The Games Machine's Scores

  • Games
For 2,656 reviews, this publication has graded:
  • 71% higher than the average critic
  • 7% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 99 Baldur's Gate 3
Lowest review score: 30 Dino Dini's Kick Off Revival
Score distribution:
2658 game reviews
    • 78 Metascore
    • 84 Critic Score
    The gap was wide and had to be absolutely filled: after 6 years we see the arrival on PS4 of one of the most influential horror game of the modern times, Frictional's Amnesia: The Dark Descent, along with the expansion and the valuable spin-off by The Chinese Room. Grab it, if you love first person horror experiences.
    • 78 Metascore
    • 81 Critic Score
    Hell is Others is a mix of genres mainly including survival horror and looter shooter, but once acquired the right equipment comes into play Free for All mode too. Skimpy inventory slots, permanent loss of loot and a quite high difficulty, especially at the beginning, make us move circumspectly, gradually becoming more swaggering as our character’s stats grow. But it's a snap to die and find yourself back at the beginning, and the feeling of perpetual vulnerability ensures constant tension. As in all PvP games, its future will also be decided by the amount of updates and events added by the developers, but for the first dozen hours the fun is assured.
    • 78 Metascore
    • 70 Critic Score
    Little Nightmares is just blowing smoke. A wonderful and charming smoke, since the mood and the aesthetics are awesome, both for style and inspiration, but the gameplay lacks depth and the game is nothing more than a far-too-simple and linear platformer with some stealth and puzzle elements.
    • 78 Metascore
    • 68 Critic Score
    Atelier Shallie Plus: Alchemists of the Dusk Sea is a nice RPG, not too difficult nor too complex. This title has the best alchemy and combat systems in the series, and it's a perfect fit for the newcomers.
    • 78 Metascore
    • 78 Critic Score
    Death Squared brings the trial & error concept in the world of puzzle games. Nothing new, really, but a pleasant surprise nonetheless. If you’re looking for a game that will rack your brain, this is something worth your while. Be sure to have a friend to play with and, most of all, a lot of patience.
    • 78 Metascore
    • 85 Critic Score
    The Operator, developed by Bureau 81, is a video game of very good quality due to the many options it offers in solving the various puzzles it puts into play, also demonstrating a remarkable attention to discovery and reading, which Bastien Giafferi himself has never hidden as his great passion. The title, capable of engaging, could lead you to reflect on society and what really matters.
    • 78 Metascore
    • 78 Critic Score
    NBA 2K20 remains a beautiful and satisfying title, but this time the loot box case heavily influences the final vote.
    • 78 Metascore
    • 81 Critic Score
    An excellent action-RPG that follows in the footsteps of God of War and The Witcher 3 while proposing a very different but equally fascinating setting and two really cool main characters. Net of a few technical stumbles and some design naivete, Don't Nod's most ambitious project hits the mark rather well.
    • 78 Metascore
    • 83 Critic Score
    Hell is Us is a third-person action adventure that combines semi-open exploration and Souls-like combat. There are no maps or indicators: the level design guides the player through areas connected by environmental clues and dialogue. The combat system relies on stamina and light or heavy hits, and as hit points decrease, so does stamina, creating a vicious cycle that can be broken with the Healing Pulse, a technique that converts damage dealt into healing. The KAPI drone adds variety with support functions, while fights against Hollow Walkers and Haze offer a mix of interesting but not always varied patterns. The highly evocative atmosphere is marred by monsters that don't live up to the setting.
    • 78 Metascore
    • 75 Critic Score
    There's a lot of potential that was only partially exploited in the Xenomorphs' VR debut, but there's no doubt that Part One has laid the foundations for something important: let's hope Survios takes the feedback to heart and delivers a spectacular Part Two.
    • 78 Metascore
    • 85 Critic Score
    Going Under perfectly combines the Rogue-lite genre in an irreverent and sarcastic environment. The frenetic and immediate action with a good level of difficulty without ever being frustrating goes hand in hand with a fun and ridiculously original story, a real breath of fresh air for those looking for a solid dungeon crawler without necessarily having to rescue a princess or recover fragments of some cursed artifact. A must-play if you love this genre of games, and also highly recommended if you want to give a try to a nice action game able to make you laugh between one kill and another.
    • 78 Metascore
    • 84 Critic Score
    Putting aside a limited amount of genres, SNK 40th Anniversary Collection includes an educational value that is unrivaled in the history of retrogaming, offering the definitive learning tool for all SNK fans.
    • 78 Metascore
    • 80 Critic Score
    Headquarters World War 2 is a seemingly poor strategy game, which opens up to beautiful gameplay as soon as you start a new game. A title to try if you love games similar to XCOM.
    • 78 Metascore
    • 80 Critic Score
    Beneath the wacky cover of The Crazy Hyper-Dungeon Chronicles lies an old-school pixel art RPG that surprises above all with its meticulous level design, which blends procedural generation with hand-designed elements, giving each floor of the dungeon different puzzles, action, and personality. The hybrid turn-based and QTE combat works properly, and all the typical role-playing game elements are in place, suitably simplified. In between the quests, you can also have fun finding all the pop culture references from the last few decades.
