Stevivor's Scores

  • Games
For 666 reviews, this publication has graded:
  • 44% higher than the average critic
  • 5% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil 2
Lowest review score: 15 Agony
Score distribution:
  1. Negative: 42 out of 666
682 game reviews
    • 49 Metascore
    • 40 Critic Score
    Bethesda has chosen to release a half-finished, buggy mess of a title in its current state. This isn’t early access, nor is it a beta — this is apparently a finished product that I have to assess. I have: it’s garbage. This poor release provides Bethesda the opportunity to take notice of two key takeaways: the Creation Engine needs to go, and single-player developers shouldn’t bite off more than they can chew when making a multiplayer game. And this comes from a guy who looked past Fallout 4‘s last-gen engine and subsequent failings to give it a 10/10. Free pass no more, Bethesda.
    • 45 Metascore
    • 15 Critic Score
    It’s poorly made and is, hands down, the worst game I’ve ever played. The fact that the end credits didn’t include a personal apology because you simply made it to ’em is astonishing.
    • 42 Metascore
    • 35 Critic Score
    A mish-mash of concepts and half-cooked ideas that are never fully developed, wrapped up in a cutesy aesthetic that is at odds with its (at times) dark and disturbing themes. This is one to avoid.
    • 40 Metascore
    • 35 Critic Score
    Ace Banana in its present state is barely playable with Move controllers.
    • 38 Metascore
    • 20 Critic Score
    I didn’t think it would be possible, but Umbrella Corps has officially taken the title of “biggest Resident Evil cash-in” away from Operation: Raccoon City. Brief moments of online merriment don’t even come close to saving this muddy, jumpy, bot-filled mess.
    • 35 Metascore
    • 25 Critic Score
    7 Days to Die is awful. I’d imagine this is how the PC release initially played back in 2013 as part of Steam Early Access; I’m utterly confused as to why there’s no polish at all on this new console release. There’s no excuse for such a flimsy mess, and I’m quite surprised Telltale Games would permit its name to be associated with such tripe. Avoid the game at all costs.
    • 34 Metascore
    • 15 Critic Score
    Give Agony a hard miss. It looks awful, controls horrendously and definitely can’t get by on shock value. There’s nothing to see here.
    • tbd Metascore
    • 50 Critic Score
    After the stellar, story-based content that was “Far Harbour”, “Vault-Tec” simply underwhelms. A handful of fetch quests pad out limited crafting content. While you can go nuts and design a Vault any Overseer would be proud of, the content itself only asks that you explore a couple cave systems and build four experimental machines.
    • tbd Metascore
    • 40 Critic Score
    Risk: Urban Assault is a decent game wrapped in a terrible package disrespectful of the player and their time. It throws pointless animations, cutscenes and bloat into a board game that is already well known for being a soul sucking grind. If this was just a board game I’d begrudgingly recommend it to people who really like Risk but as a video game I find it hard to recommend to anybody.
    • tbd Metascore
    • 75 Critic Score
    Pleasure Planet excels in every way over its predecessor. Puzzles are challenging but fair; each failure made is clear-cut and understandable (though with that said, it’s best to save more often than simply rely on the auto-save). One or two puzzles suffer from a logic gap or have elements that simply work themselves out, inexplicably, to progress a thread, but they’re quite uncommon and largely forgivable. I never experienced the states of hopelessness and futility that Space Tyrant was often plagued with.
    • tbd Metascore
    • 75 Critic Score
    While it may be the remaster none of us asked for, Ty the Tasmanian Tiger is a fun, nostalgia-filled title that’s relatively easy on the eyes and won’t be a problem for most PCs.
    • tbd Metascore
    • 80 Critic Score
    Overall, these three new Operations feel very consistent with the standard set by the core Watch Dogs 2 experience. The chance to return to San Francisco and geek it up with the DedSec team is welcome, and their characterisation remains as energetic and positive as ever. While the missions aren’t perfect – the return of an extended ‘getaway chase’ sequence brought on rage-flashbacks to the ‘Cyberdriver’ mission of the critical mission path – it does give another taste of everything that made this game great last year. Wth more DLC yet to come, I’m hopeful this same standard will be maintained and help bring on an even MORE hipster Watch Dogs 3 announcement.
    • tbd Metascore
    • 40 Critic Score
    AFL fans might never get the game we’ve been dreaming of, but we deserve a much better attempt than this quick cash-in.
    • tbd Metascore
    • 65 Critic Score
    If you could forgive Rugby League Live 3 its flaws and enjoy it, then this sequel will leave you as happy as Fatty and King Wally after Origin 3. Everything about the gameplay is tighter; from the improved ruck and play-the-ball to a more realistic AI that flings passes around less but ruthlessly punishes you for shooting out of the line or attempting to stop a big man with a little one.
    • tbd Metascore
    • 70 Critic Score
    Casey Powell Lacrosse 18 is a solid sports title that newcomers will find engaging and enjoyable. Die-hard lacrosse fans will frankly gobble this up.
    • tbd Metascore
    • 70 Critic Score
    Both Breach and Arcade improve the overall package, the new fighters will be appreciated by the dedicated community and it’s great to see a visual improvement 18 months post-launch. However, this is a strange situation where the Marching Fire content is great, but I can’t recommend buying the $45 expansion.
    • tbd Metascore
    • 60 Critic Score
    There’s more fun to be had here than the past couple of games, and it feels like it’s been made with more passion, by AFL fans, for AFL fans who desperately want an AFL game to play.
    • tbd Metascore
    • 75 Critic Score
    It admittedly features some pretty average voice acting — most notably one Aussie who is absolutely speed reading though his lines — but that feeds into the entire package, giving it a quaint, Twin Peaks-like vibe where you’re aware that something’s off, but you’re willing to go with it nonetheless. If you’re interested in the weird and unusual, or just after something that’s different from the norm, it’s hard to go wrong priced at $8.99 AUD accordingly. Give Burn a go and help Nina sort her demons.
    • tbd Metascore
    • 70 Critic Score
    Darksiders 2 Deathinitive Edition isn’t for those who’ve played the original release, but its a great way for those who missed out to get on board before Nordic Games makes some original content.

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