Tech-Gaming's Scores

  • Games
For 579 reviews, this publication has graded:
  • 39% higher than the average critic
  • 19% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Persona 5 Royal
Lowest review score: 26 Demolish & Build Classic
Score distribution:
  1. Negative: 21 out of 579
582 game reviews
    • tbd Metascore
    • 72 Critic Score
    A Light in the Dark’s central refrain is how unfair life can be. Although that might sound like a cheerless premise, the visual novel effectively cultivates the complicated emotional state of a hostage. Whether the writing was just that good or I bonded with my captors, I didn’t want my confinement to end.
    • tbd Metascore
    • 77 Critic Score
    Labyrinth of Zangetsu revisits the fundamentals of classical function crawling. Peer past the attractive ink-wash-styled visuals and you’ll find an experience that’s a faithful adaptation of board gaming with graph paper and pencil. Largely, this should satisfy purists looking for a timeless crawl where a deluge of crits are ready to punish the imprudent.
    • tbd Metascore
    • 84 Critic Score
    Whether played solo or with two non-compulsory local partners, Trinity Trigger channels the enjoyment of a ‘90s-era action role-playing game. From interacting with each town’s NPCs to delving into dungeons, almost every part of the game distills a sense of enjoyment.
    • tbd Metascore
    • 77 Critic Score
    While the fashionably-dressed gents will grab your attention, a respectable rendition of Breakout will maintain it for a few hours. Given Otoko Cross: Pretty Boys Breakup’s reasonable price, the game is an easy recommendation for those attracted to brick smashing or the game’s line-up of heartbreakers.
    • tbd Metascore
    • 71 Critic Score
    Adventuring through Abalon will allow you to flex your strategic prowess without taxing your cognitive abilities. Factor in a massive deck of collectible cards as well as an inventory of playable characters that can conquer gridded battlefields, and there’s the potential to maintain a player’s interest for quite a while.
    • tbd Metascore
    • 81 Critic Score
    While Murtop probably won’t mesmerize over marathon sessions, it’s an inexpensively priced experience that is perfect for brief playtimes. Anyone with a tenderness for the coin-op era should immediately make Murtop a part of their collection.
    • tbd Metascore
    • 75 Critic Score
    Trials of Kokoro is an ambitious blend of visual novel and turn-based battling. Fans of the former component might find a bit of frustration. But those who appreciate when role-playing combat delves into buffs and weaknesses will want to undertake this trial.
    • tbd Metascore
    • 63 Critic Score
    Thwarting disaster through the cultivation of social bonds is a promising idea, as Makoto Shinkai and the Persona series have demonstrated. While Loop8: Summer of Gods transports port us to rural Japan, circa 1983, it does little with either the context or concept. The result is an unsatisfying time cycle that delivers few role-playing rewards and few characters worthy of truly caring about.
    • tbd Metascore
    • 65 Critic Score
    At present, the game is lacking polish and the potential to be a scumbag. Yet there’s enjoyment to be had when your ship is gliding along smoothly and a fire breaks out below deck. As such, those without patience will want to wait for a deep discount before sailing the simulated seas.
    • tbd Metascore
    • 80 Critic Score
    Raiden III represented a transitional time in the franchise’s 33-year history, following an extended hiatus and a shift on the business side of things. MIKADO MANIAX might not catalog what was going on behind the scenes but offers a revitalizing remix that STG fans will want in their collection.
    • tbd Metascore
    • 78 Critic Score
    Forza Polpo! channels the delights of 1995’s Jumping Flash!, as you guide a mechanized creature capable of leaping over skyscrapers. Thirty years on, some of the difficulties of first-person soaring and firefights haven’t been remedied. But when the sky is the limit, a few faults can be forgiven.
    • tbd Metascore
    • 83 Critic Score
    D Life’s molten display of whirling particles is hypnotic, while its ‘capture colors in a ring’ play mechanic is relaxing. Oddly, a synthesis of these two sentiments isn’t all that common in gaming. As such, D Life is recommended for those who are delighted by interactive ingenuity.
    • tbd Metascore
    • 83 Critic Score
    Not long ago, it was evident when you were playing a fan-made project. Touhou: New World delivers the visual splendor and absorbing action of a corporate-backed development team yet was crafted by a small team of hobbyists. Lessening a bit of bloat and tweaking some balancing issues would let this David humble an industry of Goliaths, much like Reimu’s takedown of New World’s bosses.
    • tbd Metascore
    • 71 Critic Score
    A distant descendant of Sokoban, Hafiz Mohd Rozlan’s Cramped Room of Death offers an extended test of engrossing, turn-based brain testers. Guiding a super-sized sprite through a labyrinth filled with enemies and chokepoints will put your intellect, and occasionally your persistence, to the test.
    • tbd Metascore
    • 80 Critic Score
    Many director's cuts can be a dubious proposition. But Akiba’s Trip: Undead & Undressed main rip-off is centered on the removal of antagonist apparel. For many, that will be a very good thing.
    • tbd Metascore
    • 68 Critic Score
    Sure, they’re not much depth to Witch's Rhythm Puzzle. Disrobing these sorceresses in strip Tetris-style matches is the real allure. But given the game’s pixel-art visual style and how the rhythm component timing can be challenging, the game ends up being as silly as it is sexy.
