ScreenHub's Scores

  • Games
For 74 reviews, this publication has graded:
  • 59% higher than the average critic
  • 6% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 The Drifter
Lowest review score: 50 Mafia: The Old Country
Score distribution:
  1. Positive: 49 out of 74
  2. Negative: 0 out of 74
74 game reviews
    • 77 Metascore
    • 70 Critic Score
    In MakeRoom, you can simply create and vibe. That’s all this game is, and all it needs to be. Once you accept that, you’ll find yourself in a cosier world, where anything feels possible.
    • 76 Metascore
    • 70 Critic Score
    Dear Me, I Was… has launched at a very low price point ($11), which feels appropriate for what is, essentially, a lightly interactive short film. It’s a gorgeous piece of work, and, right now, maybe the most visually gorgeous Switch 2 exclusive, even if it’s not pushing the hardware particularly hard.
    • tbd Metascore
    • 70 Critic Score
    From mini shoot-outs to cute little outfits and architecture, it presents a bright, semi-historical world to live in, complete with a tiny saloon and a jail cell for those who break the law. While Cattle Country isn’t quite unique in the world of farm and life simulators, it does just enough differently to make it a warm and wonderful experience.
    • 86 Metascore
    • 90 Critic Score
    Whether you’re going pedal to the metal, or just popping in for a casual race or two, Mario Kart World delivers in spades.
    • 54 Metascore
    • 60 Critic Score
    As it stands, it’s hard to recommend Nintendo Switch 2 Welcome Tour as a paid title. With very niche information delivery, it’s a very interesting game, for some. But for everyone else, it’s a quirky oddity with few key draws to make its hardware breakdown feel essential.
    • 85 Metascore
    • 90 Critic Score
    I wasn’t sure what to expect with Cyberpunk 2077 on Nintendo Switch. Having played the original, pre-patched version of the game, I was anticipating some elements of trouble, or at the very least, severe graphical downgrades that would impact my personal enjoyment. To my delight, I got nothing of the sort. This really is an excellent port, and one that reveals just how much better and more robust the Nintendo Switch 2 is, compared to its predecessor. It’s a great sign for the future, too. Third-party developers should be encouraged by this port, knowing the Switch 2 really is capable of handling massive AAA adventures, with only some caveats needed to deliver a good-looking, good feeling experience for players.
    • 78 Metascore
    • 70 Critic Score
    While the game’s story is applied relatively loosely here, and you may occasionally feel bogged down by reams of dialogue, it’s a wonderful game to explore in bites. By design, it’s very bizarre, but with a wholesome approach and a wicked sense of humour, it’s also a very endearing experience.
    • 62 Metascore
    • 70 Critic Score
    The world needs more simple, fun games. In Survival Kids, young players can learn problem solving, whether solo or with friends, and learn to puzzle their way through a variety of ever-more-complex terrains. While older players will find the lack of challenge grating, there’s ample fun in letting go, and indulging in light-hearted exploration.
    • 64 Metascore
    • 80 Critic Score
    Plaza is a game of tight little systems all working together, to create a joyous mini-game collection that brims with good vibes. For those who played the Corner Shop games, it’s a nostalgic return to a simpler time. For anyone who hasn’t, it’s an ultra-cosy experience with enough cuteness and novelty to be entirely endearing.
    • 74 Metascore
    • 80 Critic Score
    While it doesn’t feel entirely essential – really, it’s for those who enjoy the supernatural side of the game, or just want a pretty new town to roam in – Innisgreen and everything that comes with it gives Enchanted by Nature such a lovely sense of charm. If you’ve ever dreamed of fairies and meadows, it’s a simple, wonderful delight.
    • 73 Metascore
    • 70 Critic Score
    It remains compelling, despite its flaws, thanks to a steady, beating heart, and a joyful design that makes you want to forge onwards, towards a brighter future for all your tiny robot friends.
    • 91 Metascore
    • 80 Critic Score
    While a loose structure and light story elements means there’s a lack of push for progress, Donkey Kong Bananza allows that feeling, and provides ample reasons to take your time, to smash everything in sight, and to see what you might uncover. It’s best played without a sense of time limit, to open your eyes to the possibilities of your journey.
    • 84 Metascore
    • 100 Critic Score
    The Drifter deserves all of your attention. It certainly earns a space within the Australian pop culture zeitgeist. I hope we’re talking about it for years to come.
    • 58 Metascore
    • 60 Critic Score
    Tales of the Shire isn’t quite the game I wanted it to be, but for the hours I wandered Bywater, I still came away dreaming of my new, cosy life in The Shire.

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