Pure Playstation's Scores

  • Games
For 131 reviews, this publication has graded:
  • 46% higher than the average critic
  • 18% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Synth Riders
Lowest review score: 10 World Soccer Strikers '91
Score distribution:
  1. Positive: 61 out of 131
  2. Negative: 15 out of 131
131 game reviews
    • 68 Metascore
    • 75 Critic Score
    Sniper Ghost Warrior Contracts 2 pushes the series forward without making any great changes to its core. The writing is rubbish but the sniping is brilliant, and everything else in between is good enough to warrant this shooter a second glance.
    • 67 Metascore
    • 40 Critic Score
    Space Invaders Forever is a three-game deal that only really has one worthwhile entry, and that’s a port of a smartphone game. There are only so many ways you can rehash the ancient space shooter, and even pairing it up with another dead franchise hasn’t given the series any kind of rejuvenation.
    • 67 Metascore
    • 50 Critic Score
    Alex Kidd is a tough platformer that lacks a lot of the user-friendly features we have all grown accustomed to. Back in my day, games used to be tough – or so Alex Kidd would have you believe anyway. For such a difficult game that is pretty linear, it is surprising that so many of us hold Alex in such high regard, and it is largely why I would only recommend this one to fans of the original.
    • 67 Metascore
    • 65 Critic Score
    Creed Champions isn’t the next big boxing game (what is?) but it’s a decent enough arcade brawler. It’s light on content, repetitive, and the montage mini-games are pointless, but the actual fighting is fun enough and if you can get a player two to join you, it can be good fun.
    • 66 Metascore
    • 50 Critic Score
    Rust: Console Edition will see its player base split into two. You’ll either spend your time dying repeatedly, or you’ll get good enough to become the villain of the server.
    • 66 Metascore
    • 60 Critic Score
    Papa’s Quiz is a standard quiz game with a few modest twists and a couple of weird hosts to set it apart from the rest.
    • 66 Metascore
    • 50 Critic Score
    The game explores interesting concepts but never really felt like it achieved its true potential. Instead, you are left with awkward gameplay and an unsatisfying narrative.
    • 66 Metascore
    • 65 Critic Score
    Winds & Leaves is a really laid back VR experience that is home to some striking imagery. Unfortunately, it’s a little too simple for its own good and how much you get out of your hike across the dustland fairytale will depend on how well you can connect with the game.
    • 66 Metascore
    • 85 Critic Score
    Monster Energy Supercross 4 clearly wasn’t made for me. I’ve never had a Monster Energy drink and I haven’t played a motocross game in over 15 years, but the game is a blast. The tutorial sucks and leaves out (or brushes over) absolutely crucial information, but the bike physics and racing action make a difficult to master game so exciting to play. I can’t speak to how much better this version is over last years, but I can say the current version is a ton of fun for newcomers if they don’t mind putting in the work.
    • 66 Metascore
    • 80 Critic Score
    Button City is a child-friendly adventure that pushes the right buttons with its combo of a sweet narrative and fun gameplay.
    • 64 Metascore
    • 75 Critic Score
    Biomutant is ambitious to a fault and it won’t be forgotten about anytime soon. Its flaws are bared for all to see, but so is its charm, heart, and fun. Most of its flaws can be overlooked by literally overlooking them – you don’t have to do everything the game throws at you to enjoy Biomutant’s one-of-a-kind world of wonders.
    • 63 Metascore
    • 60 Critic Score
    Hood: Outlaws & Legends has moments of brilliance but they are few and far between, and totally dependant on who you’re playing with. The game also suffers in the content department. Unless unlocking digital trinkets and garments is your idea of a good time, there’s not much else aside from the one game mode and four playable characters, meaning you’ll have seen most of what Hood has within a few hours of play.
    • 63 Metascore
    • 50 Critic Score
    Override 2: Super Mech League skirts the lines between good and bad without ever settling on either side. The online play is a nice touch to make the Leagues actually feel like there’s something at stake if you can actually find anybody to play with.
    • 63 Metascore
    • 50 Critic Score
    King of Seas takes grinding too far in this simple but enjoyable sea-faring RPG. If you don’t mind spending hours chipping away at mundane tasks to make progress, more power to you. The naval gameplay is good but not enough to warrant the dozens of hours the game demands, and the story is, sadly, locked behind these painful barriers.
    • 63 Metascore
    • 90 Critic Score
    This is a game that can absorb your time if you let it but it’s easy to jump in and play as well, I believe Gods Will Fall has delivered on its promise and then some, and in doing so has claimed its own individual spot in the market, a game truly like no other. I will definitely enjoy the Platinum hunt for this one.
