SpazioGames' Scores

  • Games
For 5,232 reviews, this publication has graded:
  • 54% higher than the average critic
  • 9% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
5251 game reviews
    • 71 Metascore
    • 74 Critic Score
    Minecraft Legends is an ambitious experiment that tries to merge the franchise's most loved aesthetics and mechanics with those typical of a real-time strategy game: an idea that, while proving to be very fun in some moments, shows many gaps view of creativity and freedom of approach.
    • 64 Metascore
    • 74 Critic Score
    Project Zero Mask of the Lunar Eclipse is probably one of the best episodes in the long-running horror franchise, and even if this remaster leaves something to be desired, it does not fail in brining bringing anxiety and disturbing matters to new audiences.
    • 64 Metascore
    • 74 Critic Score
    Wizards Unite aims to improve and amplify all the mechanics that Pokémon Go did right: the result is a game that definitely seems more complete at launch, but that at the same time may create some problems to the casual public.
    • 83 Metascore
    • 74 Critic Score
    Astro's Playroom is way more than a tech demo: it's fun and brilliant, definitely worth playing.
    • 71 Metascore
    • 74 Critic Score
    Blue Fire is full of little gems and totally deserves your attention.
    • 61 Metascore
    • 74 Critic Score
    Daymare 1994: Sandcastle is a better game than Daymare: 1998, but fails to become one of the iconic survival horrors of the modern era.
    • 76 Metascore
    • 74 Critic Score
    Despite improving in some key aspects, MotoGP 22 still needs a better IA and could be more pleasing to the eye with its graphics. The Nine Seasons mode is a compelling one, still, and the game is recommended for all MotoGP fans.
    • 75 Metascore
    • 74 Critic Score
    Originally a nice title, full of fresh ideas and a perfect touch controls, Knights in The Nightmare suffers from the loss of a touch screen and a stylus, offering nothing more than a good story and the enhanced visuals that the PSP can afford.
    • 77 Metascore
    • 74 Critic Score
    Shattered Heaven captivates the players thanks to its hybrid gameplay. It's a card game with roguelike and rpg elements that are enough to feel interesting, but it gets repetitive way too soon during longest playing sessions.
    • 75 Metascore
    • 74 Critic Score
    Dragon Star Varnir is another step in the right direction by the people at Compile Heart, with a mature storyline and a solid combat system. To achieve higher goals, better graphics and smoother gameplay are needed, but JRPG fans will undoubtedly enjoy it.
    • 79 Metascore
    • 74 Critic Score
    Spyro: Reignited Trilogy lives on contrasts. We can be Spyro whenever we want with the portability and a lot of content to experience with a great control system. But also we cannot deny that the portability was payed with lot of technical compromises, that weren’t even enough to give the game a constant fluidity. Perhaps it’s only to those who have only Switch as a current-gen console.
    • 74 Metascore
    • 74 Critic Score
    Ride 4 has lots of new modes and content, but the same technical issues with graphics and AI.
    • 71 Metascore
    • 74 Critic Score
    Shadow Warrior 3 feels more linear than the previous game, but is indeed fun and over-the-top. Unfortunately, it's way shorter than it should and you are left with the feeling that it ends when the fun was just starting to unfold.
    • 79 Metascore
    • 74 Critic Score
    It may not be the "Monster Hunter killer" many people were waiting for, but Wild Hearts has some good ideas that would have just needed more time to reach their maximum potential.
    • 67 Metascore
    • 74 Critic Score
    Marvel's Avengers has a shallow and linear campaign, saved only by a brilliant start and the exciting finale. Multiplayer mode offers good mission variety, but the success of the game con be already compromised by the repetitiveness and the generic combat system.
    • 63 Metascore
    • 74 Critic Score
    The Baconing is a good and fun game, similar to Deathspank: the fan will be pleased to find again all the elements that made it a success.
    • 68 Metascore
    • 74 Critic Score
    We enjoyed our time with Lapis X Labyrinth, especially if played in short bursts with the Switch undocked, but its limited gameplay and repetitive dungeons keep it from excellency.
    • 79 Metascore
    • 74 Critic Score
    Rune Factory Frontier is a not entirely successful experiment. Newcomers might find it too complex, but the experience will be tough also for the admirers of the series, who will surely appreciate the full gameplay and situations.
    • 73 Metascore
    • 74 Critic Score
    Despite its name, Disney Illusion Island is not a new game of the beloved "illusion series" for old SEGA consoles. It's a simple and well crafted metroidvania with a sweet and relaxed atmosphere that reminds the old good Walt Disney of twenty years ago.
    • 66 Metascore
    • 74 Critic Score
    It's a funny sequel, allthough the all times fans should be asking for something more (or new) from the developers. Despite the lack of innovation, Re: Coded is literallly filled with content, and still worth its price if you love the brand.
    • 81 Metascore
    • 74 Critic Score
    A captivating and fascinating journey, but an improvable game.
    • 71 Metascore
    • 74 Critic Score
    The Diofield Chronicle is a low-stakes bet from Square Enix and Lancarse: a new IP that tries something new in a very conservative genre. We liked the end result, even if far from perfect, and we'd like also to see a better funded sequel in two or three years.
    • 70 Metascore
    • 74 Critic Score
    Below is a dark-space opera with strong imagery that revolves around the concepts of darkness and light, good and evil. It is a well-built hardcore game with procedural dungeons and traps. It is not suitable for casual players.
    • 78 Metascore
    • 74 Critic Score
    If you have already played the sacred monsters of the genre previously released and you are , like us, great admirers of the splendid artistic direction of Kaminari and company, here you will still find bread for your teeth for at least fifteen hours.
    • 68 Metascore
    • 74 Critic Score
    There was probably no need to fix something that was never broken in the first place, and so we think that Rune Factory 4 Special is still a better game, but nonetheless this fifth episode marks the beginning of a new era of games on Nintendo Switch. Let's just hope that the hard edges of the new graphical engine will be softened out soon.
    • 71 Metascore
    • 74 Critic Score
    9 Monkeys of Shaolin is a fun take on the beat'em up genre.
    • 68 Metascore
    • 74 Critic Score
    We quickly fell in love with Snack World, but just as quickly we grew bored of samey dungeons and a very simple combat system. Still, especially if played in short bursts, this is a fun and hilarious dungeon crawler.
    • 75 Metascore
    • 74 Critic Score
    Chernobylite mixes up different genres and tells a compelling spy-story tied to the infamous Chernobyl disaster. However, It needs a post-launch balancing and less repetitive missions.
    • 64 Metascore
    • 74 Critic Score
    Considering the cuts to the Resident Evil 3 campaign, Resident Evil: Resistance is certainly content that manages to balance the overall value of the product rather well.
    • 72 Metascore
    • 74 Critic Score
    Mushroom Men creates an original and living world but doesn't develop it with own standards. This brings to a good work but it draws on a game very similar to other action adventures or platforms come before. However the people who like these two genre can have fun whit this Pax's adventure on condition that they don't expect much more of a classic gameplay.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 78 Metascore
    • Critic Score
    Curse of the Dead Gods has some interesting ideas, but must improve in controls and variety. [Early Access Score = 69]

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