The Digital Fix's Scores

  • Games
For 1,408 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Fire Emblem: Awakening
Lowest review score: 10 The Suicide of Rachel Foster
Score distribution:
1417 game reviews
    • 91 Metascore
    • Critic Score
    There are lots of areas that aren't fully detailed and one would hope that Asobo Studios work on beefing up the introductory side of the game ahead of its release on the Xbox One. There are times where the novel-sized instruction manuals of the past really should still exist and this is one of them. Despite this the game is still welcoming and post training you'll have no trouble jumping into any of the game's aircraft and taking to the skies - knowing the basics is enough to have fun but the amount of depth means that there's always something new to discover. Our hope right now is that Asobo and Microsoft manage to improve performance for those of us on lesser rigs and that a patch is forthcoming to help boost the frame rate a little. I can appreciate the game at less than 20fps in low settings but I would love to be truly blown away by it.
    • 86 Metascore
    • Critic Score
    ENDER LILIES: Quietus of the Knights is a gorgeously haunting game, in both visuals and sounds. A few oddities in controls but overall a wonderful, tear-jerking and somewhat eerie experience. [Early Access Provisional Score = 90]
    • 84 Metascore
    • Critic Score
    7 hours in and this game is addictive and rewarding in a way that suggests there will few other games this year that can compete. It is as if Level-5 have put everything they have done in a cauldron and magically created this incredible RPG. [Provisional Score = 90]
    • 82 Metascore
    • Critic Score
    The combat and gunplay have also been quite challenging at times. The AI is some of the best I’ve experienced in the genre as enemies don’t always just run up to you in open space (though, they tend to do so at times) but also attempt to flank you while you’re trying to take down a sniper from afar. Movement and cover are key to staying alive. The “bullet sponge” effect does still seem to be prevalent with mini-bosses and bosses despite the new armor system which intended to make gunfights more strategic. I’m still holding hope for some more interesting boss battles later in the game.
    • 75 Metascore
    • 40 Critic Score
    It’s short but not particularly sweet. There are many other games that evoke the same feelings as The Gardens Between, but they do so far more effectively.
    • 74 Metascore
    • 40 Critic Score
    There’s little to recommend. The presentation is wonderful, but it is let down by everything else.
    • 74 Metascore
    • 40 Critic Score
    A poor ending to the weakest season to date, bogged down with inconsistent characterisation and a plot that ignores or discards many key threads.
    • 73 Metascore
    • 30 Critic Score
    Beyond Light fails at pushing Destiny 2 in a good direction. It's lacking in countless ways, from the campaign to the seasonal content, and it doesn't give you nearly enough for the price. Even the most hardcore Destiny fans will probably find plenty to dislike here, and casual players should skip this without a second thought.
    • 72 Metascore
    • 30 Critic Score
    Proteus is an example of a point somewhere on the outskirts of creativity, towards the backend of an ever larger golden spiral. Unfortunately, this bright spark of difference, the uniqueness and the distance from the middle doesn’t guarantee success. In this case what we have here is failure.
    • 70 Metascore
    • 40 Critic Score
    Styx: Master Of Shadows showed some potential. Styx himself is an interesting character and the game’s use of amber allows the player to be creative in their approach to each mission, but unfortunately these ideas have been thrown into a game which lacks the enjoyment to appreciate them.
    • 69 Metascore
    • 40 Critic Score
    Perfectly serviceable, yet equally devoid of justification to have been remade, SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated does little to captivate on the amazing opportunity it's been given and evolve with the times.
    • 69 Metascore
    • Critic Score
    Ultimately, Mario and Sonic at the Olympic Games Tokyo 2020 is an entertaining, albeit often simple, game full of sporting events that'll get friends and family set for some multiplayer fun. It's not as comprehensive as it perhaps could be in the way it allows players to set up their multiplayer sessions, but the variety and charm when it comes to the way everything is presented helps lift the whole package up.
    • 68 Metascore
    • 40 Critic Score
    A game which offers a lot of depth for player choice, but poor execution makes all the effort feel pointless. Earth’s Dawn tries to make up for its lack of content with too much repetitive gameplay.
