Total Video Games' Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 LOL: Never Party Alone!
Score distribution:
1399 game reviews
    • 75 Metascore
    • 60 Critic Score
    Regrettably Tony Hawk’s American Wasteland feels too much like a “by numbers” sequel; a tag that in some eyes has been hanging around the series for a while now, but most certainly manifests itself in THAW.
    • 78 Metascore
    • 60 Critic Score
    Oh EA what have you done; we we’re getting to enjoy FIFA once again and now this. We’re never ones to severely criticise an average game, however FIFA 06 beggars belief.
    • 63 Metascore
    • 60 Critic Score
    Whilst not the worst film tie-in, Fantastic 4 still feels heavily watered down and certainly comes across as a weaker version of "X-Men Legends."
    • 71 Metascore
    • 60 Critic Score
    ParaWorld sets itself a high bar by taking on such a story driven campaign. It fails to deliver on this part and, unfortunately, all that remains is an RTS game that simply can't stand up to today's heavyweights of the genre.
    • 66 Metascore
    • 60 Critic Score
    With the small roster and lack of modes, this one is probably best as a rental and not a purchase, but it is a good way to waste away a weekend.
    • Total Video Games
    • 63 Metascore
    • 50 Critic Score
    While the original Force Unleashed managed to surprise us with something that was more stimulating then the tech demo we feared and nicely introduced a new plotline, the sequel fails at virtually everything it attempts. The plot feels like a cheap way to extend the series and never delivers any twists, while the game itself is mediocre at the very best of times. A hugely disappointing experience that even the most ardent Star Wars fan will have a tough time enjoying.
    • 52 Metascore
    • 50 Critic Score
    Although it's easy to see Transformers: The Game attracting a younger audience better suited to overlook the game's issues, for everybody else, the appeal of large robots repeatedly stomping around uninspired environments limits it to little more than a poorly realised merchandising option.
    • 42 Metascore
    • 50 Critic Score
    You almost have to ask whether Capcom closed Studio 8 out of sheer embarrassment.
    • 53 Metascore
    • 50 Critic Score
    The combat is far from fluid and the missions feel stuttered and short...and how will Marvel fans feel about killing off some of their favourite characters???
    • 45 Metascore
    • 50 Critic Score
    As a long-term Sonic fan Shadow the Hedgehog fills me with absolute dread and disdain; it’s an abysmal game that manages to expand upon the issues of previous Sonic games, whilst completing negating the core ingredients of the Sonic series.
    • 52 Metascore
    • 50 Critic Score
    Whilst we found ourselves forgiving Lara for moving like a 7-ton dumper truck and Core for basically realising that their new ideas weren’t quite cutting it, we can’t say the same for the bugs that rear their ugly heads all too often - we’ve simply lost count of the number of times we’ve had to reset our Playstation2 because Lara has got stuck in a wall yet again.
    • 61 Metascore
    • 50 Critic Score
    While the original Force Unleashed managed to surprise us with something that was more stimulating then the tech demo we feared and nicely introduced a new plotline, the sequel fails at virtually everything it attempts. The plot feels like a cheap way to extend the series and never delivers any twists, while the game itself is mediocre at the very best of times. A hugely disappointing experience that even the most ardent Star Wars fan will have a tough time enjoying.
    • 66 Metascore
    • 50 Critic Score
    We had high hopes for FUEL, which promised to offer an expansive game world teaming with insane weather and even crazier racing. Ultimately, however, Asobo Studio has served up a barren wasteland filled with nothing to do, bland race events, and weather effects that are far less dynamic than Codemasters might have you believe.
    • 75 Metascore
    • 50 Critic Score
    It's exciting to see the Lego games attempt to innovate, and some of the battles can be truly epic, but all sense of awe and fun is destroyed by persistent issues across the board, leaving players confused and frustrated. The trademark Lego charm is still just about present but is quickly wearing thin.
    • 76 Metascore
    • 50 Critic Score
    It's exciting to see the Lego games attempt to innovate, and some of the battles can be truly epic, but all sense of awe and fun is destroyed by persistent issues across the board, leaving players confused and frustrated. The trademark Lego charm is still just about present but is quickly wearing thin.
    • 69 Metascore
    • 50 Critic Score
    It just does not seem like a title you would want to run out and buy if you already have last year's game.
