SpazioGames' Scores
- Games
For 5,231 reviews, this publication has graded:
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54% higher than the average critic
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9% same as the average critic
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37% lower than the average critic
On average, this publication grades 1 point lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Unearthed: Trail of Ibn Battuta |
Score distribution:
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Positive: 3,007 out of 5231
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Mixed: 2,057 out of 5231
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Negative: 167 out of 5231
5250
game
reviews
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- Critic Score
A bold metroidvania that places Pac-Man in a dark, narrative-driven world. Strong concept and solid fanservice, but held back by unpolished mechanics, uneven difficulty, and imprecise controls. Still, a unique and entertaining entry point for newcomers to the genre.- SpazioGames
- Posted Jul 17, 2025
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Donkey Kong Bananza is another good reason to buy a Nintendo Switch 2 if you haven't already, after Mario Kart World. But if the kart franchise will get better with post-launch support, DK and Pauline adventure is already a great game at day one, albeit too simple even for Nintendo standards. A triumphant level design and a mesmerizing destruction rage will accompany both veterans and newcomers to the center of the earth.- SpazioGames
- Posted Jul 16, 2025
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Kathy Rain 2: Soothsayer is a perfect adventure for anyone who misses a well-structured point-and-click game reminiscent of the genre’s golden age. Thanks to its twist-filled narrative and well-written characters, it’s a joy to play from start to finish. The entire story is accompanied by classic old-school gameplay, featuring cleverly designed puzzles that are challenging without ever feeling overwhelming. If you’ve been longing for a new point-and-click adventure capable of leaving a lasting impression, Kathy Rain 2 might be exactly what you’ve been looking for.- SpazioGames
- Posted Jul 6, 2025
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Dino Path Trail is a journey we thoroughly enjoyed experiencing firsthand—an earnest and fairly successful attempt to break into the world of roguelikes, enriched with survival mechanics that add a refreshing twist, making each run as unpredictable as it is fun. It’s a bit of a shame the game didn’t push the pedal further when it came to integrating dinosaurs more deeply into the world, but we like this Frontier, and we’re eager to see if it can lay a solid foundation for the future of Void Pointer.- SpazioGames
- Posted Jun 29, 2025
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The Gex Trilogy brings back one of the many forgotten mascots of the '90s, offering all three games to today’s audience with minimal changes. While the first title hasn’t aged particularly well and is fairly forgettable by modern standards, the second and third entries still stand out as solid examples of collectathon platformers. They're a perfect time capsule of the '90s, with well-designed levels and a charismatic lead—though the American voiceover can be grating, so we recommend switching to the PAL dub if that option is available. It might be a little too late to give Gex a proper comeback, but hope springs eternal, and this trilogy is well worth revisiting regardless of its protagonit's future.- SpazioGames
- Posted Jun 26, 2025
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Dune: Awakening is an ambitious MMO Survival Sandbox, capable of delivering the rich atmosphere of the world created by Frank Herbert. The survival mechanics, such as water management and craftin, are detailed and well-developed, while the skill progression system offers deep and engaging customization. The game introduces some unique features, like an original server structure and a competitive endgame set in the Deep Desert. However, it still has a few shortcomings: the enemy variety is limited, some quests can feel repetitive, and the endgame content may not appeal to everyone. Despite these aspects, Dune: Awakening has all the potential to grow over time, especially with Funcom’s continued support. In short, it’s a must-play title for fans of the genre.- SpazioGames
- Posted Jun 25, 2025
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If Sloclap can rightfully be considered a small forge of ideas, then Rematch is undoubtedly its most ambitious project to date. However, this ambition, when confronted with the reality of execution, sees the game struggling to shine as brightly as hoped—at least initially. That said, it provides a solid foundation to build upon, update after update, with the goal of engaging and growing a community—something that is essential for a project of this kind.- SpazioGames
- Posted Jun 24, 2025
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Death Stranding 2 is a bold game that knows exactly what it wants to be when it grows up. It carries the shadow of being a little less of an “experience” and a bit less unique than the first – yet it remains unmistakable and eccentric compared to anything else on the market, because nothing else truly resembles it. What emerges is an incrementally enhanced more of the same – something that feels unusual for Kojima, who has always been eager to reinvent the wheel, the engine, and even fire itself if necessary. He layers complexity upon complexity into the gameplay, even at the risk of diluting the paradigmatic uniqueness that is (and should remain) the very identity of Death Stranding. When we published our review of the first game back in 2019, the headline was “Black or white”: I was certain people would either love it or hate it, with no middle ground. This time, we’re talking about “Black and white,” because Death Stranding 2 manages to be both at once — a grayscale of choices, some disappointingly safe and others brilliantly singular. It’s a video game that loudly insists on being, first and foremost, an artwork, while at the same time being far more of a product than its predecessor. It can’t quite replicate the disruptive, singular impact of the original, but it gently – and beautifully – reminds us that with every package we deliver to someone else, we also pass on a piece of ourselves. And that this thing we call love, these human connections, can hurt deeply — but also heal just as much. Just like Death Stranding 2 does.- SpazioGames
