Road to VR's Scores
- Games
For 154 reviews, this publication has graded:
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40% higher than the average critic
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11% same as the average critic
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49% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Half-Life: Alyx | |
|---|---|---|
| Lowest review score: | Gnomes & Goblins |
Score distribution:
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Positive: 83 out of 154
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Mixed: 62 out of 154
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Negative: 9 out of 154
159
game
reviews
- By Date
- By Critic Score
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- Critic Score
Skyrim VR challenges the notion that games not made for VR can't be effectively ported. It isn't perfect by any means, but the game brings a level of world depth and vastness of content that's unmatched anywhere else in VR to date, bringing a certain type of immersion that other VR titles lack. Heavy reliance on menus and sub-par visual fidelity hurt immersion and in-the-moment gameplay, but the game is propped up by the shear quantity of details, things to do, places to discover, and ways to play. If you can put up with Skyrim VR's port-y feeling, you've got a huge world to explore and a ton to do. In some ways, Skyrim VR offers strong hope for the future of VR—when a game of this scale is eventually built for the ground up for VR, it's going to knock your socks off.- Road to VR
- Posted Nov 20, 2017
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From Other Suns might be too brutal for the casual weekender going solo, but its ability to provide online multiplayer significantly changes the amount of fun you'll have. While not as immersive and detailed as we'd hoped, the game presents a fairly solid shooting experience and hectic ship resource management to pump up the adrenaline. However you play, you'll need to be determined to bang your head against the wall until you beat it though, because you can sink hours into it with only a few measly achievements to your name.- Road to VR
- Posted Nov 13, 2017
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The Gallery -Episode 2: Heart of the Emberstone is a longer, stonger and more immersive experience than the first in the series, and shows that Cloudhead has put in the hours producing a visually and emotionally adept story that feels like it hasn't outworn its welcome. Puzzles are innovative, and while they aren't particularly difficult, they always reward you with something worth pursuing.- Road to VR
- Posted Oct 19, 2017
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Arktika.1 falters somewhat with a thin story line that doesn't match up with the grandiosity of the game's impressive visuals. Shooting is a natural and genuinely fun experience and level design is immersive, although enemy types and puzzles can start to feel repetitive at times.- Road to VR
- Posted Oct 10, 2017
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End Space isn’t the best VR space combat game I’ve played. It lacks the polish of similar games like House of the Dying Sun and doesn’t have multiplayer dogfights like EVE: Valkyrie, but what it lacks in professional touch it more than makes up for with ambition and a strong core design principle. Fans of space combat that are yearning for a single player affair on PSVR (or Gear VR) should definitely check this one out.- Road to VR
- Posted Sep 29, 2017
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With its mixture of incredible highs and frustrating lows, I tentatively recommend Project CARS 2. Its physics engine has taken a massive step forward, and should win back many enthusiasts. But as a result, the game sits more firmly in the ‘sim’ category, and might feel less approachable for fans of the original (or those coming from series like Forza Motorsport or Gran Turismo). If you can look past the unproven multiplayer and troublesome AI—which should improve over time—Project CARS 2 is a seriously capable title with a promising future.- Road to VR
- Posted Sep 27, 2017
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The Gallery: Call of the Starseed is a first-person adventure that sets up the series, featuring a slow downturn into the truly extraordinary. Despite a few gripes, the game ultimately shines with gorgeous cinematics, realistic voice acting, and competent set design, making for a fun, albeit brief dip into one of the first VR games to feature motion controls. Teleportation and object interaction show its age—something we hope improves in the upcoming sequel.- Road to VR
- Posted Sep 18, 2017
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If you look past the game’s traditional canned responses, what remains is another person looking at you, and talking to you sweetly and affectionately; sitting on your lap and whispering in your ear. I personally found that last bit pretty off-putting, but again, I’m obviously not the target demographic here. The developers say their most important goal is to ultimately provide a sense of comfort to the user at the end of the day. Whether that’s right or wrong for whatever reason isn’t within the scope of this review, so we’ll just leave it at that.- Road to VR
- Posted Sep 11, 2017