    • Total Video Games
    • 53 Metascore
    • 50 Critic Score
    Lair is the quintessential example of why motion control should only be used sparingly on PlayStation 3 titles; unwieldy, unresponsive, and bland in terms of gameplay, the only thing compelling in the game is the soundtracks.
    • 69 Metascore
    • 50 Critic Score
    An unbelievably lazy title that just feels cheap. It has poor gameplay that the target audience will just fall asleep at, which only adds to the infuriating realisation that it will still sell thanks to the lightning scarred teen's name.
    • 67 Metascore
    • 50 Critic Score
    We had high hopes for FUEL, which promised to offer an expansive game world teaming with insane weather and even crazier racing. Ultimately, however, Asobo Studio has served up a barren wasteland filled with nothing to do, bland race events, and weather effects that are far less dynamic than Codemasters might have you believe.
    • 50 Metascore
    • 50 Critic Score
    If you’re a fan of the movie you’ll be bitterly disappointed at the butchering the license has received, whilst even action fans will be put off after they’ve punched, kicked and thrown their way through the first 10 missions; avoid!!!
    • 54 Metascore
    • 50 Critic Score
    Bland, unoriginal, buggy, beleaguered with frame-rate issues, filled with visual 'quirks', and featuring combat that's lacking any great sense of satisfaction, Rise of the Argonauts is a truly lacklustre action-RPG experience.
    • 62 Metascore
    • 50 Critic Score
    Calling 24: The Game a disappointment is a bit of an understatement. Its uninspired third-person shooter gameplay and sluggishly dull driving sections really do fail to capture the brilliance of the TV show, with the mini-game puzzles and the rare idea representing the only spark of creativity in the entire game.
    • 67 Metascore
    • 50 Critic Score
    Whilst some of the levels have a good degree of detail unfortunately for most of them they lack inspiration and are actually quite dull.
    • 62 Metascore
    • 50 Critic Score
    Questions over what the remake is ultimately trying to achieve and the failure to capture the very essence of the original (beyond the cute and chirpy presentation), along with the limited use of the DS and the pathetic length, make this one to leave on the shop shelf, even if you do fondly recall the original.
    • 63 Metascore
    • 50 Critic Score
    Aura is safe, predictable and wholesome…… but is that enough?
    • 68 Metascore
    • 50 Critic Score
    An unbelievably lazy title that just feels cheap. It has poor gameplay that the target audience will just fall asleep at, which only adds to the infuriating realisation that it will still sell thanks to the lightning scarred teen’s name.
    • 58 Metascore
    • 50 Critic Score
    The combat is far from fluid and the missions feel stuttered and short...and how will Marvel fans feel about killing off some of their favourite characters???
    • 64 Metascore
    • 50 Critic Score
    This game is rushed and it truly shows in every aspect. I feel as if I’ve been taken back to the days of WCW Nitro and the likes. Please get me out of this Nightmare.
    • 57 Metascore
    • 50 Critic Score
    Online trading is a neat idea that brings back memories of swapping doubles of the real toys but aside from that, V4 is a desperately shallow, repetitive game. Very much a sleeping dog, and you know how that little phrase goes.
    • 67 Metascore
    • 50 Critic Score
    We had high hopes for FUEL, which promised to offer an expansive game world teaming with insane weather and even crazier racing. Ultimately, however, Asobo Studio has served up a barren wasteland filled with nothing to do, bland race events, and weather effects that are far less dynamic than Codemasters might have you believe.
    • 62 Metascore
    • 50 Critic Score
    It’s hard to knock Chrome Specforce too heavily simply because of its bargain price, however you have to question whether that’s a reason to invest in such a bland experience that only offers a mediocre interpretation of something we’ve seen on countless occasions. Gameplay flaws, bugs and glitches are one thing, a complete lack of imagination in terms of a videogame however is a distinctly different matter.
    • 67 Metascore
    • 50 Critic Score
    In most ways the game feels like so many European developed RTS titles that fail to connect with gamers that it's only the Direct Control function (and the well known logo of Ubisoft) that lifts it ever so slightly out of the crowd of other strategy games developed across mainland Europe.