- Posted Jun 23, 2025
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In an era where everyone’s chasing the next big thing in multiplayer, FBC: Firebreak dares to be weird, borderline, and at times deliberately off-putting. It’s a game that doesn’t demand your daily grind, doesn’t punish you for skipping a week, and doesn’t crave your undivided loyalty. And maybe that’s exactly why it ends up having something to say. Maybe not much — but it says it with a style that sticks. If you’ve got two friends and a few hours to spare for some paranormal chaos, with zero expectations for emotional depth or narrative weight, FBC: Firebreak is well worth the price of admission.- SpazioGames
- Posted Jun 22, 2025
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Even with a barebones remaster, Bravely Default Flying Fairy HD Remaster is a must play for anyone who never owned a 3DS and lost one of the freshest and most original combat system of the last fifteen years. The same can't be said for the ones who already saw the game to its conclusion, as thers's simply not enough new content to recommend a second purchase.- SpazioGames
- Posted Jun 20, 2025
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The Alters is a game that resonates more for what it tries to say than for how it says it, and although it doesn’t always manage to balance ambition with execution, it still carves out an interesting niche within the landscape of narrative-driven experiences.- SpazioGames
- Posted Jun 20, 2025
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Atlus put so much effort in this new rendition of one of its most obscure PS2-era gems, with significant changes to both the combat system and many other aspects of the gameplay. This is, overall, the best version of the game by far, but a lacking partner AI and by the numbers side quests move Raidou Remastered away from the best of Atlus long-running production.- SpazioGames
- Posted Jun 18, 2025
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Yakuza 0 Director's Cut is one of the best games in Switch 2 launch lineup, since it is the best version of one of the best episodes in the whole Yakuza franchise. This should be enough to recommend a buy, but the new Red Light Raid, extra story content and new localization languages round up a perfect package.- SpazioGames
- Posted Jun 17, 2025
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Fourteen years after the original release—and one year after its first reissue—Sonic x Shadow Generations remains an excellent video game that deserves to be discovered or rediscovered. The Nintendo Switch 2 version delivers a genuine technical upgrade, albeit with a few compromises. However, the lack of a free or discounted upgrade for owners of the 2024 version is hard to justify, especially given the complete absence of new content. If this is your first time playing it, consider yourself lucky: you’re about to experience one of the best Sonic games ever made.- SpazioGames
- Posted Jun 16, 2025
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Street Fighter 6 once again proves itself to be an outstanding fighting game, even on the Switch 2. The graphical downgrade is minor and most noticeable in handheld mode, while on a 4K TV the differences compared to more powerful consoles are significantly reduced. Being able to play it on the go is a major plus—especially since, unlike the original launch version from two years ago, this one includes all Season 1 and 2 characters at no extra cost. It also features two simple but fun exclusive modes designed for casual play with friends. The only major drawback is the World Tour mode, which runs at just 30 fps—something that can be quite frustrating. Aside from that, though, we’re still talking about one of the best fighting games of this generation, and it holds up well on the Switch 2. One word of advice: if you’re planning to play seriously, we strongly recommend investing in a proper controller—Joy-Cons are far from ideal for a game this technical.- SpazioGames
- Posted Jun 13, 2025
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The Switch 2 version of Cyberpunk 2077 Ultimate Edition is a stellar port of one of the best action RGPs of the last decade. And, at the same time, it is a manifesto of the passion and care CD Projekt put into their games and of the potential of the newest Nintendo hardware. We sincerely hope this marks a new era of fantastic third party support for Switch 2.- SpazioGames
- Posted Jun 11, 2025
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It’s certainly not fair to say that Lost in Random: The Eternal Die is a bad project—far from it—but there’s a clear and undeniable sense that it’s a far less daring effort than expected. That said, it remains a solid roguelite that, with a fair amount of cleverness, manages to attract genre fans thanks to a wide range of ability combinations and an element of unpredictability that enhances its overall replay value. Still, when considering the full narrative and artistic potential of the world of Alea—with its biting critiques and grotesque tales—it’s hard not to feel a tinge of regret.- SpazioGames
- Posted Jun 10, 2025
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On one side, Nintendo Switch 2 Welcome Tour is a good entry point for whoever wants to discover the console's potential, but on the other side you have to pay for it as you would any other game, without nothing more to show for it.- SpazioGames
- Posted Jun 10, 2025
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Mario Kart World attempts thrilling, high-risk maneuvers like a stunt pilot seeking new shortcuts, and these don't always land perfectly. While the visuals are stunning, the new game world could have used more polish. Curiously, the classic Grand Prix mode feels hobbled, and track designs are more homogeneous. Survival mode takes the top spot, prioritizing pure fun over competitive fervor. This shift signals Mario Kart World's new direction, and it's up to players to decide if they're ready to embrace this uniquely rare game.- SpazioGames
- Posted Jun 10, 2025