    • 62 Metascore
    • 40 Critic Score
    Destruction AllStars has the basics in place but nowhere near enough depth to sustain it long term. It’s good for an hour or two, but once the initial “wow, a free PS5 game!” wears off, you’re left with a shallow, tarted-up imitation of better games that came before.
    • 62 Metascore
    • 70 Critic Score
    If you’re a fan of the TV series, there’s little reason to play truant from this one as Little Witch Academia: VR Broom Racing will keep you entertained with its fast-paced races, gorgeous cutscenes, and a delightful cast of characters.
    • 60 Metascore
    • 60 Critic Score
    Bus Simulator 21 expands on its predecessor with a new map, new functions, and new ways to play. But at its core, it’s the same OK experience that we’ve been playing since the middle of the decade and it feels even more dated than ever.
    • 59 Metascore
    • 40 Critic Score
    Curved Space is a poor game that frustrates and confounds more than it entertains. The irony is that in a game about killing bugs, bugs kill much of the game’s appeal. Poor design choices and weak gameplay kill the rest.
    • 59 Metascore
    • 50 Critic Score
    The biggest crime in Rustler is that the game is very funny but not very fun. The writing is a highlight but with tacked-on RPG elements, poor combat, and a world that’s just a little bit boring, Rustler is hard to recommend.
    • 59 Metascore
    • 60 Critic Score
    A running and gunning snail is an unusual premise for an action-puzzle game, but it’s not as silly as it sounds. There are some moments of brilliance that raise it above your standard indie twin-stick shooter and it’s easy to get lost in the miniature world. The difficulty can be punishing, though, and without much by way of guidance, frustration sets in as the adventure often crawls to… a snail’s pace.
    • 58 Metascore
    • 75 Critic Score
    Star Wars: Republic Commando is still worth a play in 2021, no matter where you choose to play. The gameplay holds up even if the presentation doesn’t, but it’s the price you pay to play a true first-person shooter in the Star Wars universe with nary a lootbox in sight.
    • 57 Metascore
    • 50 Critic Score
    King’s Bounty 2 is a challenging turn-based game with a fantasy world that aches to be explored. It has the potential to be an amazing game but the disjointed story, wasted RPG mechanics, and frustratingly difficult battles hold it back.
    • 57 Metascore
    • 40 Critic Score
    Video games are the ultimate form of escapism, but in Postal there is something that just feels a little dirty. It further fuels the nonsensical view non-gamers have about violence in video games and how it creates violent perverted monsters. Of course, it doesn’t – but if more games released were like Postal, it would be easy to see where that stereotype comes from.
    • 57 Metascore
    • 65 Critic Score
    Dungeons & Dragons Dark Alliance spins a lot of plates, and while some of them quickly come crashing down, others keep right on spinning. The moment-to-moment gameplay is just about good enough to overcome the few shortcomings that hold Dark Alliance back from being a great game.
    • 56 Metascore
    • 80 Critic Score
    Old age isn’t a battle, it’s a massacre! Just Die Already embraces this to the extreme with a ridiculous odyssey of carnage, bloodshed, and mayhem – and that’s just in the retirement home. With an outrageous sandbox world to explore, ragdoll mechanics to exploit and a wide variety of novelty items to misuse, the bucket list is well on its way to being conquered.
    • 54 Metascore
    • 60 Critic Score
    Buildings Have Feelings Too! is a quirky game for sure and if you’re after a number-crunching puzzle game – and make no mistake, this is a puzzle game – it’s good fun for a while. It can get frustrating when the solution to a simple task forces you to move your entire town around, and at times the game doesn’t make it clear enough what you need to be doing.
    • 54 Metascore
    • 65 Critic Score
    Werewolf: The Apocalypse – Earthblood won’t be remembered for long and that’s fine – by the time I got to writing this summary, I couldn’t really remember it, either. It’s not terrible and I can see some great ideas just begging for a bigger budget. The stealth is poor but has potential, and the combat is simple, samey Prototype-esque fun that could have been more. The story and the presentation are the real let-downs here and you’d be better served throwing on some thrash-metal and muting the game while you play.
    • 52 Metascore
    • 70 Critic Score
    Akiba’s Trip: Hellbound & Debriefed is a challenging experience filled with plenty of memorable moments. If you’re a long-term fan of the Akiba franchise, you won’t be disappointed. Just be warned: it will get weird.
    • 51 Metascore
    • 50 Critic Score
    Windfolk has some nice ideas, and some of those ideas even play out quite nicely. Flying around the bright and blooming world is fun, but everything else is a bit of a bore. Combat is far too simple and the repetition kicks in early on. It’s a skinny offering, even with two different game modes. It all boils down to fly here and shoot your gun until everybody is dead. We’ve come further than that, I’m afraid, and players expect a little more.

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