Shindig's Scores

  • Games
For 237 reviews, this publication has graded:
  • 57% higher than the average critic
  • 9% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Chrono Cross: The Radical Dreamers Edition
Lowest review score: 20 Crossword City Chronicles
Score distribution:
  1. Negative: 9 out of 237
237 game reviews
    • 78 Metascore
    • 90 Critic Score
    It takes just a couple of hours to play through Adios, but it’s an experience that’ll sit with you for far longer. It’s a haunting story about redemption and finding meaning in life, but one that eschews the bombast with which videogames typically approach such themes in favour of something far more grounded—and far more impactful, as a result. Going through your daily routine one last time, when you know you’re not going to see the sun rise the next morning, can be a powerful source of reflection, and Adios does an impressive job of capturing that.
    • 77 Metascore
    • 90 Critic Score
    The Caligula Effect 2 isn’t a sequel I ever saw coming: a follow-up to one of the most overlooked, underrated games of the last few years. It follows closely in its predecessor’s footsteps, and while it could never hope to be quite as groundbreaking, it still finds ways to bring a fresh perspective to the moral philosophy and psychological exploration at the heart of the series. It still won’t be for everyone, but nor is it trying to be—and anyone who likes JRPGs that break from the mold and leave them with something to think about is in for something special.
    • 82 Metascore
    • 90 Critic Score
    It’s all those carefully-balanced contradictions that make Cult of the Lamb such a compelling game. The quiet comfort of a life sim and the tension and excitement of a roguelike don’t just coexist, but enhance one another, with some brilliant gallows humour arising in the mashup of cute critters and black magic. A game about brainwashing fluffy little animals into a potentially deadly cult and going to war with demonic false prophets probably shouldn’t be quite so comforting and cozy, but here we are—Cult of the Lamb is simply, morbidly delightful.
    • 81 Metascore
    • 90 Critic Score
    Cotton Reboot is the way to do a remake. It’s a bold reimagining of a cult classic, one that remains authentic to the cheeky, playful energy of the original game, but isn’t afraid to rework it to a significant degree and introduce an inventive new scoring system, creating an exciting new shmup outing in the process. But by including the original game, faithfully preserved and presented on equal footing, the remake never tries to replace the original. They’re different sides of the same coin, each serving a different purpose but providing the perfect complement to one another—and also laying the groundwork for when Cotton Rock ‘n’ Roll: Superlative Night Dreams lands later this year.
    • tbd Metascore
    • 90 Critic Score
    Beyond superplays and some rudimentary graphics settings, the PC version of Crimzon Clover: World EXplosion is mostly the same as what landed in Switch in 2020—which is another way of saying it’s the best version of one of the finest doujin shmups around.
    • 79 Metascore
    • 90 Critic Score
    The most impressive thing about Terra Nil is how it manages to effortlessly balance all these different goals. It’s both a relaxing city-unbuilder and a brain-bending strategy puzzler, because the underlying mechanics lend themselves to both styles of play. It’s a satisfying, extremely enjoyable game to just sit down and play, but also a powerful environmental message—and rather than being at odds with each other, those aspects feed off each other, build upon each other, and the whole game benefits. Sometimes I want to play a game with a statement to make and a cause to uphold; sometimes I want to challenge myself; sometimes I want to just turn my brain off and relax. Terra Nil is the rare game that lets me do all of the above at once.
    • 81 Metascore
    • 90 Critic Score
    The end result is a remarkable, powerful game. Life is Strange: True Colors stays true to the series’ roots, using supernatural twists and an underlying mystery as the backdrop for a story that’s focused on the quiet beauty of everyday life and the connections that form between people. Within that, it carves its own path with a moving exploration of the power of empathy and the importance of finding a place to call home.
    • 80 Metascore
    • 90 Critic Score
    Sonic x Shadow Generations is a love letter to the fans and the definitive Sonic title. It combines an already beloved title and builds upon its foundations to create a fluid, fast, and fun experience that can only be described as the best Sonic game to date. All we need now is a new Chao Garden.
    • 84 Metascore
    • 90 Critic Score
    Voiced dialogue aside, Tactics Ogre: Reborn is easily the definitive version of a classic game that’s been through a few very different iterations. Instead of stopping at a graphical overhaul and some quality-of-life features, it reimagines a lot of the game’s core systems in a way that strikes a fine balance between the thematically-fitting brutality of the original and the depth and tactical freedom of the PSP remake. There’s no better way to revisit the legacy of Tactics Ogre than this.
    • 77 Metascore
    • 90 Critic Score
    The very nature of what Strangeland is means it’s not going to be for everyone—there’s something inherently alienating in its bleak premise and puzzles that make the odd dose of frustration a thematic design conceit. But if you’re on the same page, this haunting, uncanny, strange adventure is one that will sit with you.
