Quandary's Scores

  • Games
For 186 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Maniac Mansion: Day of the Tentacle
Lowest review score: 10 Harvester
Score distribution:
  1. Negative: 9 out of 186
186 game reviews
    • 61 Metascore
    • 60 Critic Score
    If you have an historical bent, you can be impressed by the recreated and changing Louvre - if not, you can simply enjoy poking around a big, graphically sumptuous castle.
    • 68 Metascore
    • 70 Critic Score
    Creeping is what you do - a menacing mood pervades the game, and you feel you should be cautious. Play with the lights off and everything is accentuated. I jumped more than once.
    • 57 Metascore
    • 40 Critic Score
    I thought the first section was quite good and I was really prepared to enjoy the challenge and the exploration, but too many frustrating timed sequences spoiled the experience.
    • 58 Metascore
    • 50 Critic Score
    My first impressions were not good. Having worked my way through a confusing set of options screens, I was confronted by the game interface. Fifteen minutes later I was ready to quit.
    • 72 Metascore
    • 70 Critic Score
    Exploring the pyramid is truly fascinating - both the 'real' structure consisting of unadorned claustrophobic passageways, and the 'imagined' secret chambers with their carvings and paintings fit for a Pharaoh.
    • 52 Metascore
    • 80 Critic Score
    This game fascinated me. I enjoyed both the challenge and the way it allowed me to connect with the characters and their lives - showing them not as freaks but as all too human.
    • 91 Metascore
    • 90 Critic Score
    TLJ is a masterpiece and one of the best Adventures to be released during the past few years. Unfortunately it should be avoided by people who are violently repelled, for themselves or their offspring, by some extremely crude language.
    • 86 Metascore
    • 70 Critic Score
    Though many Monkey Island fans will disagree I found this to be the least humorous and immersive of the series and it falls short of the overall quality of "Grim Fandango."
    • 70 Metascore
    • 60 Critic Score
    I've had lots of fun, especially puzzling my way through the dungeons. It's a game that's rich in detail but unfortunately some of the detail just didn't get enough attention.
    • 95 Metascore
    • 100 Critic Score
    This game could consume you too, it could change your life. Good news on one level but even if it's bad news and all your friends and family disown you, there's still a silver lining. This game is value plus for money!
    • 77 Metascore
    • 60 Critic Score
    It's a diverting little game but it doesn't reach any great heights.
    • 87 Metascore
    • 80 Critic Score
    It has plenty to keep you on your toes so try this one if you are feeling energetic and itching to swing your sword and throw some fireballs.
    • 90 Metascore
    • 100 Critic Score
    Are you a fan of conspiracy theories? Is the Grey Death a manufactured plague? Have you perchance heard of the Illuminati, or the clandestine Majestic 12 group? In that case, you've found the right game. It may not answer all those questions, but it certainly pushes the right buttons.
    • 67 Metascore
    • 80 Critic Score
    A creaking cupboard door will send shivers up your spine if the characters haven't already started it a-tingling! The character graphics have to be seen to be believed. They are superb, almost caricatures, with eyes that tell their own stories.
    • 63 Metascore
    • 80 Critic Score
    Traitors Gate is challenging and interesting to play, especially for fans of hi-tech gadgetry, though perhaps it is not for the easily frustrated.
    • 91 Metascore
    • 100 Critic Score
    Torment boasts a thoroughly enjoyable story line, and I can pretty much guarantee you won't be guessing how it all ends up with any degree of accuracy. This game has very few weaknesses, and predictability is certainly not one of them!
    • 80 Metascore
    • 90 Critic Score
    Gabriel Knight 3 is a fascinating and enjoyable mystery. It is also a good long game with a plot and puzzles that are quite absorbing, but be warned, it is also a dark tale containing ritual sacrifices of the throat-slashing variety.
    • 85 Metascore
    • 90 Critic Score
    EverQuest strikes me as a great idea well executed. I found myself irrevocably attached to my character and, once I gained enough power, thoroughly enjoyed helping others advance themselves.
    • 91 Metascore
    • 100 Critic Score
    It's been a long haul, more than two months of solid game-play, but I have been absolutely engrossed by every minute! Very few games earn such an accolade from this reviewer.
    • 86 Metascore
    • 90 Critic Score
    Fallout 2 is a worthy successor to Fallout, and one that deserves a place in every dedicated role-playing gamer's collection. Don't be without it!
    • 56 Metascore
    • 60 Critic Score
    The gameplay is a cross between Police Quest and Spycraft and is quite entertaining for a while even taking into account those long searches for a black cat in a cellar at midnight.
    • 58 Metascore
    • 20 Critic Score
    Once you have mastered the three or four things you can do it becomes mind-numbingly repetitive.
    • 69 Metascore
    • 80 Critic Score
    The puzzles are generally entertaining and fun to solve and the game sweeps you along with its great characters, story, humour and dialogue.
    • 83 Metascore
    • 100 Critic Score
    I thoroughly enjoyed it and it was well worth the wait. It's a perfect game for fans of this type of adventure and deserves to be every bit as popular as Myst.
    • 89 Metascore
    • 100 Critic Score
    Perhaps the strongest aspect of Fallout is that it is ideal for RPG newbies yet at the same time provides a depth of role-playing that veterans can really get stuck into. It also has the best replay value of any game I've experienced to date.
    • 85 Metascore
    • 80 Critic Score
    If you take time out from puzzle solving the game provides some food for thought, not least of which is the proposition that technology may evolve with a consciousness that finds little use for the carbon-based life forms that created it.
    • 53 Metascore
    • 10 Critic Score
    There was clearly some black humour and some quirky characterisations, and some of the more confronting material is clearly included for shock value. It all, however, gets lost in the wash.
    • 80 Metascore
    • 90 Critic Score
    I thoroughly appreciated it from the opening sequence and found I didn't want to stop playing even when I was tired.
    • 74 Metascore
    • 60 Critic Score
    Overall, I quite enjoyed the puzzle/maze aspect of this game though it is not one that I would want to return to, and it is definitely not for the squeamish.
    • 86 Metascore
    • 70 Critic Score
    The graphics, particularly in the cut-scenes, have the unmistakable LucasArts quality that we have come to expect but, unfortunately, the game is let down by the limited amount of interaction and problem solving involved.

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