Rock, Paper, Shotgun's Scores
- Games
For 0 reviews, this publication has graded:
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0% same as the average critic
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On average, this publication grades 0 points higher than other critics.
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The satisfaction of The Last Worker, then, comes from roleplaying the sabotage of an exploitative major corporation, and if you crave the sense of catharsis that comes from sticking a finger up to the man, it may well fill a hole. But that’s not quite the same as marshalling the human capacity to serve up real food for thought, or prompt us to imagine a better future.- Rock, Paper, Shotgun
- Posted Mar 30, 2023
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I'm not going to begrudge the Dannys, both Glover and Trejo, a pension. I just cannot fathom the decisions that went into making Crime Boss: Rockay City.- Rock, Paper, Shotgun
- Posted Mar 28, 2023
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I like Western Front, for sure. Its frustrations detract from a good experience rather than overwriting it, and it's more entertaining than the theme suggests, without feeling glib or shallow. It's a solid go at a difficult niche, blending tactics and strategy well, but is best enjoyed on its own terms, and with perhaps a little more patience than I have.- Rock, Paper, Shotgun
- Posted Mar 27, 2023
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By the time I launched my final rocket from Terra Nil, I was happy to leave it behind. It certainly feels refreshing in the citybuilding genre, which is so often focused on creating infinite growth and bustling metropolises, nature be damned, but ultimately, it's still a game about chasing numbers, and filling meters that allow you to progress. That alone could be comforting, some much needed calm in a busy world as you create a lush landscape, but I found its repetitive nature was more frustrating than relaxing. Topped off with a level that shifts the focus from its previously hopeful tone to one of somber silence as you suck away the radiation, Terra Nil struggles to cement its identity as the calm, meditative puzzler that it seems on the surface.- Rock, Paper, Shotgun
- Posted Mar 27, 2023
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I love a game that can get under my skin like this, but ultimately it's the steady hand that developers Black Salt Games apply to the rest of this ship that makes Dredge such a tantalising prospect. It casts a wide net, but in the process catches the best and most accessible bits of survival horror, management and exploration games and serves them all up on a glowing, eldritch platter that's simply too good, and too moreish, to ignore. It's a special game, old Dredge, so whatever horrible nasties you might find out there, don't let this be the one that got away. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Mar 23, 2023
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I'd wager you'll have hunnerpercented Storyteller in two hours max, which will sound like mana from heaven to some, but may disappoint you if you've been waiting for Storyteller for over a decade.- Rock, Paper, Shotgun
- Posted Mar 22, 2023
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There's a pure, authentic, passion for game development in Tchia that I’ve not felt in a long time. What a wonderful game. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Mar 21, 2023
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This is not a replacement of the original game. Far from it. In my mind, it occupies the same space as its (exceptional) VR version. A retelling of a classic crafted on its own terms. A brilliant action shooter that is big and daft and brilliant. When asked what my favourite game of all time is moving forward, my answer will remain the same, only richer and more complex as a result of this excellent remake. Resident Evil 4, I’ll say, and whatever interpretation they think of will be entirely correct. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Mar 17, 2023
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Minor puzzle misses and yucky subplots aside, Paranormasight: The Seven Mysteries of Honjois is this year’s first major surprise. It really keeps you hooked until the end with its smart and subversive approach to horror visual novels, and its antholgy of ghost tales will give you major chills. A potential cult classic, for sure. Here’s hoping it gets the attention it deserves. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Mar 15, 2023
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As you might expect from the makers of Bury Me, My Love, this is a game that cuts deep, and by the time I got to the end of Junon's journey, I really felt like I'd done some soul-searching of my own. Crucially, though, this isn't a game that mires itself in its own misery. It's not a laugh riot by any means, but there's an enduring dynamism and sense of optimism to be found among its emotional wreckage, and the more Junon discovers about herself, the more enthralling her story becomes. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Mar 14, 2023
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As critical as I’ve been, considering its age, Fatal Frame really is an alright game. It’s the kind of thing I could see a younger me playing in windowed-mode while listening to a podcast, chatting on Discord, and eating a bag of sour candy in my dorm room. These days, though, I really only have time for games that bring a little more to the table, and Fatal Frame, like its protagonists, is very much stuck in the past.- Rock, Paper, Shotgun
- Posted Mar 10, 2023
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Figment 2 is an overall solid game, but it’s just a shame that it feels like second violin to Figment 1. Even so, getting to peer inside the minds of the folk over at Bedtime again is always a treat. Playing Figment 2 solo is fun enough, but if you're after a fun co-op game with a young player 2 in mind, then it's a great shout.- Rock, Paper, Shotgun
