RPGamer's Scores

  • Games
For 1,249 reviews, this publication has graded:
  • 26% higher than the average critic
  • 7% same as the average critic
  • 67% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Undertale
Lowest review score: 20 Final Fantasy Crystal Chronicles: The Crystal Bearers
Score distribution:
1254 game reviews
    • 80 Metascore
    • 80 Critic Score
    For me, this is an ideal remake. It keeps all the hardcore mechanics I love, gets rid of the ones I find tiresome, overhauls what needs to be improved, and leaves the right things alone. Any EO fan who isn't burned out should enjoy this game, and even if you're burned out it might be worth a shot thanks to the reduced rote activities.
    • 55 Metascore
    • 70 Critic Score
    Dragon Fantasy Book II is still a lot of fun. Dungeons are highly enjoyable to explore and the new battle system is very strong despite its few flaws. However, it doesn't upgrade Book I as much as it might've done.
    • 78 Metascore
    • 90 Critic Score
    If you have a PS3 and have been waiting for a good console JRPG, look no further than Tales of Xillia.
    • 74 Metascore
    • 70 Critic Score
    Admittedly, Atelier Meruru lends itself well to a portable platform. While there's no touch controls, the game is great to play in episodic chunks on the go. For newcomers, this is a great way to experience the series, but for veterans this is ground that has already been tread, without any true improvements to speak of.
    • 66 Metascore
    • 40 Critic Score
    The best indicator of whether a given gamer will appreciate Black Rock Shooter is its visual style. The game offers moderately entertaining combat and sad girls in snow, but these can be obtained elsewhere at a fraction of the aggravation. At its core, the story is a familiar one that isn't able to justify its retelling with a new twist. There is something to be said for a game that embraces zoning out and rhythmically blowing things up, but it's not always a straight-up compliment. Look, but don't touch.
    • 81 Metascore
    • 70 Critic Score
    Dream Team is certainly not a bad game, and the positives it offers are considerable. It nevertheless feels like a missed opportunity for something even better, and veterans of the series will probably find it getting a little old before the conclusion is reached.
    • 42 Metascore
    • 40 Critic Score
    ArcaniA is just an altogether frustrating experience. Its few good points fail to shine through in any way thanks to the vast number of technical and design issues. Even a fun battle system can't do much for the game other than highlight even further the wasted potential.
    • 82 Metascore
    • 80 Critic Score
    Dragon's Crown is completely worth your attention, and if you have friends to play it with, it'll be worth the crazy ride.
    • 83 Metascore
    • 60 Critic Score
    The plot is full of holes, inconsistencies, and unbelievable character actions and reactions. There are some creative moments late in the game where SMTIV presents the alignments and philosophies in a fascinating, new way, but for the most part the plot, characters, and morals fail to come together as part of a coherent setting.
    • 70 Metascore
    • 60 Critic Score
    When Project X Zone arrived, I was eager and immediately threw it into my 3DS expecting a glorious time. When at last I finished it over seventy hours later, my stance had become a mixed bag.
    • 78 Metascore
    • 80 Critic Score
    Thanks to its new localization and higher resolution, Rebirth is unquestionably the definitive version of the game, and anyone who enjoyed the original would be foolish to not experience this improved version.
    • 59 Metascore
    • 50 Critic Score
    With a dearth of decent western RPGs as of late, players desperate for something new might find that Mars War Logs scratches that itch, but don't expect anything amazing.
    • 42 Metascore
    • 20 Critic Score
    Time and Eternity is utterly embarrassing in so many ways that I do question how much it will hurt NISA's overall image.
    • 62 Metascore
    • 50 Critic Score
    At the end of the day, Dead Island: Riptide has a lot of good ideas, especially in its latter half. The combat, while repetitive and often frustrating with the annoying inventory management, still manages to provide exciting encounters. It just seems as if the developer didn't trust players enough to fully immerse them with the survival horror title suggested by the mechanics.
