Softpedia's Scores

  • Games
For 1,661 reviews, this publication has graded:
  • 71% higher than the average critic
  • 10% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Robotex
Score distribution:
1663 game reviews
    • 82 Metascore
    • 85 Critic Score
    Backfirewall_ has a unique premise and uses it pretty well, creating a variety of puzzles linked to the smartphone as a world. The game’s many quirky characters and moments create a weird universe and manage to generate emotions. But the puzzle-driven gameplay is what will keep players engaged. The game will never deliver the highs of something like Portal but it tries to move the first-person puzzle genre forward. It achieves that by mixing puzzles and narrative efficiently. Backfirewall_ is enjoyable and I especially appreciate the variety of puzzles it can pack in relatively small spaces.
    • 81 Metascore
    • 85 Critic Score
    Back to the Dawn is a deceptively deep game. It draws you in with its quirky animal characters and holds you tight with its complex mechanics, branching narratives, and brutal sense of fairness. There’s no hand-holding here, just a dense sandbox where your choices, relationships, and instincts shape the story. It's not always easy, and sometimes the game feels downright punishing. But that’s the point. You’ll fail. You’ll restart. And you’ll come back smarter, more prepared, and even more determined to crack the system or break free from it. For fans of RPGs, survival sims, and story-rich adventures, this is one prison worth checking into. Just don’t expect it to be a walk in the yard.
    • 74 Metascore
    • 85 Critic Score
    Despite being short, Darwin's Paradox is a game that has a lot of heart. It’s very fun to play, intense at times, and very emotional. The traversal options and various octopus’ abilities are very exciting to use, and the best part is that you have a plethora of different platforming challenges and puzzles along the way. The game’s ending was a standout for me, but the entire experience feels great and it’s really well polished. I’ve always enjoyed cinematic platform games, and Darwin's Paradox is certainly one of the standouts in this genre. It’s very well-made, it has excellent attention to detail, and the environmental comedy is strong in this one, too. Hopefully we’ll see more of Darwin, because this story feels like the beginning of a potentially long series of adventures. I’m in if that’s the case, because I like the world and characters, and I want to see more of it.
    • 79 Metascore
    • 85 Critic Score
    Cozy Caravan offers a very fun time, especially if you like slower, cozy gameplay. Not only is the experience charming and very cute, but the gameplay is deep enough and interesting to keep you going for hours. You can easily spend 10-15 hours in the game, exploring the world and crafting stuff or upgrading your caravan. However, Cozy Caravan’s gameplay is not meant to be very complex or too challenging. That makes it great for kids or people who just want to unwind and relax. The downside is that any player who wants a challenge might find the game too easy. It’s one of those games that you can easily get back to, spend a few hours chilling and relaxing, and then move on to more complex games. But rest assured, every minute is going to be worth it.
    • 77 Metascore
    • 85 Critic Score
    When I started playing MakeRoom, I had no idea what to expect from it. The sandbox nature of the game might seem difficult to deal with at first. But rest assured, the game doesn’t add a lot of pressure, it’s very fun to play, and you’ll find yourself enjoying the experience all the time. You can spend 10 minutes or 10 hours on a build, if you want. And, of course, you can easily save it and even share it with other people online. I was excited to get back to MakeRoom and play many times, just because I know the game is something special. The fact that it allows my creativity to run wild on a blank canvas and I am able to create anything I want is always fun. Granted, it can feel overwhelming for a newcomer. Thankfully, the tools and items provided are easy to understand, and there’s always the trial-and-error approach. Regardless, if you want to decorate a room, boat or van in any way you want, you may want to test MakeRoom’s excellent toolkit.
    • 79 Metascore
    • 85 Critic Score
    F1 Manager 2023 is a good simulation of a complex sport. All circuits are carefully re-created, and fans will have a lot of fun choosing their favorite team and trying to get them as close to a championship as possible. The title’s presentation allows gamers to experience the racing from the cockpit of a car or gather info and make decisions on a strategic layer.
