Softpedia's Scores

  • Games
For 1,661 reviews, this publication has graded:
  • 71% higher than the average critic
  • 10% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Robotex
Score distribution:
1663 game reviews
    • 75 Metascore
    • 70 Critic Score
    Need for Speed Hot Pursuit Remaster is fair game, that will be fun for a while, but it is an anachronic production. It feels stuck in 2010 and refuses to see all the evolution that happened to car racing games since then. Those who have played it have no real reason to buy it again, since nothing new has been added, and the graphic update is not breathtaking.This leaves those who have never played it as a potential audience. But honestly, they are better off with newer games than Need for Speed Hot Pursuit Remaster, since this is a remaster only in title, stuck in 2010 practices.
    • 50 Metascore
    • 70 Critic Score
    Animal Gods feels incomplete in many ways, an experience that showcases some intriguing gameplay and a unique world but fails to flesh out either of them.
    • 64 Metascore
    • 70 Critic Score
    Biomutant is flawed from almost every angle we look at it but still manages to be fun. Nothing is truly original or innovative, but it is melded together in a fashion that makes the game work. It is an RPG in a huge open world, with tons of action, even more freedom, and its very own personality. For a first game, it is not bad. Some things can be improved, but you can lose yourself in the game world and you will have fun with it. Despite the flat jokes and repetitive secondary quests, Biomutant is a game worth a try.
    • 51 Metascore
    • 70 Critic Score
    Murdered: Soul Suspect could have been a really fun detective experience, but it's actually an average point and click mystery game with higher production values.
    • 68 Metascore
    • 70 Critic Score
    A great entry point to the series for those who have not played it before and also makes a solid addition to the collections of all longtime fans as long as they have even the faintest interest in playing with other humans rather than only the Artificial Intelligence.
    • 71 Metascore
    • 70 Critic Score
    Call of Duty Modern Warfare 2 Campaign Remaster is worth playing it again, or for the first time, thanks to its story. It is a good example of the good in the Call of Duty series. But, you also have to curb your enthusiasm and accept the fact that the remaster yanks the graphic in 2020, but not the gameplay. It is not continuing on the path of the reboot from last year, it is merely a remaster, but one that you should not miss.
    • 72 Metascore
    • 70 Critic Score
    All in all, Sparklite is a nicely built game, if you scale your expectations to an indie title and you do not expect the bells and whistles of AAA game. There are flaws though, especially when it comes to the story. The narrative part occasionally feels neglected, Sparklite relying mainly on the thrill of exploration. Also even though it is fun, the game is rather short and offers no replayability, thus having a hard time justifying its price.
    • 72 Metascore
    • 70 Critic Score
    Need for Speed Heat is far from the revival of the series which fans have hoped for, and makes you wonder what happened to Criterion. Ghost games did a decent job steering back Need for Speed into safer waters, but it lacks the passion and the visceral fun which made Underground legendary. Need for Speed Heat is a decent game, but not a memorable one.
    • 73 Metascore
    • 70 Critic Score
    Warhammer 40,000: Boltgun is a good game if administered in small doses. Unfortunately, after a couple of hours, it becomes tiresome due to the repetitive design. Taking breaks will put it in a different perspective and chances are that you’ll find your way back to it for another short session. There's some replayability in this, since you can go back and to try and complete the levels on higher difficulty, as well as unearth any secrets that you might have missed in your previous playthrough. More importantly, the atmosphere is catchy and almost rises up to the expectations created by the trailers. Well, almost, but not entirely. Warhammer 40,000: Boltgun feels like a pretty good start for something bigger. Hopefully, Auroch Digital’s take on the retro FPS genre will get a sequel that will bring exciting new mechanics and more varied content.
    • 52 Metascore
    • 70 Critic Score
    Combat needs a bit more polishing, but it’s serviceable for what Liberte wants to be. I did enjoy the story very much and the voice acting, but I feel that the game needs more varied environments and enemies. I wasn’t too impressed with the progression system, which requires a lot of grinding. Thankfully, you’re allowed to skip this aspect if you’re mildly skilled.
    • tbd Metascore
    • 70 Critic Score
    Switch Galaxy Ultra is a very niche experience, but for those who loved Wipeout or the idea of moving fast across space lanes, it can deliver challenging moments and very fun levels.
