Ragequit.gr's Scores

  • Games
For 1,247 reviews, this publication has graded:
  • 76% higher than the average critic
  • 7% same as the average critic
  • 17% lower than the average critic
On average, this publication grades 5.6 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Pinball FX3
Lowest review score: 20 AR-K Episode 2: The Girl Who Wasn't There
Score distribution:
1251 game reviews
    • 77 Metascore
    • 68 Critic Score
    The Long Dark’s long-awaited story mode, ultimately fails to stand on its own. It rather serves as a tutorial for an extremely robust, utterly unforgiving and uncomfortably realistic extreme winter conditions survival simulator game, that transcends Unity’s limitations to deliver a unique experience aimed at a very narrow and specific audience. Future episodes may tweak the story mode into a cohesive entity that can stand on its own, but in its current state, the Long Dark is aimed exclusively at the hardcore survival enthusiast.
    • 66 Metascore
    • 68 Critic Score
    Hot Tin Roof has a fantastic soundtrack and a game world I'd love to see explored as a full blooded adventure game. In its current incarnation, the heart and love that went into its making shows, but unfortunately, so do the unraveling seams at the edges. Problematic world navigation and inconsistent writing detract from being truly immersed in one of the more original game settings of recent years.
    • 68 Metascore
    • 68 Critic Score
    This is not a bad game. It's just that it certainly cannot rise up to the expectations created by former titles released by Wadjet Eye Games, such as Gemini Rue, Resonance and Primordia. Nevertheless, a nice enough commercial debut for Grundislav Games and Francisco Gonzalez.
    • 58 Metascore
    • 68 Critic Score
    Scrap Garden is a very charming and relaxing 3D platform game to spend an afternoon or two and its simplistic gameplay and low difficulty make it a decent point of entry for children or beginners to the genre. With its main drawbacks being little duration and lack of sufficient adrenaline inducing set pieces, I would be hard pressed to recommend it for a full price.
    • 58 Metascore
    • 68 Critic Score
    Despite its issues, Black Legend can offer an enjoyable 20-hour playthrough to fans of the Tactical RPG genre. A lot of work is needed, however, if it is to achieve anything greater than that.
    • 64 Metascore
    • 68 Critic Score
    Californium is a pitch perfect visualization of the death rattle of the hippie dream, a glimpse into worlds locked behind the liquid dreams of acid. It is also suffers from design and pacing flaws that take away from the overall experience and limit its audience.
    • 65 Metascore
    • 68 Critic Score
    Star Wars: Battlefront 2 is a typical case of a remarkable game that took a shot in its foot, due to some wrong business decisions by the publisher. Even if the game includes some great features, it is preferable to be on standby mode until it is decided what will happen with the microtransactions and how they will affect the gameplay's balance.
    • 54 Metascore
    • 68 Critic Score
    Homefront: The Revolution "borrows" successfully some proven worthy ideas, it has good implementation in some things, in others not and all of them combined create a perfect ... mediocrity. Just like its predecessor.
    • tbd Metascore
    • 68 Critic Score
    Mad Games Tycoon is a more complex and detailed game dev tycoon than what've seen so far, but it doesn't bring any fresh ideas to the genre.
    • 59 Metascore
    • 67 Critic Score
    A decent attempt at providing a compelling Darkest Dungeon-like game that stumbles due to the lack of combat depth and some balancing issues. The game is worth a try as soon as the developers have had a chance to tweak their formula.
    • tbd Metascore
    • 67 Critic Score
    2.99€ is a minimum amount to keep you entertained for an afternoon. The presentation and the technical problems are a major drawback, but there are some great ideas. There at Spider Key Games... take advantage of it.
    • tbd Metascore
    • 67 Critic Score
    A game that follows the beaten track of third-person shooters, avoiding big flaws at the same time. If you are a fan of the genre you can consider buying it, mainly because of its very low price.
    • 74 Metascore
    • 67 Critic Score
    Born Punk is an adventure that certainly had all the potential to stand out, but unfortunately it fails to impress. It undoubtedly has its strong moments, but the overall taste it leaves after finishing it is mediocre, which leads us to recommend it only to adventure game fans.
    • 59 Metascore
    • 67 Critic Score
    Shuffling the gameplay deck as we've come to know it in the previous two South Park games creates some interesting Roguelite prospects. The fairly poor variety of available content and short story duration, however, make Snow Day! at this stage the poorest member of the "New Kid" trilogy.
