Push Square's Scores

  • Games
For 3,622 reviews, this publication has graded:
  • 31% higher than the average critic
  • 8% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 7.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Yasai Ninja
Score distribution:
3639 game reviews
    • 89 Metascore
    • Critic Score
    Dispatch could be something quite special, but it all depends on how much your choices actually matter in the long run. These first two episodes are packed with personality, wit, and flair. The script can be a bit too cute, and the style of comedy won't appeal to everyone — but we find ourselves eagerly awaiting what's to come. [Review in Progress]
    • 89 Metascore
    • Critic Score
    Guns feel great to shoot and Titanfall's movement system carries over to a point. It's a cohesive free-to-play title that has its heart in the right place. With a Battle Pass to come and a seemingly fair microtransaction economy to power it, Apex Legends has all the means to be a game we hear about consistently for the years to come.
    • 86 Metascore
    • Critic Score
    Dragon's Dogma 2 is an absolute masterpiece in terms of offering a true sense of adventure. Fans of the first game shouldn't even begin to hesitate; this is everything that Dragon's Dogma wanted to be back in 2012, and it's utterly glorious at its best. But even if you're newly Arisen, this sequel stands alongside some of the greatest open world journeys in gaming — an unruly frame rate its only disappointing blemish. [Review in Progress]
    • 82 Metascore
    • Critic Score
    Project CARS 2 gives you loads to do and the incentive to experiment with all of its content, too. The title manages to tie together a dizzying number of vehicular disciplines, and it’s a lot of fun flitting from one to the next. A tight handling model and the freedom to explore all of the release’s content freely means that you’ll lose a lot of time to this motorsport marvel, but presentation shortcomings do take the polish off this package the teensiest bit.
    • 81 Metascore
    • Critic Score
    Genshin Impact is well worth a download. Based on our time with the release, this could easily be one of the PS4's best free-to-play titles. Yes, there are a lot of characters and items locked behind the game's gatcha system, but what's here for free is undeniably impressive. [Hands-On]
    • 80 Metascore
    • Critic Score
    DNF Duel is an approachable, explosive fighting game. Although it doesn't quite stand out from the crowd in terms of having an instantly recognisable style, it's great fun to actually play. Crazy combos, a cool character roster, and a nice selection of game modes makes for an appealing package. Once we've been able to put the title's online offerings to the test, we'll be updating this review with a score and additional details.
    • 78 Metascore
    • Critic Score
    Ultimately, we’ve enjoyed what we’ve played of Dying Light: The Beast so far. To a lot of people it’ll come across as more of the same — which it almost certainly is, to some degree. However, we think Techland has been smart to improve or alter small things to make it a better overall experience. It’s not as expansive as the second game, nor as original as the first game, but if you like cleaving zombies and jumping around rooftops, then this may just be the most refined Dying Light yet. [Review in Progress]
    • 77 Metascore
    • Critic Score
    It’d probably be reductive to describe many of MLB The Show 22’s improvements as the kind of thing you’d expect to find in patch notes, but it’s still somewhat true. The gameplay feels better than ever, and we really like the additions to March to October as well as the Mini Seasons mode in Diamond Dynasty. But while this is undoubtedly a streamlined, enhanced version of the already excellent MLB The Show 21, casual players will struggle to spot the difference – and, frankly, some aspects of the series are really beginning to tire.
    • 77 Metascore
    • 40 Critic Score
    An absolutely incredible soundtrack and great environmental art fail to lift the game from a bog of issues. There are some severe technical issues here, but real criticism should be pointed in the direction of the oftentimes incomprehensible narrative, which needed to be much stronger given the general lack of interactivity elsewhere.
    • 77 Metascore
    • 30 Critic Score
    Observer is rough. Some neat narrative beats and a beautifully presented cyberpunk world paired with an exceptional performance from Rutger Hauer end up being the only redeeming qualities present in this title. This is a game that, despite being short, feels overlong, due in part to some tedious and obnoxious gameplay segments, and some of the least subtle “horror” we’ve encountered in recent memory. Throw in a bevy of technical problems and a third act that is complete nonsense, and Observer is, at best, a bit of a mess. To call this game a letdown would be an understatement.
    • 77 Metascore
    • Critic Score
    Sniper Elite 5 knows exactly who it’s aimed at, and Rebellion is on target as always. The developer’s dense French sandboxes are hugely replayable, and look fantastic to boot. There are some sloppy gameplay mechanics, like the climbing and twitchy camera, but these are easy to forgive. A wide array of difficulty options mean both super-agents and rookies can eke something out of this title, and with the release accommodating so many different play styles, it represents a real bullet to our heart – or should that be balls? [Review in Progress]
    • 75 Metascore
    • Critic Score
    If you're eager to get started with Call of Duty: Modern Warfare 2, then the campaign will serve you well until the multiplayer and online co-op mode unlocks on Friday. With many missions that break away from the status quo, it's not always just about shooting the bad guys. From high-speed car chases and crafting systems to the turrets of an AC-130, Modern Warfare 2 thoroughly entertains when it's offline. [Campaign review]
    • 75 Metascore
    • 40 Critic Score
    For the few things Amnesia: Rebirth gets right, there is a mountain of reasons why it feels like Frictional Games is still stuck in 2010. This hide and seek style of gameplay has long outstayed its welcome and the game doesn't do enough to lessen the disappointing impact that brings. It's heartbreaking to say, but after the fantastic SOMA, maybe the Swedish developer shouldn't have bothered returning to what it thinks it knows best.
