Stuff's Scores

  • Games
For 431 reviews, this publication has graded:
  • 69% higher than the average critic
  • 2% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 The Incredible Hulk: Ultimate Destruction
Lowest review score: 0 Killer7
Score distribution:
  1. Negative: 25 out of 431
431 game reviews
    • 57 Metascore
    • 70 Critic Score
    Something about the A.E.U.G. rebels doing battle against the elite Titans police force…oh hell, just pass the damn aspirin already. But the gameplay does feature its fair share of bright and shiny explosions.
    • 69 Metascore
    • 75 Critic Score
    It's not as pretty as "Dead Or Alive Ultimate," or as technical as "Virtua Fighter 4," but this certainly has its own unique charm.
    • 64 Metascore
    • 65 Critic Score
    It’s decent, mindless fun…until you realize how little freedom your four heroes actually have.
    • 63 Metascore
    • 65 Critic Score
    It's decent, mindless fun…until you realize how little freedom your four heroes actually have.
    • 62 Metascore
    • 65 Critic Score
    It's decent, mindless fun…until you realize how little freedom your four heroes actually have.
    • 61 Metascore
    • 65 Critic Score
    It's decent, mindless fun…until you realize how little freedom your four heroes actually have.
    • 74 Metascore
    • 90 Critic Score
    The spicy, tangy combination of third-person action and real-time strategy is unlike anything we've played before.
    • 78 Metascore
    • 75 Critic Score
    While single-player is a mix of the funny and the frustrating, multiplayer, provides its fair share of silly-ass thrills.
    • 76 Metascore
    • 90 Critic Score
    The spicy, tangy combination of third-person action and real-time strategy is unlike anything we've played before.
    • 64 Metascore
    • 100 Critic Score
    Longtime Bat-gamers can consider Batman Begins the cave-engineered antidote to the Bat-crap that’s been dropping on consoles in recent years.
    • 65 Metascore
    • 100 Critic Score
    Longtime Bat-gamers can consider Batman Begins the cave-engineered antidote to the Bat-crap that's been dropping on consoles in recent years.
    • 66 Metascore
    • 100 Critic Score
    Longtime Bat-gamers can consider Batman Begins the cave-engineered antidote to the Bat-crap that's been dropping on consoles in recent years.
    • 68 Metascore
    • 70 Critic Score
    The racing feels bone-dry next to the tastier "Midnight Club 3"; the tracks in Juiced are closed off and clean, giving the game a hygienic feel.
    • 63 Metascore
    • 70 Critic Score
    The racing feels bone-dry next to the tastier "Midnight Club 3"; the tracks in Juiced are closed off and clean, giving the game a hygienic feel.
    • 68 Metascore
    • 70 Critic Score
    The racing feels bone-dry next to the tastier "Midnight Club 3"; the tracks in Juiced are closed off and clean, giving the game a hygienic feel.
    • 93 Metascore
    • 100 Critic Score
    How do you improve on perfection? We’ll tell you how: Take the same genius game that you played last fall on the PS2 and give everything a fresh coat of pixel paint... Then, remove the long load times, allow us to save 30-second replays to the hard drive for those you-won’t-believe-this-booshiz moments and create personalized radio stations by ripping your CD collection to the hard drive.
    • 73 Metascore
    • 80 Critic Score
    A pleasant surprise. Yes, we were still creeping through bombed-out aircraft hangars and taking over bunkers brimming with Nazis, but we were enjoying ourselves for the first time in ages.
    • 72 Metascore
    • 80 Critic Score
    A pleasant surprise. Yes, we were still creeping through bombed-out aircraft hangars and taking over bunkers brimming with Nazis, but we were enjoying ourselves for the first time in ages.
    • 93 Metascore
    • 100 Critic Score
    How do you improve on perfection? We'll tell you how: Take the same genius game that you played last fall on the PS2 and give everything a fresh coat of pixel paint... Then, remove the long load times, allow us to save 30-second replays to the hard drive for those you-won't-believe-this-booshiz moments and create personalized radio stations by ripping your CD collection to the hard drive.
    • 71 Metascore
    • 80 Critic Score
    A pleasant surprise. Yes, we were still creeping through bombed-out aircraft hangars and taking over bunkers brimming with Nazis, but we were enjoying ourselves for the first time in ages.
    • 68 Metascore
    • 75 Critic Score
    The first game in a proposed space opera trilogy, in theory, wants to be the video game equivalent of "Star Wars," but in practice turns out to be more "Battlestar Galactica." As soon as we took control of space ace Gideon Wyeth, we smelled a bit of intergalactic cheese, here.
    • 71 Metascore
    • 80 Critic Score
    But don't let anything touch you, no matter what, because this game brings back the Old Testament concept of one-hit deaths. Beneath the Saturday morning cartoon exterior of the Metal Slug games beats a cruel heart that you'll either love or hate.
    • 67 Metascore
    • 70 Critic Score
    Sporting bigger loads than John Holmes (almost all of EA's PSP titles are plagued with long load times), this miniature version of the MVP franchise seems to be trying a little too hard to look good.
    • 73 Metascore
    • 85 Critic Score
    This unpretentious disc was cobbled together by a self-proclaimed "garage team" in the U.K., and is well worth your hard-earned quid.
    • 70 Metascore
    • 65 Critic Score
    But can someone please explain why we lose Enthu points when aggressive opponents tag us in the ass-end? Only a cloven-hoofed Enron accountant would think this was OK.
    • 81 Metascore
    • 90 Critic Score
    With six courses, 19-plus characters, and a hefty "Career" mode, this disc will knock "Lumines" out of your PSP (for a week or two at least).
    • 92 Metascore
    • 90 Critic Score
    If your racing game strategy usually involves driving your car like the Death Mobile in "Animal House," you won't get far in Forza. Damage modeling affects your car's performance and even the slightest fender-bender can wreck your front-end alignment, which means your car will pull either left or right for the remainder of the race.
    • 43 Metascore
    • 10 Critic Score
    That's it. You can customize your 'bot a little, but frankly we haven't had this much fun since we ran over a bee hive with a riding lawnmower.
    • 75 Metascore
    • 65 Critic Score
    It gets off to a promising enough start, but then it stumbles, then trips over its own feet, then chokes on its own vomit, then dies a slow, miserable death.
    • 72 Metascore
    • 65 Critic Score
    It gets off to a promising enough start, but then it stumbles, then trips over its own feet, then chokes on its own vomit, then dies a slow, miserable death.

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