Siliconera's Scores

  • Games
For 1,132 reviews, this publication has graded:
  • 42% higher than the average critic
  • 10% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Pokemon Pokopia
Lowest review score: 30 Alex Kidd in Miracle World DX
Score distribution:
1132 game reviews
    • 78 Metascore
    • 90 Critic Score
    Overall, S4U: Citypunk 2011 and Love Punch is a fantastic exploration of our lives online and in chat and how we try to shape ourselves into different beings to one another.
    • 77 Metascore
    • 80 Critic Score
    Story of Seasons: Friends of Mineral Town’s Switch port is a means of preserving the past while gradually adjusting it so it is slightly more in tune with modern sensibilities. There aren’t drastic changes here. It will definitely feel a bit dated and difficult, due to the way stamina and a player’s inventory were handled back in the day. But there are plenty of positive changes, from new additions that range from characters to crops, changes that do make it easier to take care of your homestead, and more opportunities to fall in love with (all) of your favorite characters. It’s a welcome opportunity to sample a try a change of pace.
    • 77 Metascore
    • 80 Critic Score
    Mega Man Battle Network felt so different when it debuted in 2001, and it still manages to feel unique in 2023. The concepts and ideas are still fun, and the ambiance and art direction are timeless too. Yes, there might not always be earth-shattering improvements between entries, but every game is built on a solid foundation and enjoyable. Especially if you really get into deck-building and care about the characters and their world.
    • 77 Metascore
    • 88 Critic Score
    Plays like a homage to the entire series. Everything from the old school characters to the classic songs makes DDR fans reminisce.
    • 77 Metascore
    • 80 Critic Score
    Super Monkey Ball: Banana Rumble is a welcome return to new ideas for the franchise, and does manage to avoid inferior minigame replication disappointment by… not replicating the old minigames at all! The choice to ape (pun intended, pun always intended, you know us) Fall Guys’ multiplayer formula isn’t the best, but there’s some fun here. And the main mode is enjoyable too.
    • 77 Metascore
    • 80 Critic Score
    Lover Pretend ended up being a real surprise, as I didn’t expect to enjoy this Switch otome game as I did. It seemed like it could perhaps rely too heavily on its taboo theme. But it snuck up on me with its earnest nature. Not to mention the way it handles certain topics lent a level of respect I didn’t expect from it. It’s just a lovely little love story.
    • 77 Metascore
    • 80 Critic Score
    Amnesia: The Bunker exists for one purpose and one purpose only: to terrify you. It isn’t here to be groundbreaking, it isn’t here to flip any scripts, it’s just here to instill fear. And it does an incredible job of that. The stage is set from the second you’re left to your own devices, and it only gets worse as you progress. It’s the kind of game that makes you want to put on a pair of nice headphones and turn off the lights to immerse yourself, then make you regret that decision for all the right reasons. There’s definitely room to improve on certain things, particularly when it comes to the story and controls, but it’s a very solid game that any horror fan should play. If you’re looking for something that’ll scare you, you will absolutely find it here.
    • 77 Metascore
    • 70 Critic Score
    It took us some real adjustment to accept Mario & Luigi: Brothership for what it is, but once you do, there’s genuine enjoyment to be found here. You have to learn to follow its pace and accept its shortcomings, because it won’t change its ways and blossom into a top-tier Mario RPG. Still, the ride will be worth it for some to experience its bright points.
    • 77 Metascore
    • 80 Critic Score
    Donkey Kong Country Returns HD is a pretty straightforward remaster.
    • 77 Metascore
    • 80 Critic Score
    Touhou Spell Bubble is something special. I’d call it the best Touhou Project spin-off to be localized and one of the best Puzzle Bubble games in years. I do wish it included some Side Stories at the outset and some elements are intimidating. However, it’s so unusual and unique. I can’t say I’ve played any puzzle game like it. It definitely is the sort of title a person might have to see to understand and the price could be off-putting, but I’ve been lowkey obsessed with it and its formula for a week and love how it works.
