Quandary's Scores

  • Games
For 186 reviews, this publication has graded:
  • 63% higher than the average critic
  • 4% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Maniac Mansion: Day of the Tentacle
Lowest review score: 10 Harvester
Score distribution:
  1. Negative: 9 out of 186
186 game reviews
    • 71 Metascore
    • 80 Critic Score
    A most enjoyable and mostly satisfying game. Despite being a bit too generous with the sound puzzles, it's a lot of fun sorting out the problems and following the story.
    • 74 Metascore
    • 80 Critic Score
    The documentary is a wonderful adjunct to the game, insightful and witty, well put together and with some original footage including the audition of the lead actor and a 1996 spot on Good Morning America (check out the price of the game back then.
    • 93 Metascore
    • 100 Critic Score
    In fact, apart from the world itself, the great attraction of World of Warcraft for me is the community. Making friends and helping each other out is especially enjoyable.
    • 41 Metascore
    • 70 Critic Score
    A good, solid, first up Sci-Fi adventure game that shows that Razbor Studios have a lot of potential and I hope that they create more games. I also hope that we may see Ren again in a sequel sometime soon.
    • 54 Metascore
    • 70 Critic Score
    I found the suspect/witness interviewing a bit tiresome at times and on occasion found myself wondering who I should talk to next, but then reminded myself that this is a crime investigation adventure where suspect/witness interviewing is a vital element.
    • 79 Metascore
    • 80 Critic Score
    I enjoyed it but I wanted a bit more, more places to explore and more opportunity to admire the Nautilus, and get to know Mina and, perhaps, Captain Nemo a little better.
    • 67 Metascore
    • 80 Critic Score
    The SpongeBob SquarePants Movie is a challenge that younger kids, say from 6 to 10 years, should thoroughly enjoy, and have a good few chuckles along the way. I did.
    • 54 Metascore
    • 40 Critic Score
    A highly frustrating game. If looks are all that count then it's very good looking, but as an adventure game it falls short of providing a satisfying experience. It would have been much improved minus the mini games, with a lot less dying, and with more attention paid to the adventuring puzzles.
    • 59 Metascore
    • 10 Critic Score
    Leisure Suit Larry: Magna Cum Laude is not sexy or clever, entertaining or witty. Call me a fuddy duddy if you will, but my recommendation is to go play something - almost anything - else.
    • 77 Metascore
    • 80 Critic Score
    It's not a hard game, but it is a thoughtful game, and you will need to consider everything you know and review your material more than once if you are going to get a conviction.
    • 81 Metascore
    • 80 Critic Score
    The story is fun and woven together well and puzzle-wise it's the best ever, even with the mini games and timed components that might frustrate some players.
    • 66 Metascore
    • 80 Critic Score
    This game is a light-hearted romp through the old wild west. I happily played it through with a smile on my face and the occasional good chuckle at a playful anachronism or a witty remark. A lot of work has gone into making the characters fun and larger than life.
    • 82 Metascore
    • 90 Critic Score
    So if you like meandering and cogitating, if soaking up the world around you is a pleasure in itself, if immediate understanding is not essential, if kicking back and looking at the sea is an ok thing to do when you haven't got a clue what else to do, if you can forgive the odd puzzle, and if patience is your virtue, then you should definitely make haste to Revelation.
    • 68 Metascore
    • 70 Critic Score
    A visually stunning game, the graphics are gorgeous with lavish and vibrant Victorian locations. The character modelling is equally impressive with the exception of lip synching and the glaring omission of face masks in the scene where Holmes and Watson are meant to be wearing them.
    • 74 Metascore
    • 70 Critic Score
    I enjoyed the 8 hours or so it took me to play, and it is another feather in the cap of independent games and what can be achieved predominantly from home. Set your sights at the right level and you should be pleased with the result.
    • 66 Metascore
    • 80 Critic Score
    Like the first Dark Fall, for full enjoyment don't rush through Lights Out. Read the letters and books you find, examine the photos and pictures. Listen to the sounds and embrace the dark. It's a many layered experience.
    • 68 Metascore
    • 80 Critic Score
    It's a game that's particularly good for pre-teen adventurers as the story is simple but entertaining, and the dialogue is well written, very clear and easy to follow.
    • tbd Metascore
    • 80 Critic Score
    A great purchase for patient puzzlers. The graphics are inspiring and the music is superb. Not constant, but it adds that extra eerie touch. And Uru is a world so tantalising you want to keep right on going and explore everywhere and not miss a thing.
    • 63 Metascore
    • 80 Critic Score
    An adventure game that has a lot going for it; impressive graphics with seamlessly integrated cut scenes, interesting worlds to explore, varied and challenging puzzles, and some rather nice music for the most part.
    • 75 Metascore
    • 50 Critic Score
    The very large turn-off is the number of little arcade like puzzles you are required to do, which to me simply did not fit the tone of the whole thing.
    • 53 Metascore
    • 60 Critic Score
    It's a modest but likeable 6 or so hours.
    • 67 Metascore
    • 70 Critic Score
    I thought sometimes, though, that being the same made it a bit tedious. Getting to play three people (and a bunny) helped make it interesting, and made it more like the books, where Harry often needs his friends' help.
    • 73 Metascore
    • 70 Critic Score
    You will inevitably find yourself getting tired of all the levers and keys, and frustrated by the scripting bugs and inventory glitches.
    • 31 Metascore
    • 30 Critic Score
    The game seems unfinished with story development and motivation left out.
    • 73 Metascore
    • 70 Critic Score
    There is nothing particularly difficult about completing Maya's quest, but it is one which offers a good variety of conundrums, including some quite original variants on some old standards.
    • 80 Metascore
    • 100 Critic Score
    It didn't simply meander to the finishing line, but stayed strong and surprising. Like the final part of "The Lord of the Rings," the completion of the journey of Hans and Kate deserves the highest marks.
    • 52 Metascore
    • 40 Critic Score
    The audience for Midnight Nowhere is one that sees attitude, juvenile humour, body count and scantily clad or naked females as a definite plus. Grown up adventurers may consider looking elsewhere for mature and adult content.
    • 74 Metascore
    • 70 Critic Score
    If you're not looking for an intricate story and lots of character interaction then there's quite a fun and hectic journey to be had through the troubled land of Ancaria.
    • 65 Metascore
    • 70 Critic Score
    Careful exploration is called for, and this is one game where diligent searching is in context as perpetrators don't leave flashing signs that say 'click here for tell-tale bloodstains'.
    • 59 Metascore
    • 70 Critic Score
    To solve the problems in Crystal Key 2 it's pretty much up to you and it makes for a fun time fitting things together.

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