SECTOR.sk's Scores

  • Games
For 1,017 reviews, this publication has graded:
  • 45% higher than the average critic
  • 13% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Elden Ring
Lowest review score: 10 Party Maker
Score distribution:
1018 game reviews
    • 54 Metascore
    • 55 Critic Score
    Ravenbound strives to conquer the gaming skies, but its ambitiously fragile bones break underneath the weight of its own unpolished body. The world is an empty shell which desperately needs the mighty soul of some open world God, that will solve repetitive gameplay, technical issues and fill this husk of a world with some actual content, rather than just endless fighting. Neat ideas are here, and the intriguing genre mixing provides a well-deserved breath of fresh air, that unfortunately gets quickly spoiled by frustrating shortcomings.
    • 60 Metascore
    • 55 Critic Score
    Though the combat system works just fine, the UI, the story, and overall controls drag the game down significantly.
    • 76 Metascore
    • 55 Critic Score
    The cult adventure series Simon the Sorcerer is back! But is there anything to get excited about? Not really. This bland, unsalted adventure game won't even make a dog bark in a few months.
    • tbd Metascore
    • 55 Critic Score
    In a short game with puzzle elements, you will reveal the secret of an empty office building. It has a good atmosphere and the end comes very quickly.
    • 56 Metascore
    • 55 Critic Score
    Do you want to know what it's like to be a rescuer from Chernobyl? This game will partially convey that to you. In the end, the overall experience is not exactly bad, although the gameplay is dull at times and the combination of simulation with espionage and stealth elements is not exactly the best decision.
    • tbd Metascore
    • 55 Critic Score
    Hurray for the Zoo! But this one is probably not for you. You can build it yourself, but it works a little strangely and inefficiently. As one of the first attempts for newcomers to the genre or for children, ZooKeeper somehow holds its own. However, it will not bring a lot of fun and attractions to the more experienced players.
    • tbd Metascore
    • 55 Critic Score
    The basic concept is simply too simple for today, and even though the developers have made some changes and innovations, it is simply not enough. This is a game about a single mechanic that you repeat over and over again. What keeps you playing is a decent level of challenge, and maybe even co-op, but definitely not variability.
    • 50 Metascore
    • 55 Critic Score
    Very average game. What resources were supplied to the development, such is the output. We simply knew it, the developers themselves hinted at it. A technically mediocre piece that won't keep you entertained for a long time - especially if you look to the side, where Forza Horizon and the latest The Crew will be grinning at you.
    • 62 Metascore
    • 55 Critic Score
    The latest Jurassic World game has been ported from virtual reality to the Nintendo Switch, and there it shows that if something works on one platform, it may not work on another.
    • 76 Metascore
    • 55 Critic Score
    After so many years, the Need for Speed series has taken different forms. But now the series took one of the worst. There is a lack of new ideas and motivation. The story is really written very poorly, the interaction between the characters is often stupid, and the schematic career starts to bore you very soon. Add to all this the shallow online multiplayer. Unbound is an example of a game where form won out over function.
    • tbd Metascore
    • 55 Critic Score
    Ancient Aliens TV Shows have found fans in the mobile game, but PC gamers expect more dynamic gameplay and overall experience. And in addition, the price tag is disproportionately high.
    • 52 Metascore
    • 50 Critic Score
    I really wanted to love Sam & Max: This Time It’s Virtual! as much as the original or Telltale series, but it is just a compilation of boring minigames, bugs and problems with controls, that cannot be saved even by its great sense of humour and wonderfully absurd story.
    • 72 Metascore
    • 50 Critic Score
    Lego 2K Drive is not necessarily a bad game. It's just so unengaging that it starts to feel somewhat pointless. There's nothing you haven't seen before and done better in other games. The driving itself can be fun, but it's overshadowed by the dull and repetitive content.
    • 60 Metascore
    • 50 Critic Score
    Last Days of Lazarus tries to mix interesting elements, but makes mistakes in connecting them. You will find fresh ideas here, but their execution lags significantly behind. As a result, it's just a very mediocre indie horror.
    • tbd Metascore
    • 50 Critic Score
    The light adventure game based on the work of Franz Kafka pays tribute to the great writer, but the gameplay as such is severely limited.
