TheXboxHub's Scores

  • Games
For 6,223 reviews, this publication has graded:
  • 37% higher than the average critic
  • 39% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ghosts 'n Goblins Resurrection
Lowest review score: 10 Mini Hockey Battle
Score distribution:
6224 game reviews
    • 63 Metascore
    • 40 Critic Score
    It seems a plethora of physics-based games have hit the market over the last few years. They have gathered a large audience so it’s only predicted, but now it feels as though the joke has run its course. For the first time, the genre is starting to show its age in Totally Reliable Delivery Service on the Xbox One, with a repetitive and frustrating experience. While there’s some fun and laughs to be had with co-op, and inventive customisation options, the laughs stop there.
    • 62 Metascore
    • 40 Critic Score
    I was having a brilliant time with Romancing SaGa 2 before the glaring issues of the battle system came to light. Its non-linearity was ground breaking at the time and as a result, it certainly stands up even today. Even the soundtrack was hugely enjoyable. But those battle mechanics have ruined this game for me.
    • 62 Metascore
    • 40 Critic Score
    Little Big Workshop on Xbox One is fun, first and foremost, and if a patch is released that fixes the issues in place I would definitely recommend picking it up. But until then, if you are unfortunate enough to encounter progress-halting bugs then you will most likely be forced to restart. And it doesn’t matter who you are, losing all of your progress to glitches isn’t fun.
    • 62 Metascore
    • 40 Critic Score
    I’m afraid that Redout: Space Assault on Xbox just isn’t worth it. The game couldn’t be less interesting to play, because it isn’t interested in having you play it. Its story, if one could call it that, is a mindless distraction, and everything feels pointless.
    • 62 Metascore
    • 40 Critic Score
    There’s decent gameplay attached to it all, sure, but the drab visual presentation, the lack of variety or different levels, the archaic difficulty spikes; it all adds up to a game that needs more polish or a rework.
    • 59 Metascore
    • 40 Critic Score
    Whilst I have really wanted to love SuperMash, it has instead ended up as a tedious, frustrating and downright boring affair. There are some great ideas but the good faith these earn are ruined within minutes.
    • 58 Metascore
    • 40 Critic Score
    In a world where Jim Henson created lovable creations such as The Muppets and the cast seen in The Dark Crystal, it’s disappointing that their property has been wasted on a hollow combat-heavy video game.
    • 58 Metascore
    • 40 Critic Score
    Asterix & Obelix: Slap Them All! feels like a missed opportunity to give the world the Asterix game that we have been waiting for. There is no progression, no making the heroes stronger, and at the end, no real desire to see the game through to a conclusion. It’s the same characters and the same action, for level after level, with a different backdrop. Sadly this makes for a dull game.
    • 57 Metascore
    • 40 Critic Score
    With plenty of exhilarating platformers on the market, such as A Hat in Time and Yooka-Laylee, it’s hard to recommend Gigantosaurus: The Game to any age. It’s too easy, repetitive and contains no sense of inventiveness. Younger gamers will no doubt find a slight amount of fun in the experience, but it will fail to push their skills any further or demand a large amount of attention.
    • 56 Metascore
    • 40 Critic Score
    For free, Defiance 2050 is ok, there is fun if you can overlook the bugs, and the story is a good one, albeit identical to the game I played half a decade ago. However broken shooting mechanics, poor graphics and not enough love put into the detail conspire to rob what fun there is.
    • 56 Metascore
    • 40 Critic Score
    If you want to throw a bike around some time trial tracks for a little bit, by all means crack on, but if you try to do anything else in MX vs ATV Legends, you're going to be met with a host of issues.
    • 55 Metascore
    • 40 Critic Score
    The art style is generally pleasing to the eye, but the lack of enjoyable content means that it’s likely to be the only thing you’ll remember from the game. With an already diminished player base, there are plenty of other similar local multiplayer titles on the market that offer a lot more.
    • 54 Metascore
    • 40 Critic Score
    Overall, Away: Journey to the Unexpected is a bit of a mess, and what’s even more disappointing is that the trailers of the game have made it really seem like the feel-good FPS game that the developers have aimed for. But the poorly thought out combat mixed, with a lacklustre gameplay loop make the hours spent, frustrating to say the least. While there are some aspects of the game that are well executed like the art and music, Away is a tough game to recommend.
