TheSixthAxis' Scores

  • Games
For 4,010 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Persona 5 Royal
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
4137 game reviews
    • 67 Metascore
    • 70 Critic Score
    Star Renegades doesn’t countenance mistakes, while demanding an inordinate amount of commitment from its players due to its mechanically dense system. This can be a challenging game to get into, from learning about its intricate turn-based combat, to making sense of the walls of text, numbers and symbols it throws at you. Those patient enough to familiarise themselves with what this roguelike has to offer, however, may find this to be a tactically satisfying experience.
    • 78 Metascore
    • 70 Critic Score
    Dragonkin: The Banished is a surprise for me. While it's not going to blow the titans of the Diablo style action RPG out of the water, I had fun tinkering with the skills system, and it's got some refreshing ideas that are worth experience for yourself.
    • 72 Metascore
    • 70 Critic Score
    They are Billions is a great game that is lacking in content. The idea behind it – a survival strategy with "realistic" zombie mechanics – is fantastic and the actual mechanics behind it are well thought out and make for a deep and enthralling strategy, if one that may be a little too challenging for some. If that sounds great to you then being light on content may not matter, as there aren't many, if any other games that fit into this particular niche.
    • 75 Metascore
    • 70 Critic Score
    Lifting the Tetris 99 template wholesale, Super Mario Bros. 35 is a fun and accessible spin on the battle royale, but it's one that's hampered by a lack of clarity over its multiplayer mechanics. Its fresh new player base also leads to endless trips through 1-1 and gruelling marathons instead of tense battles to be the last Mario standing.
    • 70 Metascore
    • 70 Critic Score
    Starship Troopers: Terran Command is an interesting experience. It doesn’t do anything particularly original, or push the RTS genre in any way, but it perfectly mimics the aesthetic and humour of the original film, making for a pleasant, if somewhat frustrating RTS experience.
    • 70 Metascore
    • 70 Critic Score
    Whether you’re looking to carve your way downhill at breakneck speed or you want to show off your best tricks, Shred! 2 – ft Sam Pilgrim is more than capable of fulfilling your dreams of becoming a downhill legend.
    • 56 Metascore
    • 70 Critic Score
    Deadly Premonition 2 feels like a step forward from the first game. It still has the same quirky and unusual humour, but this sequel brings with it improved combat and better visuals. It's a shame it's held back by poor performance on Nintendo Switch, but fans of the original are going to love Deadly Premonition 2, the city of Le Carrè and the story it has to tell.
    • 73 Metascore
    • 70 Critic Score
    After such a long wait, it’s a shame to see that Broken Age’s second act, while continually beautiful and charming and with much more challenging puzzles, doesn’t quite manage to live up to the promise from the end of the first.
    • 74 Metascore
    • 70 Critic Score
    Copycat is a short and focused emotional story that is well worth playing through for any fan of narrative games and/or cat owners. While the game itself is solid, it is really the writing and emotional impact of the story that elevates Copycat from being just another animal-based 3D platformer. I defy anybody not to be moved by Dawn’s turbulent experiences and the game as a whole forced me to pause and give my own cats a cuddle more than once.
    • 71 Metascore
    • 70 Critic Score
    There's fun to be had with MechWarrior 5: Mercenaries, but it's probably not for everyone. If the management aspect of the game appeals to you almost as much as using a giant mech to launch a salvo of missiles at a large skyscraper-sized enemy, then you'll likely enjoy MechWarrior 5. There's lots of repetition in the gameplay, but it's tempered a little by the changes it goes through as a result of your growing mercenary outfit. It's rewarding if you put the time in, but it's a shame there's no matchmaking to help alleviate the repetition.
    • 79 Metascore
    • 70 Critic Score
    Gravity Ghost is an almost meditative puzzling experience. The gameplay is simple to understand and puzzles are quick to complete, and with no pressure of failure it's quite relaxing. Some issues with movement could be better but overall if you want a game you just want to relax with then Gravity Ghost is a good choice.
    • 71 Metascore
    • 70 Critic Score
    A back-step for the series. Not terrible by any means, Armageddon is nevertheless a huge disappointment.
    • 77 Metascore
    • 70 Critic Score
    Mario & Luigi: Brothership is a welcome return for the other Mario RPG series, taking a more straightforward, less gimmicky approach to help bring new players aboard. The rhythm of the brothers in combat is pleasingly engaging, as ever, and there's a solid adventure here, but it's just lacking that spark to match the very best in the series.
    • tbd Metascore
    • 70 Critic Score
    KinnikuNeko: SUPER MUSCLE CAT is a bizarre game that pays homage to it's otaku roots with full voice and no hesitation. The platforming gameplay falters pretty frequently, but it's worth the trouble to experience such a wild and clearly fan-driven experience.