    • 66 Metascore
    • 50 Critic Score
    Aphelion delivers a visually striking world and excellent soundtrack, but ultimately fails where it matters most – gameplay. The story never truly gains momentum and the characters feel generic, resulting in an experience that feels style-over-substance. Despite strong audiovisual presentation, the game serves as a reminder that presentation alone is not enough to carry a title.
    • 66 Metascore
    • 50 Critic Score
    Atari Mania could be a really fun retro game for both old and young, but the developers failed to translate the imaginative concept into fun gameplay. There is a lot of variable content, but the unresponsive controls cause a lot of frustration.
    • 65 Metascore
    • 50 Critic Score
    It was supposed to become a star and an iconic game, and it may have convinced someone of that. But certainly not all. Many expected more. The Developers failed to elevate any aspect of this game to anything more than very mediocre.
    • 75 Metascore
    • 50 Critic Score
    Screamer tries to blend anime storytelling with arcade racing, but the result feels disjointed and ultimately boring. While the visual style and split-screen multiplayer are welcome, the repetitive structure, weak driving mechanics, and poorly presented story that’s easy to skip drag the experience down. It’s a unique idea that never truly comes together.
    • 60 Metascore
    • 50 Critic Score
    Without more variety or meaningful rewards, it’s a multiplayer experience that only feels worthwhile at a discount.
    • 56 Metascore
    • 50 Critic Score
    Not so mighty after all. A very tired concept did not get a breath of fresh air in this game. Although there are still moments of fun and the action is not the worst, the stereotype can beat all these positive aspects and you will be bored after a few days. But the music is really great.
    • 58 Metascore
    • 50 Critic Score
    Rennsport shows signs of a solid sim core, but its launch state holds it back — bugs, weak AI, and very little content for a full-price release. Crossplay and Hypercars are appealing, but not enough to offset the rough overall package.
    • 66 Metascore
    • 50 Critic Score
    The mysterious thriller about the invasion of a picturesque French village could have gone better. When the game ends, you boredly click on exit, you uninstall the game with the feeling that you actually forgot what happened in it.
    • 66 Metascore
    • 50 Critic Score
    Although Submerged: Hidden Depths can work excellently in concept, it is advisable to play the game in short sessions. Otherwise, you will get desperately bored.
    • 40 Metascore
    • 50 Critic Score
    This video game is like a vacation by the sea, but in an average resort with modest food – you'll fill up, at times you might feel unwell, but you're by the sea and have some leisure time.
    • 63 Metascore
    • 50 Critic Score
    Chocobo GP is a kart racing game that lacks its own identity. It copies a lot of things from Mario Kart, but it lacks its own fun ideas. In addition, you may encounter crashes and other technical bugs.
    • tbd Metascore
    • 50 Critic Score
    Happy's Humble Burger Farm, despite some good ideas and hidden secrets, falls into a repetitive routine. Even an interesting story cannot save the game from bad design decisions and technical issues.
    • 46 Metascore
    • 50 Critic Score
    After the success of Lego Brawls on the Apple Arcade subscription service, porting it for all major consoles and PC seemed like the next logical step. However, after I played with the game for a while and found out its pricing, I couldn’t root for it anymore. Even though there are wonderful plasticky ideas and I almost laughed my bricky bottom off while playing with my partner, it still plays like a mobile game priced as a AAA title.
    • tbd Metascore
    • 50 Critic Score
    Jack Holmes: Master of Puppets is not exactly a bad game. If you spend half the day playing, Master of Puppets will be a snack for you for 6-7 hours. Try it, it's not that bad, but within a week you won't even remember the game.
    • tbd Metascore
    • 50 Critic Score
    Ideas alone aren't enough; they need proper execution. Despite an imaginative and well-crafted story wrapped in gameplay, the game eventually becomes very repetitive. It could still be recommended under specific circumstances, but the very poor execution, subpar technical state, and frustrating controls must also be taken into account.
    • 67 Metascore
    • 50 Critic Score
    Nikoderiko does things you already know from other games. Only it does them in a worse way. You want a game like that? Play Crash. Play Donkey Kong Country. Play the new Astro Bot, even though it's a different kind of platform game. All of these games are much better and won't frustrate you with stupid bugs or even glitches. If anything stands out here, it's the graphics and the local co-op.
    • 59 Metascore
    • 50 Critic Score
    This adventure in the rough north is as inhospitable as the environment in which the main protagonist tries to survive.
