announcer make it worth the investment.
    • 59 Metascore
    • 50 Critic Score
    Between crashes and money-eating bugs, it's too likely you'll lose it. Once it's fixed, I think people who have enjoyed King's other games will be quite satisfied with Diamond Digger Saga, even if it's less diamond than cubic zirconium.
    • 59 Metascore
    • 60 Critic Score
    You can't really call The X-Files: Deep State just a hidden object game, seeing as it also has numerous other mini-games, dialogue-driven decisions that affect the story and much more. It's an intriguing mix of elements worthy of its source material, but it's plagued by a sinister array of free-to-play headaches as menacing as anything cooked up by the Cigarette Smoking Man.
    • 59 Metascore
    • 60 Critic Score
    In the end, Great Battles Medieval is a pretty good RTS/RPG hybrid that gets enough right to merit your attention whether you’re a fan of the genre or new to the style. It’s not perfect, but it’s still fun in a lot of key areas.
    • 59 Metascore
    • 60 Critic Score
    Though I truly enjoyed the brainteasers and the puzzles are well-designed, Ferris Mueller’s Day Off is a bit of a tough one to wholly recommend.
    • 59 Metascore
    • 80 Critic Score
    Regardless, Daytona Rush is pretty enjoyable and deserves at least a download.
    • 59 Metascore
    • 60 Critic Score
    I think Eiyuden Chronicle: Hundred Heroes does a good job of carrying out its goal of giving Suikoden fans a new game with a similar sort of appeal. There are some pacing issues here, and its commitment to the bit means those without the necessary nostalgia might feel a little annoyed at times, but overall this is an enjoyable RPG that hits some notes these ears of mine haven’t heard in a while. Unfortunately, this Switch version suffers from too many technical issues to recommend with any real vigor. Play this game, but I wouldn’t play it here unless you really have no other option.
    • 58 Metascore
    • 60 Critic Score
    It just didn’t work for me. If you can see things the way the game presents, and you don’t mind some truly irritating puzzle design in places, you may take to LOVE better than I did.
    • 58 Metascore
    • 50 Critic Score
    I’m a huge fan of both Star Wars and Tower Defense, so a game like this seemed like a slam dunk in my mind. Unfortunately, the game feels more like a cash grab of a true TD game in the Star Wars universe that actually focused on gameplay or story.
    • 58 Metascore
    • 40 Critic Score
    The Amazing Spider-Man 2 is marginally better than the previous game in many ways, and I'd dare say we are approaching the quality of the early console open world Spider-Man games in most respects, which is a delight for just a fiver. At the same time, there are a variety of things included in this game that not only do not benefit the end user but actively sabotage the entire experience of trying to enjoy the game.
    • 58 Metascore
    • 50 Critic Score
    Ultimately, if you love Superman and you miss the days when arcade games didn't bother with all that story nonsense and just let you get straight to beating stuff up, you might get something out of this game.
    • 58 Metascore
    • Critic Score
    Skull and Bones is a hard game to recommend at full price, but I do recommend checking out the free trial. I enjoy naval combat and open world Ubisoft games, and Skull and Bones with all its updates so far is good, but it has potential to be better. If you do plan on playing Skull and Bones on Steam Deck, keep in mind that it is an online only experience. I will likely grab it on console to also play there with cross progression. [Impressions]
    • 58 Metascore
    • 60 Critic Score
    For fans of Tony Stark and his universe, Iron Man 3 is definitely a fun adventure. For those who care nothing whatsoever for comics or the Iron Man universe, it’s still fun as an endless runner. It doesn't feel as finished as other Gameloft games, but time may change that. But be prepared to either spend lots of your time, or your money, to get the most out of Iron Man 3.
    • 58 Metascore
    • 50 Critic Score
    At first, the Switch version seems fine enough. A clear visual downgrade, but it’s all running reasonably smoothly. But once you start getting to busier battles, more crowded areas, and situations with more chaos, everything comes unglued. The framerate flies all over the place, which is bad in a game whose chief combat gimmick is timed dodging. It hitches up at times, and flatout stops in the middle of the action to do whatever. I recognize the technical challenges in realizing this port on this hardware, but if this is the best that could be mustered, it perhaps should not have been done. We’re left with a heavily troubled port of a rather middling game, and I don’t know that filling in the story gaps is worth dealing with that.
    • 58 Metascore
    • 70 Critic Score
    Of course, everything else in No Red T-Shirts is really all in good fun. But man, it's hard to shake the feeling that there's something a little wrong with punishing protesters and shaking down photographers.
    • 58 Metascore
    • 80 Critic Score
    If you’re in the mood for a crafting freemium title, you can do a lot worse than checking out BuildIt.
    • 58 Metascore
    • 60 Critic Score
    The game is decidedly dated for numerous reasons, and although the game was a trailblazer for its time, the touch screen controls don't really lend themselves very well to a precision platformer.

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