    • 83 Metascore
    • 90 Critic Score
    All the Miku-ness in Logic Paint S is obviously going to appeal most to Hatsune Miku fans, but even if you don’t count yourself among them, there’s plenty to enjoy. The unlockable artworks are impressive and worth a look, and they ensure a wide variety of interesting puzzles. The vocaloid-inspired visual design and unlockable music bring so much personality and a sense of cheerful energy to the whole game. That’s one of the strongest things about Hatsune Miku Logic Paint S: it’s a game ostensibly made primarily for an existing Miku fanbase, but the sheer quality of the whole package makes it something that can transcend that. Miku fan or not, if you like picross, this is one of the best puzzle collections you’ll find on Switch.
    • 84 Metascore
    • 90 Critic Score
    Retro Bowl is, easily, one of the most downright enjoyable American football games of the last few years, and its appearance on Switch is a welcome antidote to a dearth of decent handheld gridiron. The Tecmo Bowl inspiration is abundant, and this is a loving homage to a classic full of retro charm, but it also packs a surprising amount of modern design influence under the hood. With quick, rewarding play sessions and a fine balance between ease of play, depth, authenticity, and excitement, Retro Bowl belongs on every football fan’s Switch.
    • 78 Metascore
    • 80 Critic Score
    That playful little side-story aside, the ideas at play in Finale are ones that Mary Skelter has been running with since the beginning: of hope and despair, of fate and free will, of fetishism and transgression. Finale doesn’t try to change that; rather, as the dramatic conclusion to the trilogy, takes those ideas to new extremes that enthrall and (deliberately) repulse in equal measure. I still wish it went further, and took the opportunity given by the earlier games’ endings to truly push the boundaries, but failing that, the more-is-more approach works just fine. And with the neat twists that the multi-party setup brings to the dungeon crawler formula to tie it all together, Mary Skelter Finale is a great send-off to one of thee most unique, memorable settings in recent videogame memory.
    • 72 Metascore
    • 80 Critic Score
    Despite those technical shortcomings and the lacklustre experience that is Ninja Gaiden 3, Ninja Gaiden: Master Collection is an impressive collection that shows why this series is so lauded. From the ambitions of Ninja Gaiden Sigma to the way Ninja Gaiden Sigma 2 refined those ideas to near-perfection, these are some of the best action games you’ll play—and they hold up surprisingly well today. I guess I like Ninja Gaiden now.
    • 70 Metascore
    • 80 Critic Score
    Those are little nitpicks though, really. Lawn Mowing Simulator is a detailed replica of the real-life equivalent that lawncare aficionados will presumably get a kick out of, but like so many of these “job simulator” type games, there’s a much wider appeal than just that core audience. A good mow is something anyone can take pride in, and with its serene locations, attention to detail, and a meditative effect of cleanly cutting through swathes of long grass, Lawn Mower Simulator turns what can feel like a chore in real life into a wonderfully relaxing experience.
    • 71 Metascore
    • 80 Critic Score
    As unlikely as it seemed for a game as niche as this (especially in the West), Reborn just proves how deserving Metal Max Xeno was of this sort of reimagining. Despite some flaws, the original game was an intriguing game with a lot of neat ideas, and this rebirth does a fine job of polishing up a diamond in the rough.
    • tbd Metascore
    • 80 Critic Score
    Pacing issues aside, Hitman 3 is still a worthy conclusion to the World of Assassination trilogy, and one that still manages to keep a few surprises in store despite the inevitability of its end. A more serious tone means there isn’t quite so much of the playful humour that Hitman 2 relished in, but Hitman 3 makes up for that with some of the most intricate and detailed locations the series has seen, leaving the door wide open to all sorts of creative assassination setups. That’s what Agent 47 does best, after all.
    • 76 Metascore
    • 80 Critic Score
    While Labyrinth of Zangetsu does a lot with a little, it can suffer from its limited scope at times, too. It’s a relatively brief outing, as dungeon crawlers go, which isn’t inherently a bad thing—as a time-poor parent, I appreciate the brevity—but it also means that the game struggles to push its ideas to their full potential. Even with a variety of classes and the option to multiclass, their rudimentary designs can limit options for creative character and party builds. Labyrinth designs are consistently great, but it still feels like there’s untapped potential in the various gimmicks and traps that the game introduces.
    • 78 Metascore
    • 80 Critic Score
    In some ways, though, the lack of those sorts of nice-to-haves almost helps with that whole nostalgic arcade vibe that Andro Dunos II so flawlessly nails. If I didn’t know better, I’d have guessed that it was actually a forgotten relic from the ’90s, and a particularly timeless one at that. For a two-person indie studio licensing a sequel to a 30-year-old game, that’s one hell of an achievement.