    • 78 Metascore
    • 82 Critic Score
    Eastshade is a wonderful surprise. A videogame in which violence is not contemplated and which gives free rein to the exploration of the world, as well as the discovery of the characters that populate it. The artistic direction is also fantastic, lending itself perfectly to the protagonist's brushes. Despite some small technical issues, Eastshade is an incredibly deep and relaxing experience.
    • 78 Metascore
    • 90 Critic Score
    Abzu is a videogame to love, live and relive. If you loved Journey, this new masterpiece from Matt Nava will astonish you, and will make your eyes sparkle. An underwater adventure that can be enjoyed on many levels, a love letter to the ocean and its wonderful seascapes. Not everyone will love it, but those who do will cherish the memories for the rest of their lives.
    • 78 Metascore
    • 65 Critic Score
    No empathy and no rhythm are just two of the issues that prevent Before the Storm to reach our hearts in the same way Life is Strange did, two years ago. Let's wait for Episode 2 and let's hope for a deeper friendship between Rachel and Chloe, disconnected from sexual logic only.
    • 78 Metascore
    • 85 Critic Score
    A never-ending masterpiece: Pac-Man CE 2 follows the main path of the previous episode, but it shows the cards in a different, thrilling way.
    • 78 Metascore
    • 85 Critic Score
    RoadCraft sets out to do one very specific thing and it does it very well: it’s amazing how quickly the hours fly by when you’re busy paving roads, moving heavy loads, finding creative uses for mobile cranes, and cursing the mud. Sure, it could use some tweaking to some of the minor things, like the interface or audio issues. But otherwise, it’s hard not to be satisfied. Bringing a few friends along isn’t a bad idea, though: some tasks can seem downright daunting for a single operator of heavy machinery.
    • 78 Metascore
    • 60 Critic Score
    Pokémon Legends: Z-A is fun, but it's clearly light-years behind industry standards and what one would expect from the most profitable franchise in video game history. The good ideas are completely drowned out by shoddy graphics and dialogue that still believes children need to be banal and simple, ruining a plot that works at its best and finally gives dignity to the characters and the plot holes that Game Freak missed in the sixth generation.
    • 78 Metascore
    • 75 Critic Score
    With the complete picture now available, The Ancient Gods Part 2 can only be considered a small misstep by id Software. Short and lacking interesting enemies, the second DLC of DOOM Eternal doesn't offer enough to justify its price. If you are interested in learning what happens to the Slayer after the end of the base game’s campaign, you’re better off waiting for a nice discount.
    • 78 Metascore
    • 72 Critic Score
    Shadowkeep is an extremely lazy expansion that offers nothing more than the bare minimum of content. Some new sets of armor, a few additional weapons, several exotic and a pleasant additional endgame activity are of little use when everything else is in fact recycled from the past incarnations of the franchise. Let’s hope Bungie will somehow counterbalance the scarcity of present contents in the next season.
    • 78 Metascore
    • 84 Critic Score
    FIFA 22 kicks-off of the football season with a renewed edition, with the much-awaited Hypermotion Technology playing the leading role. The (numerous) new animations shine above all, while the gameplay has a slightly lower pace, with skills playing a lesser role. An interesting choice, that works quite well despite some issues (goalkeepers) that we hope will be fixed as soon as possible. As always, there is a rich choice of game modes, with a range of options able to satisfy both those looking for a quick & simple experience and those looking for a challenge that can last for months... or even until the release of FIFA 23.
    • 78 Metascore
    • 80 Critic Score
    Everybody's Golf is joyful, fun and packed of amazing things to do. Clap Hanz reinvented its take on golf with a gripping online mode and a very functional ability progression system without losing the "easy to learn, hard to master" attitude of the series. The game lacks on the technical side, but it's fun to play and is really meant for everyone, so if you don't hate to spend time on the green, Everybody's Golf is really worth playing.
    • 78 Metascore
    • 80 Critic Score
    ScourgeBringer is a beautiful game, that combines an inspired pixel art with a very entertaining gameplay. Unfortunately, the limits of its low-budget nature tend to become apparent after a couple hours of play, when the poor variety starts to sink in.
    • 78 Metascore
    • 77 Critic Score
    CyberConnect2 knows how to develop and port games, no question about that. It may not run at 60fps, but this pocket-sized version of Dragon Ball Z: Kakarot is still able to live up to its counterparts on other platforms. A pity that the last DLC was not included, considering it would have made the game even more appealing.
    • 78 Metascore
    • 80 Critic Score
    Evil Genius 2 on PS5 is as enjoyable as it is on PC, mainly thanks to the great work on adapting its controls for the DualSense and for the ability to use mouse and keyboard on console.
    • 78 Metascore
    • 84 Critic Score
    Double Dragon Gaiden: Rise of the Dragons convincingly declines the experience gathered with Streets of Red, giving new and interesting mechanics to the eternal Lee brothers' fight. A good number of extras and a roguelite structure are the pass for good longevity, penalized only by the absence of online play.
    • 78 Metascore
    • 80 Critic Score
    Blood: Refreshed Supply is the technically best and most complete version of Monolith's legendary FPS, just what we need to celebrate Blood as the great classics deserve. If you don't already own the Fresh Supply edition, of course.
    • 78 Metascore
    • 80 Critic Score
    MotoGP 26 is a solid and conservative entry. It could probably have been more daring and explored some ideas in greater depth, but the in-game feedback is spot on, as is the content management between the campaign and supporting activities.

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