    • 53 Metascore
    • 30 Critic Score
    Doodle God: Ultimate Edition falters in many areas, but mainly in the one-dimensional, so called puzzle solving and the sheer pot luck it often requires. Instead of making me feel like a god, I am constantly left like a monkey, bashing buttons and hoping a masterpiece comes out. The terrible control system simply adds to my pain, and whilst there is a lot to do, any supposed fun wears off in mere minutes.
    • 53 Metascore
    • 30 Critic Score
    It’s very sad to say that Friday the 13th: The Game, after all the hype and excitement of a game that could have truly represented the incredible franchise, is the most unstable, unreliable and underwhelming game I’ve played in a long time.
    • 53 Metascore
    • 40 Critic Score
    Ship Graveyard Simulator tries to bring the excitement of breaking ocean-bound vessels to your sofa. However, it ends up feeling like something best left buried at sea.
    • 52 Metascore
    • 40 Critic Score
    Everreach: Project Eden on Xbox One just doesn’t feel finished. It needs more work on the shooting mechanics, the AI systems and the bike sections. The concept, mission structure and ideas are all good but the game as a whole fails to feel as polished as it should be.
    • 52 Metascore
    • 40 Critic Score
    It’s unfortunate then that their license has been relinquished to such a bland and uninspired creation in Asterix & Obelix XXL 3: The Crystal Menhir on Xbox One, especially when previous entries have been quirky, imaginative titles.
    • 52 Metascore
    • 40 Critic Score
    Crashbots is let down by some awful design and gameplay choices. The camera needs to be better. The energy system needs to be rethought. The controls are sluggish and need improvement. The physics need to be made more consistent. The technical issues need to be ironed out.
    • 51 Metascore
    • 40 Critic Score
    I really wanted to like Hellboy Web of Wyrd, from the announcement trailer reveal, it looked amazing. Technically that is still true - it does looks amazing. Yet sadly it doesn’t have the substance to back up the fantastic style. Maybe hardcore fans will find more joy, but Web of Wyrd feels tricky to recommend to even the most dedicated fans.
    • 50 Metascore
    • 40 Critic Score
    Music Racer: Ultimate is a decent effort at a rhythm game, but it simply lacks too much in the meaningful gameplay category to warrant a recommendation.
    • 50 Metascore
    • 40 Critic Score
    It fails in regards to the gameplay thanks to a complete lack of variety in hits, and a robotic and linear feel to each match, but the visuals are fun and there are a ton of customisation opportunities.
    • 49 Metascore
    • 40 Critic Score
    With dreadful controls, no map of where to go, nor any in-game speedo to see how fast you are going, Fast & Furious Crossroads on Xbox One is a massive let down. Online is messy at best, and while the storyline is a corker, the way that every mission seems to play out the same, just in a different place, makes me sad.
    • 49 Metascore
    • 40 Critic Score
    Don’t bother yourself with Deformers; it’s too pricey, sparsely populated, and not really fun to play anyway.
    • 48 Metascore
    • 40 Critic Score
    Anti Gravity Games Studios have included four unique zones, tons of levelling options, a hardcore mode and an actual incentive to perfect levels. Unfortunately the design of most of the game’s systems make that content unenjoyable. Between performance issues, difficulty spikes and a large amount of unfair deaths, it’s tough to enjoy your time here, and much of what fun can be had ends up being more at the expense of Hell Warders rather than because of it.
    • 48 Metascore
    • 30 Critic Score
    Clever use of an interactable radial wheel aside, Police Simulator: Patrol Officers should be handing in its badge for lack of care to the community, well before its shift is over.
    • 47 Metascore
    • 40 Critic Score
    There is a great game with a brilliant idea underneath the problems of Headspun; problems that have made the game unworkable.
    • 47 Metascore
    • 30 Critic Score
    There are much better fishing games than Ultimate Fishing Simulator, and my strong advice is that if you want to go fishing on Xbox One you look elsewhere first.
    • 46 Metascore
    • 30 Critic Score
    RAID World War II feels broken. Nothing really seems to work, and everything that is in it looks like it has seen better days. The developers have a lot of work that they need to action in order to fix this game, or at least make more of it work before asking for people to fork over some cash.
    • 45 Metascore
    • 40 Critic Score
    It may come in on the cheap side which is always a positive, but if you’re after a meaningful zombie experience, this is definitely one you can afford to leave behind.

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