    • 78 Metascore
    • 70 Critic Score
    Fury Unleashed is fun if you are a fan of games like Binding of Isaac. It offers non-stop action and challenges you to become better after each failure. The randomly generated levels keep you on your toes, while the different weapons, cosmetical items, and then mix and match the style of level design will make you keep coming back for more. You will thoroughly enjoy this game and you will love it even when it will frustrate you. On the other end of the scale are those who would not touch games like Dead Cells despite its gorgeous visuals. Those will consider Fury Unleashed a waste of time and not even the easier game mode might convince them otherwise.
    • tbd Metascore
    • 70 Critic Score
    It’s one of those games that seems rather simple and straightforward in the beginning. Yet once you go through it, you’ll start questioning your morality and choices. And that’s where Beholder: Conductor shines, to be honest. It has a deep story, lots of ways you can spend your time on the train, and many unexpected moments. I found myself glued to the screen, trying to figure out how the story might progress, and ended up being completely wrong with my expectations. It’s an excellent game with some creative ideas, and it certainly fulfills that dream of becoming a train conductor. Plus, it also serves as a great spin-off to the Beholder series as well.
    • tbd Metascore
    • 70 Critic Score
    All in all, I think the game is a great choice for those who love survival-horror games, although you should be prepared to die and repeat levels countless times. But it’s all a part of the experience, and realistically, I wouldn’t have it any other way. Thumbs up for a very solid experience that proves you can still do a good game in an oversaturated genre.
    • 58 Metascore
    • 70 Critic Score
    Zheros is a decent experience alone but it's a bit better with a friend. The chaos you unleash is quite satisfying and racking up bigger and bigger combos does much to alleviate the repetitive gameplay. Combat variety might not delight all players, but you can still have a bit of fun with this brawler.
    • tbd Metascore
    • 70 Critic Score
    Despite all the frustration, REDO! can be quite satisfying. In theory, you can finish the game in 5 to 6 hours. In reality, it will take you a lot longer, due to some of the flaws of the concept on which it is based. Despite the high-level challenge and numerous moments of frustrations, this game has a magnetic effect. If you are a Metroidvania fan this is a must try. The same goes for soulslike fans looking for a different kind of challenge. REDO! is a retro platformer that keeps you engaged no matter how mad it drives you.
    • 49 Metascore
    • 70 Critic Score
    The most dedicated of horror fans will find some things to love here but most gamers might become frustrated. I understand that the team at SWORD was working with limited resources. But they should have focused more on the delivery of more weird moments and somewhat scarier sequences. The Fridge Is Red has one good idea and never quite manages to create a good video game around it.
    • 76 Metascore
    • 70 Critic Score
    At the end of the day, NBA 2K22 feels like it comes with two separate modes: offline for those who just want to have fun and aren’t necessarily NBA superstars and multiplayer for people willing to spend real money and get their high-rated players overnight.
    • 56 Metascore
    • 70 Critic Score
    Lovecraft’s Untold Stories 2 has an inspired mix of narrative and presentation, with decent gameplay but somehow it is constantly under-delivering. There’s not enough madness to be found, players spend too much time picking stuff up rather than investigating weirdness, and the world is too normal to keep players moving forward. The developers at Blini Games need to find ways to tweak the familiar action RPG formula in surprising ways. A player who really loves Lovecraft or the game’s mechanics will have fun with it. Lovecraft’s Untold Stories 2 needs to be friendlier to newcomers and more engaging to draw in players.
    • 75 Metascore
    • 70 Critic Score
    Grow Home is fun and innovative experience that, unfortunately, gets weighed down by bugs with the climbing system, the iffy camera, and the repetitive audio effects. It's still a blast to play but it could've been much more.
    • 72 Metascore
    • 70 Critic Score
    Steelrising is an interesting take on the soulslike formula. Exploring the French Revolution in the body of an automat is definitely something that I never thought I’d enjoy. However, while things look promising on paper, the execution is quite poor. Although I did enjoy the combat and level design, I can’t get past many of all the technical issues the game still has on PlayStation 5. Even after two patches, the game still crashes after a few hours and there’s nothing you can do. There are a few other minor bugs present that don’t really take away from the experience, but it does make it clear that Steelrising needed more polish before release.