    • 77 Metascore
    • 70 Critic Score
    A nice diversion from other taxing games. It also makes a great mini game for the road, but if you're looking for something that will last for over 20 hours look for another game. [JPN Import]
    • 77 Metascore
    • 80 Critic Score
    I suppose what really hurts Luigi’s Mansion 2 HD is that Luigi’s Mansion 3 is on the Switch and feels like the definitive entry in the series. It’s great to be able to go back to the earlier installment on the system. Especially since it is fun for what it is. It’s still enjoyable, and it looks great. I suppose my only regret is that the format of it felt better on the 3DS, and the limits of the more mission-based approach are more strongly felt on this console.
    • 77 Metascore
    • 80 Critic Score
    The Etrian Odyssey games have always been a triumph, and Etrian Odyssey Origins Collection is the sort of loving proof of concept to convince Switch and PC owners that yes, it’s still just as good on a platform that doesn’t feature two screens. Etrian Odyssey I, II, and III remain fantastic, challenging, and engaging games that will drive players to explore. Even better is that the auto-mapping and difficulty options increase the ease of entry, making them even more appealing. It’s wonderful to see all three games again, and I hope this is a precursor to a seventh installment.
    • 77 Metascore
    • 70 Critic Score
    The problem with the game isn't the level design or the gameplay both are brilliant. It is just that the game is too much of the same. [JPN Import]
    • 77 Metascore
    • 80 Critic Score
    Promise Mascot Agency is still a strange game. Its repetitive gameplay loop, limited management aspects and refusal to be serious at any point may be off-putting to some. But if you enjoy surreal humor and are seeking a cozy life sim with a vaguely threatening aura, you’ll be able to find a home in Kaso-Michi.
    • 77 Metascore
    • 70 Critic Score
    Its unique combination of action RPG with puzzle solving works to provide a really fun and mentally stimulating experience. However, it being in between these two genres can be unsatisfying for certain players.
    • 77 Metascore
    • 70 Critic Score
    I wish I could recommend Bo: Path of the Teal Lotus more. Its presentation is immaculate and when the game is focused on combat, it’s incredibly satisfying. But the inconsistencies that drag down the platforming segments sour the whole experience.
    • 77 Metascore
    • 60 Critic Score
    Yeo created a beautiful and meaningful game in Fading Afternoon. It’s an interesting experience, and it can feel different from one run to another depending on your decisions. The problem is that some decision directions get in the way of it all, making it occasionally uncomfortable or inconvenient. Still, I’d say it is worth the trouble.
    • 77 Metascore
    • 70 Critic Score
    In a way, there’s a charm that comes from starting a Metroidvania like Ariana and the Elder Codex, knowing it’s a fine, solid experience. It’s not earth shattering. It doesn’t redefine the genre. You’ll clearly see what you need to do and know what’s coming. Still, it’s entertaining for what it is and while it lasts, and that’s okay.
    • 77 Metascore
    • 80 Critic Score
    The Baten Kaitos series is JRPG royalty. Both are experimental, engaging, and rich games that explore a gorgeous world carefully crafted by veterans at Monolith Soft. While the Baten Kaitos I & II HD Remaster leaves a lot to desire in terms of its QoL features, and makes the fatal mistake of not including the original English dub, the new HD visuals are stunning, and packaging both games for $50 is a great deal. I can understand that the aforementioned problems can be a dealbreaker to some. However, I have a hard time not recommending the HD Remaster, as it makes two incredible cult classics easily available and more gorgeous than ever.
    • 77 Metascore
    • 80 Critic Score
    Solo Leveling: Arise is one of the most impressive mobile games I’ve ever played. Unlike most anime mobile games, it adapts the series smartly in a welcome way. The action RPG combat is lightning fast, requires immense skill, and, most importantly, feels fun to use. Though the story moves a little too fast and it plays awkwardly with a touchscreen, the stellar presentation is leaps and bounds above most mobile games these days. Any fan of the series needs to give this a shot on mobile or PC.