- Posted Mar 9, 2023
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Outlanders has a low detail, high impact art style, almost cartoony in how some people have big top heavy shoulders, and how older people become grey and bent over. I love seeing my leader strut around, holding a lantern at night as if checking everyone is in bed. I love the little flute trill that plays when you confirm or cancel an action, swinging up or down like a luxe slide whistle. I love that in this game about settlers building a new life for themselves, you can have a smoothie stand.- Rock, Paper, Shotgun
- Posted Mar 7, 2023
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Wo Long: Fallen Dynasty may fall victim to the same pitfalls that snared its predecessor Nioh. Looting and levelling can be an overwhelming and confusing venture, to the point where it can be actively offputting for those who want to know, at a glance, that the greaves they're rocking and the spells they're casting are the best for their character. And yet, if you embrace the slight messiness of the game's backend, what you've got is a triumphant Soulslike and a showcase of Team Ninja's ability to make some of the best combat in action-RPGs. It's a streamlined Nioh, one with rhythmic action that may not always reward your efforts, but is rewarding in and of itself. And that's what will keep you coming back.- Rock, Paper, Shotgun
- Posted Mar 2, 2023
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Fortunately, the bland campaign and narrative aren't quite dead weight, as Phantom Brigade's mechs are very satisfying to blow apart. Even melee, rendered incredibly unreliable by its utterly opaque timeline representation, becomes worth it for the times when you'll smash three enemies in one swing, then sprint off to flank another as a missile your other guy launched last turn lands in your wake. The replay controls are annoyingly inconsistent, but it's still a joy to watch them, and nailbiting to see your mech flee from a minigun barrage, or stumble from a lucky sniper shot. Phantom Brigade's personality may be lacking, but it doesn't get in the way of solving those chaotic tactical puzzles, or the timeless satisfaction of sitting back once everything's decided and watching your exploders do their thing.- Rock, Paper, Shotgun
- Posted Mar 1, 2023
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Familiarity is the fear killer, and there are only so many caves you can crawl through before the monsters become obstacles to sprint past rather than terrors to flee from. If I’d been able to explore more naturally without the threat of excessive backtracking, maybe I’d have shifted to that mindset a little later on - though I still spent many hours quivering through the dark. Creating a Forest that can go toe to toe with Subanutica’s Ocean when it comes to dread is a huge accomplishment, even if the full package still has some leaks.- Rock, Paper, Shotgun
- Posted Mar 1, 2023
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Sadder still is that this version of KSP2 is so foundationally shaky it actively discourages you from attempting to build anything too ambitious or complex, in case the game vaporises your efforts on a whim. There’s no sense of achievement when the odds you’re up against aren’t to do with mastering the complex physics of interplanetary space flight, but the game’s own half-finished code. A Kerbal Space Program that pours cold water on your ambitions hardly feels like a Kerbal Space Program at all...Shoved out of the Early Access airlock before it could put its EVA suit on, Kerbal Space Program 2 is in need of a rescue mission. [Early Access Review]- Rock, Paper, Shotgun
- Posted Feb 27, 2023
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New Allies isn't for me, I'm afraid, and I couldn't speculate who it might be for either. But I don't want to end this review on a downer. Every creative biffs it once in a while. It's an unfortunate part of the process. So if you haven't already, I'd urge you to ignore this little stumble into the mud, and check out Blue Byte at their best by grabbing hold of the excellent Anno 1800.- Rock, Paper, Shotgun
- Posted Feb 24, 2023
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With those bugs squashed, The Pale Beyond would be a stonking survival game. I love the attention to detail in the story and characters, which makes you want to hang in there not for the sake of beating the campaign, but because you genuinely want to spend more time with the crew - and find out the bigger mystery behind the missing ship. Next time I'm going to try and save every single person, and not just barely make it through with half my crew dead and the other half frostbitten and starving. I think it's going to take me a while, though.- Rock, Paper, Shotgun
- Posted Feb 23, 2023
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And like Landlord Of The Woods, Birth is a short, sweet game that feels incredibly human, even though it features a world that, at first sight, couldn’t be further from our own.- Rock, Paper, Shotgun
- Posted Feb 20, 2023
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At its core, Company Of Heroes 3 is a rip-roaring return to form and then some for Relic's much loved RTS, and its stirring orchestral score will have you beating your chest and yelling hoo-rah like only the best toy soldier fantasies can. If Relic can iron out some of those lingering campaign niggles, this could easily be an all-timer for WWII strategy buffs, especially once its multiplayer kicks off in earnest in the coming days. It might be the kind of beach holiday that's riddled with mortar shells, machinegun fire and tank explosions, but whichever road you end up taking, this is one trip that's definitely going to be for the history books.- Rock, Paper, Shotgun
- Posted Feb 20, 2023