    • 68 Metascore
    • 50 Critic Score
    If you've never had the pleasure of playing Rise of The Triad before and want to familiarise yourself with it, you're probably better off picking up the 2013 remake. While the remaster retains the spirit of the original, some things haven't aged well, and there are a few things missing.
    • 57 Metascore
    • 50 Critic Score
    An independent horror from feudal Japan offers a view of exotic folklore full of bizarre ghosts. But it doesn't contain anything we haven't encountered many times before in other games.
    • tbd Metascore
    • 50 Critic Score
    Montezuma’s Revenge – The 40th Anniversary Edition offers nostalgic fun with updated graphics and new levels, but repetitive gameplay, softlocks, and a lack of modern QoL features hold it back. Still, its classic charm provides enjoyment for longtime fans.
    • 77 Metascore
    • 50 Critic Score
    The walk between the pools is audio-visually interesting, but practically you just watch and the gameplay is minimal.
    • 70 Metascore
    • 50 Critic Score
    Bright Memory: Infinite is a shallow action piece consisting of great gunplay with awesome graphics, but every other aspect of this game is heavily underdeveloped.
    • 50 Metascore
    • 50 Critic Score
    1348: Ex Voto is an interesting game with a great atmosphere, but it has a lot of problems. Its strongest point is the gloomy mood of the medieval world, which draws the player into a plague-ridden environment. However, the title suffers from technical shortcomings, repetitive combat and an empty world.
    • tbd Metascore
    • 50 Critic Score
    Vivat Slovakia is an ambitious, but technically and design-wise incomplete attempt at a Slovakian open-world game. It stands out for its strong local 90s atmosphere, with the most fun coming from the dynamic and destructive car driving. The other elements, however, lag behind.
    • tbd Metascore
    • 50 Critic Score
    If you like horses, the selection of games that deal with them in depth is quite limited, so you might want to try this as a last resort. But don't expect too much, actually expect quite a bit.
    • 70 Metascore
    • 50 Critic Score
    On paper, Shadow Labyrinth is a Metroidvania game that doesn't do anything wrong, but the result is just an average game. It doesn't excel in any area: the gameplay is mediocre and the graphics are uninspiring.
    • tbd Metascore
    • 50 Critic Score
    It's a shame there's no real online multiplayer in this version, and the single-player content is repetitive. It plays well, it's fun, but at the moment I see no reason to stick with the game beyond the first few hours.
    • tbd Metascore
    • 50 Critic Score
    Some of you may spend more time reading this short review than playing the game itself. That's actually its biggest problem. Paying for a 30-minute experience, even at an extremely low price, leaves a strange aftertaste. You're still not sure if it was worth it.
    • 62 Metascore
    • 50 Critic Score
    Bloodlines 2 fails to capture the charm of the original. Gameplay is tedious and unengaging, and the attempt to revive the franchise feels unfinished. It survives, but leaves a lingering sense of what could have been.
    • 56 Metascore
    • 50 Critic Score
    Touken Ranbu Warriors is too schematic within its Musou core, with tiny levels and excessively easy gameplay. But you can appreciate the story, a lot of diverse characters, a lot of upgrades and a few mini-games.
    • 69 Metascore
    • 50 Critic Score
    Yu Suzuki has done something original here. Definitely not for everyone, but it has its charm. Unfortunately, it also has its flaws. It is hard to get into the game when one of the bosses is a clock. The final boss is just a geometric formation. The story is there, but it's as if it's not there at all. The gameplay isn't bad, but even that gets old after a while.
    • 59 Metascore
    • 50 Critic Score
    The world here is huge and it will take you tens of hours to discover it all - there is a lot to discover. If you have a group of friends who will go with you and you enjoy a game focused on survival, production and combat and the mysterious world of dwarves, you are in the right place. But if you're looking for an engaging story from Middle Earth, you won't find it here, unfortunately.
    • tbd Metascore
    • 50 Critic Score
    G.I. Joe: Wrath of Cobra is an example of a game that doesn't make you feel anything - positive or negative, just nothing. I'd go as far as to say it's a useless game. It's not a bad game, it's not a good game, it's just an uninspiring grey mediocrity that you'll forget about five minutes after you finish it, if you force yourself to finish it at all.
    • 59 Metascore
    • 50 Critic Score
    Is it fun in multiplayer? Not very much. It's also not fun for fans of the series. This game uses the form of a popular world, but does not give satisfaction.