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Elden Ring Nightreign represents a bold attempt to evolve the Elden Ring universe through a cooperative and dynamic format. The streamlined progression and reduced exploratory freedom may not satisfy series purists, while the introduction of roguelike and battle royale elements does not fit perfectly with FromSoftware's design philosophy. Ultimately, Nightreign may attract a new audience, but for longtime fans of the series, the balance between innovation and faithfulness to the spirit of Elden Ring will prove to be less than optimal.- SpazioGames
- Posted May 28, 2025
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F1 25 is a solid entry in the series, making clear progress in the visual department and introducing meaningful improvements to the handling model, especially for those using a steering wheel. The enhanced track detail and the full integration of Icons into Career and My Team modes enrich the gameplay experience. The return of Braking Point, with its engaging narrative and well-executed motion capture cutscenes, also adds depth to the overall package. However, the game doesn't mark a true revolution compared to F1 24. Some core mechanics remain largely the same, and while the driving physics are more refined, they still fall short of delivering a true simulation feel. New features like the Invitationals mode add variety but don’t significantly impact the overall formula. This title is best suited for fans of the series and Formula 1 enthusiasts who will appreciate the technical and narrative upgrades, even if the generational leap feels only partial.- SpazioGames
- Posted May 27, 2025
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Sunderfolk is a standout debut from Secret Door—an overlooked gem with a strong, nostalgic multiplayer concept rooted in strategy and social play, offering a unique adventure that’s well worth your time, as long as you’re open to playing on a smartphone.- SpazioGames
- Posted May 25, 2025
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Teenage Mutant Ninja Turtles: Tactical Takedown delivers on its promise with a fresh take on turn-based brawling, blending strategy and action, but falls short in content just when it starts to shine.- SpazioGames
- Posted May 22, 2025
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While Tainted Grail: The Fall of Avalon may not shine from a technical standpoint and can feel like a patchwork of successful ideas reassembled in a new way, pulling off such a feat was far from easy. The developers never hid their (notable) sources of inspiration and have instead crafted a love letter to open-world role-playing games, brought to life through a compelling and well-executed dark fantasy atmosphere—one capable of winning over genre enthusiasts and, perhaps, drawing in newcomers as well. It took some time in early access to reach this point, but it was undoubtedly worth the wait.- SpazioGames
- Posted May 22, 2025
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Even with a mostly no-frills remaster, Capcom succeeds in bringing Onimusha 2 on modern hardware, so that a new generation of players can appreciate its combat system and rudimentary affinity system. A better game than its predecessor overall, but still not the best in the series, however.- SpazioGames
- Posted May 21, 2025
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PS5 - appearances—for those who seek in video games not just entertainment, but a chance to journey through, understand, and, in a way, forge themselves. Imperfect and a bit rough around the edges at first glance, yet incredibly solid and deep, MercurySteam’s latest project is further proof that you don’t need a massive budget to create something truly special.- SpazioGames
- Posted May 20, 2025
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Deliver At All Costs is one of those games that sticks with you—for better or worse. Its deliberately over-the-top nature, lighthearted tone, and constant drive to surprise make it a fresh and unconventional experience, capable of delivering moments of genuine fun.- SpazioGames
- Posted May 20, 2025
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Despelote is far more than a football video game. It is a profound and human narrative experience—a heartfelt portrait of a childhood that feels both distant and universally familiar, an ode to the strength of community and to the power of sport to forge bonds, meaning, and hope. It invites us to see the world anew—or rather, through the eyes of a child—and to recognize, in the simplest of gestures, the enduring possibility of telling stories that belong to all of us.- SpazioGames
- Posted May 18, 2025
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Capcom Fighting Collection 2 is yet again another quality selection of fighting games, even if it will probably be less impactful for new players.- SpazioGames
- Posted May 16, 2025
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It’s much harder to create an enjoyable video game where you play as a police officer than one where you play as a criminal – and the reason is quite simple: in the latter, the core of the fun lies in the illusion of having no rules, in the freedom to do whatever you want. In the former, however, it’s precisely the adherence to protocol that forms the foundation of the experience, making any attempt at a free-roam style game, like The Precinct, inevitably more “simulative” and routine-based. This, in fact, is something Fallen Tree Games’ title does very, very well. Set in a convincingly stylized 1980s atmosphere with a fitting soundtrack, The Precinct offers a gamified version of just about every aspect of being a virtual cop: issuing fines for vandalism, dealing with gang wars, handling traffic duties, calling in backup, investigating murders, and even stopping robberies in progress. Where The Precinct struggles is in its gameplay loop. By its very nature, it doesn’t easily lend itself to a long-lasting gameplay experience, and its momentum starts to fade a bit before the game itself actually ends. Technical rough edges still present in the build also occasionally hold it back from fully shining. Yet despite these issues, it remains the most successful “police simulator” to come out in a long, long time — less rigid than its competitors, sharp in its atmosphere, and incredibly stylish in its direction and art design. It may not be GTA, nor its opposite with a badge, but it’s a game with personality. And while it’s true that playing the good guy in a video game can feel less exciting than playing the bad one, The Precinct proves that it can still be satisfying.- SpazioGames
- Posted May 14, 2025
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