    • 68 Metascore
    • 40 Critic Score
    With no challenge beyond wrestling with the horrible controls, Unbox is a failed appeal to nostalgia that captures none of the warmth or playability of the games it admires.
    • 67 Metascore
    • 40 Critic Score
    A distinctly below average hack-and-slash game with better examples of the genre already out there.
    • 67 Metascore
    • 40 Critic Score
    I cannot in good faith recommend people pay for Marvel’s Avengers. At it’s absolute best, the game is fine. More often that not, it does not reach those modest heights. The live-service approach to a franchise that does not suit it has rendered so much of it bland and lazy when that’s the last thing a game of this nature should be. This may be a game that we come back to in the future and find a completely reworked, satisfying experience that doesn’t put all its effort into blocking the player from enjoying themselves but not right now. At launch, Marvel’s Avengers is an imperfect and frustrating mess.
    • 67 Metascore
    • Critic Score
    Whilst there's lots here to keep fans of management and colony building games entertained, there's still a lot that needs to be worked on. The use of 'specialists' who explore the world map, feel like they need an overhaul so that this part of the game is more engaging, and the point of having them feels more important to the overall wellbeing of your colony.The fact it's in early management still is good, as hopefully these issues will be addressed, and the actual colony building side of the game provides a lot of fun. [Early Access Provisional Score = 60]
    • 67 Metascore
    • 40 Critic Score
    World War Z has no challenge, or tensions, or conflict; and a game with a horror setting but nothing horrifying is just horrifyingly boring. It’s fine on a technical basis, though.
    • 64 Metascore
    • 40 Critic Score
    Infliction: Extended Cut derives almost all of its best ideas from much better games, making the whole thing feel like a chore rather than an ordeal. It simply does not cut it.
    • 62 Metascore
    • 40 Critic Score
    Fun to begin with, but burns out far too quickly due to a lack of innovation.
    • 62 Metascore
    • 40 Critic Score
    It is a shame that the direction that Rebellion have taken the series is an ill-advised one and a direction that is a puzzling as it is pointless.
    • 62 Metascore
    • 40 Critic Score
    Even with clear intentions and a striking presentation, Unto the End's borderline broken combat mechanics drag the experience down into a spiral of misery.
    • 61 Metascore
    • 40 Critic Score
    Two positive things to take away from everything is that it is arguably the best game Spark have ever produced and is not as bad as Aliens Colonial Marines.
    • 61 Metascore
    • 40 Critic Score
    A lack of visual flair or narrative complexity leave Anamorphine feeling dull and long winded, the cursory way it touches upon difficult emotional issues born out of interpersonal problems and substance abuse comes off poorly as a result.
    • 60 Metascore
    • 40 Critic Score
    Do yourself one instead: if you’re thinking of investing in a digital Magic experience, get last year’s instalment and avoid this soulless excuse for a game. Shame on you, Wizards of the Coast.
    • 60 Metascore
    • 40 Critic Score
    A lot of visual polish is not enough to cover for a product where the minimum of effort has been placed in every other component. There are far better interactive movies more deserving of your time and money. Even Night Trap was more interesting.
    • 60 Metascore
    • 30 Critic Score
    Poor controls and a bland aesthetic mean that Skeleton Boomerang is a game you won't be returning to any time soon.
    • 60 Metascore
    • 20 Critic Score
    Visually ugly with inelegant, outdated gameplay, Dead or School is flunking all of its classes.
    • 60 Metascore
    • 40 Critic Score
    A narrative game that doesn't have enough time to tell the story it's trying to tell, leaving characters and plot lines feeling unfinished. Whilst it has a lot of interesting ideas and some nice mechanics, none of them feel fully realised. Twin Mirror is bursting with potential, which is why it feels so disappointing.
    • 59 Metascore
    • 40 Critic Score
    In its current state, I have a hard time recommending Farming Simulator 20 for the Nintendo Switch. If this is a title you just can't pass up, get the iOS or Android version and save a lot of money. Maybe GIANTS will consider throwing Nintendo a bone when Farming Simulator 21 is released.

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