    • 70 Metascore
    • 80 Critic Score
    Rain-Slick 4 feels like a good place to end the series, and anything further would only cause things to stagnate. The game never feels like time wasted, which is a rarer statement these days. Those who have enjoyed Zeboyd's previous efforts will not be disappointed here and will find a game that offers great appeal to RPGamers of all generations. Zeboyd Games continues to show improved mastery of turn-based battle systems, and it will be interesting to see which direction its next game takes things.
    • 77 Metascore
    • 70 Critic Score
    The Class of Heroes series remains a solid, enjoyable option for gamers who want simple Wizardry dungeon and combat mechanics without the difficulty of Labyrinth of Lost Souls, The Dark Spire, and similar titles, and the sequel is an improvement, however small, over the original.
    • 72 Metascore
    • 80 Critic Score
    With Van Helsing's first set of adventures, Neocore Games seems to have hit its stride very quickly. These first steps are a strong start for a series of much promise, and RPGamers should find plenty of reasons to desire to return to Borgova in the near future and create yet more monster giblets.
    • 80 Metascore
    • 80 Critic Score
    Dark Arisen is definite a play to Dragon's Dogma's strengths and it turns out well for it. There is still work to be done for the series, particularly in bulking up the story and world, but there's lots of highly addictive fun to be had from exploring Bitterblack Isle's depths.
    • 77 Metascore
    • 70 Critic Score
    Soul Sacrifice is a noble first effort from Inafune and company to fill the Monster Hunter void, but it can't quite match the addictive depth of that series.
    • tbd Metascore
    • 70 Critic Score
    As it is now, Dragon Fantasy Book I is an enjoyable experience that will sit well with those looking for a decent throwback to earlier RPGs.
    • 59 Metascore
    • 40 Critic Score
    While I love the idea of Pokémon spin-offs that try to add a new layer of depth to the tried-and-true formula, Gates to Infinity leaves a lot to be desired. It definitely will have its audience and those who are willing to overlook many of the game's major flaws, but there are plenty of more interesting dungeon crawlers out there to explore.
    • 74 Metascore
    • 70 Critic Score
    Soul Hackers is definitely a creation of the mid 90s, but hardly a relic that is resistant to attempts in the present to play it. Shin Megami Tensei aficianados will already be interested, but anyone looking for a compelling 3DS title should at least give it consideration.
    • tbd Metascore
    • 90 Critic Score
    Between its addictive gameplay and sliding difficulty scale, Defender’s Quest offers gamers a great deal for such a small investment of time.
    • 91 Metascore
    • 80 Critic Score
    Far Cry 3 reaches for greatness, but falls short at merely being really fun. It has a few hiccups here and there and the story is very thin, but the exploration and combat really shine. It's a worthy addition to any collection.
    • 84 Metascore
    • 80 Critic Score
    Etrian Odyssey IV taps into the inner explorer and makes uncovering a world's mysteries captivating. Much of what it has to offer is forgiving enough to entice those without dungeon crawling experience, though that also makes the game unthreatening to people with a background in its brethren. I found the process of exploration and filling out a map from a blank screen incredibly addictive, and have no regrets for the many hours it took to do so.
    • 55 Metascore
    • 50 Critic Score
    Despite a lot of issues in the gameplay, I actually had a lot of fun playing Hyperdimension Neptunia Victory, and that's largely in part to the humorous script and terrific localization job.
    • 70 Metascore
    • 80 Critic Score
    Atelier Ayesha is a game that can give even a cold person warm and fuzzy sensations. Ayesha's journey is worth undergoing for those who love to see how this series continues to improve.
    • 55 Metascore
    • 40 Critic Score
    In the end, Elminage sticks far too closely to old-school mechanics that just no longer provide for a fun experience.
    • 70 Metascore
    • 50 Critic Score
    Pandora's Reflection has some flashes of enjoyment, but these aren't strong enough to hold up the game without support, which is sadly lacking.
    • 85 Metascore
    • 70 Critic Score
    Ni no Kuni: Wrath of the White Witch is a very good game, but it features far too many easily-remedied design flaws to ignore. For players who can look past these flaws, however, a terrific adventure awaits. For all its faults, the game's charming story and loveable cast is one of the most memorable of this console generation. JRPG fans would be remiss to overlook it, but should also be aware that it's far from perfect.

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