    • 57 Metascore
    • 50 Critic Score
    Bland, unoriginal, buggy, beleaguered with frame-rate issues, filled with visual 'quirks', and featuring combat that's lacking any great sense of satisfaction, Rise of the Argonauts is a truly lacklustre action-RPG experience.
    • 82 Metascore
    • 50 Critic Score
    Myst stood for inventiveness and creation of many well formed ideas. Now it looks like a carbon copy of many of its previous releases!
    • 66 Metascore
    • 50 Critic Score
    Just trying to play through the game was a struggle; sure the cumbersome controls and other such issues are frustrating, however the biggest concern is the lack of appeal the game has, boredom sinks in after only a couple of levels and there’s very little to re-capture this later in the game.
    • 51 Metascore
    • 50 Critic Score
    As a long-term Sonic fan Shadow the Hedgehog fills me with absolute dread and disdain; it's an abysmal game that manages to expand upon the issues of previous Sonic games, whilst completing negating the core ingredients of the Sonic series.
    • 59 Metascore
    • 50 Critic Score
    Bland, unoriginal, buggy, beleaguered with frame-rate issues, filled with visual 'quirks', and featuring combat that's lacking any great sense of satisfaction, Rise of the Argonauts is a truly lacklustre action-RPG experience.
    • 72 Metascore
    • 50 Critic Score
    Race Pro is uninspiring throughout and a bland racing experience to the bone.
    • 38 Metascore
    • 50 Critic Score
    If you’re a fan of The Simpsons (who isn’t?) it’s likely that after the initial appeal wears off you’ll be left with a game that’s better served as a coffee-coaster.
    • 63 Metascore
    • 50 Critic Score
    SimCity Societies completely forgets what the SimCity experience is all about. Gameplay depth has been sacrificed to make the title feel more like a The Sims city builder, and the result is a game with little or no substance whatsoever.
    • 54 Metascore
    • 50 Critic Score
    The combat is far from fluid and the missions feel stuttered and short...and how will Marvel fans feel about killing off some of their favourite characters???
    • 64 Metascore
    • 50 Critic Score
    It's passable for those just looking for some mindless action and fans of his films, but there's too many issues to hold this game aloft in the crowded action genre.
    • 57 Metascore
    • 50 Critic Score
    If trudging your way through uninspired level after level, button bashing through a bunch of mindless drones to finish up with some of the most unimaginative bosses in videogames history is your idea of fun then go for it.
    • 73 Metascore
    • 50 Critic Score
    It's hard to imagine why anyone would opt for The Saboteur when they've got Assassin's Creed II as an alternative. Beyond its Parisian setting, The Saboteur fails to add any new ideas to the sandbox genre other than breasts.
    • 54 Metascore
    • 50 Critic Score
    Some ill thought out mechanics really make this already niche title further marginalised, but it's nonetheless a very quirky adventure game.
    • 72 Metascore
    • 50 Critic Score
    I actually found myself being so bored at one point that I took to reading out the characters lines in silly voices just to entertain myself.
    • 64 Metascore
    • 50 Critic Score
    Offers nothing fresh or inventive in terms of gameplay and considering the subject matter it needed to. Although it does things better than nearly any other similar themed game that just wasn’t enough.
    • 49 Metascore
    • 50 Critic Score
    As a long-term Sonic fan Shadow the Hedgehog fills me with absolute dread and disdain; it's an abysmal game that manages to expand upon the issues of previous Sonic games, whilst completing negating the core ingredients of the Sonic series.
    • 50 Metascore
    • 50 Critic Score
    A prime example of how not to do a tennis game, after just one match you’ll be hard pressed to pick this up and play it again.
    • 65 Metascore
    • 50 Critic Score
    A sluggish and cumbersome experience that distinctly lacks in any sort of atmosphere, D-Day is a real disappointment.
    • 60 Metascore
    • 50 Critic Score
    Visually, it's very similar to Warriors Orochi on Xbox 360, while the gameplay and appeal are as stagnant and underwhelming as they've ever been.
    • 66 Metascore
    • 50 Critic Score
    It's passable for those just looking for some mindless action and fans of his films, but there's too many issues to hold this game aloft in the crowded action genre.
    • 68 Metascore
    • 50 Critic Score
    An unbelievably lazy title that just feels cheap. It has poor gameplay that the target audience will just fall asleep at, which only adds to the infuriating realisation that it will still sell thanks to the lightning scarred teen's name.