    • tbd Metascore
    • 85 Critic Score
    Inhuman Resources: A Literary Machination is a fun and very well-written adventure that relies a little too much on blocks of text. It will be a great experience for any fan of strong narrative and carefully constructed universes. The company’s activity doesn’t always make sense, but characters are fully realized and it’s a pleasure to spend time with them, even when they ask the player to do horrific things. As good as the story is, supported by a solid presentation, the gameplay is limited. The mini-games associated with each certification are nice but more are needed. Many players might struggle to become immersed in this fictional universe. Inhuman Resources is best enjoyed in small doses, taking in the horror elements and pondering the best way to act ethically.
    • 72 Metascore
    • 85 Critic Score
    Terminator: Dark Fate – Defiance has a good real-time strategy core that is augmented by the mission design and the army management elements. The campaign features interesting situations and complex battles. The tactical pause makes it all accessible even for players who aren’t long-term fans of the RTS genre. The story and presentation do not match the game’s mechanics. Some secondary objectives and narrative choices are unclear until players actually interact with them. But Terminator: Dark Fate - Defiance uses the franchise well and delivers engaging battles.
    • 89 Metascore
    • 85 Critic Score
    If Disco Elysium The Final Cut would have been launched a bit later, with the subsequent patches already incorporated there would have been little to complain about. It is a masterpiece that needs to be played by every RPG fan out there. Despite the state the game was released in, the developers went through a lot of trouble to bring the experience they promised. Right now Disco Elysium The Final Cut is damn close to that vision. It is not often that I can forgive a messy launch, but the fixes that patched up things quite quickly and the experience itself outweighs any issues that are already in the past. If there was any game from the ones presented in a while that I wholeheartedly recommend, this is the one.
    • 85 Metascore
    • 85 Critic Score
    The compelling story and incredibly well done combat system, along with the amazing art style and deep characterization turn Control into a trippy experience full of surprises and lots of mind-bending, Inception-like moments.
    • 86 Metascore
    • 85 Critic Score
    1000xRESISTgrabs players and does not let go, taking them through some impressive story moments and a few overly long conversations. The mix of post-apocalypse, clones, and memory exploration powers a narrative that’s unlike any other in the video game world. Speak with everyone and touch everything to get the most out of this universe. Unfortunately, gamers will have to deal with some annoying gameplay to experience the entire story. The platforming is the worst offender but none of this feels fun. The presentation also fails to consistently impress. 1000XRESIST is a showcase for what video games can deliver when it comes to emotion, held back by its gameplay.
    • 82 Metascore
    • 85 Critic Score
    Children of Morta is one of the best rogulite games I played in a while, so I can't recommend it enough to those who love the genre. It's easy to pick up and the story, even though it's a bit on the generic side, will keep you hooked till the end (yes, there's actually an end to the story).
    • 75 Metascore
    • 85 Critic Score
    While it’s not going to blow you away, Katanaut manages to surpass expectations, and it stands right there with some of the best in the genre. The gameplay and combat are very good, the visual style is stunning, and I am a huge fan of how you can easily customize every run. Katanaut feels very fulfilling, and there’s plenty of fun to be had, even if it’s not a long game.
    • tbd Metascore
    • 85 Critic Score
    I believe the Witchwood is one of the expansions that offers the highest level of fun. If you're playing Hearthstone for fun, you'll find plenty of deck building options in Witchwood and that's absolutely great. However, when it comes to competitive gameplay, Witchwood is not that powerful as other expansions.
    • 83 Metascore
    • 85 Critic Score
    Even though the DX versions of the three Atelier Ryza games included in the Deluxe Pack aren’t reinventing the wheel, nor bring major changes, they’re definitely worth the money if you don’t own them yet. The package doesn’t just come with all the DLC but adds new stories with some of the supporting characters who weren’t playable in the original games, as well as a lot a quality-of-life improvements and UI/UX enhancements. Atelier Ryza is one of the most streamlined trilogies in the franchise, so it makes it even more worthy for those who have never touched the series yet. Unfortunately, if you already own all three Atelier Ryza games, I don’t see why you’d want to buy the Deluxe Pack, unless you really are a hardcore fan who enjoys every bit of his favorite games.
