Ragequit.gr's Scores

  • Games
For 1,247 reviews, this publication has graded:
  • 76% higher than the average critic
  • 7% same as the average critic
  • 17% lower than the average critic
On average, this publication grades 5.6 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Pinball FX3
Lowest review score: 20 AR-K Episode 2: The Girl Who Wasn't There
Score distribution:
1251 game reviews
    • 76 Metascore
    • 73 Critic Score
    Simon the Sorcerer: Origins is an adventure game aimed primarily at fans of adventure games and the series in general, and we would not recommend it to someone new to the genre, due to the way the puzzles are implemented. It will not change Simon's status in the adventure world, but it is a fine addition to the series, which respects the material it is called upon to manage.
    • 75 Metascore
    • 73 Critic Score
    Gravity Ghost creates a nice world in space where the swinging between planets is an interesting and relaxing activity. Even if you don't find this enough, the great music and the well narrated story is a reason to give the game a chance.
    • 76 Metascore
    • 73 Critic Score
    One of the best Single-Player segments we've seen in a Call of Duty game, combined with rather lacking Multiplayer, comprise a title that goes in with guns blazing but ultimately falls short.
    • 71 Metascore
    • 73 Critic Score
    The apparent willingness from the development team to invest emotion and drama in the game's plot, combined with various, interesting, characters give us a nice start for an interactive storytelling game whose biggest drawback is the complete lack of voice overs. At this point, the choices we make do not lead to serious differentiation of events, but that's something many games of this relatively new category suffer from.
    • tbd Metascore
    • 73 Critic Score
    Amazingly hand drawn backgrounds and characters, together with a crispy atmosphere, offer a unique Norse vibe to this crafting/survival 2D experience. Suggested for diehard fans of the genre or for those looking for a Scandinavian themed setting. Otherwise it suffers from a barebones combat system and pacing issues that make the game repetitive and cumbersome after a while. It works as a whole but doesn't stand out against similar titles.
    • 54 Metascore
    • 72 Critic Score
    Moebius: Empire Rising bears a resemblance to an expensive item, like the ones its protagonist values. While initially it seems extremely valuable, even though it comes in a not so beautiful package, in the end it appears to be of not so high value. It's not fake by any means, it's just that it does not correspond to the promises its fame and figure had created.
    • 63 Metascore
    • 72 Critic Score
    Assassin's Creed Chronicles: India is a decent effort, perhaps the closest thing to Prince of Persia we can have today, but it certainly would have better luck if it maintained a high level of quality throughout its (short) duration.
    • tbd Metascore
    • 72 Critic Score
    Save Koch boasts quality of writing and depth of event inter-connectivity, that far exceed its humble budget. On the other hand, it drops players in media res with very little explanation of its world, characters or dependencies, heavily relying on a player's willingness to experiment for hours on end. Depending on your particular tastes, this can be either a diamond in the rough or a bitter case of "almost".
    • 62 Metascore
    • 72 Critic Score
    Clever profound, narrative elements which target a mature audience are hindered by gameplay elements which are intended for rather inexperienced players. The lack of gameplay identity or - better- the confusing amalgam of its elements really spoil the happiness.
    • 80 Metascore
    • 72 Critic Score
    Detective Di: The Silk Rose Murders is a commendable first effort from Nupixo Games who seem to grasp what a traditional point and click adventure game should be. The puzzles have a sense of purpose and its interesting setting and plot will keep players hooked, although its short duration and easy challenge will, most likely, not satiate seasoned players.
    • 55 Metascore
    • 72 Critic Score
    Honest, atmospheric and whilst not groundbreaking, ideal company for a rainy afternoon of whiskey and cigarettes.
    • 72 Metascore
    • 72 Critic Score
    If Mass Effect: Andromeda had been released a few years ago, it might have been appreciated for what it really is: a fun (if unoriginal) little space opera that offers lots of hours of gameplay. In the post-Witcher 3 era, however, all "Open-World RPG" games have to reach certain standards in order to fully earn our appreciation. In this regard, looking at Andromeda reveals shallow and juvenile writing, unreached potential and funky animations... and all this took 5 years and 40 million dollars to create.
    • tbd Metascore
    • 72 Critic Score
    Scott Whiskers in: the Search of Mr. Fumbleclaw is not the adventure that will change your life, nor will it thrill you, but it is perfectly capable of making you have a few pleasant "adventurous hours", especially when the last few months have been in relative short supply.
    • 71 Metascore
    • 72 Critic Score
    An overly ambitious effort that has it's moments, but ultimately falls short of it's advertised potential.