    • tbd Metascore
    • 80 Critic Score
    Much like "A Star is Born", White Album: Memories like Falling Snow watches the effect fame has on a relationship. Sure, some of the character flirt with cliché and some of the routes are predictable, but the visual novel's exploration into the underbelly of the music idol life industry make it worthwhile.
    • tbd Metascore
    • 76 Critic Score
    Individually, PixelJunk Scrappers Deluxe can be a chore. But with a group of friends, the game can feel like a sport as you cooperatively chase down goals and attempt to clean up the dystopian world of Junktown.
    • tbd Metascore
    • 68 Critic Score
    While entertaining in short doses, Quantum: Recharged enhancements don’t change a rather simple formula. Sure, spinning around and leaving traps feels fluid and is mildly satisfying. But the advancement of increasingly dangerous enemies across every game grows stale before long.
    • tbd Metascore
    • 40 Critic Score
    Unless a miracle patch materializes, Die After Sunset might be doomed after launch. Gunning down the game’s relentlessly respawning enemies just to earn mediocre perks isn’t enough to lift this colorful third-person shooter out of the pits.
    • tbd Metascore
    • 73 Critic Score
    Dokapon Kingdom Connect is the type of eccentric title we don’t seem to see enough of anymore. As a board game with role-playing elements, it’s best enjoyed with friends, where a friendly match can turn into a cold-blooded rivalry. For individuals, it’s a bit less spirited but well-suited for moments when you don’t want a tenacious test of reflexes or intelligence.
    • tbd Metascore
    • 55 Critic Score
    A thoroughly disappointing PC port undermines Raiden III x MIKADO MANIAX's improvements. The lack of Steam Deck support and the presence of screen tearing is about as frustrating as losing two ships on the first stage.
    • tbd Metascore
    • 90 Critic Score
    Bouncing back from a disappointing predecessor, Disgaea 7: Vows of the Virtueless’ back-to-basics approach is appreciated. Developer Nippon Ichi seems to have listened to feedback, increasing the number of classes and rethinking how auto-battling is implemented. Factor in a shift to the setting that allows for a soundtrack with traditional instrumentation and a mild teasing of otaku and this is the course-correction the franchise needed.
    • tbd Metascore
    • 76 Critic Score
    Knight vs Giant: The Broken Excalibur is just a bit more than Hades meets King Arthur’s court. Controlling a resurrected Arthur is enjoyable thanks to potent weapons and spells upgraded with frequent perks. Even if the storytelling is second class, responsive controls and feverish combat make this a worthy consideration for any roguelike fan.
    • tbd Metascore
    • 83 Critic Score
    Likeable WarioWare-clones are rare, especially on non-Nintendo platforms. While not all of Super 56’s mini-games are winners, there’s more than enough clever one-button challenges. More importantly, there’s incentive for replay, ensuring that the game can hold you attention for longer than a single weekend.
    • tbd Metascore
    • 70 Critic Score
    The last decade has seen far more simulations than exaggerated, NFL Blitz-style interpretations of football. And like a prodigious rookie, Wild Card Football seizes the opportunity, mixing a straightforward adaptation of the sport with collectable cards that can influence a play. Like any newcomer, there’s room for improvement, so you’ll find the campaign too grindy and the commentary too reserved. Hopefully, it will be allowed to mature for a few more seasons.
    • tbd Metascore
    • 53 Critic Score
    2023’s Astrosmash feels like the product of an industry that’s increasingly favoring profitability over artistic expression. Yes, it vaguely plays like the original, looks less pixelated, and now has obligatory power-ups, effectively checking off the minimum qualifications for any update. But for fans of Mattel’s ground-based shooter, it’s a missed opportunity to truly honor a classic.
    • tbd Metascore
    • 82 Critic Score
    UsoNatsu ~The Summer Romance Bloomed From A Lie~ isn’t interested in quickly summarizing the key points of a relationship. Instead, it’s fascinated by the impact of social bonds and the intricacies of new pairings. The novel’s premise centers around overwriting tragic memories with new ones. But likely, you’ll want UsoNatsu’s ruminations to linger for as long as possible.
    • tbd Metascore
    • 72 Critic Score
    GUNHEAD offers an intriguing mix of ideas, blending the potency of mech-based combat with some of the intrigue of a heist film. Initially, exploring the innards of defense-packed vessels is stirring, thanks to hard-hitting fights and the potential to trigger alarms. But before long, privateering grows routine, and you’ll probably wish the developers injected a bit more variety.
    • tbd Metascore
    • 61 Critic Score
    In the ‘80s and ‘90s, Yu Suzuki’s arcade games helped propel gaming into the third dimension. Coin-ops like Space Harrier, Out Run, and After Burner felt innovative, each dazzling the senses as they tested reflexes for a few fleeting moments. Air Twister, the pioneer’s latest, does little to advance the basic formula. Expectedly. It looks and sounds better and attempts to inject long-term incentive. But this feels like the arcade pioneer coasting rather than truly tapping into his creative spirit.

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