    • 77 Metascore
    • 80 Critic Score
    The Switch version of Yakuza Kiwami might not be the absolutely ideal way to play the first game in the Like a Dragon series, but it runs quite well on the system and remains an absolute delight. The port is quite capable and runs better than I expected to. It would probably look better on another console or PC, but the joy that comes from actually playing an entry on a Nintendo system and see it go so well more than makes up for that.
    • 77 Metascore
    • 60 Critic Score
    Like its predecessor, The Caligula Effect 2’s greatest sin is that it is entirely average. The soundtrack is incredible, to be certain. Progress is clear, given that the dungeons work so much better. The general story feels stronger as well. But the supplemental elements, generic enemies, and need to only take advantage of the tactical parts of battle when facing bosses leave it feeling a bit lackluster. It’s fine and even has its moments, but I suspect only FuRyu fans or people who loved other games in the series will really connect with it.
    • 77 Metascore
    • 90 Critic Score
    Between Tales of Graces f Remastered‘s challenging endgame dungeon and collectibles, completionists can easily sink over a hundred hours into this game. Its palatable story and fast-paced combat also make it a good introduction to the series if you’ve never played Tales before.
    • 77 Metascore
    • 80 Critic Score
    Battlefield Waltz is one of those Switch otome games that I feel is a good option for folks who want a strong protagonist, fun love interests with fascinating backstories, great art, and an opportunity to get to know supporting characters. There’s so much to this game. Plus, it includes some mature elements and topics and tends to handle them pretty well, all without being depressing. I’m a fan, and I think it’ll end up being one of the strongest Switch otome games in 2025.
    • 77 Metascore
    • 70 Critic Score
    The concept behind Million Depth and its approach to runs and different timelines is fascinating. It feels really different than other roguelikes. The downside is that the experience sometimes doesn’t feel polished. Some elements aren’t explained well, the UI isn’t the best in its complex situations, and there are still some bugs here. But I feel like it is worth it even when it isn’t at its best just yet, and after a few patches it should be in a great place.
    • 77 Metascore
    • 100 Critic Score
    Chrono Cross has always been an essential JRPG, and this The Radical Dreamers Edition remaster makes it feel even more important. The story, the design direction, the way it handles its parallel worlds and characters, its battle system, and its precursor game that shows how it grew? They’re all extraordinary. Like Chrono Trigger before it, it is historically important and an example of exemplary game design.
    • 77 Metascore
    • 80 Critic Score
    There are times I loved Moon. I really enjoyed training Tao and adore my Gramby. I liked talking to and reviving flowers. There were also times when I felt completely lost and flummoxed, wondering what it is I was supposed to do. I admire what Moon does and think Onion Games should be commended for bringing it to a wider audience. It’s an important piece of history. Though, while time spent with it won’t be a waste and I think even people who don’t “get” it could find things to appreciate and love about it, it is admittedly not for everyone. Still, those curious should absolutely investigate it, spend a lot of time learning about it from its manual, and maybe give it a chance.
    • 77 Metascore
    • 70 Critic Score
    Is it fair to compare indie project Melatonin to the big-studio polish of Rhythm Heaven? Perhaps not. It doesn’t quite reach those heights, but what it manages is well-executed. And, well, it’s not exactly like we’re getting flooded with games in the genre right now! So we’ll appreciate the oasis in the desert.
    • 77 Metascore
    • 70 Critic Score
    Yakuza Kiwami 3 & Dark Ties is generally fine, but I found it a less exciting remake than the ones for Yakuza 1 and 2. There are certain narrative and design decision elements that left me feeling the remaster of this could be more enjoyable sometimes. And while the Yoshitaka Mine storyline does offer some insights, the enjoyment someone would get out of it is really dependent on how much the player likes that particular character. In short, it’s a situation in which the remake does offer some benefits like quality of life combat adjustments and greater reach, but doesn’t totally replace the original game or remaster.

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