    • 61 Metascore
    • 67 Critic Score
    Sword Coast Legends aimed very high and missed its mark by a long shot. While it might be a fun action-RPG set in Faerûn, it pales in comparison to any recent top-notch, kickstartered RPG releases. Hopefully, we'll see some improvements in the near future, but overall the game feels like a hastily done, half-finished experience.
    • 70 Metascore
    • 67 Critic Score
    An interesting premise with some really good ideas in an exceptionally deep and well-designed world, which ultimately feels lacking both as an adventure/RPG and as a “Disco Clone”.
    • tbd Metascore
    • 67 Critic Score
    This game tries to offer something fresh and different, especially compared to the numerous war-oriented games we see nowadays, but quickly becomes repetitive.
    • 52 Metascore
    • 67 Critic Score
    Mighty No. 9 is not a tragedy of a game. It plays mainly as a nostalgia act of an old era, ignoring ostentatiously the more advanced gameplay mechanisms of the modern action/platform games. If you know what to expect, you will not have a bad time. Otherwise, it would be better to stay away.
    • 64 Metascore
    • 67 Critic Score
    Redeemer is a brawler which definitely has a lot of remarkable elements and proves that the developers were willing to create something good, but ultimately the recipe broke down on the road, ending up with a game full of "yes...but" arguments.
    • 76 Metascore
    • 66 Critic Score
    The Veilguard has some fun combat and exploration mechanics, but in no way do they redeem a sterilized, safe, inoffensive, fully "Netflix" and badly written version of a dark fantasy world that has little to do with the series' past.
    • 70 Metascore
    • 65 Critic Score
    Blackwood Crossing was created with a lot of passion and love, both for storytelling and for creating a magical 3D world. It falls short on providing meaningful player participation, depriving a video game of a most vital aspect, gameplay.
    • 76 Metascore
    • 65 Critic Score
    The stunning graphics and the exceptional music, as well as voice overs, are not enough for a game that lacks appropriate optimization and a satisfactory interpretation of the events we tail after, packed in no longer than 5 hours. A very promising narrative experience that proves inadequate in many key areas.
    • 55 Metascore
    • 65 Critic Score
    Onikira: Demon Killer is by no means a bad effort, it has some nice fun moments, but the somehow monotonous gameplay and the unpolished game mechanics make it hard to convince you to buy it at full price.
    • 67 Metascore
    • 65 Critic Score
    Wildly inconsistent writing that comes off not as the delightful, Lynchian madness of Deadly Premonition but as a haphazard collection of "weird" cobbled together just to provoke, coupled with extremely anime-centric sensibilities, make D4's audience an extremely limited and specific one. It may look like a dark, metaphysical mystery game, but it most assuredly is not. It feels like an exercise in extremes, with no clear identity of what game it truly wishes to be.
    • 58 Metascore
    • 65 Critic Score
    Combining many indie games in one sounds great in theory, but the implementation isn't as good as in practice. Although it is a solid platform game, the puzzles and the collaboration between the heroes struggle to maintain the player's interest. At least if someone is inclined to overlook the game's problems, he will have some good moments with it.
    • 71 Metascore
    • 65 Critic Score
    Unfortunately, this contemporary Ninja Gaiden trilogy has been surpassed by other games of the genre. Awful camera, lack of target lock-on and, at times, unfair difficulty makes this whole experience a chore. If you do not have strong nostalgia for them or are not a die-hard fan of action games, you will not miss a lot by skipping it. You would be better off playing Nioh 1 & 2, which distilled some good elements of NG resulting in a couple of vastly superior games.
    • 72 Metascore
    • 65 Critic Score
    Excellent visuals and a great soundtrack. However, in terms of gameplay it doesn't deliver what it promises while the story, although it starts with all the makings of something at least decent, loses its rhythm completely from the middle onwards.
    • tbd Metascore
    • 65 Critic Score
    The feeling of an Early access game is diffuse, the lack of content is striking badly and the completely dead online mode is simply decorative. Sure, Legendary Eleven is not bad and it is suitable for some "loose" matches, especially for those who want to remember their teen age, but up to there.
    • 58 Metascore
    • 65 Critic Score
    A typical action adventure game with an interesting crafting system. Although it doesn't have big designing mistakes, the game fails to be interesting enough and something we would remember for a long time.
    • 64 Metascore
    • 65 Critic Score
    You will enjoy the beautifully painted graphics. You will experience the charming atmosphere as you will read the stories of the deceased occupants of the Mansion and that's all. No serious challenge, no real horror.

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