Pure Nintendo's Scores

  • Games
For 2,170 reviews, this publication has graded:
  • 48% higher than the average critic
  • 21% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Score distribution:
2170 game reviews
    • tbd Metascore
    • 45 Critic Score
    Chaos Code: New Sign of Catastrophe is an average fighting game. Although the gameplay isn’t bad, there are too many other underlying issues that keep me from recommending this title. Try another fighter instead.
    • tbd Metascore
    • 45 Critic Score
    Youni is a very short and unfortunately lackluster experience. Once you’ve played the first few levels, you have essentially seen it all. Whilst some of the jump scares are great and some moments are very eerie, there isn’t much else to keep you invested or wanting to play. The poor visuals impact the smoothness of the gameplay, causing frustration on top of the slow pacing.
    • 70 Metascore
    • 45 Critic Score
    An otherwise decent racing game, terrible AI choices, and rubber-banding cripple Cruis’n Blast. A real shame.
    • 54 Metascore
    • 45 Critic Score
    As a concept, Ashwalkers is fascinating, mixing the survival genre with a visual novel. The world created in Ashwalkers is one of hope surrounded by despair, but the execution lacks the polish to make this one a game that I could suggest. The technical issues alone should have been caught before the release. But even with that aside, the lack of character development and a risk and reward system makes for a very dull experience.
    • 33 Metascore
    • 45 Critic Score
    The 32-bit generation is one that I feel more indies should look toward after a plethora of 8-bit and 16-bit inspired titles have already dominated the scene. But Back in 1995 is too visually distracting, too slow, and too short for its $9.99 price. Nonetheless, the idea here is sound. With a better camera, a bit more speed, some expanded gameplay, and less negligence towards full-on emulation, a future installment could provide a nice retro fix.
    • tbd Metascore
    • 45 Critic Score
    The Mims Beginning offers a humorous take on the god-like genre through Minions-esque characters, but a shallow story, rough graphics and performance, and basic strategy gameplay drag this title down through the depths of space.
    • tbd Metascore
    • 45 Critic Score
    Epic Clicker Journey is a game that tries to mesh RPG elements with the clicker genre. While it’s fun in short bursts, there’s not enough to hold your attention for long. Its repetitiveness coupled with design issues make this one a game to avoid unless you’re a huge clicker fan.
    • tbd Metascore
    • 45 Critic Score
    This exploration platformer pulls off the essentials, but the amount of time spent backtracking and grinding for upgrades feels much more wasteful rather than satisfying. Micetopia wound up slightly disappointing, but I’ve seen enough positives that I have some optimism for the studio’s next release.
    • tbd Metascore
    • 45 Critic Score
    While Double Switch – 25th Anniversary Edition offers several improvements, the core game was never that good to start with. Locking bonus content is a mistake and, unlike its predecessor, there’s no real history to fall back on. Clearly one for existing fans only, who probably sprung for the physical release before it sold out.
    • tbd Metascore
    • 45 Critic Score
    I certainly don’t mind a somewhat easy game, but I need a bit of challenge to hold my attention. After several hours, I think I’ve seen enough of Blacksmith of the Sand Kingdom for the time being. Perhaps it improves, but it should’ve put its best foot forward much earlier. The battles are so simple that the efforts at depth are lost, making crafting less necessary and rewarding.
    • 46 Metascore
    • 45 Critic Score
    At its core, Ego Protocol: Remastered is a harmless puzzle affair, but quickly becomes a forgettable exercise in blandness.
    • 64 Metascore
    • 45 Critic Score
    DRAGON BALL: THE BREAKERS incorporates a niche but successful formula into a similarly successful franchise, which should be a match made in heaven. However, due to graphical and technical issues paired with the unbalanced gameplay and unclear progression and menus, it results in a bit of a mess of a game. It was worth a shot, but I feel as though Dragon Ball should stick to what it knows best.
    • 41 Metascore
    • 45 Critic Score
    The truth is, I simply can’t recommend The Bradwell Conspiracy in its present state. It just misses the mark in too many areas. With some fine-tuning and polish, its technical shortcomings could eventually be overcome, in which case it’ll be ready for primetime. But playing it on the Nintendo Switch now has me reaching for a bottle of ibuprofen.
    • tbd Metascore
    • 45 Critic Score
    Sadly, Goosebumps Dead of Night is another failed attempt at converting a franchise we already know and love into a game that lives up to our expectations.
