SpazioGames' Scores

  • Games
For 5,233 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5252 game reviews
    • 59 Metascore
    • 55 Critic Score
    This gore fest is totally spoiled by bad level design, lame AI and frustrating controls.
    • 58 Metascore
    • 55 Critic Score
    It's more than a simple tie in, as it courageously tries to build up on the movie plot, yet it doesn't come with an interesting gameplay, soon boring the player with lame mechanics.
    • 54 Metascore
    • 55 Critic Score
    Captain America: The Winter Soldier is a title featuring a good graphical style, inspired by the comic books and with extremely simple controls. These, however, turn out to be way too simple, and the gameplay is way too repetitive.
    • 66 Metascore
    • 55 Critic Score
    Despite the good graphics, Mortal Kombat X just cannot expose anything that you have not already seen. Compared to the Mobile Version of Injustice, the application further simplifies the basic gameplay, weighing down even more the value of micro transactions, two elements that alone suggest to stay away from this production.
    • 63 Metascore
    • 55 Critic Score
    There's clearly passion and commitment behind Mato Anomalies, which is a strange container of a lot of ideas. The problem is that none of these is properly developed, and, unfortunately, the final result is even less than the sum of its parts.
    • 62 Metascore
    • 55 Critic Score
    A title for the young fans of the movie. It's short, repetitive and easy, and noone else should have any reason to get interested.
    • 53 Metascore
    • 55 Critic Score
    Kill Strain is a multiplayer arena with a peculiar asymmetric formula; even if this type of team play is pretty original, it cannot guarantee a perfect balance and it also inappropriate for a competitive ambience. The game is free but prepare yourself to farm for a long time if you want to unlock all the characters.
    • tbd Metascore
    • 55 Critic Score
    Ayo: A Rain Tale shares a great message with its audience, but fails to entertain players due to some gameplay issues and bad design choices.
    • 59 Metascore
    • 55 Critic Score
    Saw
    Saw The Videogame surely has some good ideas, but the implementation is really bad, as you'll find yourself wanting the dead of your alter ego frustrated by his inability to execute your command. Nothing here for gamers, maybe just for the most avid fans.
    • 65 Metascore
    • 55 Critic Score
    Torchlight III is stuck in between what it is and what it could have been in its MMO days. The final overcome is, unfortunately, everything but unforgettable.
    • 59 Metascore
    • 55 Critic Score
    Aaru's Awakening presents a messy control scheme that makes difficult even the easiest movement. This complete disaster is somehow balanced by the beautiful hand drawn levels and characters, but it's not enough to reward the game with a sufficiency.
    • 84 Metascore
    • 55 Critic Score
    Disappointing. Netcode is great, and graphics won’t be downgraded, but for the amount of fun that these modes deliver, they should’ve been part of the menus since day one. If you’re a die-hard fan, think twice. If you’re not, turn the page.
    • tbd Metascore
    • 55 Critic Score
    Strategic Mind: The Pacific is a turn based strategy game with some good ideas, but they soon disappeared due to some heavy errors.
    • 54 Metascore
    • 55 Critic Score
    New Allies fails in breathing new life in The Settlers' franchise: the crossover between the classic gameplay and the RTS mechanics feels dull and rushed, leaving the player with the feeling that this is not The Settlers' return they longingly waited for.
    • 56 Metascore
    • 55 Critic Score
    An unfair business model sucks out all the enjoyment that Pokemon Shuffle can grant if played in very short bursts.
    • tbd Metascore
    • 55 Critic Score
    If you can't help but staying for a few days without a game like Final Fantasy Tactics or Disgaea, Rime Berta could be fun (at times). Otherwise, don't play this game.
    • 67 Metascore
    • 55 Critic Score
    The Longest 5 Minutes suffers from a lack of originality and from a lack of a sense of progression due to questionable choices made by the developers. For these reasons, the game is hardly recommendable even for die-hard fans of the genre.
    • 64 Metascore
    • 55 Critic Score
    The game cannot stand on its legs, and in two, at most three hours, the risk of having already done and seen everything is really high. There are different endings, but we doubt that anyone would wanna take up the game once finished.
    • tbd Metascore
    • 55 Critic Score
    Moonfall Ultimate is a new version of the RPG game launched in 2015, however its mechanics and artistic side do not show any particular improvement or originality. The narration is totally typical of the fantasy genre and the gameplay shows many bugs and problems while playing. In conclusion this work could have been done better.
    • tbd Metascore
    • 55 Critic Score
    Vacant has an intriguing narrative premise, but it suffers from too many technical flaws. The story is decent and the price is competitive: you can give it a try.
    • tbd Metascore
    • 55 Critic Score
    Only three new maps and three new characters don't justify an 800 MSP cost.
    • 49 Metascore
    • 55 Critic Score
    Tristoy has interesting ideas on the narrative side, but lacks in execution. Considering all the technical issues, it seems that the game cannot be judged as entirely sufficient.
    • 61 Metascore
    • 55 Critic Score
    If you've never played it before, it's not a bad game overall, despite many technical issues. For every fan of the saga, it's just an unpolished and fully priced DLC.
    • tbd Metascore
    • 55 Critic Score
    Cosmic Leap is a little game that tries to be more than what it truly is. The challenges are well-designed, but the awful controls cause a lot of frustration.
    • 53 Metascore
    • 55 Critic Score
    A basic and short survival horror with a decent audio. There aren't many moments of tension, and the gameplay is too simple, as are the graphics.
    • 72 Metascore
    • 55 Critic Score
    Darksiders II is an incredible game, and one that we still cherish to this day. Unfortunately, this edition has even more problems than the original game, with choppy framerate and a lot of technical hiccups. Just play the original, if you can.
    • 67 Metascore
    • 55 Critic Score
    We had some great expectations for this title, but sadly Legrand Legacy wasn't quite able to live up to them. We strongly suggest to download the free demo on Steam before buying this title, to see for yourself what you're going into.
    • 61 Metascore
    • 55 Critic Score
    Same old song, that only real aficionados will want to sing again. A couple of smiles aren't worth 50 bucks.
    • 59 Metascore
    • 55 Critic Score
    If we had got to know Entwined before his announcement and immediate release, we probably would have called it a broken promise. Because the idea of basing the gameplay on a Chinese myth is exciting, but the execution in this case is pretty disappointing.
    • 54 Metascore
    • 55 Critic Score
    The PS Vita version of this title fails to deliver a great game to the player, due to a poor conversion and the lack of an engaging AI. And all of this is a shame, because despite this you can enjoy the game and realize what a huge opportunity Traveller's Tale has lost.

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