    • tbd Metascore
    • 85 Critic Score
    WAR RATS is by no means perfect. It definitely has its flaws, but it does a great job at hiding them. Minor issues aren’t in your face, and you will rarely encounter them. Also, the dev team is committed to upgrading the game, and they are looking to add new gear, your own customizable nest, harder enemies and so on. So even if you played WAR RATS already, there’s definitely even more new content on the horizon. It’s clear that the developers are putting the work into creating an unforgettable experience. Plus, the sheer premise of controlling rates in battle is amazing, and it feels very satisfying to defeat your rat brethren.
    • tbd Metascore
    • 85 Critic Score
    It is difficult to find anything wrong with Rise of the Triad: Ludicrous Edition and you cannot really compare it to modern releases. Every part of the game oozes the passion of the developers for this genre, and this translates into a really engaging experience for those who lived through the glory days of the 90’s shooters, or those who recently fell in love with this genre. Of course, many of the gameplay elements seem somewhat primitive compared to the standards of today’s FPS games. But the Ludicrous Edition is an anachronic experience that does not want to feel modern, rather it brings back a happy part of our childhoods wearing a bargain price tag.
    • 69 Metascore
    • 85 Critic Score
    I enjoyed TRON: Catalyst a lot, as it feels like a great successor to older titles like TRON: Evolution, while still being able to stand on its own. The story is clever, it has many twists and turns, and the gameplay is simplistic, accessible, with some challenges sprinkled here and there for good measure. Plus, there’s plenty of stuff for completionists to find, if you can get past the lightcycle controls and other issues. TRON: Catalyst manages to deliver on its promise, while offering an enthralling, visually striking and story-focused adventure through the Grid.
    • 80 Metascore
    • 85 Critic Score
    The Elder Scrolls: Oblivion Remastered remains a good game after all these years. In fact, having received a paint job, it’s even better. I’m happy that one of my favorite RPG series is getting one title remastered and modernized so that players who haven’t yet “violated the law!” Oblivion is the kind of game where you play as someone in a big world overcoming odds and ends. You get to shape your destiny and become whoever you want through multiple playthroughs. It’s an Elder Scrolls game that stands the test of time and has the potential to turn more gamers into fans of the series.
    • 68 Metascore
    • 85 Critic Score
    Football Manager 26 is a good step forward when it comes to engine and tactics, but it can frustrate many long-term fans. I like the dual approach to tactical choices, and I feel that the title reflects real-world trends. The match day experience is good, and the integration of women’s football adds a new dimension to the sim. Learning where everything is in the new interface, especially for the less-used options, will take time. Graphical glitches and some weirdness with on-pitch movement will probably be eliminated by patches. Football Manager 26 requires time and patience, but it will give football simulation fans hundreds of hours of fun, regardless of whether they are playing a superpower or an underdog.
    • 69 Metascore
    • 85 Critic Score
    Bulwark: Falconeer Chronicles is a great showcase for its world and has some nifty mechanics for both tower development and exploration. I once invested an uninterrupted 20 minutes simply placing foundations and balconies for a stone tower that served as the anchor for a couple of ports, simply to improve the architecture of that island. Unfortunately, the beauty of all these spires and walkways cannot compensate for a certain sense of aimlessness. The three campaigns don’t feel too different, and combat is too automated to feel interesting. Like its massive towers, Bulwark: Falconeer Chronicles has good foundations but it doesn’t offer something engaging to build towards.
    • tbd Metascore
    • 85 Critic Score
    Devilated is a very good boomer shooter that takes the genre’s core ideas and enhances both the violence level and the variety. Players will move fast, engage plenty of capable enemies, and then eat their corpses to get health back. Bosses are challenging, especially if it is the first time they make an appearance. But the experience struggles to push past the boundaries of its genre. The protagonist is unlikable, especially when talking. Levels work as battlespaces but lack world-building. Devilated delivers spectacular and tense fights for gamers who can ignore its flaws.