    • 51 Metascore
    • 50 Critic Score
    Linear to the point of offering little challenge beyond heading in a straight route through the entire game at an extremely sluggish pace, occasionally demanding you to pick up objects to solve frustratingly cryptic puzzles.
    • 61 Metascore
    • 50 Critic Score
    To new gamers there is appeal but if you already own a game like this then we are sure it can’t offer you anything new or remotely appealing!
    • 72 Metascore
    • 50 Critic Score
    It's hard to imagine why anyone would opt for The Saboteur when they've got Assassin's Creed II as an alternative. Beyond its Parisian setting, The Saboteur fails to add any new ideas to the sandbox genre other than breasts.
    • 54 Metascore
    • 50 Critic Score
    This is by far the most disappointing of the Revolution series to date. Whilst the changes made to the game have been done to accommodate the various features of the Nintendo DS, the fact is that it just doesn't feel like Rainbow Islands. Key elements are missing, including the all important strategy of the original.
    • 51 Metascore
    • 50 Critic Score
    Unfortunately within the first hour of realizing the game is little more then a series of samey battles, the tedium and monotony soon overtakes and leaves the rest of the game a mind-numbingly repetitive struggle - look elsewhere for your superhero action.
    • 43 Metascore
    • 50 Critic Score
    You almost have to ask whether Capcom closed Studio 8 out of sheer embarrassment.
    • 49 Metascore
    • 50 Critic Score
    Aliens vs. Predator Requiem has a short lifespan; it's very repetitive and has a multiplayer mode that may as well have been left out. Far from having Predatory instincts, the game would die from hypothermia if left out for 20 minutes on a chilly September evening.
    • 68 Metascore
    • 50 Critic Score
    An intriguing game on mobile phones makes a reasonable translation to the Nintendo DS, but it's hard to look past the fact that Orcs & Elves feels dated and overly simplistic. If anything Orcs & Elves makes us hope that nobody will contemplate bringing mobile phone games to the Nintendo DS ever again.
    • 45 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 73 Metascore
    • 40 Critic Score
    There's absolutely no depth here – no character development, no feeling that you're on holiday, nothing – you just feel cheated out of any game whatsoever. The truth be told, this game is entirely based around perving on the women.
    • 45 Metascore
    • 40 Critic Score
    Following the format of releasing an uninspired superhero game on every conceivable format, Iron Man unsurprisingly offers little to anybody but the hardest Iron Man fanatic.
    • 58 Metascore
    • 40 Critic Score
    Horribly bland, boring, and broken.
    • 57 Metascore
    • 40 Critic Score
    A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
    • 57 Metascore
    • 40 Critic Score
    Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
    • 62 Metascore
    • 40 Critic Score
    Easily the worst shooter we've seen so far this year and quite possibly the whole of last year as well, we can't see fans of either the film, comic, or third-person shooters enjoying Weapons of Fate.
    • 61 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 60 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 36 Metascore
    • 40 Critic Score
    It's ill-thought from the very start, which is demonstrated by the contradictions and flaws evident throughout the entire game.
    • 54 Metascore
    • 40 Critic Score
    Control issues prevent any true sensation of a classic Sonic title from emerging, while any subtle depth is virtually eradicated by the overwhelming sense of simplicity.
    • 45 Metascore
    • 40 Critic Score
    Only the "boss" encounters with the persistent helicopter provide anything even bordering on memorable, leaving a sloppy, completely unremarkable and tired shooter that's better left on the shop shelves.
    • 59 Metascore
    • 40 Critic Score
    A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
    • 61 Metascore
    • 40 Critic Score
    Easily the worst shooter we've seen so far this year and quite possibly the whole of last year as well, we can't see fans of either the film, comic, or third-person shooters enjoying Weapons of Fate.
    • 47 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 36 Metascore
    • 40 Critic Score
    It's ill-thought from the very start, which is demonstrated by the contradictions and flaws evident throughout the entire game.
    • 60 Metascore
    • 40 Critic Score
    Not only have they taken the 40 year legacy of James Bond way off track, but they have also taken the classic GoldenEye reputation and created a game that the fans were dreading. Not a classic ' not even an average game, GoldenEye: Rogue Agent is just about insulting to everyone in the target demographic.