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Atomic Heart’s lack of satirical bite might just be one of the most consistent things about it. For every miserable onslaught of respawning bots, there’s an intoxicatingly tense run-and-gun battle. For every work of artistry in the sound design and environments, there’s a scene of utterly sub-par scripting. It’s glorious and tedious, polished and patchwork all the same time, and while there’s an anarchic part of my brain that wants more ambitious-yet-wonky games like it, stronger is my hope that Mundfish’s second game has a tighter grasp on its own strengths and weaknesses.- Rock, Paper, Shotgun
- Posted Feb 20, 2023
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So yes, Like A Dragon Ishin isn't going to convert those who dislike Yakuza. It still carries some of the series' historic frustrations and feels like a bit of a step backward when you compare it to Yakuza: Like A Dragon's turn-based shake-ups and modernisations. Although, a step backward isn't a bad thing at all! Ishin feels most like Yakuza 0 (my fave) that's sure to please longtime fans, and its standalone nature means that it is, without a doubt, one of the strongest starting points for newcomers. Now excuse me, I best get back to harvest my radishes.- Rock, Paper, Shotgun
- Posted Feb 17, 2023
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Despite knowing this moment is almost certainly in my future, and despite the slightly incredulous realisation that I’ll have spent another 80 hours playing almost exactly the same game I did four years ago, I've still had a good time with Octopath Traveler 2. There’s something innately enthralling about it, and while, deep down, there's still lots of things I dislike about it, cor, those battles are just the absolute business. It remains one of the most captivating combat systems in the entire JRPG genre, and it really does feel good to be back in its gorgeous HD-2D world again, reheated story leftovers and all (and I swear I’m not just saying that because we get another stonking Nishiki score to admire in the process, honest). It probably doesn’t need to exist, given how little it moves the dial forward, but I’m glad it does nevertheless – and hey, if you missed the boat the first time round, you may as well just start right here. One day, I’ll finally make good on my promise to give up this ludicrous, stubborn behemoth of a series, but for now at least, this is one mistake I’ll happily go another round on, grievances be damned.- Rock, Paper, Shotgun
- Posted Feb 17, 2023
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Even with the stuttering though, I adored my time with Wild Hearts. This is a fierce competitor to Monster Hunter and a great starting point for newcomers to the genre. A small part of me suspects that a sequel will see the game’s ideas coalesce in a way that makes Wild Hearts essential, but even in this slightly rough form, Omega Force has created one of the finest games of the year so far.- Rock, Paper, Shotgun
- Posted Feb 16, 2023
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Keep playing and each turn reveals with increasing certainty that this is a game totally at one with itself, from its audio-visual spectacle to its pinpoint control to its interweaving narrative and now its longevity. Unlike Selene, I keep coming back to Atropos by choice. Long may its immaculate, horrifying loop continue. [RPS Bestest Bests]- Rock, Paper, Shotgun
- Posted Feb 15, 2023
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Has the world moved on from Pharaoh? You bet your dynastic ass. It doesn't have the complex AI interactions of storybuilders like RimWorld, you don't have loads of different advisors relaying tensions around the city, or worries about public utilities in the same way as a Cities Skylines, and it's probably not as inventive in some ways as the new class of city builders like Timberborn, Foundation or The Wandering Village. In 2023 any kind of Pharaoh, even one with an impressively rebuilt tomb, is still a very well preserved old king. But what a king it was, and A New Era preserves it very well. How can you not feel a bit magic building a giant statue of a cat in the middle of your desert city?- Rock, Paper, Shotgun
- Posted Feb 15, 2023
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I don’t feel good giving Blanc a hard time like this. It feels like the equivalent of accidentally stepping on your dog's tail and then your heart breaking as they whimper because they don’t know what they’ve done wrong. The first half is genuinely brilliant. It completely understands where the fun's to be found in a co-op game, and I will never get tired of gawking at its gorgeous hand-crafted art style. It’s just a shame that it becomes such a slog in the second half, ending as a hard snowball to the face instead of a warm, melted heart.- Rock, Paper, Shotgun
- Posted Feb 14, 2023
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I'm genuinely a bit gutted about Wanted: Dead. I really wanted the game to be a stylish hack n' slash romp with a quirky, cyberpunk edge. The result, sadly, is anything but. It doesn't know what it wants to be! And in many ways, it's bucket of ideas and force-fed zaniness only serves to make it feel both incomplete and directionless. Save your money folks.- Rock, Paper, Shotgun
- Posted Feb 14, 2023
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That's the fundamental problem with Industries of Titan. It's a beautifully animated and scored game with the bones of a great city builder/slower-paced RTS, and the flesh of a management game full of dystopian satire and cheerfully amoral characters, but no tendons. Everything flopping about in a kind of cool but dissatisfying pile. I could complain about UI niggles, the excessive time spent waiting around, and the predictability of every map (discounting the visuals, which make it probably the prettiest strategy game ever). But none of those things undermine it so critically as the persistent feeling that it's far less than the sum of its parts.- Rock, Paper, Shotgun
- Posted Feb 10, 2023
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