Telegraph's Scores
- Games
For 820 reviews, this publication has graded:
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43% higher than the average critic
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4% same as the average critic
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53% lower than the average critic
On average, this publication grades 2.9 points higher than other critics.
(0-100 point scale)
Average Game review score: 78
| Highest review score: | The Legend of Zelda: Tears of the Kingdom | |
|---|---|---|
| Lowest review score: | Kung Fu Rider |
Score distribution:
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Positive: 561 out of 820
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Mixed: 220 out of 820
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Negative: 39 out of 820
826
game
reviews
- By Date
- By Critic Score
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- Critic Score
Brotherhood is the franchise's best entry to date and one of the best games of 2010.- Telegraph
- Posted Nov 29, 2010
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For all of the improvements that are most welcome (and will doubtless help court a new generation of fans) Mass Effect’s brilliance isn’t about technicality. Not really. It is about that total investment in its galaxy and its characters --be it your most trusted squadmate or the elephantine Elcor shopkeeper you bumped into-- that has fully enveloped me again. That hasn’t aged a jot.- Telegraph
- Posted Jun 8, 2021
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Virginia hit me right in the chest, the kind of game I’ve wanted to exist for years, and the first game to actually nail it in a way that I think fully takes advantage of the potential. It is the game that titles like Dear Esther, Gone Home and Firewatch have hinted at, but in a way that evolves the interactive narrative form way beyond anything we’ve seen before. It’s a game to savour and talk about for years to come, one that left me, just like the inhabitants of Kingdom, Virginia, speechless.- Telegraph
- Posted Sep 22, 2016
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The pleasure of Super Mario Odyssey comes in the constant promise of something new. It is, in many ways, the greatest digital holiday you will ever take. An idea that Nintendo is very much aware of with the ever expanding wardrobe of travelling outfits, detailed maps for each Kingdom laid out like travel brochures and souvenirs that you can buy up with stage-specific coins. The variety, invention and sheer generosity on each trip is bewildering, an affirmation that Nintendo in this kind of exuberant form are absolutely peerless. A trip to savour. And not a second wasted.- Telegraph
- Posted Oct 26, 2017
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As DmC progresses, it becomes clear that it is a phenomenal action game in its own right, with an interesting alternate take on the fiction and a sublime handle on action gaming. A title that taps into the kind of action the likes of Platinum Games are known for. Ninja Theory has shown they know how to weave superb action, biting dialogue and a brilliant visual style into a wonderful, cohesive whole. A blistering start to 2013.- Telegraph
- Posted Jan 14, 2013
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If there is a complaint to be had it is that, currently, there is perhaps not enough to it. The four game types are a variation on two themes, the 12 maps quickly repeat, while competitive ranked play is yet to be included. But Blizzard has made all the right noises about being committed to building on Overwatch, providing new heroes, maps and gametypes for free across the game’s lifespan.- Telegraph
- Posted May 30, 2016
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That rare kind of game that treats you with respect, once you’ve earnt it. It’s a strange feeling to be left floundering without any attempt to help you up, but it’s stranger still to then discover that you’re perfectly capable of helping yourself up, and discovering how capable you really are. Starseed Pilgrim is quietly affirming, and eminently rewarding. It’s genuinely beautiful, from the inside and out.- Telegraph
- Posted Apr 29, 2013
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For a game that runs so wild with imagination, it's remarkable to witness everything executed with such elegance... Nintendo has drawn a giant, gleeful gallery of magnificent pictures and painted within the lines, all intoxicating detail and colour. It's a toy box full of childlike wonder, but with a grown-up sensibility, where the pieces all fit.- Telegraph
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It’s taken the long-ignored strengths of Interactive Fiction and Twine and applied them in the right way on the right platform to give the player an experience that feels wholly unique, and more importantly, wholly their own. Yes, you might share the odd story with another player, but not your whole trip. There are just too many variables, too many individual stories, for any one trip to be the same, and when you’re talking about a narrative-led experience, that’s a mighty fine accomplishment.- Telegraph
- Posted Aug 18, 2014
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These breaks in linear action are wonderfully judged, allowing you to take a breath, find hidden treasure and help tribespeople by hunting down some wild boar or disrupting Trinity communication towers. There’s perhaps nothing here that you won’t have seen in open-world games, but these alluring pockets of freedom breaking out from a cinematic thrill-ride is a clever change of pace.- Telegraph
