TheSixthAxis' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4135 game reviews
    • 76 Metascore
    • 80 Critic Score
    The Disney Afternoon Collection is a well compiled anthology of Capcom’s classic Disney games. There’s been a lot of care put into the collection and the extra modes have been implemented very well, but there are a couple of issues that could do with ironing out, such as the slowdown in certain sections. It’ll be a blast of nostalgia for those who played the games when they were first released almost 30 years ago, as well as fun for a newer audience.
    • 76 Metascore
    • 60 Critic Score
    The team at Milestone have been crafting racing games for more than three decades now, Screamer proving that they aren't afraid of taking risks and trying something new. From its surprisingly fleshed out storylines to its advanced racing gameplay concepts, there are plenty of intriguing ideas at works here though not all them are executed well.
    • 76 Metascore
    • 80 Critic Score
    What Bravely Default II has retained from previous games has been polished to a high standard and delivers the perfect slice of turn-based JRPG nonsense you’re craving. However, be warned as the areas that have changed aren't as solidly executed and can have frustrating results. Bravely Default II is definitely worth the look for JRPG fans or fans of the series, but be prepared for an experience that's a tad rough at times.
    • 76 Metascore
    • 90 Critic Score
    Worms 2: Armageddon is basically the same Worms game that you've been playing for years, with tons of content thrown into the mix.
    • 76 Metascore
    • 80 Critic Score
    You will see all that Blasters of the Universe has to offer within an hour, but unlike many PSVR shooters there’s tonnes of replayability and it works really well as a party game if you have friends round. You’re going to need more space to play than most PSVR games, and also more stamina, as dodging, ducking, and flinging your arms in all directions really gives you a work out. Like the best arcade games it has a simple but addictive gameplay mechanic and is one of the best PSVR shooters to date.
    • 76 Metascore
    • 80 Critic Score
    New Super Lucky’s Tale isn’t so much a port as the true definitive edition of the game. A number of improvements to the controls, frame rate, level design, and overall structure of the game has resulted in a title that completely surpasses its origins. It isn’t challenging, or very long; but what is there is joyous, frivolous fun until the credits roll.
    • 76 Metascore
    • 90 Critic Score
    Batman: The Enemy Within opens with a fantastic episode, turning the world of Batman on its head once more with new foes and new allies that you’ll have to work with. It drags Bruce and Batman further down into the murky grey area that he inhabits, keeping players constantly guessing as to whether or not they’re doing the right thing and bringing relationships new and old into the foreground.
    • 76 Metascore
    • 70 Critic Score
    Kingdom Hearts HD 2.8 Final Chapter Prologue may be saddled with a ridiculous title, but the package offers plenty to enjoy. It may not be the most welcoming of games, thanks to Kingdom Hearts being amongst the worst offenders for convoluted narratives, but the HD remaster of Dream Drop Distance combined with a glimpse of what is to come for the franchise makes this more or less essential for fans.
    • 76 Metascore
    • 70 Critic Score
    Destiny is far from a perfect game, with flaws quite clearly apparent in the storytelling and the repetitive formula, but it’s also a game that can quite easily keep you coming back for more time and again, especially if you play with friends.
    • 76 Metascore
    • 90 Critic Score
    Unto The End is a challenging game, but not overwhelmingly so. Each combat scenario is unique which keeps things fresh, while the world itself looks nice and hints at a wider world that cares little of your character's adventure. A handful of fights are frustrating and will hold you up, but Unto The End does not overstay its welcome and is easy to recommend to those who enjoy tough fighting challenges.
    • 76 Metascore
    • 80 Critic Score
    Your adoration for Bonkies will really depend on what you're looking for. If you're after an easy to pick up party game for all the family, then Bonkies is not the chimp 'em up for you. However, if you're after a demanding co-op experience that requires both solid teamwork and communication to achieve your goals then Bonkies is absolutely top banana.
    • 76 Metascore
    • 90 Critic Score
    Backpack Hero is an excellent roguelike that should be on everyone's radar. Every moment of the game is fun to play, the story is solid, and the meta progression is deeply satisfying. It's everything a good roguelike should be, and I'm going to continue playing it as soon as I finish writing this paragraph.
    • 76 Metascore
    • 80 Critic Score
    The Pale Reach is just more Dredge, which is fine by me, another few hours of bobbing around in a boat, fishing, and being hunted by giant sea monsters, all of which is weirdly relaxing.
    • 76 Metascore
    • 60 Critic Score
    I have enjoyed playing The Division: Resurgence, but it's a rediscovered joy of improving my character stats and churning through looter shooter missions. There's the foundations here for more, but with a low stakes main story, and too many points of friction through the UI and gameplay, the main thing it's made me want to do is go back and play the console games.
    • 76 Metascore
    • 70 Critic Score
    A good, fun shooter that excels in multiplayer but fails to reach the heights it could have.
