Stevivor's Scores

  • Games
For 666 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil 2
Lowest review score: 15 Agony
Score distribution:
  1. Negative: 42 out of 666
682 game reviews
    • 80 Metascore
    • 85 Critic Score
    The first Gears foray into RTS is one that genre and franchise fans alike will enjoy.
    • 80 Metascore
    • 90 Critic Score
    Fire Emblem Warriors Three Hopes feels like a great return to spending time with a gang of characters who drew me in over dozens of hours, but with an all-new tale keeping me on my toes at the same time.
    • 80 Metascore
    • 90 Critic Score
    After dozens of hours traipsing around the world map of Elyos, I’ve found myself pleasantly surprised with what I’ve found. The shift in tone and style helps set the game apart from what came before, and the new mechanics bring a breath of fresh air to combat while paying tribute to all the games that came before. I was surprised to find a level of difficulty that Three Houses had, for the most part, not showcased – paired with a story with enough twists and turns to keep me interested. While players may be tempted to judge Fire Emblem Engage on the art style alone, I strongly suggest giving it a try before casting judgement; you may just find that this is one of the best Fire Emblem games to date.
    • 80 Metascore
    • 80 Critic Score
    This is an unofficial celebration of (nearly) 20 years of Phoenix Wright, and it’s a damn good one at that, even with its failings.
    • 80 Metascore
    • 100 Critic Score
    Alan Wake Remastered is a remasterpiece. I caught myself audiably saying, “man, I love this game” over and over while playing. I’ve dipped back in to Alan Wake’s American Nightmare to continue on, and I have a feeling I’ll be scheduling another replay of Control when this silly season quiets down. Remedy’s universe has captured my heart; Remastered certainly holds its own in 2021, but also serves as an impressive reminder of how far the studio has grown since 2010.
    • 80 Metascore
    • 100 Critic Score
    This one’s a no-brainer; The Artful Escape is on Xbox Game Pass and you absolutely, positively have no reason to miss it if you’re a subscriber. If you’re not and you enjoy warm fuzzies, either get on board or buy it outright as you won’t be disappointed.
    • 80 Metascore
    • 90 Critic Score
    Snipperclips requires thought, co-ordination and timing in a combination that means friendships will be tested.
    • 80 Metascore
    • 85 Critic Score
    If a two-year cycle can work for golf, it can also work for a review. Two years ago, I wrote that, “small improvements to an existing formula mightn’t be looked highly upon in a yearly cycle, but PGA Tour 2K23 gets away with it because of its cadence.” The same is true for 2K25. If you’re into golf, this is for you. The same is true if you’re curious.
    • 80 Metascore
    • 95 Critic Score
    While I went into Guardians with a good feeling I’d enjoy it, I was surprised by just how much fun I ended up having. Moreso than the combat gameplay or even the stunning world design, what really cemented my enjoyment was its writing.
    • 80 Metascore
    • 75 Critic Score
    As it did on Wii U in 2012, New Super Mario Bros. U Deluxe offers a genuine challenge and is the closest game in the New Super Mario series to the golden 16-bit era of Super Mario World with its open map and pitch-perfect difficulty curve. It’s arguably the best in what has been a great, but very safe, series and it doesn’t do anything to change that notion. The co-op is still frustrating, but its roots lie well within the single-player experience.
    • 80 Metascore
    • 60 Critic Score
    When things are working, Ready or Not can be a lot of fun. The problem, is, Ready or Not rarely works, either as expected, as intended, or as I’d like it to. Some may enjoy its edginess, and others may find a completely different experience engaging in multiplayer. I’m frankly too concerned about toxicity from what I’ve heard in single-player to dabble in this exercise with randoms on mics.
    • 80 Metascore
    • 75 Critic Score
    Prison Architect is an excellent sandbox, a throwback to the days of Bullfrog’s Theme series that forces you to balance an eye for aesthetics with pure functionality. Those who don’t need to be led by the hand to explore the deep systems at play will find an excellent simulation to lose themselves in, with online sharing options providing a huge selection of prisons to explore, tear down and rebuild.
    • 80 Metascore
    • 75 Critic Score
    Metro Exodus feels like a solid simulacrum of someone else trying to make a Fallout game, for all the benefits and drawbacks that entails. Its maps are fun to explore, and effort has been put into making the side areas rewarding in both narrative expansion and bonus upgrades to your gear. That said, Exodus doesn’t have the same handle on ambient storytelling and visual interest to drive you to investigate every corner of the map.
    • 80 Metascore
    • 70 Critic Score
    Due to its niche nature, Ace Combat 7: Skies Unknown won’t be for everyone. You’d really need to love this style of game to get the full benefit of it.