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Until Dawn: Rush of Blood starts out swell, slowly teaching you the gameplay mechanics while staying within the creepy haunted house ride theme. But as the game progresses the flaws really begin to show. Between the lack of interesting enemies and the basic shooting gameplay it’s just not that entertaining and falls flat. I found that fighting my way through seven levels was more of a chore than a fun gaming experience. For $20 there are better games out there. Until Dawn: Rush of Blood is game you can probably live without playing. [Tested with PlayStation VR]- Road to VR
- Posted Jul 29, 2017
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Loading Human wants you to create a bond with the characters of the world, but forces you to do it in a way that comes off as ham-handed and involuntary. Both writing and voice acting are better than average, and the world is almost always beautifully rendered, but this is dampened by inconsistent locomotion and cumbersome object interaction. [Tested with Oculus Rift and HTC Vive]- Road to VR
- Posted Jul 29, 2017
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Eagle Flight brings the unbridled joy of flying to VR. With its sense of speed, stern challenge, and unparalleled levels of control and comfort it’s only the fact that it plays so safely within its own sandbox that stops it getting a perfect score. [Tested with Oculus Rift]- Road to VR
- Posted Jul 29, 2017
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Batman: Arkham VR plays like a long demo with highly detailed and immersive environments and fun (if one-dimensional) gameplay. For Rocksteady’s first attempt at a VR game, Arkham VR is a solid foundation for what we hope will be future episodic installments. What the game lacks in mobility and action it makes up for in storytelling and satisfying object interaction. Overall Arkham VR is a taste of the potential virtual reality can offer the series, but leaves us wanting more varied gameplay. [Tested with PSVR]- Road to VR
- Posted Jul 29, 2017
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AliceVR blurs the lines between fantasy and reality with a certain amount of competence in its loose sci-fi adaptation of the classic tale Alice's Adventures in Wonderland, but pushes too hard to put you into a world where up is down and down is up. Bodily discomfort is a serious concern once you go down this rabbit hole. [Tested with Oculus Rift]- Road to VR
- Posted Jul 29, 2017
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Thumper is a fun and visually aggressive, face paced rhythm survival game. As a space scarab you’ll enjoy banking and weaving your way through hours of increasingly intense levels. It doesn't make use of any mechanics that are unique to VR and plays identically on the screen as it does on the headset, however the novelty of being in VR enables a more focused experience and heightens the game's purposeful intensity. [Tested with PlayStation VR]- Road to VR
- Posted Jul 29, 2017
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Zen Studios have achieved a very natural VR pinball experience. While it might not do enough to convince purists, for many it is already a compelling alternative to owning a real table. There is still nothing quite like playing a real arcade machine, but Pinball FX2 VR offers a healthy taste of the real thing. [Tested with HTC Vive]- Road to VR
- Posted Jul 29, 2017
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Superhot VR is built upon a one-of-a-kind bullet-time mechanic that translates phenomenally well to VR. After a slow start, you'll find that the game is part action and part puzzle, as you dodge incoming firing in slow motion while finding the most effective way to shatter your enemies. The core gameplay is challenging and enjoyable, though it comes up just short of hitting a masterful climax of game mechanics. The story elements are mostly distractions, and, like many of the best VR experiences, we're left wishing there was more than the 2 or so hours of gameplay available. [Tested with Oculus Touch]- Road to VR
- Posted Jul 29, 2017
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Werewolves Within is a clever and well-balanced VR adaptation of the popular party game 'Mafia'. While fundamentally based on deception, even the best liar can get caught if he/she is unlucky enough. The cartoony atmosphere is both approachable and extremely well polished, although the game makes poor use of natural input controllers. [Tested with HTC Vive]- Road to VR
- Posted Jul 29, 2017
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A lot of small changes to the VR shooter formula add up to more than the sum of their parts, delivering an enjoyable experience somewhat let down by overly fussy controls and a lack of variety. You'll forget all the sleepy towns along the way but you’ll remember the protagonist, you’ll remember Fred and you’ll remember the ending. [Tested with Oculus Rift with Oculus Touch]- Road to VR
- Posted Jul 29, 2017
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ROM: Extraction is an interesting new twist on the wave shooter genre with its multiple bouncy exploding orbs and tactical bullet time feature. With only a single environment, single pistol, and no coop multiplayer (coming in 2017), you'll be relegated to competing against the leaderboard for the time being. 'ROM' could use a shine-up with more weapons and greater enemy variety to keep things interesting. [Tested with HTC Vive, Oculus Touch]- Road to VR
