PSX Nation's Scores

  • Games
For 982 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ratchet & Clank: Up Your Arsenal
Lowest review score: 20 Surfing H3O
Score distribution:
  1. Negative: 90 out of 982
982 game reviews
    • 43 Metascore
    • 60 Critic Score
    Supercross 2000 is just bland. The game lacks real variety.
    • 64 Metascore
    • 51 Critic Score
    Surf Riders stinks! My only consolation to the unfortunate surfing fanatic deprived of his/her virtual wave simulation is that things aren't any better over on the PS2, where "Surfing H30" reigns supreme as king of what's bad about games. Bummer!
    • 57 Metascore
    • 80 Critic Score
    If you are a hard core gamer, but a lousy button masher (no-not an oxymoron) you will have a sucky time. That's as fair as I can be as non-masher.
    • 69 Metascore
    • 75 Critic Score
    Even with "Strider 1" as a bonus game, it shouldn't take more than 2-3 hours to complete both games, and there isn't much to make you want to play the games again.
    • 68 Metascore
    • 82 Critic Score
    A nice new fighting type game that is unique and entertaining.
    • 51 Metascore
    • 74 Critic Score
    In the end this probably should have been called Generic Bass, a more fitting term.
    • 75 Metascore
    • 82 Critic Score
    In the end "X-men" is well done with many good ideas that plays just a bit too stiff for my liking.
    • 28 Metascore
    • 56 Critic Score
    Let "Special Forces" be the first and last MK game of the new decade/century/millennium, so we can all start our gaming memories fresh of silly concepts like 'Babality' and rot-memorization of preset combos.
    • 74 Metascore
    • 97 Critic Score
    To each his own opinion but for this one reviewer Legend of Dragoon is truly legendary.
    • 49 Metascore
    • 39 Critic Score
    Software that would have even embarrassed the Sega Saturn in its worst days. I'd rather be chasing me some of 'em Duke Boys than been caught dead replaying this turd.
    • 92 Metascore
    • 95 Critic Score
    A higher recommendation than "Vagrant Story" we can only give to "Chrono Cross", but coming second behind that masterpiece is like being the second child of a wealthy family: your older brother/sister will likely inherit the business, but you're guaranteed a sweet and cushy life.
    • 62 Metascore
    • 67 Critic Score
    Not even Working Designs' loving attention to minite detail can hide the average-at-best strategy RPG elements of "Vanguard Bandits".
    • 50 Metascore
    • 85 Critic Score
    A solid game that surprised me with its heavy action and interesting scenery.
    • 78 Metascore
    • 93 Critic Score
    This is the best NFS game to come out in years. We predicted that only having Porsche's would make the game dull but oh did EA prove us wrong.
    • 69 Metascore
    • 80 Critic Score
    How to put it politely? The music in Silhouette Mirage is utter and insanely crappy j-pop tunes that got stuck in my head in the worst possible way (headache!), almost tempting me to switch the TV's split-screen to get access to the audio of an annoying high-pitch sound of a test pattern in progress.
    • 93 Metascore
    • 96 Critic Score
    Without it your PlayStation is naked.
    • 75 Metascore
    • 93 Critic Score
    The game is filled with imagination, color and good solid fundamental platforming elements. With the success that Toy Story has generated gamers will enjoy getting a chance to take control of Buzz Lightyear and giving those bad toys a real lesson in butt kicking.
    • 49 Metascore
    • 62 Critic Score
    Little effort went into trying to elevate the premise of the game (a young woman struggling with the evil side of her personality trying to emerge and cause deadly mischief) into something more psychological and frightening than what we ended up with.
    • 92 Metascore
    • 96 Critic Score
    What makes this game so great is that it uses a lot of cues from real life events to create believable and exciting missions... If there ever was a crowning jewel in first person shooters on the PlayStation, this is it.
    • 70 Metascore
    • 73 Critic Score
    Those turned off by the awkward controls and odd viewpoint won't like this one either but it's the only game where you can be this bad. Too bad that experience wears tiredly.
    • 88 Metascore
    • 96 Critic Score
    Great balance and plenty of fun put this one on par with "Mario Kart" and if not for the average track design it would easily surpass.
    • 80 Metascore
    • 90 Critic Score
    A fun reminder that quality RPG gameplay and good storytelling can easily survive technological transitions.
    • 89 Metascore
    • 94 Critic Score
    Story is a great component of any RPG but it has to have a quality battle engine alongside. Thankfully Grandia utilizes one of the best we have played.
    • 92 Metascore
    • 97 Critic Score
    Neversoft has captured the feeling of the sport as it has never been before. Dirty, gritty and real. You can almost feel the scraped knees.
    • 89 Metascore
    • 94 Critic Score
    Bigger, faster, more in depth and wholly better than XL but it remains largely the same despite additional gameplay modes, tracks etc.
    • 91 Metascore
    • 96 Critic Score
    Aside from the story this is Crystal D's finest moment with a title that should make Lara Croft seems like yesterday's news.
    • 87 Metascore
    • 96 Critic Score
    One of the freshest, exciting and entertaining titles we have played in 1999. Reflections has done it again with a title that breaks boundaries and creates a new level of entertainment.
    • 90 Metascore
    • 90 Critic Score
    A refreshing twist on one of the oldest genres.
    • 80 Metascore
    • 90 Critic Score
    The problem I found here is that swithcing between characters in your party and trying to control them all at once is pretty hard. It's nice that Enix and Tri-Ace added the option to choose but we feel that the standard is the way to go.
    • 88 Metascore
    • 94 Critic Score
    The control in R4 is something that you will either be a fan of and realize that it offers almost unprecedented control or feel that it is so arcadish and fake that it's unbearable. I reside on the fan level.

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