Stuff's Scores

  • Games
For 431 reviews, this publication has graded:
  • 69% higher than the average critic
  • 2% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 The Incredible Hulk: Ultimate Destruction
Lowest review score: 0 Killer7
Score distribution:
  1. Negative: 25 out of 431
431 game reviews
    • 83 Metascore
    • 65 Critic Score
    Just like our last girlfriend, the game does a little too much hand-holding for our tastes. And any gamer worth his beans won't be challenged by Sly 3 until the excellent final levels.
    • 76 Metascore
    • 80 Critic Score
    Playing the game is like watching an episode of "Oz" while a priest performs an exorcism on your liver. And if you like your gore served up hot and fresh, you've come to the right place.
    • 74 Metascore
    • 95 Critic Score
    A vibrant, eye-popping superhero disc that has more style, wit and compelling gameplay in its first 10 minutes than most games have in their entirety.
    • 75 Metascore
    • 95 Critic Score
    A vibrant, eye-popping superhero disc that has more style, wit and compelling gameplay in its first 10 minutes than most games have in their entirety.
    • 77 Metascore
    • 95 Critic Score
    A vibrant, eye-popping superhero disc that has more style, wit and compelling gameplay in its first 10 minutes than most games have in their entirety.
    • 76 Metascore
    • 95 Critic Score
    A vibrant, eye-popping superhero disc that has more style, wit and compelling gameplay in its first 10 minutes than most games have in their entirety.
    • 83 Metascore
    • 85 Critic Score
    And yet there's still something here that kept us playing to the end. Can't quite put our finger on it…ah yes, now we remember what it was: This game has a story that's almost too damn good for a video game.
    • 85 Metascore
    • 85 Critic Score
    And yet there's still something here that kept us playing to the end. Can't quite put our finger on it...ah yes, now we remember what it was: This game has a story that's almost too damn good for a video game.
    • 86 Metascore
    • 55 Critic Score
    The sequel features even more happy, shiny, Hello Kitty!—style idiocy. But peel away the idiocy, and you'll find the same dull, creatively bankrupt ball-rolling mini-game as the original.
    • 62 Metascore
    • 85 Critic Score
    Here's a puck game that's actually worthy of old number 99. The Franchise mode is nice and deep, the Wayne Vs. Wayne Arcade mode is mad addictive and the on-ice action is super slick without ever being too over-the-top.
    • 83 Metascore
    • 90 Critic Score
    This year's Tiger feels more complex and sophisticated than ever. Putting is more challenging (e.g., total bitch)... Yet, the game is still accessible to armchair golfers, thanks to those welcome arcade-y touches.
    • 81 Metascore
    • 90 Critic Score
    This year's Tiger feels more complex and sophisticated than ever. Putting is more challenging (e.g., total bitch)... Yet, the game is still accessible to armchair golfers, thanks to those welcome arcade-y touches.
    • 84 Metascore
    • 85 Critic Score
    And yet there's still something here that kept us playing to the end. Can't quite put our finger on it…ah yes, now we remember what it was: This game has a story that's almost too damn good for a video game.
    • 94 Metascore
    • 85 Critic Score
    Making Ninja Gaiden harder is like ordering waffles fixed with broken glass, with a helping of broken glass on the side. It's downright tasty at times, but you better have a taste for it before scarfing it down.
    • 81 Metascore
    • 90 Critic Score
    This year's Tiger feels more complex and sophisticated than ever. Putting is more challenging (e.g., total bitch)... Yet, the game is still accessible to armchair golfers, thanks to those welcome arcade-y touches.
    • 82 Metascore
    • 90 Critic Score
    This year's Tiger feels more complex and sophisticated than ever. Putting is more challenging (e.g., total bitch)... Yet, the game is still accessible to armchair golfers, thanks to those welcome arcade-y touches.
    • 77 Metascore
    • 85 Critic Score
    While the nutball MK mythos is annoying—click through those windy speeches by Raiden as quickly as possible—it's all good once disembodied heads are bouncing around like popcorn.
    • 78 Metascore
    • 85 Critic Score
    While the nutball MK mythos is annoying-click through those windy speeches by Raiden as quickly as possible-it's all good once disembodied heads are bouncing around like popcorn.
    • 55 Metascore
    • 40 Critic Score
    Remember playing awesome quarter-eaters like Swimmer and Pinball Action? Neither do we. Which means all you old farts can go back to chasing kids off your front lawns instead of playing this game.
    • 66 Metascore
    • 60 Critic Score
    Blindly swinging your sword while trying to manipulate your skeleton is like trying to drive a unicycle on a high wire covered with banana peels. And we all know how that brilliant little experiment ended, now don't we?
    • 90 Metascore
    • 90 Critic Score
    This is the fourth game in the series, and it's definitely the biggest, ballsiest, most nonsensical Burnout to date.
    • 68 Metascore
    • 65 Critic Score
    The game's third-person combat is pretty much D.O.A.—target, shoot, repeat, etc.—but things pick up considerably once you acquire your chainsaw and boomstick (aka 12-gauge shotgun). And things pick up again after you partner up with a wise-cracking midget Deadite.
    • 69 Metascore
    • 65 Critic Score
    The game's third-person combat is pretty much D.O.A.—target, shoot, repeat, etc.—but things pick up considerably once you acquire your chainsaw and boomstick (aka 12-gauge shotgun). And things pick up again after you partner up with a wise-cracking midget Deadite.
    • 60 Metascore
    • 65 Critic Score
    But battling groups of bad guys gets dangerously dull after an hour or two, especially when the game's unfair A.I., just like our booze-addled fathers, has a tendency to make you pay dearly for even the slightest gaff.
    • 89 Metascore
    • 90 Critic Score
    This is the fourth game in the series, and it's definitely the biggest, ballsiest, most nonsensical Burnout to date.
    • 66 Metascore
    • 65 Critic Score
    The game's third-person combat is pretty much D.O.A.-target, shoot, repeat, etc.-but things pick up considerably once you acquire your chainsaw and boomstick (aka 12-gauge shotgun). And things pick up again after you partner up with a wise-cracking midget Deadite.
    • 70 Metascore
    • 85 Critic Score
    And to top it all off, Lockdown features Lifetime channel–style scenes that do their damnedest to to make you think of your squad mates as real pals instead of the "meat shields" they really are.
    • 74 Metascore
    • 85 Critic Score
    And to top it all off, Lockdown features Lifetime channel–style scenes that do their damnedest to to make you think of your squad mates as real pals instead of the "meat shields" they really are.
    • 78 Metascore
    • 85 Critic Score
    With tons of modes, cars, unlockables, plus online play, this disc should keep you busy until your next mullet trim.
    • 79 Metascore
    • 85 Critic Score
    With tons of modes, cars, unlockables, plus online play, this disc should keep you busy until your next mullet trim.

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