- Posted Jul 29, 2017
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It's not perfect, and it's clear Unearthed Inc: The Lost Temple isn't as clever or polished as other critically acclaimed VR puzzlers like Obduction (2016) or The Gallery - Episode 1: Call of the Starseed (2016), but it certainly has its own character and allure that merits further exploration in future installments. Boss battles however are a welcome addition, and help punctuate some of the game's less than enthralling fetch quests. [Tested with HTC Vive, Oculus Rift]- Road to VR
- Posted Jul 29, 2017
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Siegecraft Commander is a tabletop strategy game that may look like a competent VR port of the PC game on first blush, but the game's core launching mechanic proves to be too encumbered and laborious to be truly fun in fast-paced play. Maps and units are well rendered, but an over-reliance on labeling units detracts from the game's immersion, culminating in an experience that just never hits its stride despite its innovative core mechanic. [Tested with HTC Vive, Oculus Touch]- Road to VR
- Posted Jul 29, 2017
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Syren certainly has a few flaws, but this made-for-VR survival-horror game is a competent stab at the genre, and proves to be terrifying as it is exciting. An engrossing story, and a flair for the dramatic makes Syren a worthy addition to any horror junkie's VR collection. [Tested with HTC Vive and Oculus Rift]- Road to VR
- Posted Jul 29, 2017
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John Wick Chronicles proves itself to be a fun and extremely svelte-looking entry into the wave shooter genre. If not for its extremely short story mode and a few ham-handed, immersion breaking moments, this would be the sort of AAA title that VR has been waiting for, but in the end is just another short but sweet VR demo.- Road to VR
- Posted Jul 29, 2017
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Robo Recall is one of the most frantic, kinetic, satisfying, and challenging games of bullet ballet available in VR today. It harkens back to headier days of blue skies, tight gameplay loops, and arcade purity. You could argue that it’s a little content light, but you can’t argue with the price, so we turn to the modding community to see where they can take us next. [Tested with Oculus Rift]- Road to VR
- Posted Jul 29, 2017
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Drop Dead is an adept Gear VR port for Oculus Touch, and feels more at home on the tethered headset with a gun in your hands instead of the Gear's gaze-shooting gameplay style. The storyline and art direction are self-aware in their cheesiness, and while graphics aren't incredible, the game is good at getting your heart pumping with the thought of swarms of zombies coming at your face. Glaring technical flaws aside, it's a fun shooter that's easy to pick up, but hard to put down. [Reviewed with Oculus Touch]- Road to VR
- Posted Jul 29, 2017
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Obduction revives the overall feeling of its predecessors 'Myst' and 'Riven' by recreating the familiar brand of visually stunning environments mixed with cerebral puzzles. [Tested with Oculus Touch, HTC Vive]- Road to VR
- Posted Jul 29, 2017
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Despite a host of redeeming qualities, including a cohesive art style, beautiful scene work and a no-gravity locomotion scheme that left me feeling completely nausea-free, you can't help but shake the feeling that there should be at least 10 times the amount of gameplay in the single player mode. In the end it feels more like a vertical slice, or a demo. [Tested with HTC Vive, Oculus Touch]- Road to VR
- Posted Jul 29, 2017
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Rick and Morty: Virtual Rick-ality perfectly matches the show's hilarity and absurdity, and truly feels like an extended episode of the show. As a clone of Morty, and consequently the lowliest creature in the Smith household, you don't get to go on all of the adventures with Rick, but somehow the tedium inherent to the studio's predecessor 'Job Simulator' all pays off in the most Rick-way possible. [Tested with HTC Vive, Oculus Touch]- Road to VR
- Posted Jul 29, 2017
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Wilson's Heart is a visually-stunning adventure offering a host of expertly-crafted immersive environments, complete with realistic characters and competent voice acting. A thin sheen of '40s campiness coats what turns out to be a horrifying and surreal nightmare world. While puzzles are interesting and varied, the game disappointingly suffers from inconsistent object interaction and lack-luster monster battles. [Tested with Oculus Touch]- Road to VR
- Posted Jul 29, 2017
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Detached is good-looking game that could deliver more of what it does well, but instead bites off much more than it can chew in an effort to fill out functionality. The game primarily suffers from a lackluster single-player mode and a promising but feature-starved 1v1 multiplayer. The biggest barrier of entry is the game's locomotion style which is brutally unforgiving. [Tested with Oculus Touch, HTC Vive]- Road to VR
- Posted Jul 29, 2017
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