- Posted Nov 9, 2015
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Here, exploration is everything. Elden Ring is an RPG but one which elevates role playing to the point of vérité. You are as much the stranger in a strange land as your avatar; basic controls and some mechanics are explained in what passes for the game's tutorial, but that’s about it. There’s no quest log, no icon-studded mini-map, no on-screen overlays or bread crumb trail telling you what to do next, or even where to go. Everything else must be learned, either decoded from oblique item descriptions in-game or gleaned from invaluable internet communities. Death is not so much a setback to be avoided as a necessary staging post on the path to enlightenment. It may sound daunting in theory but in practice it’s exhilarating. Every inch of progress in Elden Ring feels earned, and is thus infinitely more rewarding for it.- Telegraph
- Posted Mar 4, 2022
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Not only is Ratchet & Clank the best family-friendly game that I’ve played in a long time, it’s one of PS4’s standout titles and a blistering return to the glory days of the 3D platformer.- Telegraph
- Posted Apr 11, 2016
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Its mix of refined mechanics, updated graphics and all new cars results in a game that’s up there with the studio’s old-time greats. It’s proof that, very occasionally, they still make them like they used to.- Telegraph
- Posted Aug 21, 2017
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Even in offline mode, the game's a stunning example of world-building, adventure-finding and boss slaying.- Telegraph
- Posted Mar 11, 2014
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The game plays at just the right speed so that you’re desperate to try again to get the perfect snap, but without it feeling overwhelming and absurdly complex. I will admit that for those who aren’t so big on replaying levels, it may get tiring. Still, it helps that the personalities of the Pokémon really shine through, the cheeky Scorbunny, the cheerful Grookey, the bouncy Pichu; why wouldn’t you want to go and spend more time with them?- Telegraph
- Posted Apr 28, 2021
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It really is a fantastic game. That thrill of hitting the top of the flagpole is still there after all these years, Mario and co leap about at the top of their game, it's colourful, friendly, joyful, and the most fun I've had with a platform game since Super Mario Galaxy 2.- Telegraph
- Posted Nov 22, 2013
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There is so much more I want to say about What Remains of Edith Finch. So many thoughts I have about every single character, every single lovingly crafted room in the dusty, abandoned halls of the Finch house. Every single feeling it evoked in me that I didn’t expect to feel, and every thought I have about being made to feel these things so strongly after such a long time.- Telegraph
- Posted May 8, 2017
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Modern sensibilities may be shocked by the lack of checkpointing, but it is also crucial in creating the sense of tension and danger that ripples throughout Tallon IV...Few games can do that too. Maybe the closest touchstone in that regard --though they are very different games-- is From Software’s oeuvre. The success of which can only be a boon for Prime’s ethereal brilliance and a good sign for the upcoming and long-awaited Metroid Prime 4.- Telegraph
- Posted Feb 23, 2023
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Intelligent Systems has produced some fine games for Nintendo over the years; Awakening can proudly sit next to fellow strategy gem Advance Wars as the studio’s best work to date.- Telegraph
- Posted Apr 16, 2013
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Denser, deeper and more intricate than its predecessors, it’s a sequel that understands refinement isn’t simply a case of adding more, even if it’s arguably as generous and complete a package as we’ve seen from Nintendo in a while. Yes, it’s a game about multitasking, forward planning and time management, but it’s also a game where you command sentient carrots to headbutt a crawfish to death. Ah, the joy of simple pleasures.- Telegraph
- Posted Jul 22, 2013
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D-Pad Studio has crafted a sublime, pitch-perfect adventure. Smart, gripping, joyful and expansive, Owlboy sets the bar sky-high for future 2D platformers.- Telegraph
- Posted Nov 14, 2016
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Sekiro is a game that, for better and worse, lays down an almost belligerent challenge. Keep playing, by all means, if you can handle it. Such fierce difficulty will not come as a surprise to veterans of From’s previous games Dark Souls and Bloodborne, of course, and will likely relish Sekiro’s propensity to kill you often and without mercy. Few games task you so harshly or dare to drive you to such frustration, but few games are as rewarding or exhilarating when you succeed.- Telegraph
- Posted Mar 25, 2019
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A wonderful, startlingly complete package tailored for the single player. In these days of multiplayer crowbarred into any old game, it's a relief, a bold statement of intent that Rocksteady have created such a supremely focused but hugely expansive video game. It's a brave, committed, confident piece of work.- Telegraph