    • 70 Metascore
    • 70 Critic Score
    Highwater could be the dictionary example of an indie game: it is based on a trending topic with social implications, it marches to its own tune without trying to fit into one specific genre, it has a distinctive visual and musical style that build a great atmosphere, and the developers cannot be bothered to fix the bugs they left in the game. It is an artistic production and a social statement that would badly need some polishing and fixing to be a completely enjoyable video game. By smoothing down the edges it can become the atmospheric trip the developers imagined, and the magic wouldn’t be broken by the hiccups.
    • 65 Metascore
    • 70 Critic Score
    Sniper Ghost Warrior Contracts is fun but feels less polished than Sniper Elite 4. The missions can be fun, but somehow they are less interesting overall than the storyline of its biggest competitor. Thanks to its ideas and setting the game proves to be fun, while the level design manages to make it immersive. Although the ideas are held back by several technical difficulties, the combination of stealth and sniping makes from Sniper Ghost Warrior Contracts the first solid entry of the series.
    • 73 Metascore
    • 70 Critic Score
    Game of Thrones Episode 2: The Lost Lords is a decent entry in Telltale's series, and while it takes the story to interesting directions, it still doesn't really pull off the whole presentation and still suffers from shoddy choices and poor visuals.
    • 52 Metascore
    • 70 Critic Score
    Crime Boss: Rockay City doesn’t try to reinvent the wheel, but I would have expected the content to be a bit more varied. Just about every piece of dialog is cringe, but so are many of the 80s and 90s B-movies these actors are known for, so I guess it fits them perfectly. The mix of resource management and first-person shooter mechanics is interesting but doesn’t save the game from mediocrity. Everything about Crime Boss: Rockay City screams “obsolete,” but the co-op mode might offer players some fun, even if it’s just for a limited time. This isn’t a bad game, just one that feels like it traveled forward in time from the 90s.
    • tbd Metascore
    • 70 Critic Score
    Escape From The Red Planet isn’t the most complex tower defense hybrid experience. The story is thin and the gameplay is easy to learn. Mastering might take more time but failure is linked to limitations like the slow aim rather than the tactical complexity. The Martians themselves are a failure of design. The entire experience mostly works as a streamlined introduction to the tower defense genre. The first-person combat moments add some extra excitement but don’t feel like a big innovation. Escape From The Red Planet is a decent game for someone who wants to see what the genre can offer but there are plenty of better alternatives for more experienced players.
    • 64 Metascore
    • 70 Critic Score
    Kholat is a great looking game that can capture the imagination of players very quickly with its impressive environments and with the initial narrative about the real world set of events on which it is based. Unfortunately, the developers have failed to find a way to keep interest up in the long term and the inability move at will across the landscape and the limited functionality associated with the map quickly become frustrating.
    • 80 Metascore
    • 70 Critic Score
    As Dusk Falls is fair experience, but compared to the other representatives of its genre, it manages to stand out only as being the closest to a tv series, rather than a videogame. The plentitude of choices creates numerous ramifications that will encourage the fans of the genre to go through multiple playthroughs in order to discover every outcome. Still, compared to other relatively recent games like The Quarry or Detroit: Become Human, As Dusk Falls feels like an indie production that had to cut several corners due to budget restrictions. It is a commendable effort, but there is still a long way to go to reach the level of the best interactive dramas.
    • tbd Metascore
    • 70 Critic Score
    Tiny Troopers: Global Ops has easy-to-understand mechanics and delivers some solid combat moments, especially when playing with other humans. But there’s little depth to the core experience and the campaigns themselves are uninspired and filled with attempts at humor that rarely work. I wanted the tiny troopers to go on weirder adventures, not on some warmed-over ideas taken from action movies. There’s also a big disconnect between the tone of the game and the actual gameplay. These seem like children engaged in war, which is weird and not in a good way. Tiny Troopers: Global Ops has a few good ideas but is unable to create an interesting universe or deliver varied encounters.
    • tbd Metascore
    • 70 Critic Score
    Life of Delta, despite its gloomy setting and premise, is a lighthearted story with plenty of humorous moments and pop culture references. The atmosphere and visual style are great, but the story would have needed much more attention to turn the game into a memorable one. Overall, the experience is not bad, but you cannot help but feel that it could have been much more. Despite the modest marketing campaign, I hope enough people will pick up the game, giving the developers the motivation and resources to develop a sequel that will improve on this game.

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