    • 78 Metascore
    • 72 Critic Score
    Kunai is quite entertaining with its frantic action and acrobatics and while it doesn't do anything blatantly wrong, in terms of fascinating discoveries and memorable set pieces it has little to offer.
    • 68 Metascore
    • 72 Critic Score
    Smoke and Sacrifice is a remarkable Action-Adventure with beautiful aesthetics and cohesive crafting and itemization, blemished with backtracking and repetitive fetch quests. But, in all honesty, the most glaring flaw that becomes apparent about halfway through the story, in an otherwise enjoyable game, is the lack of really memorable, immersive moments, whether pertaining to enemy encounters, topography, or incentive to keep exploring.
    • 74 Metascore
    • 72 Critic Score
    If you are eager to play Black Flag 1.5, then Assassin's Creed: Rogue will completely satisfy your needs. Otherwise, just wait for the next installment of the series.
    • 70 Metascore
    • 72 Critic Score
    I Am Setsuna is a likeable JRPG, which can be compared to the tribute acts. They can seamlessly play the classic compositions of the band they love, but they are never as good as the originals.
    • 73 Metascore
    • 72 Critic Score
    In contrast to the sunny Tuscan countryside, Martha Is Dead is a melancholic drama with few bright aspects, but it adheres to the norms of interactive storytelling games more that we would like. Although it makes some small steps forward compared to the developers' previous game, they are not enough to make it stand toe to toe with the top representatives of the genre.
    • 73 Metascore
    • 72 Critic Score
    An unabashed love letter to the cult "little" point and click adventures of the 90s, executed with panache. Guaranteed to bring a smile to the lips of veteran adventure gamers but it will be hard pressed to impress the younger generation of players.
    • 75 Metascore
    • 72 Critic Score
    Those who start out unsuspecting, relying on RPG captions and promises of "isometric Dungeon Master" will be disappointed, and that's clearly a problem. Still, Dungeons of Dreadrock is a perfectly honest puzzle game, at a very low price.
    • tbd Metascore
    • 72 Critic Score
    One of the most "difficult" and indigestible adventure games I have ever come in contact with. Due to its appearance I was prepared for a totally different experience, however, it proved that it hid very heavy contents inside, trying to cope with numerous extremely important issues of human sexuality in just a few hours time. That’s its major problem that eventually marks its biggest weakness.
    • 68 Metascore
    • 72 Critic Score
    Tsioque is recommended to someone who wants to play a nice, dark, smart, but not perfect, point 'n' click adventure, while its short duration and the eccentric finale are undoubtedly shortcomings that need to be seriously considered.
    • 58 Metascore
    • 72 Critic Score
    Gorgeous visuals, an evocative soundtrack and a dreamy, magical realist vibe are hindered by poorly designed puzzles that hinge more on mad trial and error rather than actual observation. A unique experience that falls short of greatness.
    • 69 Metascore
    • 72 Critic Score
    The difference between a seminal and successful game and a game that ended up in no man's land between genres, is player attraction and retention. By marrying MOBA with FPS, Battleborn attempts to tap on both audiences yet it runs the danger to prove itself too much of a shooter for the MOBA diehards and too much of a MOBA for the FPS crowd.
    • 63 Metascore
    • 72 Critic Score
    A honest and well crafted foray into the terrors and shadows of Norse folklore. Antagonist’s debut may not dazzle with it’s execution but, much like the first album of a promising band, places them firmly on the gaming map.
    • tbd Metascore
    • 72 Critic Score
    Mare Nostrvm offers a great combination of the WEGO system and of the chaotic feeling that naval battles offer. A great number of Historical Naval Battles are available to be resolved in the historical or the alternative way. The game though is hampered down by the spartan visuals and a barebones UI.
    • 70 Metascore
    • 71 Critic Score
    Verdun is a game for all those WWI aficionados out there, or for fans of historic FPS that for whatever reason are not covered by Red Orchestra 2. For the rest, there are better options available.
    • 77 Metascore
    • 71 Critic Score
    Unfortunately, DoW3 aims high and shoots low. Although its single-player campaign is sufficient enough, at its multiplayer aspect the game looks like an awkward cross-genre hybrid which tries to combine too many elements and fails to find a distinct identity of its own. Many simplifications away from Relic’s previous titles (eg. cover system) only make matters worse. A good enough game, which does not live up to the expectations of its name or its predecessors’ past.
    • 66 Metascore
    • 71 Critic Score
    The main problem with Gotham Knights is not its level of quality. It's that it could have been far superior, comparable to the past titles in the series. The key ingredients for the success of the franchise are here too, but either in a limited or undermined form, by the commercial direction the title has taken towards the looter territories and indeed, the more mundane ones at that.

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