    • 58 Metascore
    • 50 Critic Score
    Overall, it can't be said that Modern Warfare III is explicitly bad. However, the issue lies in the fact that it largely consists of recycled content, and everywhere you look, there's an effort to simplify the work. If it were released as DLC or at a lower price, it would be acceptable, but the full price and the attempt to present it as a full-fledged Call of Duty title bring down the rating. The brighter moments of the game include some campaign missions, Makarov, as well as nostalgic maps in multiplayer, but that's about it.
    • 58 Metascore
    • 50 Critic Score
    Visually stunning Metroidvania that manages to be as entertaining as it is frustrating. And while it was entertaining for the most part, it ultimately failed to deliver a satisfying conclusion.
    • 55 Metascore
    • 50 Critic Score
    Fast & Furious: Arcade Edition delivers fast, explosive racing that recalls Split/Second and Burnout, offering short bursts of fun—especially in local split-screen. However, its limited content and weak adaptation from arcade to PC and consoles make the experience fade quickly.
    • 65 Metascore
    • 50 Critic Score
    Pro Cycling Manager 2024 is not a good game. But it's not a bad game either. Its biggest problem is that the franchise has been more or less the same for years, going nowhere and not even trying to attract a new audience. So who is this new edition for?
    • 56 Metascore
    • 50 Critic Score
    The handheld and mobile version of the Farming simulator does not have as rich and attractive content as Farming Simulator 22 on major platforms. But at least it can be carried in your pocket.
    • 57 Metascore
    • 50 Critic Score
    The House of the Dead is one of the best on-rail shooters, but the remake adds very little to the well known formula. The game is still very short and issues with controls will drive you crazy.
    • 44 Metascore
    • 45 Critic Score
    In the moment when Jujutsu Kaisen is scoring all the Anime Awards, the players get only half-baked game. It Works at start but fades so quickly with poor execution, lack of modes and empty arenas. Not even 15 fighters can save this combat game.
    • 52 Metascore
    • 45 Critic Score
    Unholy has a good foundation for a horror game, but little is followed through to a successful conclusion to rate the game as fun. Stealth doesn't work, the story doesn't draw you in, the atmosphere doesn't capture you, the main character doesn't interest you at all and it seems unnatural.
    • 63 Metascore
    • 45 Critic Score
    Adrenaline racing in the wilderness shows us its muddy face again. And most racers probably won't like it very much. It is just so horribly boring and uninteresting, that it's hard to say even one single quality to try the game for.
    • 65 Metascore
    • 45 Critic Score
    I think Goat Simulator Remastered isn’t worth it. While the remaster competently adds multiplayer, DLC, and slightly improves textures and lighting, the game remains the same—buggy, clunky, and less fun than it aims to be. There are plenty of other games offering absurd fun with much better controls.
    • 67 Metascore
    • 45 Critic Score
    What could have been a truly compelling experience ends up feeling like a festival of missed opportunities and half-baked ideas. With a shallow execution of its concept and a short runtime of about six and a half hours, Tron: Catalyst disappoints. Both the franchise and the players deserved better.
    • 38 Metascore
    • 45 Critic Score
    The Greyhill Incident has a great creepy atmosphere, so you'll be really scared of the alien invasion. But that's about all we can praise in the game. The rest is poor quality.
    • 52 Metascore
    • 45 Critic Score
    Finding anything positive about the new (sic) Blade Runner is almost impossible. The time-honored legend didn't age well in the remastered edition after 25 years, and perhaps it would be better if it remained only in our memories.
    • 54 Metascore
    • 45 Critic Score
    Despite its vast content, the remaster is plagued by old and new bugs, crashes, and poor performance. Visual upgrades are minimal, and the controls remain as clunky as in the 2008 original. Instead of nostalgic joy, this game offers a prime example of a remaster done wrong.
    • 66 Metascore
    • 45 Critic Score
    Smurfs Kart itself is not a bad game, it's just very shallow and almost all the competition handily beats it. The whole situation is made worse by the fact that the game has woefully little content and has completely omitted online multiplayer, leaving you to discover all of its content in one short evening.
    • 51 Metascore
    • 45 Critic Score
    Taxi driving in Barcelona looks good. Unfortunately, it's also the first and last positive thing we can say about this game. As soon as you pass a few kilometers, the enthusiasm dissipates like steam over a pot.
