The Indie Game Website's Scores

  • Games
For 582 reviews, this publication has graded:
  • 47% higher than the average critic
  • 13% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Disco Elysium
Lowest review score: 15 The Amazing American Circus
Score distribution:
  1. Negative: 34 out of 582
603 game reviews
    • 81 Metascore
    • 70 Critic Score
    While its level design is overly repetitious in both look and feel, Songbird Symphony still has plenty to be delighted about. A sweet story, fun musical stages and captivating animation make this avian adventure worth taking under your wing.
    • 81 Metascore
    • 70 Critic Score
    Horace is the titular character in this morality tale centered around how he’s treated by his rich masters and outsiders, though the gameplay itself mostly consists of brisk and entertaining obstacle courses involving lots of running and jumping. Horace isn’t groundbreaking or anything we haven’t seen before, but it’s quaint fun.
    • 81 Metascore
    • 90 Critic Score
    Void Bastards is a hyper-polished work of art. If the only complaint I have is that there should be more of it, they’re clearly doing something right. I’m very excited to see where this developer goes next.
    • 80 Metascore
    • 80 Critic Score
    It’s definitely on the harder end of the roguelike genre, but that only makes it all the more satisfying whenever you succeed. It helps that it’s absolutely beautiful too, because you’ll be seeing a lot of it if it sinks its hooks into you.
    • 80 Metascore
    • 90 Critic Score
    It’s an awe-inspiring, calming setting brought to life with exquisite animation. Frankly, it’s perfect escapism. You’ll never want to leave.
    • 80 Metascore
    • 80 Critic Score
    Above all else, Rebirth knows how to tug at the heartstrings. The parallel story that plays out in Tasi’s stunning hand drawings will destroy any cold heart. Rebirth feels an overwhelmingly pessimistic and heartbreaking play at times, but just like SOMA, it presents some chance for optimism at its end; some antidote to its horrors. That’s the part I always loved about SOMA, and I now do about Rebirth. This is storytelling done right. It’s just a shame it couldn’t quite keep The Dark Descent’s all-pervading atmosphere along for the ride.
    • 80 Metascore
    • 70 Critic Score
    Pretty. Inoffensive. Rote. Others might find the DNA of something pure that they want to pass on to someone close: a niece or nephew, son or daughter. Trine is a series that is well worth introducing to those just getting to grips with the medium. And this installment adds to that library of introductory possibilities. But it doesn’t use the platform it has to push boundaries and explore the unknown in fairytale video games.
    • 80 Metascore
    • 80 Critic Score
    Ys IX: Monstrum Nox is another fine adventure for Adol Christin. Considering previous entries like Lacrimosa of Dana and Memories of Celceta were more light-hearted affairs, IX’s darker themes is a slight departure, but it forges a strong identity of its own. Packed with a fun (if not especially vibrant) setting, enjoyable gameplay and engaging narrative, some smaller issues hold it back, and Nihon Falcom’s game engine is certainly looking tired. Regardless, any long-term Ys fans would do well to pick this one up.
    • 80 Metascore
    • 70 Critic Score
    Overall, Under Night In-Birth Exe:Late[cl-r] is a good fighting game, one that should help any interested players into the world of In-Birth, and maybe even bring back a few lost fans. That being said, it’s also effectively a remaster with a couple of small updates, so it stings a little to see it out in the world as a brand-new game. This is a great pick up if you’ve never played the series, but a far harder sell if you’re a long term fan who has bought every entry in the series so far, though you’ve probably already bought your copy if that’s the case.
    • 80 Metascore
    • 80 Critic Score
    Anyone who enjoyed last year’s tragically underappreciated Flipping Death will find a lot to love in Ghost Giant. It’s easily one of the most charming VR games out there, with clever puzzles and a surprisingly layered story. The characters and world are fantastic, and while the VR gameplay can sometimes be problematic, this is definitely a game worth hooking up the PSVR’s myriad of cables for.
    • 80 Metascore
    • 80 Critic Score
    Boomerang X may not be perfect, but it’s perfectly addictive, a game just begging to be replayed. There’s even a built-in speed run timer setting and harder difficulty options and a New Game+ mode underscoring its replayability. Running through its 13 levels another time probably won’t peel back any more of the game’s very thin plot layers, but damn if it isn’t a blast to zip around like an airborne assassin.
    • 80 Metascore
    • 80 Critic Score
    Freebird games have always been funny in a gentle way that doesn’t clash with the games’ tender yet challenging emotional core. In Impostor Factory, the team has taken a big swing by including full-on horror, as well as a complex meta-story involving the nature of science and time itself. And the humor is both slapstick and risky, letting players release tension as they explore the gore and mind-bending moral conundrums posed by the game’s story. The boxing cat and the sentient rice cooker are a welcome bonus.
    • 80 Metascore
    • 70 Critic Score
    Wintermoor Tactics Club is a lovely bit of escapism. Those looking for challenging strategy should look elsewhere, and its presentation lets it down in places, but this school-life D&D adventure has its heart in the right place.
    • 80 Metascore
    • 80 Critic Score
    The only unfortunate thing about the game is its occasionally stilted dialogue and what some may consider higher difficulty when dealing with certain parts in Classic and Stories Modes. Otherwise, This War of Mine: Complete Edition is nothing short of fantastic, and a truly wonderful addition to the Nintendo Switch’s library – despite the fact that it’s extremely depressing and a harrowing look at war.