    • tbd Metascore
    • 45 Critic Score
    If you really want to try your hand at captaining a Ship of the Line, go ahead and give Her Majesty’s Ship a try. But because of the game’s focus on frustrating micromanagement, you may want to keep a weather-eye on the horizon for something better.
    • tbd Metascore
    • 45 Critic Score
    Overall Don’t Touch This Button! is an incredibly average room-based puzzle game that probably isn’t worth your time.
    • tbd Metascore
    • 40 Critic Score
    While I very much appreciate the efforts all the game developers out there put in to entertain us, Demolish and Build falls flat. You get to drive bulldozers and cranes and the like, but it’s a lot of work with only a little fun.
    • 54 Metascore
    • 40 Critic Score
    While I like the intent that Feather brings to the table, its ideas are implemented in a subpar fashion. This is a proof of concept, whose asking price doesn’t reflect its current modest state. I can’t recommend it unless a sizable update arrives to unlock its potential.
    • tbd Metascore
    • 40 Critic Score
    Just a Phrase by POWGI is a no-frills game that would’ve worked much better as part of a collection than a standalone release. It misses the mark in several key ways. I expected better than a quick game beaten with minimal effort.
    • 40 Metascore
    • 40 Critic Score
    There isn’t too much to say about Robo Wars. I genuinely appreciate the desire to create a simplistic game that is easy to understand and control. The problem is that it gives the game very little depth and provides little replay value. Each of the 10 stages look identical and its simplicity in gameplay ultimately makes you feel bored after a short while. It’s not a bad game, but it’s one that I likely won’t remember anytime soon. It unfortunately falls in that unmemorable category, a game I’ll see in the eShop deals page and say “oh yeah I think I played that game.“ For now, It’s best that you steer clear of Robo Wars.
    • tbd Metascore
    • 40 Critic Score
    Memoranda is a stunning game with beautiful graphics and amazing music, only to fall short with lackluster gameplay and an incomplete story.
    • tbd Metascore
    • 40 Critic Score
    Delta Squad not only suffers from lack of originality but also overall lackluster gameplay. The repetition in objectives and stage design made me feel like a zombie myself.
    • 64 Metascore
    • 40 Critic Score
    Despite admirable claims to be “designed with the busy gamer in mind” the unfortunate irony is that Little Town Hero’s battles are so tediously time-consuming. Combined with their especially repetitive nature, and tendency to rely on “luck”, this RPG is a snooze fest. I mean that literally – I almost dozed off I was so bored.
    • tbd Metascore
    • 40 Critic Score
    Regina & Mac World is heavily inspired by platforming greats of the past, yet falls short on delivering the fun homage it aims to provide. It plays more like a demo, with a poorly designed platforming experience and clumsy controls. I am hopeful of an improved version in the future but, for now, this is sadly one to avoid.
    • 52 Metascore
    • 40 Critic Score
    If you are really into the Blade Runner franchise and can put up with the shortcomings, I suppose you can get some enjoyment from Blade Runner: Enhanced Edition. Everyone else should take a pass on this remastered adventure game. Maybe if the studio comes out with a “More Enhanced” edition, with plenty more fixes in place, it may be worth another look.
    • tbd Metascore
    • 40 Critic Score
    Brightstone Mysteries: Paranormal Hotel offers a fun premise for puzzle/adventure fans, but it fails to follow through it nearly every regard. The graphics, the puzzles, the story, and even the docked-mode controls combine to make this a crime not worth solving.
    • tbd Metascore
    • 40 Critic Score
    Although it’s great to see new games released for the 3DS (and with a good implementation of the 3D effect that even Nintendo eventually abandoned), Silver Falls: 3 Down Stars isn’t worth dusting off your old portable. It’s effectively creepy, but it’s also buggy, drab, and a general slog. However, it leaves me with hope that the developers will be able to put it all together in future games.
    • 53 Metascore
    • 40 Critic Score
    Five Nights at Freddy’s: Help Wanted’s port to the Nintendo Switch has proven to be a difficult one. The slippery controls render the game difficult to play, but I don’t consider this a hit against the franchise. FNAF will continue to be a fan favorite, and I’m sure more games are planned for the future.
    • 43 Metascore
    • 40 Critic Score
    XEL
    XEL has the potential to be a great game, but too many elements are left unpolished. Hopefully, a patch will be able to fix these issues, and then it may be a solid adventure game.
    • tbd Metascore
    • 40 Critic Score
    RWBY: Grimm Eclipse Definitive Edition is fun for only a little while before the gameplay becomes too repetitive.

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