The Digital Fix's Scores

  • Games
For 1,408 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Fire Emblem: Awakening
Lowest review score: 10 The Suicide of Rachel Foster
Score distribution:
1417 game reviews
    • 44 Metascore
    • 40 Critic Score
    Nothing about The Uncertain: Light at the End demands investment, unfortunately. A lot of work has gone into producing the game in terms of world design and presentation, albeit rather uninspired and derivative in execution, but the game design choices keep you at arm's length at all times. There are many alternatives to The Uncertain: Light at the End out there, more deserving of your time and money.
    • tbd Metascore
    • Critic Score
    It can be hard to rate an early-access title because you have to understand that what you're playing isn't complete yet, regardless of how good or bad it is. However, in its current state, Valheim is already well worth picking up. The future is very bright for this game. [Early Access Provisional Score = 80]
    • 86 Metascore
    • Critic Score
    ENDER LILIES: Quietus of the Knights is a gorgeously haunting game, in both visuals and sounds. A few oddities in controls but overall a wonderful, tear-jerking and somewhat eerie experience. [Early Access Provisional Score = 90]
    • 60 Metascore
    • 40 Critic Score
    A narrative game that doesn't have enough time to tell the story it's trying to tell, leaving characters and plot lines feeling unfinished. Whilst it has a lot of interesting ideas and some nice mechanics, none of them feel fully realised. Twin Mirror is bursting with potential, which is why it feels so disappointing.
    • 62 Metascore
    • 40 Critic Score
    Even with clear intentions and a striking presentation, Unto the End's borderline broken combat mechanics drag the experience down into a spiral of misery.
    • 73 Metascore
    • 30 Critic Score
    Beyond Light fails at pushing Destiny 2 in a good direction. It's lacking in countless ways, from the campaign to the seasonal content, and it doesn't give you nearly enough for the price. Even the most hardcore Destiny fans will probably find plenty to dislike here, and casual players should skip this without a second thought.
    • 67 Metascore
    • Critic Score
    Whilst there's lots here to keep fans of management and colony building games entertained, there's still a lot that needs to be worked on. The use of 'specialists' who explore the world map, feel like they need an overhaul so that this part of the game is more engaging, and the point of having them feels more important to the overall wellbeing of your colony.The fact it's in early management still is good, as hopefully these issues will be addressed, and the actual colony building side of the game provides a lot of fun. [Early Access Provisional Score = 60]
    • 58 Metascore
    • 10 Critic Score
    While handsomely produced, the way the titular character is treated as an afterthought and the serious themes of child grooming are handled leaves a truly wretched taste in the mouth.
    • 67 Metascore
    • 40 Critic Score
    I cannot in good faith recommend people pay for Marvel’s Avengers. At it’s absolute best, the game is fine. More often that not, it does not reach those modest heights. The live-service approach to a franchise that does not suit it has rendered so much of it bland and lazy when that’s the last thing a game of this nature should be. This may be a game that we come back to in the future and find a completely reworked, satisfying experience that doesn’t put all its effort into blocking the player from enjoying themselves but not right now. At launch, Marvel’s Avengers is an imperfect and frustrating mess.
    • 42 Metascore
    • 40 Critic Score
    Gleamlight tries to mix-up a formula that we've seen before, and falls some way of short. Despite some interesting features, it's biggest problem is that it's not fun to play.
    • 91 Metascore
    • Critic Score
    There are lots of areas that aren't fully detailed and one would hope that Asobo Studios work on beefing up the introductory side of the game ahead of its release on the Xbox One. There are times where the novel-sized instruction manuals of the past really should still exist and this is one of them. Despite this the game is still welcoming and post training you'll have no trouble jumping into any of the game's aircraft and taking to the skies - knowing the basics is enough to have fun but the amount of depth means that there's always something new to discover. Our hope right now is that Asobo and Microsoft manage to improve performance for those of us on lesser rigs and that a patch is forthcoming to help boost the frame rate a little. I can appreciate the game at less than 20fps in low settings but I would love to be truly blown away by it.
    • 69 Metascore
    • 40 Critic Score
    Perfectly serviceable, yet equally devoid of justification to have been remade, SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated does little to captivate on the amazing opportunity it's been given and evolve with the times.
    • tbd Metascore
    • 40 Critic Score
    Whilst artistically stunning, The Wanderer: Frankentein's Creature's port to Switch is riddled with bugs, rendering it unplayable in parts.