    • 80 Metascore
    • 75 Critic Score
    RiME is exactly the game I like to slowly work my way through. A deeply atmospheric world with some challenge, without frustrating me with its obtuse inner logic (cough cough, The Witness, cough). The boy is endearing as an avatar, shouting and scrambling his way along with you, and the soundtrack would put anyone at ease. Sit back, relax, and shout some urns apart.
    • 80 Metascore
    • 90 Critic Score
    Crash Bandicoot was the game that started many into a lifelong addiction with Sony’s home console, and the N. Sane Trilogy only helps to reinforce this.
    • 80 Metascore
    • 95 Critic Score
    Tetris Forever is the most joyful and wondrous experience I’ve had with a video game all year and I would wholeheartedly recommend it to anyone and everyone. Its only crime is that it does such an intensely good job of getting you keen to consume every weird version of Tetris that’s out there that it can’t help but bring a twang of disappointment at its inability to deliver most of them as playable builds within itself. The folks at Digital Eclipse are doing remarkable and important work with these collections and I hope we continue to see many more of them.
    • 80 Metascore
    • 80 Critic Score
    While nothing that The Rogue Prince of Persia offers is genre-defining, its pieces combine into an experience as rich as the Persian kingdom itself. Controlling the Prince is a joy, the progression path is smooth and the dopamine hits are delivered with a rhythm matching the thumping soundtrack. It might not have the depth at the highest levels of play to match the titans of the genre, but if you want a fun, beautiful and largely frustration free experience, spending some time with the Rogue Prince is well recommended.
    • 80 Metascore
    • 75 Critic Score
    Despite all these negative qualities, you can get back to basics with select side-missions, ghost challenges and unfettered exploration.
    • 80 Metascore
    • 80 Critic Score
    Darkwood is a very unique experience that relies on darkness and silence frequently, causing your own imagination to run wild and fill in the horrific gaps. There’s a bit of a learning curve to get comfortable with how the in-game world operates, but once things click, you’ll be enamoured. Survival horror fans definitely need to give this one a go.
    • 80 Metascore
    • 90 Critic Score
    Persona 3 Reload is the best kind of remake: it honours the core of what makes the game great, but isn’t afraid to modernise the experience at the same time. It’s nostalgia done well, because it plays onscreen the way the original felt in my memory (without having to squint at a 4-inch PSP screen). It’s honestly a joy to see a game I loved brought to a whole new audience, while still giving me a deluxe version of something I already know I’ll enjoy. While it may not include every ingredient that every version of Persona 3 has ever had, it’s a confident and complete version all its own – and I can’t wait to keep climbing that tower.
    • 80 Metascore
    • 80 Critic Score
    Pokémon Let’s Go mightn’t be for hardcore, competitive fans, but it will certainly win over everyone else. A vast majority of the changes are certainly for the better.
    • 80 Metascore
    • 70 Critic Score
    Eventually, and with a lot of googling, I found my groove and started to enjoy what Resurrected has to offer. Just make sure you go in prepared for the clunkiness.
    • 80 Metascore
    • 80 Critic Score
    Mario Party Superstars returns to basics to deliver the best iteration in years. By returning to the golden era of boards and leaning upon an accomplished roster of proven minigames, it can focus on what has already made Mario Party great.
    • 80 Metascore
    • 70 Critic Score
    With a new open world focused on exploration, a revised combat structure and a greater emphasis on plot, The Origami King firmly establishes Paper Mario foremost as an action-adventure game, drastically slowed down by the pacing of turn-based combat.
    • 79 Metascore
    • 70 Critic Score
    A Way Out mightn’t be all I wanted it to be, but it is competent and different. That’s enough to recommend you try it — Hazelight’s latest might not be perfect, but it represents a genre and new mechanics I’d be keen to try again.
    • 79 Metascore
    • 70 Critic Score
    Little Nightmares 2 is certainly polished and beautifully stylised, but it didn’t offer me a new experience. While many on-screen antagonists snared me in their traps, it itself didn’t grab me.
    • 79 Metascore
    • 70 Critic Score
    Ultimately, Ninja Gaiden 4 is fun, but not memorable -- something that extends into its general narrative. You're not there for witty banter though, nor for its plot twists and turns -- but instead to decapitate enemies as a bad-ass ninja. In that sense, Ninja Gaiden 4 does exactly what it says on the tin.
    • 79 Metascore
    • 65 Critic Score
    If you’re a massive Kirby fan, this is for you. If you’ve got a passing interest, wait for a sale. It’s not that this is bad, or unpolished… it’s just another repacked game with a value proposition that lacks.
    • 79 Metascore
    • 70 Critic Score
    That’s not to say normal levels aren’t good, they’re just rather bland. They’re safe, much like the game itself. Yoshi’s Crafted World is not going to win any awards, but it’s enjoyable nonetheless. Things are easy for far too long before ramping up near the end; I wish that challenge was present throughout more of the levels. If you’re after a cute time rather than a genre-defining one, this’ll work just fine.

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