    • 87 Metascore
    • 85 Critic Score
    Monster Train 2 is a successful follow-up to a very good game. The aim is not to take risks and try to remake the card-focused combat experience but to find ways to make it more engrossing for fans. The variety, which starts with clans and hero upgrade paths and extends to cards, upgrades, and artifacts, will keep players coming back to craft new strategies and fashion their unique way of taking the Titans down. The limited narrative and the uneven presentation might make it hard for newcomers to enjoy the combat. Even genre veterans will be surprised by some of the milestones they have to hit to unlock all the content. Still, Monster Train 2 creates engaging and fun runs and will reward players who are willing to invest their time and attention.
    • 79 Metascore
    • 85 Critic Score
    Despite not being groundbreaking or innovative, Immortals Fenyx Rising blends a couple of winning formulas from other games that work together almost flawlessly. The resemblance to Breath of the Wild is uncanny, but I'll take that any day over another Assassin's Creed rip-off. It might not be on par with Nintendo's masterpiece, but combat is solid and the puzzles and mini-games are a lot of fun. I also loved the light-hearted tone and colorful visuals, something that I've rarely seen in a Ubisoft game. A little bit of a warning though, if you're not into dry humor, you might want to skip Immortals Fenyx Rising since this is a big dad joke.
    • 84 Metascore
    • 85 Critic Score
    Zombie Rollerz: The Last Ship is one of those games that a lot of people will enjoy playing, mainly because it de-stresses you and makes it easy to unwind. At least in the beginning, though. As you ramp up the difficulty and start playing against more challenging opponents, things will become more challenging, and they will require your full attention. There are lots of maps, tons of upgrades, not to mention characters and awards you can unlock. You’ll find yourself playing this for hours and hours, without even noticing.
    • 86 Metascore
    • 85 Critic Score
    For long-term fans of the franchise, the title offers a simple way to experience the solid stories and the engaging gameplay once again using improved visuals, getting a deeper understanding of the links between the installments and how they might influence the coming A Thief's End. For those who have not played an Uncharted game before, The Nathan Drake Collection is the perfect way to see what the series has to offer and why so many gamers see it as one of the most important ones in the history of gaming.
    • 73 Metascore
    • 85 Critic Score
    A pretty great standalone expansion that manages to deliver a much nicer character than Delsin with more fleshed out powers. Unfortunately, the missions are pretty repetitive and weigh down the experience a fair bit. However, the challenge rooms and the touching story make up for them, to some extent.
    • 70 Metascore
    • 85 Critic Score
    Garden Story is not actually about gardening, in the Stardew Valley sense, and that’s great. The story is about growing friendships and the organic development of communities. The mechanics are good enough to keep players engaged with the world. The stakes are never high. Concord doesn’t shine as a protagonist but the world around him is colorful and fun, a good reason to spend 15 minutes at the end of the day doing a little work to make it even better for everybody else. But longer sessions with the game tend to reveal that there’s a lot of repetition, especially when it comes to the action parts. And if the friendly spell of the world-building breaks it can be hard to go back and pick Garden Story up again. The team at Picogram has a good instinct for universe development and cuteness hooks but they do need to put some extra time into creating a better gameplay loop for their unique universe.
    • 85 Metascore
    • 85 Critic Score
    Death’s Door has good core mechanics but does not introduce the one big innovation that could make it stand out. I enjoy the battles, especially the bigger ones, but I feel that the puzzles are average, as is the exploration. Some players might draw comparisons to Hades but this is a very different experience that does not aim for the same narrative depth. It’s linear, there are no rogue elements, and the variety in encounters is more limited.
    • tbd Metascore
    • 85 Critic Score
    Flashpoint Campaigns: Southern Storm is one of the best-organized and most accessible titles in the wargaming space. It still asks gamers to invest quite a bit of time to understand all the mechanics and the historical period it is portraying. But the reward is a gripping Cold War alternate history game that creates a lot of choice-driven narratives. Start off with the tutorials and the associated PDFs. Then pick one scenario and try to really master it, making sure to understand why everything happens and what strategies work without relying on luck. I hope Flashpoint Campaigns: Southern Storm attracts both veterans of the genre and newcomers, allowing it to establish itself as the hex-driven strategy title for the late Cold War period.

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