    • 75 Metascore
    • 40 Critic Score
    Far Harbor should have be an easy sell to those who have picked the Commonwealth clean, but something terrible lurks within the fog. Serious framerate issues on PS4 make the expansion stink like the rot of a mutated fishman, killing any sense of adventure in what is otherwise an intruiging add-on.
    • 75 Metascore
    • Critic Score
    If you're looking for more Mortal Kombat, Aftermath will undoubtedly satiate your bloodlust for a short period of time, but it feels overpriced for what it actually offers. Of course, your mileage will vary, but for now it's more of an already excellent fighter – just not much more.
    • 74 Metascore
    • 40 Critic Score
    Parts of Chrono Cross really haven't aged well, but it's still a charming, characterful JRPG that evokes feelings of the genre's golden age on PS1. It's a game that deserves better than The Radical Dreamers Edition, which, at least at launch, is a dreadfully poor remaster. Crippled by frame rate issues, it beggars belief that a title from 1999 could run this badly on modern hardware. Unless you're desperate for the nostalgia, we strongly recommend waiting to see whether Square Enix releases a patch to improve the package on PS4 and PS5 before buying.
    • 74 Metascore
    • Critic Score
    Windjammers 2 is an almost perfect revival of a classic 90s franchise. The sequel strikes an immaculate balance between new and old ideas, and presents the classic sports gameplay so vibrantly that it’s hard not to be captivated by it all. There could, admittedly, be more meat on its bones – but it’s online, with the gameplay’s high skill ceiling, where the longevity will be found. We still want to spend a little more time testing this component, but our early impressions of the rollback netcode are positive to say the least.
    • 73 Metascore
    • Critic Score
    Meet Your Maker's core premise is very strong, but the game's aesthetic and samey levels currently don't live up to that vision. While it can be fun in short bursts, raiding Outposts can quickly become tedious, although building your own stages for others to try is more fulfilling. There's potential here, no question, but we'll have to see how it fares on live servers before we deliver a full verdict. [Review in Progress]
    • 72 Metascore
    • 40 Critic Score
    The fourth and penultimate episode of Telltale's first season of Minecraft: Story Mode has yet again failed to impress.
    • 71 Metascore
    • 40 Critic Score
    Get Even had a good base of neat ideas, but the execution of the overall product is so poor that many areas feel unfinished. Combat is quite simply a disaster, the graphics look like they’ve been taken from a 2008 PS3 game, and the soundtrack crushes your enjoyment far too often. The plot may well grab your attention, but the act of actually playing Get Even is nothing but a chore.
    • 71 Metascore
    • 40 Critic Score
    Outside of its great use of the DualSense, RIDE 4 is a frustrating and disappointing experience. The lack of a meaningful tutorial, an aggravatingly difficult and boring campaign mode, the absence of local multiplayer, and the greedy credit system all equate to a game that feels like it was rushed for people hungry to get a next-gen motorcycle experience. RIDE 4 feels like a tech demo of the DualSense and nothing more. For an immersive racing experience on PS5, it is better to switch gears and look forward to Gran Turismo 7.
    • 71 Metascore
    • 40 Critic Score
    The Hong Kong Massacre's inspiration is clear, but unfortunately, it doesn't have the gameplay, the personality, or the energy to stand alongside it. The slow-mo shooting can be fun, but with tough enemies and a janky dodge manoeuvre, you'll more often than not be frustrated by death after death. With a little more polish, it could've been an entertaining romp, but as it stands, redeeming qualities are few and far between.
    • 70 Metascore
    • 40 Critic Score
    Add to this the various bugs we encountered during play, and Lost Ember becomes a fairly hard sell. We got stuck on geometry a couple of times, and had to reset the game more than once. At one point, some animals failed to spawn, which meant we couldn't progress without reloading the checkpoint. These rough edges don't help a game that's already a little threadbare. Unless you're curious about the narrative, we'd beware of the dog in this case.
    • 70 Metascore
    • 40 Critic Score
    It's messy, it can look bad, and it feels incomplete, but beneath all of this is core gameplay that isn't without merit – if only for the most hardcore of Nitroplus' fighting game fans.
    • 69 Metascore
    • 30 Critic Score
    Murasaki Baby is a textbook example of style over substance. The game’s twisted fantasy world certainly looks the part, but its touch-based puzzles are the real nightmare at times. There are some clever moments here, but they’re undone by atrocious controls.
    • 69 Metascore
    • 40 Critic Score
    Skyworld is a somewhat charming title of two halves. On the one hand, its real-time battles for territory make for some mindless fun, but on the other its turn-based grab for resources and progress is nothing short of baffling. Along with clunky controls that frustrate all too often, you’ve got an experience that will struggle to please.
    • 68 Metascore
    • 40 Critic Score
    With limp scares, crummy puzzles, and a clumsy story, Song of Horror feels painfully out of tune
    • 68 Metascore
    • 40 Critic Score
    The bleak backdrop of Franciade sums up this miserable outing, as you engage in dreary underground missions built around the most rudimentary of brazier-based puzzles.
    • 68 Metascore
    • 30 Critic Score
    If more of the game had the degree of polish that reaving does, the game could have been something special. The end result is a small-scale game with lofty aspirations that miss the mark. Stealing specials is great, but everything surrounding that is unimpressive.
    • 68 Metascore
    • 40 Critic Score
    Episode 1: Hero in Residence represents a rather disappointing start to Minecraft: Story Mode Season Two. The story is agonisingly slow to get going, core mechanics are clunky, and there is a huge lack of character throughout which leaves you feeling like you’ve wasted your time. Unless you were a huge fan of Season One and can’t stop punching wood, we’d suggest you wait for another episode to see if this adventure is worth following. We really hope Telltale has got an absolutely stunning season planned, but we're not feeling this one yet.

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