    • 76 Metascore
    • 70 Critic Score
    There is an incredible core set of mechanics and gameplay at the heart of Cross Tag Battle. It is fun as hell to play, and addictive and rewarding to try and master. Unfortunately, the package that this gameplay ships in is embarrassingly sparse, especially by Arcsys standards.
    • 76 Metascore
    • 70 Critic Score
    MotoGP 19 is far and away the best MotoGP game by Milestone to date and a marked improvement over recent versions. A few glitches take you out of the moment, and there is a need for some special seasoning sprinkled on the top to really make this a truly great racing title, but for fans of the sport, they now have a video game that better represents the action-packed real-life on-track action.
    • 76 Metascore
    • 70 Critic Score
    Dragon Quest Heroes II is an enjoyable hack and slash sequel with a great array of characters and enemies. It continues on the good work of the first title in conjuring the feel of the Dragon Quest series, but it’s still just a Musou title underneath it all with all the repetitive combat that entails. While the RPG elements add a nice level of customisation, it can all feel a little too prescribed to be truly enthralling.
    • 76 Metascore
    • 80 Critic Score
    Mario Tennis Fever is another highly polished and enjoyable entry in the series that is well worth picking up for fans and newcomers. I’m not sure it renders its Switch predecessor Aces completely redundant, given the Switch 2's backward compatibility, but anyone who is after a new approach will find much to enjoy here. Assuming that the netcode is solid post-launch, then you should have a lot of fun with Mario and his friends.
    • 76 Metascore
    • 70 Critic Score
    Tacoma has some great characterisation and is a very different breed of science fiction, but my enjoyment was sapped by one key mistake in how the story was told. It also has issues with loading and can be somewhat bland to look at, but looking around you, the environmental storytelling is top-notch. By the end, I’d become invested in these characters, but not necessarily their plight.
    • 76 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops Cold War is a decent entry in the series, but it feels like it doesn't quite know what it wants to be. The campaign is full of underused ideas, while the multiplayer misses some of the magical charm of Modern Warfare, opting for faster paced aggressive battles which just don’t feel as satisfying. While still enjoyable, Black Ops Cold War fails to recapture the magic of Black Ops 1 and 2.
    • 76 Metascore
    • 80 Critic Score
    Turning the horror game genre on its head, Carrion is a gory delight for you rip and tear your way through.
    • 76 Metascore
    • 50 Critic Score
    Tchia is clearly a labour of love as Awaceb try to bring their culture to the rest of the world and show off what it has to offer. I absolutely love that tone and feel, but the way Tchia is packaged and paced means that it is ultimately feels like less than the sum of its parts.
    • 76 Metascore
    • 70 Critic Score
    MotoGP 20 tries to build upon the promise of recent developments with a raft of new features, but it's those very inclusions that don't quite feel fully formed yet. The presentation is more polished, there's a real attempt to try something new, and I enjoy the more serious focus of the riding, but I can’t help but think that this game needed a little more time in development to iron out the quirks.
    • 76 Metascore
    • 70 Critic Score
    Assassin's Creed Mirage will appeal to anyone who's been pining for a return to the old school open world stealth of the earlier games. It's pretty much exactly that with a few extra refinements and additions. Some of those additions are a bit distracting and immersion breaking, but nothing gets in the way of some good old fashioned assassinations.
    • 76 Metascore
    • 80 Critic Score
    There is some issue with the final portion of the game with a couple of spikes in difficulty, but overall Q.U.B.E Director’s Cut is a fun and accessible title that offers a fair challenge. If you’re into puzzle platformers then you should strongly consider picking this up.
    • 76 Metascore
    • 80 Critic Score
    For The King is a fun and stylish RPG, but prepare yourself for classic roguelite frustrations of dying and starting the campaign again, just to get a little bit further each time. If you enjoy that kind of challenge and like board games then For The King is well worth checking out.
    • 76 Metascore
    • 80 Critic Score
    Project Songbird is one of the most interesting and well designed indie horror games of the year so far and shows the sheer range of the genre. Unlike the bombastic Resident Evil Requiem, Project Songbird is not afraid to be more contemplative and intimate in its portrayal of horror and trauma, the narrative carrying you through its puzzles and moments of real peril. Highly recommended for fans of horror and also anybody who appreciates game-making as an artform with a message to convey.
    • 76 Metascore
    • 50 Critic Score
    Torment: Tides of Numenera is a game whose plot, with its well written characters and plentiful twists and turns, could easily hook you in. However, it’s a game that is currently fundamentally broken on consoles. Despite the technical flaws, the plot definitely grew on me and it would be great for others to be able to experience it, as well as the world they’ve created, but until the game is fixed on a number of fronts, Torment: Tides of Numenera is hard to recommend.
    • 76 Metascore
    • 70 Critic Score
    EA Sports FC 25 is a slightly better offering than FC 24, thanks to the new Rush mode. FC IQ is still in its early stages and while it could have a huge impact on future titles, it is not yet very apparent how it is impacting the on the pitch action in this game. This is the EA Sports FC as you already know it. Whether that is a good or bad thing is up to you.

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