    • tbd Metascore
    • 40 Critic Score
    Overall, Deadly Dozen Reloaded is a subpar remaster more suitable for nostalgic players and not current audience. The game shows how video games were made a long time ago, what design flaws they had, and what they would look like with improved graphics.
    • 53 Metascore
    • 40 Critic Score
    Tennis On-Court could have been a good game. The tennis is handled well here, it can really come close to simulation, the physics and hit detection are well done. But that's not enough if there's no interesting content to play.
    • tbd Metascore
    • 40 Critic Score
    Have you ever shovelled snow? Would you like to? It's cold outside and you don't want to freeze? Well, here's virtual snowmaking and clearing. However, it's not much fun: there's no sense of progression and better physics would be nice.
    • 54 Metascore
    • 40 Critic Score
    Dragon Ball: The Breakers is a shallow and boring action game that has no respect for its source material and delivers an unbalanced asymmetric experience that isn't fun for raiders or survivors.
    • tbd Metascore
    • 40 Critic Score
    Horror adventure full of blood, guts and bugs from a Czech author is suitable for this period, but otherwise it is disappointing.
    • tbd Metascore
    • 40 Critic Score
    Although we would like to support the Slovak developer, this is a debacle that we cannot give a good grade. It's really not for fanfare or champagne. In the end, the game, which is nice to look at, fails all along the line.
    • tbd Metascore
    • 40 Critic Score
    The short story of the jumping goat is not very attractive and can be frustrating.
    • 57 Metascore
    • 40 Critic Score
    A compilation of frequently used procedures and activities this time moved to the tanks. The game reprehensibly offers nothing more than shabby gameplay principles that can't be repeated indefinitely without added value.
    • 56 Metascore
    • 40 Critic Score
    Gungrave G.O.R.E seems 20 years out of date. The gameplay is too restrictive and without ideas, the graphics lag behind current action games, and the story is very chaotic. There aren't many reasons why you should even consider buying the game.
    • tbd Metascore
    • 40 Critic Score
    At first glimpse, Gray Zone doesn't looks like a bad game. It has nice visuals, a jammy soundtrack and funny voice acting. But the gameplay itself is shallow and uninteresting.
    • 65 Metascore
    • 40 Critic Score
    Tomb Raider Reloaded is a calculating game in which you will search in vain for any fun gameplay. Not only does the stereotype immediately kick in, but the game is also plagued with server issues and freezes.
    • 51 Metascore
    • 40 Critic Score
    "It could be a good game, but..." - that's the thing I kept saying to myself the whole time I was running through the bloody and muddy trenches of this indie survival horror. There are interesting ideas here, but their implementation is average and sometimes even quite bad.
    • tbd Metascore
    • 40 Critic Score
    Star Trek Prodigy: Supernova represents an effort to engage the children's audience not only on TV screens, but also in video games. But for that, it brings too little interesting content, and moreover, the stereotype immediately sets in. So you only have a five-hour journey across 3 planets, where you do the same thing over and over. Moreover, with glitches and a bad camera work.
    • tbd Metascore
    • 40 Critic Score
    The game developers wanted to bring something new, but in the end they messed up everything they could. The map is too small and simplistic, the environment monotonous. Truck driving becomes desperately repetitive. The new gameplay elements are pointles.
    • tbd Metascore
    • 40 Critic Score
    Sunrise GP brings the impression that we had when playing the first parts of the Need for Speed series. However, it is buried under a pile of shortcomings and the game is not helped by the fact that there is sadly very little content in it.
    • tbd Metascore
    • 40 Critic Score
    Star Trek: Legends quickly falls into a routine of repeating the same scheme of things in order to progress. You just want to see what the Nexus really is, but the game's free-to-play roots force you into annoying activities and repetitive grinding. Not even the huge cast of characters from nearly 10 TV shows and several films can save it.
    • tbd Metascore
    • 40 Critic Score
    It seems like Do Not Open had set up itself for a failure with just its name alone… After a quick glance you might expect an exciting escape room VR experience, which is unfortunately not true. This horror-less, VR-less, empty shell of a rushed game is extremely short, lacks any polish and painfully bores me to my core. At the current stage, not opening it is the only viable option.
    • tbd Metascore
    • 40 Critic Score
    As a tycoon, Animal Shelter is such a shallow strategy that it sometimes plays alone. And what the game could easily score - an interactive encyclopedia - completely ignores this and does not teach the player anything, because no education is present here. So who this game is for is a mystery.