- Posted Oct 14, 2011
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Despite the grim set-up, The Ballad Of Gay Tony is an altogether more upbeat affair than The Lost And Damned. The location is far more glamorous as most of the DLC's action forsakes Liberty City's dour ghettos and docile suburbs for the glitzy island of Algonquin (or Manhattan to you).- Telegraph
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Half-life 3 this ain’t, then. But Alyx might actually be something better: an awe-inspiring amalgamation of atmospherics and immersion which does for VR gaming what its forebears did for the first person shooter genre all those years ago. And while it’s a shame the steep price of entry will prevent a significant number of fans from experiencing its majesty, those who do will likely emerge from this most sensational form of self-isolation with their view of the world altered forever.- Telegraph
- Posted Mar 27, 2020
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The underwater controls are sublime, the soundtrack by Austin Wintory is perfect; choral swells and orchestral build-ups, a real sense of place and spirituality. If exploring an underwater paradise and uncovering a fantastic story appeals to you, then give this stunning little gem a go.- Telegraph
- Posted Oct 4, 2016
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The Witness is a game that will genuinely have you punching the air or laughing out loud, just from correctly drawing a line on a grid. If that isn’t the mark of a truly special game, I don’t know what is.- Telegraph
- Posted Jan 25, 2016
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What a pleasure it is to find a video game with such warmth and fascination with companionship. And what a joy it is for it to be found in a game with such an elegant sense of exploration. Some of its technical quirks cannot be ignored -errant frame-rates and inept camerawork especially- and some may find Trico’s capriciousness anathema to seamless adventure. But that is also what makes him and The Last Guardian so remarkable. Things that any animal lover can relate to - it is beautiful, heartfelt, unique and infuriating. And I adore it.- Telegraph
- Posted Dec 8, 2016
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Beyond the initial threat of difficulty there waits a remarkable combination of accessibility and challenge, of risk and reward, punishment and empowerment.- Telegraph
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For anyone else interested in or already on board with RTS games, Starcraft II isn't just an amazing, it's required reading.- Telegraph
- Posted Dec 14, 2010
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| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
In Progress & Unscored
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- Critic Score
Is it a Fortnite killer? Probably not. But as battle royales continue to be de rigeur, the challenge is to offer fascinating twists on the template. In that objective, it is looking like mission complete. [First-Look review]- Telegraph
- Posted Feb 6, 2019
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There is every chance that in a week’s time the toy-cons we built may be languishing in a cupboard, with the thrill of creating something already over. Regardless; what a charming, rewarding and singular way to spend our time it has been.- Telegraph
- Posted Apr 11, 2019
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One of the things that has surprised me during my first hours in The Division 2’s ravaged Washington DC, is just how thoroughly competent it all is...If that immediately sounds like damning Ubisoft’s militaristic looter-shooter with faint praise, that isn’t the intention. Launching an persistent online game in the vein of Destiny et al and having it hold together is bloody hard. Just ask Anthem...Several hours later, I’m still enjoying a compelling, mechanically satisfying --if aesthetically uninspiring-- shooter. And that’s with very few technical hiccups, aside from the odd floating corpse and texture pop-in.- Telegraph
- Posted Mar 13, 2019
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I would like to be able to say that in the weeks and months to come, the multiplayer modes will be fuller, the niggles less prevalent. The core of Battlefield V, that raucous and spectacular shooter, suggests that the future is bright. But while those questions hang in the air, this is a game too slim and scrappy to recommend fully. In due course, that could change. But by the time Battlefield V is where it should be, will it be too late?- Telegraph
- Posted Nov 19, 2018
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CD Projekt Red's long-awaited follow-up to The Witcher 3 is brilliant, fascinating and engrossing but bears the scars of a tough development. [Review in Progress]- Telegraph
- Posted Dec 7, 2020
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Most importantly it feels great. The colourful, muscular artwork lends extra weight to already ferocious scuffles, moves landing with crunchy force, accentuated by its brilliant habit of a split-second freeze for fierce hits. Everything is quick and forceful, with fights quickly taking on their own rhythm depending on both the characters and the players using them.- Telegraph
- Posted Feb 17, 2016
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