    • tbd Metascore
    • 80 Critic Score
    Even without some bells and whistles, Hatsune Miku Jigsaw Puzzle still stands out as one of the better jigsaw games on Switch. A careful choice of images that fit the jigsaw format well and the sheer beauty of the artwork involved make the puzzles a joy to solve, and that’s only heightened by pristine presentation and the cheerful energy that Miku and her friends always brings with them.
    • 83 Metascore
    • 80 Critic Score
    Despite its network issues and generational design flaws, every part of playing Splatoon 3 is a joy. Much like the tired, exterior brickwork of an old home, sometimes all it needs Is a fresh coat of paint to help you realise how much you love the foundation.
    • 81 Metascore
    • 80 Critic Score
    While not every design choice has aged as gracefully as its gorgeous art style and incredible dungeons, the implementation of a wide range of improvements ensures The Legend of Zelda: Skyward Sword HD remains a memorable adventure worth experiencing on the Nintendo Switch.
    • 71 Metascore
    • 80 Critic Score
    While Story of Seasons: Pioneers of Olive Town has its shortcomings, they're minor frustrations in the scheme of things. For the most part, this is exactly what you'd want from the latest addition to the original farm life sim: a relaxing, cheerful game that lets you get lost in the simple joys of an idealised rural life, taking each day as it comes and working towards different goals at your own pace, with some welcome new additions to the genre's formula. A wilderness to tame, a space to call your own, some crops to grow and chickens to raise—there are far worse ways to relax and unwind.
    • 70 Metascore
    • 80 Critic Score
    After decades collecting dust in Sega’s archives, Clockwork Aquario is finally out in the world, and what a joy it is to play! A conceptually simple action platformer done well can be a delight, and with its playful energy and comic charm, delight is exactly what you’ll find here. But as much fun as Clockwork Aquario is, the more important part is what an achievement this is as far as game preservation goes: a long-lost game, developed almost to completion but never released, finally gets to shine.
    • 76 Metascore
    • 80 Critic Score
    “A darkly comedic narrative game based on real world philosophical papers” is an apt description for Trolley Problem, Inc. but one that feels incomplete. Through its surreal story and black humour, it delivers a thoughtful, fascinating reflection on the moral philosophy underpinning the famous thought experiment. It won’t give you an answer—that was never the point—but it’s a captivating way of delving into those murky depths.
    • 78 Metascore
    • 80 Critic Score
    Tormented Souls is a true homage to the survival horror classics of the ‘90s. It’s sold as a modernisation of the genre, but really, it’s the opposite: a game that resists the allure of polish and convenience, and instead commits to the clunky, unwelcoming design—deliberately—that makes those classics tick. That approach won’t appeal to everyone, and the balance isn’t always spot on, but when it comes to dredging up some creepy atmosphere and instilling a constant sense of tension and unease in the player, Tormented Souls hits the mark.
    • 84 Metascore
    • 80 Critic Score
    With how endlessly enjoyable OlliOlli World is, more of it was always going to be a good thing. Void Riders hits that mark brilliantly, with fresh new ideas that build on the genius level design of the base game, plenty of satisfying challenge, and oodles of new swag to customise your skater. If there’s any place that knows how to turn an alien invasion into a gnarly ride, it’s Radlandia.
    • 69 Metascore
    • 80 Critic Score
    Trek to Yomi is a game that lives up to its samurai film inspirations in a way that few others do. Endings that are a little too tidy and a few compromises in game design mean it doesn’t quite leave the impact it should, but the trade off is a game that’s a lot more playable and “fun” than it might otherwise have been—for better or worse. I’d still love to see how Leonard Menchiari’s original, presumably much less accommodating vision might have turned out, but Trek to Yomi is nonetheless an impressive game and a worthy homage to the samurai cinema classics.
    • 74 Metascore
    • 80 Critic Score
    The Letter is an accomplished visual novel: a riveting tale of curses, ghosts, and tragedy, drawing on the traditions of Asian horror cinema and built upon an inconceivably complex web of branching, intertwined narrative threads. That’s a hell of a feat for anyone, let alone as the first project for a young indie studio.
    • 76 Metascore
    • 80 Critic Score
    The transient nature of the microgame concept means WarioWare: Get It Together, isn’t the kind of thing you’d want to pull out for a long haul, but for short bursts of pure, chaotic delight—especially with friends—you can’t go wrong. It’s surprising that it’s taken this long for Wario and his crew to become playable characters in their own game, but their unique abilities (and flaws) are a welcome twist on the frantic nature of WarioWare‘s rapid-fire minigames.

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