    • 61 Metascore
    • 40 Critic Score
    Looks and feels more like a retro offering than a new game.
    • 41 Metascore
    • 40 Critic Score
    It's ill-thought from the very start, which is demonstrated by the contradictions and flaws evident throughout the entire game.
    • 60 Metascore
    • 40 Critic Score
    The series is very, very tired and should really have been put to bed by now, with this latest iteration boasting lacklustre content and all the appeal of drinking sulphuric acid.
    • 46 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 55 Metascore
    • 40 Critic Score
    Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
    • 46 Metascore
    • 40 Critic Score
    The restrictive control system and progression feels pathetic compared to the state of fluid titles such as "Prince of Persia" or "Galleon", whilst the overall experience is confounded by an awkward fixed camera system that makes it virtually impossible to see where you’re going.
    • 44 Metascore
    • 40 Critic Score
    By no stretch of imagination is Hellboy: The Science of Evil a good example of the third-person action genre, the bland level designs, uninspired combat and an overall dated feel contribute to yet another poor comic-book adaptation. Nevertheless, Krome have captured Hellboy's character well and perhaps the game's limited scope will find some appeal to a younger audience - it worked for Iron Man and The Incredible Hulk.
    • 68 Metascore
    • 40 Critic Score
    The blatant plagiarism, atrocious dialogue and unimaginative gameplay combine to create one of the most dullest videogame experiences I’ve had in years.
    • 49 Metascore
    • 40 Critic Score
    DNF plays like it's been developed in a vacuum, serving more as a time-capsule of mediocre PC games from the first half of the last decade than a certifiable, modern-day FPS.
    • 51 Metascore
    • 40 Critic Score
    DNF plays like it's been developed in a vacuum, serving more as a time-capsule of mediocre PC games from the first half of the last decade than a certifiable, modern-day FPS.
    • 54 Metascore
    • 40 Critic Score
    Very much throwaway gaming, Conquest is wholly lacklustre, devoid of any real purpose, and is a real low point for Pandemic, which after Mercenaries 2 is really saying something. 'Must do better' is a gross understatement.
    • 56 Metascore
    • 40 Critic Score
    A hugely disappointing update to a franchise that was once reverred in the videogames industry - why is there no 4P option?
    • 36 Metascore
    • 30 Critic Score
    The simple fact is Kung Fu Rider would have fared better on a traditional joypad (it still wouldn't be that much fun), therefore making the entire game ultimately pointless. Studio Japan has blatantly given a half-arsed approach to their first PS Move title and there's absolutely nothing to recommend. Pointless, frustrating, irritating.
    • 38 Metascore
    • 30 Critic Score
    Something to avoid like nuclear waste, Godzilla: Unleashed suffers from hideous gameplay, Neolithic graphics, no depth whatsoever, and shoddy design all-round. If you want to torture somebody then buy them this for their birthday.
    • 32 Metascore
    • 30 Critic Score
    I’m not sure why this game was ever made.
    • Total Video Games
    • 42 Metascore
    • 30 Critic Score
    Hats off to Spark Unlimited, we really thought that Conflict: Denied Ops would be the worst first-person shooter of the year...but Turning Point: Fall of Liberty snatches that award with both hands.
    • 38 Metascore
    • 30 Critic Score
    It's a feminist's nightmare wrapped up in the plaything of a horny and naive adolescent boy, with some underlying gameplay dynamics reminiscent of The Sims. Truly, it's confused.
    • 40 Metascore
    • 30 Critic Score
    The wrestlers contain so few polygons, they look like an Origami project gone bad. This might be excusable if this lack of detail made up for fast-paced and smooth action, but sadly this isn't the case either.
    • Total Video Games
    • 41 Metascore
    • 20 Critic Score
    Once you've seen one gag you've literally seen them all, and it's certainly not enough to sustain your interest beyond the first five minutes.
    • 33 Metascore
    • 19 Critic Score
    Having enormous plastic breasts never made Gazza a ballerina; by the same token, nor does it make Pammy a game character. It worked for Lara… but then Lara had an actual game to fall back on.
    • 56 Metascore
    • 10 Critic Score
    Marginally more than Picto-Chat which comes free with every DS, there's literally nothing that we can recommend about Bakushow.

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