    • 92 Metascore
    • 70 Critic Score
    I find myself wishing Shadow of the Erdtree had a continuation from one of the endings of Elden Ring, or ventured back to explore the Shattering itself. Instead, it feels like a filler episode in Naruto. Sure, the fights are cool, and there's a new progression system to work through, but what is the point if nobody is going to acknowledge it again for the rest of the series. But hey, at least the Convergence Mod team will have a field day with all of this new stuff to play with.
    • 63 Metascore
    • 70 Critic Score
    NBA Playgrounds gets so much of the setup right, often reawakening the spirit of the NBA Jam series, but it fumbles some of the finer details with needless complications and lacklustre AI. As a solo experience there are much better ways to spend your money, but when it comes to multiplayer NBA Playgrounds is so very nearly shooting nothing but net.
    • 70 Metascore
    • 70 Critic Score
    While it paints its dystopian future in broad strokes and has some rough edges, there's a worthwhile and enjoyable tale to experience within The Last Worker.
    • 74 Metascore
    • 70 Critic Score
    Tumble's prescence at the Move launch shouldn't be underestimated – it's a very clever game with some really impressive ideas and a main mechanic that sets the game apart from the rest of the line-up.
    • 76 Metascore
    • 70 Critic Score
    The Crew Motorfest provides plenty of fun arcade racing, though it does very little to break new ground for the genre. There's plenty to get your teeth into, but there are some annoying design decisions and a few technical issues that take the shine off it. Still, I can see it finding plenty of fans, particularly on PS5 where the only competition from a 'Horizon' game involves robotic dinosaurs.
    • 67 Metascore
    • 70 Critic Score
    By scaling back the epic-scale battle sizes and weaving in nifty mini-games, NEXT is the first title in the series that doesn't feel like a chore, an element that has plagued the franchise for years now.
    • 70 Metascore
    • 70 Critic Score
    Scorn is clearly a labour of grotesque love, feeling unlike almost any other game out there. The alien are satisfying, the lack of handholding adds to the sense of a hostile world, and the nihilistic drive of the game in subjecting your character to further degradation really makes it stand out. It is a game that will live long in the memory, but it is the very definition of a divisive experience.
    • 64 Metascore
    • 70 Critic Score
    It takes a little while to reach its best, but Danger Zone takes the classic Crash Mode from the Burnout series, distils it and then finds ways to push it to new, even more ridiculous heights. Crash Mode is back, and despite a few flaws, it ends up being as morbidly compelling as ever.
    • 70 Metascore
    • 70 Critic Score
    The Outer Worlds' first expansion fits quite neatly into the main game, not really changing it significantly but potentially having pretty big consequences in the aftermath of the events of main plot. The story is well written and interesting with its share of surprises, and dialogue is as witty and funny as ever. If more of The Outer Worlds is what you want, Peril on Gorgon is exactly that.
    • 78 Metascore
    • 70 Critic Score
    It doesn’t outstay its welcome, its full of lovely touches and is a great example of a nice game.
    • 84 Metascore
    • 70 Critic Score
    Whilst Death's entry in the Darksiders series certainly has better gameplay mechanics and a better style than War's, the story fails to make a mark and the game, for as big as it is, can soon become monotonous at points.
    • 75 Metascore
    • 70 Critic Score
    Sports FC 24 is not the complete departure from FIFA that its name would suggest. Most of the fundamentals remain in place and the career modes have barely been updated. Then again, Ultimate Team is the series' real money-spinner, coming with the addition of evolutions and mixed gender teams. Overall, the on-pitch gameplay is good, and you can see the extra animations enhancing the football sim, but it isn’t a massive evolution of EA’s flagship series.
    • 80 Metascore
    • 70 Critic Score
    Tokyo Mirage Sessions #FE is a good JRPG that sadly falls short of greatness due to missteps that you wouldn’t expect to see in a modern game.
    • 68 Metascore
    • 70 Critic Score
    Strikers Edge has a strong and satisfying core, but there just isn’t enough surrounding that core experience to keep me engaged for very long. A lack of game mode variety would be excusable if there were some incentive for me to keep playing the one core mode this game has, but that incentive is nowhere to be found. Coupled with the lack of character descriptions or a proper way to practice their abilities, Strikers Edge is a lot like highschool dodgeball; you can only enjoy the same rubber ball hitting you in the teeth for so long before you decide to play something else.
    • 62 Metascore
    • 70 Critic Score
    While ‘Survival’ part of the title is clearly wrong, the ‘Kids’ bit is on the money. Survival Kids is a good option if you’re looking for a chill game with a less-experienced partner or your kid when they get home from school. It’s a colourful, amusing but altogether simple game that gets pretty samey if you’re looking for even a semblance of challenge.
    • 71 Metascore
    • 70 Critic Score
    Space Hulk: Tactics is certainly true to the ethos of the original board game, with some smart card-based additions, a full Genestealer campaign and a full on level editor. That said, it’s only liable to be long-serving franchise fans that get the most out of it.

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