    • 51 Metascore
    • 40 Critic Score
    Legacy of Kain: Ascendance is a short prequel set in the beloved Nosgoth universe, offering fans a chance to explore Raziel's origin and revisit familiar characters. While the voice acting and music are excellent, the game suffers from a shallow, fan-fiction-like story and bland gameplay. Retro 2D visuals and occasional animated sequences look nice individually, but the mix feels inconsistent. Fans of the series may appreciate the return to Nosgoth, but for newcomers or those seeking engaging mechanics, the experience is underwhelming.
    • tbd Metascore
    • 40 Critic Score
    It is not necessarily a bad game, although many aspects of it are not good enough. But it also has a few good sides. Its problem is that there are many better VR horror games on the market, which, even if they draw from the same genre clichés, have tried to spice things up in some way. However, here you won't find anything interesting or different.
    • 58 Metascore
    • 40 Critic Score
    This rescue simulator is unrealistic, offers trivial gameplay and quickly becomes dull and boring.
    • 47 Metascore
    • 40 Critic Score
    n this case, playing Hellboy: Web of Wyrd is a sacrifice for the story, and a sacrifice so great that you wonder if it was worth it. It wasn't. The story is good, but even that only adds to the aftertaste of a game that seems to have everything but the pleasure of playing itself.
    • tbd Metascore
    • 40 Critic Score
    There are many better party games than Garfield Lasagna Party. Just pick any other and avoid this one.
    • 54 Metascore
    • 40 Critic Score
    Some aspects work, the new focus on more team play is not bad either, but in the end, more or less just kids who can be entertained for a bit longer while playing. But even then, after a few hours, they will come up with a request, asking if they could play Mario Party or something more fun instead. Unfortunately, that's the reality of the game where the creators focused too much on bringing something grand but forgot about the fun, which should be the primary purpose of party games.
    • 53 Metascore
    • 40 Critic Score
    Is this collection worth it? The first game is still fun, but the sequel remains a bad game with little reason to revisit. €20 for two basic ports with minimal improvements is too much.
    • tbd Metascore
    • 35 Critic Score
    The combination of cleaning out an old house and chasing ghosts sounds a bit absurd. And Haunted House Renovator is a bit of an absurd game, too.
    • 49 Metascore
    • 35 Critic Score
    If you thought the baker's work was fun, Bakery Simulator would convince you otherwise.
    • tbd Metascore
    • 35 Critic Score
    We've probably never seen a driving simulator in such a boring form. Your eyes will be blinking while playing, even if you're drinking hectoliters of coffee.
    • tbd Metascore
    • 35 Critic Score
    Metal Gear Solid: Master Collection Vol.1 brings to the PC platform the most influential titles of all time. However, in doing so it not only doesn't try to change anything but also hides behind the excuse that they don't want to disrupt the original vision of the creators. And it is a shame because it would have taken so little to have the ultimate way to play the Metal Gear Solid trilogy on modern platforms.
    • 74 Metascore
    • 35 Critic Score
    Earth Must Die is a point & click adventure that embodies the worst sins of the genre – the puzzles consist merely of clicking on everything you can interact with, and the story is both sleep-inducing and frustrating at the same time.
    • 57 Metascore
    • 35 Critic Score
    No soul, no creativity, no ideas, but lots of ideas to get money out of you for microtransactions. Ultimate Sackboy contains none of the things that made LBP beloved by millions of gamers. Instead, all you'll find is boredom and, later on, frustration.
    • tbd Metascore
    • 35 Critic Score
    Fast & Furious: Spy Racers Rise of SH1FT3R is is destined to be forgotten and compared to other games in the genre, it ranks among the worst.
    • 41 Metascore
    • 35 Critic Score
    Amongst other things, there is a lack of good taste that could ensure a fun and balanced gaming experience. Instead, we have a game that doesn't know what it wants to be. As a result, every aspect of it is pretty bad. The action gameplay is dragged down by the physics, the horror rollercoaster by the lack of content, the social satire by the witless humour.
    • tbd Metascore
    • 30 Critic Score
    The game from Raccoons Studio represents exactly the type of project where the basic idea is quite interesting, but in the end, only boring gameplay remains.
    • 54 Metascore
    • 30 Critic Score
    A sleek but ultimately pointless release. Nintendo Switch 2 Welcome Tour feels more like a paid interactive manual than a game—dull, uninspired, and lacking the fun we expect from Nintendo.

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