    • 59 Metascore
    • 40 Critic Score
    Summer in Mara has a lot going for it, however, this doesn't save the lacklustre gaming mechanics that lead to the game becoming more tedious than it is relaxing.
    • 54 Metascore
    • 40 Critic Score
    Unfortunately Aeronautica Imperialis: Flight Command is not one of the better Games Workshop adaptations. It is a game that relies far more on luck than judgement or skill, and so is repetitive at best, and frustrating at worst. I like that they’re trying something different in translating the game from tabletop to screen, and the cinematics are a nice system, but it comes at the expense of the gameplay experience.
    • tbd Metascore
    • Critic Score
    All in all, the Off The Grid DLC has been fun and a great addition to what seems an ever-expanding game. It always seems to come offer on Steam as well, so if you are missing it from your collection, it is a must buy. With Two Point Studios always developing new content, I cant see this game ever slowing down.
    • 59 Metascore
    • 40 Critic Score
    One Punch Man: A Hero Nobody Knows is, unfortuantely, One Punch Man: A Game Nobody Will Play. It doesn't treat the source material with the respect it deserves and, ultimately, feels flat all things considered.
    • 60 Metascore
    • 40 Critic Score
    A lot of visual polish is not enough to cover for a product where the minimum of effort has been placed in every other component. There are far better interactive movies more deserving of your time and money. Even Night Trap was more interesting.
    • 60 Metascore
    • 20 Critic Score
    Visually ugly with inelegant, outdated gameplay, Dead or School is flunking all of its classes.
    • 64 Metascore
    • 40 Critic Score
    Infliction: Extended Cut derives almost all of its best ideas from much better games, making the whole thing feel like a chore rather than an ordeal. It simply does not cut it.
    • 59 Metascore
    • 40 Critic Score
    In its current state, I have a hard time recommending Farming Simulator 20 for the Nintendo Switch. If this is a title you just can't pass up, get the iOS or Android version and save a lot of money. Maybe GIANTS will consider throwing Nintendo a bone when Farming Simulator 21 is released.
    • 69 Metascore
    • Critic Score
    Ultimately, Mario and Sonic at the Olympic Games Tokyo 2020 is an entertaining, albeit often simple, game full of sporting events that'll get friends and family set for some multiplayer fun. It's not as comprehensive as it perhaps could be in the way it allows players to set up their multiplayer sessions, but the variety and charm when it comes to the way everything is presented helps lift the whole package up.
    • 47 Metascore
    • 40 Critic Score
    Terminator: Resistance continues the trend of bad Terminator games and is better off being Terminated into the bin. You won’t be back to play this one, that’s for sure.
    • 43 Metascore
    • 10 Critic Score
    Chaotic and confusing, but at the least kind of cute, Let's Go Nuts feels more fitting to be played on a web-browser than the Switch.
    • tbd Metascore
    • 20 Critic Score
    The few people in the centre of that tight vein diagram who decide to buy Fort Boyard: The Game will be disappointed when they play it, as it’s far more simplistic and short than the legions of better party games out there.
    • 41 Metascore
    • 30 Critic Score
    An incongruously designed mess that should be avoided at all costs. Awful framerate, poor storytelling, and monotonous mazes make Dollhouse one of the worst games in decades.
    • 67 Metascore
    • 40 Critic Score
    World War Z has no challenge, or tensions, or conflict; and a game with a horror setting but nothing horrifying is just horrifyingly boring. It’s fine on a technical basis, though.
    • 82 Metascore
    • Critic Score
    The combat and gunplay have also been quite challenging at times. The AI is some of the best I’ve experienced in the genre as enemies don’t always just run up to you in open space (though, they tend to do so at times) but also attempt to flank you while you’re trying to take down a sniper from afar. Movement and cover are key to staying alive. The “bullet sponge” effect does still seem to be prevalent with mini-bosses and bosses despite the new armor system which intended to make gunfights more strategic. I’m still holding hope for some more interesting boss battles later in the game.
    • 50 Metascore
    • 30 Critic Score
    Overall, The Midnight Sanctuary’s mind-boggling, yet ambitious, storyline failed to impress me. The visual novel could be developed further to improve replayability and entertainment value. Kudos on trying to use 3D graphics in visual novels, but the graphics and pace of the storyline needed much more work, so that it increased the visual novel’s quality.
    • 75 Metascore
    • 40 Critic Score
    It’s short but not particularly sweet. There are many other games that evoke the same feelings as The Gardens Between, but they do so far more effectively.

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