    • 80 Metascore
    • 90 Critic Score
    By the time the final credits roll on The Artful Escape, it’s a challenge to succinctly summarise what you’ve just experienced. It’s a game without a genre, one composed of familiar elements blended in an unfamiliar way, creating something that is uniquely its own. It’s been a long time coming since The Artful Escape was given its initial glimpse of what was in store, but when it’s all said and done, it leaves the audience satisfied but still wanting just a little more. Like any good concert.
    • 80 Metascore
    • 90 Critic Score
    Bury Me is a remarkable game overall. It’s tender and well-written, being amusing and endearing whilst packing some hefty emotional punches, exploring thought-provoking issues with nuance and without didacticism, all under a sleek-looking facade and with the help of tight, immersive game design. Whilst it may still be better suited to its original mobile format, it’s well worth picking up on any platform.
    • 80 Metascore
    • Critic Score
    It’s a really interesting idea, and it’s very well executed. The flow of the game is never too fast either, even the more intense battles have a little more space than in most roguelikes, and it leads to a more relaxed game overall. I really like Dreamscaper and I hope that a lot more people will play it.
    • 80 Metascore
    • 60 Critic Score
    As you progress through the levels, however, the game throws more and more obstacles your way – particularly barriers, which are difficult to telegraph and avoid, adding an unnecessary difficulty. Rather than keep the rhythm going, it frequently halts it, hindering the experience. Combined with Switch controls that make it hard to line up your ship properly, Aaero fails to impress.
    • 80 Metascore
    • 70 Critic Score
    If the game’s adventures were longer and more purposefully designed, they could be far more appealing. As it stands, Dicey Dungeons exists for players interested in its idiosyncrasies and punishing challenges.
    • 80 Metascore
    • 70 Critic Score
    There are a few quirks in Invector’s design, most notably that it forces you to play through the game on normal difficulty before it’ll let you attempt songs on hard – annoying if you’re a rhythm game veteran. I also struggled to set up the latency properly, with the in-built calibration tool setting it way off and requiring that I tweak it through trial and error. But this is otherwise an enjoyable rhythm game that gave me a new appreciation for Avicii’s music.
    • 79 Metascore
    • 60 Critic Score
    Valfaris will likely drive gamers to distraction and frustration with its series of brutal and difficult bosses and villains, crazy chase sequences, and general sadist design. Yet, the game’s pristine devotion to emulating a classic 16-bit side-scrolling shooter has a distinct charm. The weapons and enemies are diverse and fun, the world is twisted, and the sheer over-the-top action and storyline prove entertaining enough to work through the pain and still end up having fun. Mostly. When the game isn’t making you want to twist your controller in half.
    • 79 Metascore
    • 80 Critic Score
    Not to be too grandiose about the game – it won’t be for everyone, and it has very little replay value – but I do think there is room for When The Past Was Here alongside some of the story-based indie greats. It does what it does with utmost care and sensitivity, feeling like the sort of dream you have when you’ve just changed your sheets. We could all do with some more comfort after the year we’ve had, and When The Past Was Here – which comes out on console on December 16th – is the video game equivalent of a warm cup of tea by a rain-streaked window.
    • 79 Metascore
    • 80 Critic Score
    It’s far from the typical hero’s journey. In this game you’re just a kid who listens to cassette tapes, and now has an old camera to document that adventure with. It reminded me of my summer trips to the Isle of Wight, making my own fun in ways only children can.
    • 79 Metascore
    • 90 Critic Score
    The number of quests and hidden places to unveil shows up the amount of dedication and attention to detail instilled in the project, with every sidequest expanding and adding information to the lore of the game without feeling tedious at all no matter how long you take to traverse these vast lands. Whether you rescue your loved ones, talk to consumed gods or just kill Leshys, whatever path you travel will have hours of fun ahead, while you try to find the Ocean’s Heart.
    • 79 Metascore
    • Critic Score
    All in all, Hell Let Loose is another typical World War II first-person shooter in the sea of the genre. Although there is nothing special about the title to make it stand out, it offers hectic 100-man battles on historically accurate locations with tremendous attention to visual and audio detail. Does it deliver all this without flaw? No, not exactly.
    • 79 Metascore
    • 80 Critic Score
    If you want a new Contra game, that’s exactly what Blazing Chrome promises and delivers. Joymasher has done this better than any indie developer I can think of, bringing Contra back with absolutely everything that entails.
    • 79 Metascore
    • 95 Critic Score
    I had wondered, at the beginning, if this was all just an elaborate joke to waste my time. Turns out it isn’t, and The Longing is one of the most inventive experimental games I’ve played. It captures the depths of crushing loneliness and isolation, but also a surprisingly soothing companion to equally lonely souls. I’ve spent three hours on it already.
    • 79 Metascore
    • 85 Critic Score
    The neatest trick that Midnight Protocol pulled is that even if it probably does not depict hacking in the most realistic or accurate manner, it still encapsulates the fascination that most of us have around hacking.
    • 79 Metascore
    • 50 Critic Score
    Inertial Drift follows in the footsteps of Joy-con drift, meaning it has its issues. The game has great visuals, music and the drifting mechanic is a game-changer but it’s barebones gameplay apart from that makes this a game you’ll get bored of just as quickly as you learn to love. With some more refining, the ability to play against more racers and better and more varied game modes, this game could really be improved. I really wanted to like this game but for now, I’ll be keeping my eye out for an Inertial Drift 2.
    • 79 Metascore
    • 80 Critic Score
    For a game which has spent the past three years in early access, it’s clear Awesome Games Studio has spent their time fine-tuning and creating a replayable experience. While not a perfect game with controls feeling a little loose when the heat gets turned up, and a storyline which isn’t finished or particularly interesting, Fury Unleashed was absolutely a pleasant surprise.

Top Trailers